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-rw-r--r--src/HelloUniverse/HelloUniverse.java106
1 files changed, 33 insertions, 73 deletions
diff --git a/src/HelloUniverse/HelloUniverse.java b/src/HelloUniverse/HelloUniverse.java
index de8f783..7616a88 100644
--- a/src/HelloUniverse/HelloUniverse.java
+++ b/src/HelloUniverse/HelloUniverse.java
@@ -1,7 +1,7 @@
/*
* $RCSfile$
*
- * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
+ * Copyright (c) 2005 Sun Microsystems, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
@@ -42,20 +42,20 @@
* $State$
*/
-import com.sun.j3d.utils.universe.*;
+import java.applet.Applet;
+import java.awt.BorderLayout;
+import java.awt.event.*;
+import java.awt.GraphicsConfiguration;
+import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.ColorCube;
+import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;
-import java.awt.GraphicsConfiguration;
-/**
- * Simple Java 3D example program to display a spinning cube.
- */
-public class HelloUniverse extends javax.swing.JFrame {
-
- private SimpleUniverse univ = null;
- private BranchGroup scene = null;
+public class HelloUniverse extends Applet {
+ private SimpleUniverse u = null;
+
public BranchGroup createSceneGraph() {
// Create the root of the branch graph
BranchGroup objRoot = new BranchGroup();
@@ -91,77 +91,37 @@ public class HelloUniverse extends javax.swing.JFrame {
return objRoot;
}
- private Canvas3D createUniverse() {
- // Get the preferred graphics configuration for the default screen
- GraphicsConfiguration config =
- SimpleUniverse.getPreferredConfiguration();
+ public HelloUniverse() {
+ }
+
+ public void init() {
+ setLayout(new BorderLayout());
+ GraphicsConfiguration config =
+ SimpleUniverse.getPreferredConfiguration();
- // Create a Canvas3D using the preferred configuration
Canvas3D c = new Canvas3D(config);
+ add("Center", c);
- // Create simple universe with view branch
- univ = new SimpleUniverse(c);
-
- // This will move the ViewPlatform back a bit so the
- // objects in the scene can be viewed.
- univ.getViewingPlatform().setNominalViewingTransform();
+ // Create a simple scene and attach it to the virtual universe
+ BranchGroup scene = createSceneGraph();
+ u = new SimpleUniverse(c);
- // Ensure at least 5 msec per frame (i.e., < 200Hz)
- univ.getViewer().getView().setMinimumFrameCycleTime(5);
+ // This will move the ViewPlatform back a bit so the
+ // objects in the scene can be viewed.
+ u.getViewingPlatform().setNominalViewingTransform();
- return c;
+ u.addBranchGraph(scene);
}
- /**
- * Creates new form HelloUniverse
- */
- public HelloUniverse() {
- // Initialize the GUI components
- initComponents();
-
- // Create Canvas3D and SimpleUniverse; add canvas to drawing panel
- Canvas3D c = createUniverse();
- drawingPanel.add(c, java.awt.BorderLayout.CENTER);
-
- // Create the content branch and add it to the universe
- scene = createSceneGraph();
- univ.addBranchGraph(scene);
+ public void destroy() {
+ u.cleanup();
}
- // ----------------------------------------------------------------
-
- /** This method is called from within the constructor to
- * initialize the form.
- * WARNING: Do NOT modify this code. The content of this method is
- * always regenerated by the Form Editor.
- */
- // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents
- private void initComponents() {
- drawingPanel = new javax.swing.JPanel();
-
- setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
- setTitle("HelloUniverse");
- drawingPanel.setLayout(new java.awt.BorderLayout());
-
- drawingPanel.setPreferredSize(new java.awt.Dimension(250, 250));
- getContentPane().add(drawingPanel, java.awt.BorderLayout.CENTER);
-
- pack();
- }// </editor-fold>//GEN-END:initComponents
-
- /**
- * @param args the command line arguments
- */
- public static void main(String args[]) {
- java.awt.EventQueue.invokeLater(new Runnable() {
- public void run() {
- new HelloUniverse().setVisible(true);
- }
- });
+ //
+ // The following allows HelloUniverse to be run as an application
+ // as well as an applet
+ //
+ public static void main(String[] args) {
+ new MainFrame(new HelloUniverse(), 256, 256);
}
-
- // Variables declaration - do not modify//GEN-BEGIN:variables
- private javax.swing.JPanel drawingPanel;
- // End of variables declaration//GEN-END:variables
-
}