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/*
* $RCSfile$
*
* Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
*
* Use is subject to license terms.
*
* $Revision$
* $Date$
* $State$
*/
#if !defined(D3DDRIVERINFO_H)
#define D3DDRIVERINFO_H
#include "StdAfx.h"
#define DEVICE_HAL 0
#define DEVICE_REF 1
#define DEVICE_HAL_TnL 2
extern D3DFORMAT d3dDepthFormat[D3DDEPTHFORMATSIZE];
extern int d3dDepthTable[D3DDEPTHFORMATSIZE];
extern int d3dStencilDepthTable[D3DDEPTHFORMATSIZE];
class D3dDriverInfo {
public:
// DDraw Driver info
D3DADAPTER_IDENTIFIER9 adapterIdentifier;
// Desktop display mode for this adapter
D3DDISPLAYMODE desktopMode;
// monitor handle for this adapter
HMONITOR hMonitor;
// Index position in the adapter list
UINT iAdapter;
// Support devices : HAL or REF
D3dDeviceInfo* d3dDeviceList[2];
// Use for NativeConfigTemplate to
// determine the min. config support
UINT redDepth, greenDepth, blueDepth;
D3dDriverInfo();
~D3dDriverInfo();
static VOID initialize(JNIEnv *env);
static VOID release();
};
typedef D3dDriverInfo* LPD3dDriverInfo;
extern int numDriver; // size of above array list
extern D3dDriverInfo **d3dDriverList;
extern const DWORD numDeviceTypes;
extern const D3DDEVTYPE deviceTypes[2];
extern int requiredDeviceID; // force to use HAL/REF or exit
extern int requiredDriverID; // force to use specific adapte
extern D3DLIGHT9 ambientLight; // constant ambient light
extern BOOL implicitMultisample;
#endif
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