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Signed-off-by: Harvey Harrison <[email protected]>
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Note that these new versions no longer use the SGI FreeB license, but
instead use an MIT license. The THIRDPARTY-LICENSE-GLEXT.txt file has
been updated to reflect this.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@780 ba19aa83-45c5-6ac9-afd3-db810772062c
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NOTE: all 1.4 development will now proceed on the main trunk. The dev-1_4 branch is closed.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@445 ba19aa83-45c5-6ac9-afd3-db810772062c
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Windows OpenGL only : This fix will use hardware Pbuffer for offScreenBuffer rendering if the graphics hardware support it, else BitMap is use as a fallback.
1) Fixed issue 4 - Speed of OffScreen Canvas3D
2) Fixed issue 28 - Combine Mode & Missing Texture in OffScreen snapshot on Win/XP
3) Fixed issue 71 - OGL: OffScreen canvas ignore GraphicsConfigTemplate under windows.
4) Fixed issue 76 - OffScreen rendering should use Pbuffer on Windows / OpenGL
5) Cleanup native ChoosePixelFormat code.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@56 ba19aa83-45c5-6ac9-afd3-db810772062c
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