| Commit message (Expand) | Author | Age | Files | Lines |
* | checkAppContext only applies to java version 7 and 8 now | phil | 2019-09-21 | 1 | -8/+26 |
* | HiDPI fix improved to work when moving a Canvas between screens, also | phil | 2019-09-21 | 3 | -21/+36 |
* | Merge branch 'dev1.7.0' | phil | 2019-09-15 | 3 | -2/+60 |
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| * | Pure Immediate Context usage fix | phil | 2019-06-09 | 2 | -1/+59 |
| * | deprecated features comment update to note tex coord generation is | phil | 2019-01-20 | 1 | -1/+1 |
* | | Merge branch '1.6-master' | phil | 2019-09-15 | 1 | -7/+7 |
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* | Fix HiDPI issues on windows | Ian Brown | 2018-09-04 | 2 | -5/+17 |
* | checkAppContext added to getBestConfiguration | phil | 2017-05-03 | 2 | -0/+8 |
* | Gl2ES2Pipeline autoMipMap generation enabled | phil | 2017-02-27 | 1 | -17/+15 |
* | Jogl2es2Pipeline, gl2es2 calls reduced, short indexes loaded faster | phil | 2017-02-27 | 1 | -67/+155 |
* | Performance improvements intersects and j3dmessage | phil | 2017-02-27 | 6 | -31/+74 |
* | Actual support for a true GL2ES2 context | phil | 2017-01-08 | 3 | -976/+1036 |
* | Code changes as suggested by gouessej | phil | 2016-12-20 | 3 | -18/+2 |
* | Jogl2es2Pipeline: determining the presence of data structures in shaders | phil | 2016-12-20 | 2 | -14/+22 |
* | Jogl2es2Context updated to correctly clear uniform load state each frame | phil | 2016-12-20 | 1 | -25/+14 |
* | Jogl2es2Pipeline: system for determining uniforms current state improved | phil | 2016-12-20 | 1 | -88/+179 |
* | Jogl2es2pipeline: ignoreVertexColors load into shader was buggy | phil | 2016-12-20 | 1 | -9/+21 |
* | Jogl2es2pipeline: array data copied to nio buffers as late as possible | phil | 2016-12-20 | 1 | -161/+219 |
* | ShaderProgramRetained excessive string creation reduced | phil | 2016-12-08 | 2 | -1136/+1199 |
* | Gl2es2Pipeline executed contexts for Geometry not recorded in Indexed | phil | 2016-12-07 | 2 | -1/+7 |
* | Enumeration swapped to typed Iterator | phil | 2016-12-07 | 47 | -249/+285 |
* | glTexImage2D glTexSubImage2D glReadPixel handling corrected | phil | 2016-12-05 | 1 | -77/+37 |
* | GL_OES_texture_npot extensions checked | phil | 2016-12-05 | 1 | -1/+3 |
* | setFFP more minimize calls added for matrixes | phil | 2016-12-05 | 2 | -311/+331 |
* | transparencyAlpha sent through, readOffScreenBuffer supports INT buffer | phil | 2016-12-05 | 2 | -605/+684 |
* | Using Appearance with the Jogl2es2Pipeline will output a warning | phil | 2016-12-04 | 1 | -1/+5 |
* | maxVaryingVectors variable loaded into canvas3D | phil | 2016-12-01 | 2 | -0/+12 |
* | checkGLSLShaderExtensions in gl2es2pipeline return true | phil | 2016-11-30 | 1 | -7/+8 |
* | gl2es2pipeline used JAWT instead of OffscreenLayerOption | phil | 2016-11-22 | 1 | -5/+10 |
* | SparseArray added for performance in gl2es2pipeline | phil | 2016-11-17 | 5 | -518/+824 |
* | Offscreen Canvas3D supported in GL2ES2Pipeline | phil | 2016-11-17 | 3 | -81/+39 |
* | texturemapping now supported so the J3dGraphics2D works on gl2es2 | phil | 2016-11-16 | 2 | -254/+213 |
* | ReadRaster implemented in gl2es2Pipeline | phil | 2016-11-16 | 2 | -78/+203 |
* | textureFillBackground and textureFillRaster added back to gl2es2pipeline | phil | 2016-11-16 | 3 | -207/+714 |
* | Overly zealous exception throwing in image handling | phil | 2016-11-13 | 1 | -7/+6 |
* | struct lightSource was always receiving all lights as enabled | phil | 2016-11-06 | 2 | -36/+43 |
* | shader struct comments improved for gl2es2 | phil | 2016-11-05 | 1 | -6/+6 |
* | light and materials in shaders for gl2es2pipeline converted to structs | phil | 2016-11-04 | 2 | -466/+497 |
* | gl2es2 raster ops cannot be enabled warning message | phil | 2016-11-03 | 1 | -0/+1 |
* | Interleaved changeable geometry support in GL2ES2Pipeline | phil | 2016-11-03 | 1 | -3/+245 |
* | GLSLShaderProgram needed clone methods implemented | phil | 2016-11-03 | 1 | -126/+229 |
* | GL2ES2Pipeline ignoreVertexColors failed to update after clear | phil | 2016-11-03 | 2 | -21/+23 |
* | GraphicsConfig3D has a hard coded max lights of 32 so gl2es2pipeline | phil | 2016-11-03 | 1 | -1/+1 |
* | Shader attributes that are compiled away should not throw errors | phil | 2016-11-02 | 1 | -27/+67 |
* | Bug 1330 - Bug fixes required to ensure a full compile() works | phil | 2016-11-02 | 3 | -2/+54 |
* | Transparency value must be clamped [0.0, 1.0] | phil | 2016-11-02 | 1 | -0/+2 |
* | Bug 1336 - New property to default isPickable and isCollidable | phil | 2016-11-02 | 2 | -3/+21 |
* | Bug 1326 - ArrayList usage that results in very slow removeChild calls | phil | 2016-11-01 | 4 | -39/+35 |
* | All Java3D threads set to daemon | phil | 2016-11-01 | 2 | -0/+4 |
* | The new Frame() in getBestConfiguration is now disposed of correctly | phil | 2016-11-01 | 2 | -40/+46 |