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Diffstat (limited to 'www/j3d1_4/proposed-changes.html')
-rw-r--r-- | www/j3d1_4/proposed-changes.html | 125 |
1 files changed, 60 insertions, 65 deletions
diff --git a/www/j3d1_4/proposed-changes.html b/www/j3d1_4/proposed-changes.html index 58133fb..d7b088b 100644 --- a/www/j3d1_4/proposed-changes.html +++ b/www/j3d1_4/proposed-changes.html @@ -24,42 +24,41 @@ Java 3D version 1.4</a> is also available. <p>This list of high priority features will almost certainly make it into the 1.4 API. </p> -<h4>1. Programmable shaders</h4> -<p>The addition of shaders to the Java 3D API is the primary focus -for the 1.4. For more information see the <a href="shaders.html">Programmable -Shaders in Java 3D 1.4</a> page. -</p> -<h4>2. Scene graph structure change listeners<br> -</h4> -<p>We propose to add a notification mechansim for scene graph structure -changes: additions, deletions, and -moves of branch graphs to/from a live scene graph. We propose -adding <code>add/removeGraphChangeListener(</code><code>GraphChangeListener</code><code>)</code> -methods to <code>VirtualUniverse</code> and a new <code>GraphChangeListener</code> -interface with <code>graphAdded</code>, <code>graphRemoved</code>, -and <code>graphMoved</code> methods that get called when any branch -graph is added (attached), -removed (detached), or moved, respectively.<br> -</p> -<h4>3. Miscellaneous features</h4> -<p>This is a list of miscellaneous features that we propose to add to -the API. +<h4>1. Proposed API to be added</h4> +<p>This is a list of features that we propose to add to +the API.<br> </p> <ul> - <li>Name string for all scene graph objects: add public <code>get/setName(String)</code> -to <code>SceneGraphObject</code> class</li> - <li>Allow getParent() to be called on live/compiled scene graph: add -public <code>ALLOW_PARENT_READ</code> capability bit (default=<code>false</code>) -to <code>Node </code>class</li> - <li>Ability to get the Locale from a live node: add public <code>getLocale()</code> + <li><a href="shaders.html">Programmable +Shaders</a></li> + <li><a href="graph-change-listener.html">Scene graph structure change +listeners</a></li> + <li><a + href="http://javadesktop.org/java3d/javadoc/1.4.0-latest/javax/media/j3d/SceneGraphObject.html#setName%28java.lang.String%29">Name +string</a> for all scene graph objects: add public <a + href="http://javadesktop.org/java3d/javadoc/1.4.0-latest/javax/media/j3d/SceneGraphObject.html#setName%28java.lang.String%29"><code>get/setName(String)</code></a> +to <code>SceneGraphObject</code> +class</li> + <li>New <a + href="http://javadesktop.org/java3d/javadoc/1.4.0-latest/javax/media/j3d/Node.html#ALLOW_PARENT_READ"><code>ALLOW_PARENT_READ</code></a> +capability bit in <code>Node</code> +class that will allow <a + href="http://javadesktop.org/java3d/javadoc/1.4.0-latest/javax/media/j3d/Node.html#getParent%28%29"><code>getParent()</code></a> +to be called on live/compiled scene graph</li> + <li>Ability to get the locale from a live node: add public <code>getLocale()</code> method and <code>ALLOW_LOCALE_READ</code> capability bit to <code>Node</code> class<br> </li> - <li>Additional blending functions, for example: <code>BLEND_SRC_COLOR, -BLEND_ONE_MINUS_SRC_COLOR, BLEND_DST_COLOR, BLEND_ONE_MINUS_DST_COLOR</code></li> + <li>Additional blending functions, for example: <code>BLEND_SRC_COLOR</code>, + <code>BLEND_ONE_MINUS_SRC_COLOR</code>, <code>BLEND_DST_COLOR</code>, + <code>BLEND_ONE_MINUS_DST_COLOR</code>, etc.</li> + <li><a href="picking.html">Additional core picking methods</a> (in +Locale and BranchGroup)</li> + <li><a href="stencil.html">Stencil buffer</a><br> + </li> </ul> -<h4>4. List of features to deprecate</h4> -<p>This is a list of miscellaneous features that we propose to +<h4>2. Proposed API to be deprecated</h4> +<p>This is a list of features that we propose to deprecate in the API.<br> </p> @@ -68,6 +67,10 @@ the API.<br> acceptance)</li> <li><code>Sensor</code> prediction (has never been implemented)<br> </li> + <li><code>PickPoint</code> (not fully implemented, cannot be used for +geometry-based picking; use PickBounds with +a +BoundingSphere that has a small radius)</li> </ul> <p>Note that none of these features will actually be removed. It instead @@ -83,39 +86,13 @@ future major release (e.g., a 2.0 release).<br> possible inclusion into the 1.4 API. </p> -<h4>1. Render to texture<br> -</h4> -<p><span style="font-style: italic; color: rgb(0, 153, 0);">DESCRIPTION -FOR POSSIBLE RENDER-TO-TEXTURE SUPPORT GOES HERE...</span> -</p> -<h4>2. Stencil buffer support<br> -</h4> -<p><span style="font-style: italic; color: rgb(0, 153, 0);">DESCRIPTION -FOR POSSIBLE STENCIL SUPPORT GOES HERE; NOTE THAT THIS WILL NOT INCLUDE -ANY MULTIPASS EFFECTS for 1.4...</span> -</p> -<h4>3. Move picking into core</h4> -<p>We should consider moving some of the picking utilities (e.g., -PickCanvas and PickResult) -into the core API. Before doing this, we would need to scope out the -effort involved, and assess the -potential benefit.<br> -</p> -<h4>4. Lightweight Canvas3D (e.g., JCanvas3D)</h4> -<p>We should consider adding a lightweight JCanvas3D that is similar to -JGLCanvas in JOGL. Adding this into core may be beyond the -scope of 1.4. Probably can be done as a utility, although it -may require some core changes. -<span style="color: rgb(204, 0, 0);">Note: this feature will not happen -without an someone from the community volunteering -to drive it.</span> -</p> -<h4>5. Miscellaneous features</h4> -<p>This is a list of miscellaneous features that are being considered +<h4>1. Possible API to be added</h4> +<p>This is a list of features that are being considered for addition to the API.<br> </p> <ul> + <li><a href="render-texture.html">Render to texture</a></li> <li>Non-power-of-two textures</li> <li>Point sprites</li> <li>Ability for nested ViewSpecificGroup nodes to replace the set of @@ -128,6 +105,15 @@ attribute in <code>GraphicsConfigTemplate3D</code> indicating whether the requested <code>GraphicsConfiguration</code> is used for on-screen rendering, off-screen rendering, or both)</li> + <li>Enhance <code>getLocalToVWorld()</code> to return a valid result +for non-live graphs.</li> + <li><a href="lightweight-canvas3d.html">Lightweight Canvas3D (e.g., +JCanvas3D)</a>. <span style="color: rgb(204, 0, 0);">Note: this +feature +will not +happen +without an someone from the community volunteering +to drive it.</span></li> <li>Add a new attribute for depth test function to RenderingAttributes: public <code>get/setDepthTestFunction(int function)</code> methods that takes as values one of: <code>ALWAYS, NEVER, @@ -145,21 +131,30 @@ method in the <code>Font3D</code> class. <span style="color: rgb(204, 0, 0);">Note: this feature will not happen without an someone from the community volunteering -to drive it.</span></li> +to drive it.</span><span style="color: rgb(204, 0, 0);"></span></li> </ul> -<h4>6. List of features to deprecate</h4> -<p>This is a list of miscellaneous features that are being considered +<h4>2. Possible API to be deprecated</h4> +<p>This is a list of features that are being considered for deprecation in the API.<br> </p> <ul> - <li><code>SharedGroup</code> (many bugs, <em>very</em> difficult to -implement -efficiently)</li> + <li><code></code><code>Morph</code> (expensive, picking doesn't work, +can be done +in a utility)</li> </ul> <p>These are in addition to the API being proposed for deprecation in section I.<br> </p> +<br> +<h4><br> +</h4> +<h4><br> +</h4> +<p><br> +</p> +<p><br> +</p> <h3><a name="Future_Features"></a>III. Future Features</h3> <p>Here is an unprioritized list of possible features under consideration for a future (e.g., 1.5/2.0) |