diff options
Diffstat (limited to 'src/native/d3d/D3dUtil.cpp')
-rw-r--r-- | src/native/d3d/D3dUtil.cpp | 21 |
1 files changed, 17 insertions, 4 deletions
diff --git a/src/native/d3d/D3dUtil.cpp b/src/native/d3d/D3dUtil.cpp index 0cc0057..f7cc160 100644 --- a/src/native/d3d/D3dUtil.cpp +++ b/src/native/d3d/D3dUtil.cpp @@ -804,12 +804,15 @@ LPDIRECT3DVOLUMETEXTURE9 createVolumeTexture(D3dCtx *d3dCtx, jint textureFormat, jint width, jint height, - jint depth) + jint depth, + jboolean useAutoMipMap) + { LPDIRECT3DVOLUMETEXTURE9 pTexture; int texWidth, texHeight, texDepth; D3DFORMAT format; HRESULT hr; + DWORD usage = 0; LPDIRECT3DDEVICE9 pDevice = d3dCtx->pDevice; D3dDeviceInfo *deviceInfo = d3dCtx->deviceInfo; @@ -822,6 +825,10 @@ LPDIRECT3DVOLUMETEXTURE9 createVolumeTexture(D3dCtx *d3dCtx, numLevels = 1; } + if (useAutoMipMap) { + usage |= D3DUSAGE_AUTOGENMIPMAP; + } + // Found a texture bigger than width/height if (deviceInfo->texturePow2Only) { for (texWidth=1; width > texWidth; texWidth <<= 1); @@ -878,7 +885,7 @@ LPDIRECT3DVOLUMETEXTURE9 createVolumeTexture(D3dCtx *d3dCtx, // If format not support, the utility function will adjust the // calling parameters automatically hr = D3DXCreateVolumeTexture(d3dCtx->pDevice, texWidth, texHeight, - texDepth, numLevels, 0, format, D3DPOOL_MANAGED, + texDepth, numLevels, usage, format, D3DPOOL_MANAGED, &pTexture); if (FAILED(hr)) { @@ -11948,11 +11955,13 @@ LPDIRECT3DCUBETEXTURE9 createCubeMapTexture(D3dCtx *d3dCtx, jint numLevels, jint textureFormat, jint width, - jint height) + jint height, + jboolean useAutoMipMap) { LPDIRECT3DCUBETEXTURE9 pTexture; D3DFORMAT format; HRESULT hr; + DWORD usage = 0; LPDIRECT3DDEVICE9 pDevice = d3dCtx->pDevice; D3dDeviceInfo *deviceInfo = d3dCtx->deviceInfo; @@ -11964,10 +11973,14 @@ LPDIRECT3DCUBETEXTURE9 createCubeMapTexture(D3dCtx *d3dCtx, getTexWidthHeight(deviceInfo, &width, &height); format = getTexFormat(textureFormat); + if (useAutoMipMap) { + usage |= D3DUSAGE_AUTOGENMIPMAP; + } + // If format not support, the utility function will adjust the // calling parameters automatically hr = D3DXCreateCubeTexture(d3dCtx->pDevice, width, - numLevels, 0, format, D3DPOOL_MANAGED, + numLevels, usage, format, D3DPOOL_MANAGED, &pTexture); if (FAILED(hr)) { |