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-rw-r--r--src/native/d3d/D3dImageComponent.cpp171
1 files changed, 171 insertions, 0 deletions
diff --git a/src/native/d3d/D3dImageComponent.cpp b/src/native/d3d/D3dImageComponent.cpp
new file mode 100644
index 0000000..e857f5f
--- /dev/null
+++ b/src/native/d3d/D3dImageComponent.cpp
@@ -0,0 +1,171 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Use is subject to license terms.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+#include "StdAfx.h"
+
+D3dImageComponent::D3dImageComponent()
+{
+ init();
+}
+
+
+D3dImageComponent::D3dImageComponent(D3dCtx *_ctx,
+ int _hashCode,
+ LPDIRECT3DTEXTURE8 _surf)
+{
+ ctx = _ctx;
+ hashCode = _hashCode;
+ surf = _surf;
+ next = NULL;
+}
+
+D3dImageComponent::~D3dImageComponent()
+{
+ if ((ctx != NULL) && (surf != NULL)) {
+ ctx->freeResource(surf);
+ }
+}
+
+VOID D3dImageComponent::init()
+{
+ next = NULL;
+ surf = NULL;
+ hashCode = 0;
+ ctx = NULL;
+}
+
+D3dImageComponent* D3dImageComponent::add(D3dImageComponent *list,
+ D3dCtx *ctx,
+ int hashCode,
+ LPDIRECT3DTEXTURE8 surf)
+{
+ D3dImageComponent *p = list->next;
+
+ D3dImageComponent *ic = new D3dImageComponent(ctx, hashCode, surf);
+
+ if (ic == NULL) {
+ return NULL;
+ }
+ list->next = ic;
+ ic->next = p;
+ return ic;
+}
+
+D3dImageComponent* D3dImageComponent::find(D3dImageComponent *list,
+ D3dCtx *ctx,
+ int hashCode)
+{
+ // skip the first dummy node
+ D3dImageComponent *p = list->next;
+ while (p != NULL) {
+ if ((p->ctx == ctx) &&
+ (p->hashCode == hashCode)) {
+ return p;
+ }
+ p = p->next;
+ }
+ return NULL;
+}
+
+
+VOID D3dImageComponent::remove(D3dImageComponent *list,
+ D3dCtx *ctx, int hashCode)
+{
+ // skip the first dummy node
+ D3dImageComponent *p = list->next;
+ D3dImageComponent *q = list;
+
+ while (p != NULL) {
+ if ((p->ctx == ctx) &&
+ (p->hashCode == hashCode)) {
+ q->next = p->next;
+ delete p;
+ break;
+ }
+ q = p;
+ p = p->next;
+
+ }
+}
+
+
+VOID D3dImageComponent::remove(D3dImageComponent *list,
+ int hashCode)
+{
+ // skip the first dummy node
+ D3dImageComponent *p = list->next;
+ D3dImageComponent *q = list;
+
+ while (p != NULL) {
+ if (p->hashCode == hashCode) {
+ q->next = p->next;
+ delete p;
+ // continue for image in another ctx
+ p = q->next;
+ } else {
+ q = p;
+ p = p->next;
+ }
+ }
+}
+
+VOID D3dImageComponent::remove(D3dImageComponent *list,
+ D3dCtx *ctx)
+{
+ // skip the first dummy node
+ D3dImageComponent *p = list->next;
+ D3dImageComponent *q = list;
+
+ while (p != NULL) {
+ if (p->ctx == ctx) {
+ q->next = p->next;
+ delete p;
+ p = q->next;
+ // continue for other images
+ } else {
+ q = p;
+ p = p->next;
+ }
+ }
+}
+
+VOID D3dImageComponent::remove(D3dImageComponent *list,
+ D3dImageComponent *ic)
+{
+ // skip the first dummy node
+ D3dImageComponent *p = list->next;
+ D3dImageComponent *q = list;
+
+ while (p != NULL) {
+ if (p == ic) {
+ q->next = p->next;
+ delete p;
+ break;
+ }
+ q = p;
+ p = p->next;
+ }
+}
+
+VOID D3dImageComponent::removeAll(D3dImageComponent *list)
+{
+ // skip the first dummy node
+ D3dImageComponent *q, *p = list->next;
+
+ list->next = NULL;
+
+ while (p != NULL) {
+ q = p->next;
+ delete p;
+ p = q;
+ }
+}