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-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-<head>
- <meta content="text/html; charset=ISO-8859-1"
- http-equiv="content-type">
- <title>javax.media.j3d</title>
-</head>
-<body>
-
-<p>Provides the core set of classes for the
-3D graphics API for the Java platform; <a
- href="doc-files/intro.html">click here</a> for more information,
-including explanatory material that was formerly found in the guide.
-</p>
-
-<p>The 3D API is an application
-programming interface used for writing three-dimensional graphics
-applications and applets. It gives developers high-level constructs for
-creating and manipulating 3D geometry and for constructing the
-structures used in rendering that geometry. Application developers can
-describe very large virtual worlds using these constructs, which
-provide the runtime system with enough information to render these worlds
-efficiently.
-</p>
-
-<!--
-<p><i>NOTE: Prior to version 1.4, the
-Java&nbsp;3D API was formally specified by a
-separate Java&nbsp;3D API Specification Guide, published separately
-from the javadoc. As of version 1.4,
-the javadoc-generated API reference is definitive. Relevant portions of
-the guide have been included <a href="doc-files/intro.html">here</a>
-and supersede any previously
-published
-information.</i>
-</p>
--->
-
-</body>
-</html>