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+/*
+ * Copyright 2007-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+/**
+ * The ShaderConstants class contains internal constants used by other
+ * Shader classes.
+ */
+class ShaderConstants extends Object {
+
+ //
+ // The following bits are used in the messages for various Shader objects.
+ //
+
+ // ShaderAttributeSet bits -- indicates which attribute
+ // operation in this ShaderAttributeSet object is needed.
+ static final int ATTRIBUTE_SET_PUT = 0x0001;
+ static final int ATTRIBUTE_SET_REMOVE = 0x0002;
+ static final int ATTRIBUTE_SET_CLEAR = 0x0004;
+
+ // ShaderAttribute bits
+ static final int ATTRIBUTE_VALUE_UPDATE = 0x0008;
+
+}