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Diffstat (limited to 'src/javax/media/j3d/PickCone.java')
-rw-r--r-- | src/javax/media/j3d/PickCone.java | 108 |
1 files changed, 0 insertions, 108 deletions
diff --git a/src/javax/media/j3d/PickCone.java b/src/javax/media/j3d/PickCone.java deleted file mode 100644 index 6dd3893..0000000 --- a/src/javax/media/j3d/PickCone.java +++ /dev/null @@ -1,108 +0,0 @@ -/* - * Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved. - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. - * - * This code is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License version 2 only, as - * published by the Free Software Foundation. Sun designates this - * particular file as subject to the "Classpath" exception as provided - * by Sun in the LICENSE file that accompanied this code. - * - * This code is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * version 2 for more details (a copy is included in the LICENSE file that - * accompanied this code). - * - * You should have received a copy of the GNU General Public License version - * 2 along with this work; if not, write to the Free Software Foundation, - * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. - * - * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, - * CA 95054 USA or visit www.sun.com if you need additional information or - * have any questions. - * - */ - -package javax.media.j3d; - -import javax.vecmath.Point3d; -import javax.vecmath.Point4d; -import javax.vecmath.Vector3d; - -/** - * PickCone is the abstract base class of all cone pick shapes. - * - * @since Java 3D 1.2 - */ -public abstract class PickCone extends PickShape { - - Point3d origin; - Vector3d direction; - double spreadAngle; - - /** - * Constructs an empty PickCone. - * The origin and direction of the cone are - * initialized to (0,0,0). The spread angle is initialized - * to <code>PI/64</code>. - */ - public PickCone() { - this.origin = new Point3d(); - this.direction = new Vector3d(); - this.spreadAngle = Math.PI / 64.0; - } - - /** - * Gets the origin of this PickCone. - * @param origin the Point3d object into which the origin will be copied. - */ - public void getOrigin(Point3d origin) { - origin.set(this.origin); - } - - /** - * Gets the direction of this PickCone. - * @param direction the Vector3d object into which the direction - * will be copied. - */ - public void getDirection(Vector3d direction) { - direction.set(this.direction); - } - - - /** - * Gets the spread angle of this PickCone. - * @return the spread angle. - */ - public double getSpreadAngle() { - return spreadAngle; - } - - /** - * Gets the radius of this PickCone at the specified distance. - * @param distance the distance from the origin at which we want - * the radius of the cone - * @return the radius at the specified distance - */ - double getRadius(double distance) { - return distance * Math.tan (spreadAngle); - } - - /** - * Return true if shape intersect with bounds. - * The point of intersection is stored in pickPos. - */ - @Override - abstract boolean intersect(Bounds bounds, Point4d pickPos); - - @Override - Point3d getStartPoint() { - return origin; - } - - @Override - int getPickType() { - return PICKCONE; - } -} |