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diff --git a/src/javax/media/j3d/OrderedGroup.java b/src/javax/media/j3d/OrderedGroup.java
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-/*
- * Copyright 1996-2008 Sun Microsystems, Inc. All Rights Reserved.
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * This code is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 only, as
- * published by the Free Software Foundation. Sun designates this
- * particular file as subject to the "Classpath" exception as provided
- * by Sun in the LICENSE file that accompanied this code.
- *
- * This code is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- * version 2 for more details (a copy is included in the LICENSE file that
- * accompanied this code).
- *
- * You should have received a copy of the GNU General Public License version
- * 2 along with this work; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
- * CA 95054 USA or visit www.sun.com if you need additional information or
- * have any questions.
- *
- */
-
-package javax.media.j3d;
-
-import java.util.Arrays;
-
-/**
- * The OrderedGroup node is a Group that ensures its children render
- * in a specified order. In addition to the list of children
- * inherited from the base Group class, OrderedGroup defines an
- * integer array of child indices that specify the order in which its
- * children are rendered. This provides a level of indirection in
- * determining the rendering order of its children. By default, the
- * child index order array is null, and the children are rendered in
- * increasing index order.
- *
- * <p>
- * When the child index order array is non-null, it must be the same
- * length as the number of children. Every entry in the array must
- * have a unique value between 0 and <code>numChildren-1</code> (i.e.,
- * there must be no duplicate values and no missing indices). The
- * order that the child indices appear in the child index order array
- * determines the order in which the children are rendered. The child
- * at <code>childIndexOrder[0]</code> is rendered first, followed by
- * <code>childIndexOrder[1]</code>, and so on, with the child at
- * <code>childIndexOrder[numChildren-1]</code> rendered
- * last.
- *
- * <p>
- * The child index order array only affects rendering. List
- * operations that refer to a child by index, such as getChild(index),
- * will not be altered by the entries in this array. They will get,
- * enumerate, add, remove, etc., the children based on the actual
- * index in the group node. However, some of the list operations,
- * such as addChild, removeChild, etc., will update the child index
- * order array as a result of their operation. For example,
- * removeChild will remove the entry in the child index order array
- * corresponding to the removed child's index and adjust the remaining
- * entries accordingly. See the documentation for these methods for
- * more details.
- */
-
-public class OrderedGroup extends Group {
-
- private boolean checkArr[] = null;
-
- /**
- * Specifies that this OrderedGroup node
- * allows reading its child index order information.
- *
- * @since Java 3D 1.3
- */
- public static final int ALLOW_CHILD_INDEX_ORDER_READ =
- CapabilityBits.ORDERED_GROUP_ALLOW_CHILD_INDEX_ORDER_READ;
-
- /**
- * Specifies that this OrderedGroup node
- * allows writing its child index order information.
- *
- * @since Java 3D 1.3
- */
- public static final int ALLOW_CHILD_INDEX_ORDER_WRITE =
- CapabilityBits.ORDERED_GROUP_ALLOW_CHILD_INDEX_ORDER_WRITE;
-
- // Array for setting default read capabilities
- private static final int[] readCapabilities = {
- ALLOW_CHILD_INDEX_ORDER_READ
- };
-
- /**
- * Constructs and initializes a new OrderedGroup node object.
- * The childIndexOrder array is initialized to null, meaning
- * that its children are rendered in increasing index order.
- */
- public OrderedGroup() {
- // set default read capabilities
- setDefaultReadCapabilities(readCapabilities);
- }
-
-
- /**
- * Sets the childIndexOrder array. If the specified array is
- * null, this node's childIndexOrder array is set to null. Its
- * children will then be rendered in increasing index order. If
- * the specified array is not null, the entire array is copied to
- * this node's childIndexOrder array. In this case, the length of
- * the array must be equal to the number of children in this
- * group, and every entry in the array must have a unique value
- * between 0 and <code>numChildren-1</code> (i.e., there must be
- * no duplicate values and no missing indices).
- *
- * @param childIndexOrder the array that is copied into this
- * node's child index order array; this can be null
- *
- * @exception IllegalArgumentException if the specified array is
- * non-null and any of the following are true:
- * <ul>
- * <li><code>childIndexOrder.length != numChildren</code>;</li>
- * <li><code>childIndexOrder[</code><i>i</i><code>] < 0</code>,
- * for <i>i</i> in <code>[0, numChildren-1]</code>;</li>
- * <li><code>childIndexOrder[</code><i>i</i><code>] >= numChildren</code>,
- * for <i>i</i> in <code>[0, numChildren-1]</code>;</li>
- * <li><code>childIndexOrder[</code><i>i</i><code>] ==
- * childIndexOrder[</code><i>j</i><code>]</code>,
- * for <i>i</i>,<i>j</i> in <code>[0, numChildren-1]</code>,
- * <i>i</i> <code>!=</code> <i>j</i>;</li>
- * </ul>
- *
- * @exception CapabilityNotSetException if appropriate capability is
- * not set and this object is part of live or compiled scene graph
- *
- * @since Java 3D 1.3
- */
- public void setChildIndexOrder(int[] childIndexOrder) {
- verifyChildIndexOrderArray(childIndexOrder, 0);
-
- ((OrderedGroupRetained)retained).setChildIndexOrder(childIndexOrder);
- }
-
-
- /**
- * Retrieves the current childIndexOrder array.
- *
- * @return a copy of this node's childIndexOrder array; this
- * can be null.
- *
- * @exception CapabilityNotSetException if appropriate capability is
- * not set and this object is part of live or compiled scene graph
- *
- * @since Java 3D 1.3
- */
- public int[] getChildIndexOrder() {
-
- if (isLiveOrCompiled())
- if(!this.getCapability(ALLOW_CHILD_INDEX_ORDER_READ))
- throw new
- CapabilityNotSetException(J3dI18N.getString("OrderedGroup5"));
-
- return ((OrderedGroupRetained)this.retained).getChildIndexOrder();
- }
-
- /**
- * Appends the specified child node to this group node's list of
- * children, and sets the child index order array to the specified
- * array. If the specified array is null, this node's
- * childIndexOrder array is set to null. Its children will then
- * be rendered in increasing index order. If the specified array
- * is not null, the entire array is copied to this node's
- * childIndexOrder array. In this case, the length of the array
- * must be equal to the number of children in this group after the
- * new child has been added, and every entry in the array must
- * have a unique value between 0 and <code>numChildren-1</code>
- * (i.e., there must be no duplicate values and no missing
- * indices).
- *
- * @param child the child to add to this node's list of children
- *
- * @param childIndexOrder the array that is copied into this
- * node's child index order array; this can be null
- *
- * @exception CapabilityNotSetException if the appropriate capability is
- * not set and this group node is part of live or compiled scene graph
- *
- * @exception RestrictedAccessException if this group node is part
- * of live
- * or compiled scene graph and the child node being added is not
- * a BranchGroup node
- *
- * @exception MultipleParentException if <code>child</code> has already
- * been added as a child of another group node.
- *
- * @exception IllegalArgumentException if the specified array is
- * non-null and any of the following are true:
- * <ul>
- * <li><code>childIndexOrder.length != numChildren</code>;</li>
- * <li><code>childIndexOrder[</code><i>i</i><code>] < 0</code>,
- * for <i>i</i> in <code>[0, numChildren-1]</code>;</li>
- * <li><code>childIndexOrder[</code><i>i</i><code>] >= numChildren</code>,
- * for <i>i</i> in <code>[0, numChildren-1]</code>;</li>
- * <li><code>childIndexOrder[</code><i>i</i><code>] ==
- * childIndexOrder[</code><i>j</i><code>]</code>,
- * for <i>i</i>,<i>j</i> in <code>[0, numChildren-1]</code>,
- * <i>i</i> <code>!=</code> <i>j</i>;</li>
- * </ul>
- *
- * @since Java 3D 1.3
- */
- public void addChild(Node child, int[] childIndexOrder) {
-
- verifyAddStates(child);
- verifyChildIndexOrderArray(childIndexOrder, 1);
-
- ((OrderedGroupRetained)retained).addChild(child, childIndexOrder);
-
- }
-
-
- // Overridden methods from Group
-
- /**
- * Appends the specified child node to this group node's list of children.
- *
- * <p>
- * If the current child index order array is non-null, the array
- * is increased in size by one element, and a new element
- * containing the index of the new child is added to the end of
- * the array. Thus, this new child will be rendered last.
- *
- * @param child the child to add to this node's list of children
- * @exception CapabilityNotSetException if the appropriate capability is
- * not set and this group node is part of live or compiled scene graph
- * @exception RestrictedAccessException if this group node is part
- * of live
- * or compiled scene graph and the child node being added is not
- * a BranchGroup node
- * @exception MultipleParentException if <code>child</code> has already
- * been added as a child of another group node.
- *
- * @since Java 3D 1.3
- */
- @Override
- public void addChild(Node child) {
- // Just call super -- the extra work is done by the retained class
- super.addChild(child);
- }
-
- /**
- * Inserts the specified child node in this group node's list of
- * children at the specified index.
- * This method is only supported when the child index order array
- * is null.
- *
- * @param child the new child
- * @param index at which location to insert. The <code>index</code>
- * must be a value
- * greater than or equal to 0 and less than or equal to
- * <code>numChildren()</code>.
- * @exception CapabilityNotSetException if the appropriate capability is
- * not set and this group node is part of live or compiled scene graph
- * @exception RestrictedAccessException if this group node is part of
- * live
- * or compiled scene graph and the child node being inserted is not
- * a BranchGroup node
- * @exception MultipleParentException if <code>child</code> has already
- * been added as a child of another group node.
- * @exception IndexOutOfBoundsException if <code>index</code> is invalid.
- * @exception IllegalStateException if the childIndexOrder array is
- * not null.
- *
- * @since Java 3D 1.3
- */
- @Override
- public void insertChild(Node child, int index) {
- if (((OrderedGroupRetained)retained).userChildIndexOrder != null) {
- throw new IllegalStateException(J3dI18N.getString("OrderedGroup6"));
- }
-
- // Just call super -- the extra work is done by the retained class
- super.insertChild(child, index);
- }
-
- /**
- * Removes the child node at the specified index from this group node's
- * list of children.
- *
- * <p>
- * If the current child index order array is non-null, the element
- * containing the removed child's index will be removed from the
- * child index order array, and the array will be reduced in size
- * by one element. If the child removed was not the last child in
- * the Group, the values of the child index order array will be
- * updated to reflect the indices that were renumbered. More
- * formally, each child whose index in the Group node was greater
- * than the removed element (before removal) will have its index
- * decremented by one.
- *
- * @param index which child to remove. The <code>index</code>
- * must be a value
- * greater than or equal to 0 and less than <code>numChildren()</code>.
- * @exception CapabilityNotSetException if the appropriate capability is
- * not set and this group node is part of live or compiled scene graph
- * @exception RestrictedAccessException if this group node is part of
- * live or compiled scene graph and the child node being removed is not
- * a BranchGroup node
- * @exception IndexOutOfBoundsException if <code>index</code> is invalid.
- *
- * @since Java 3D 1.3
- */
- @Override
- public void removeChild(int index) {
- // Just call super -- the extra work is done by the retained class
- super.removeChild(index);
- }
-
-
- /**
- * Moves the specified branch group node from its existing location to
- * the end of this group node's list of children.
- *
- * <p>
- * If the current child index order array is non-null, the array
- * is increased in size by one element, and a new element
- * containing the index of the new child is added to the end of
- * the array. Thus, this new child will be rendered last.
- *
- * @param branchGroup the branch group node to move to this node's list
- * of children
- * @exception CapabilityNotSetException if the appropriate capability is
- * not set and this group node is part of live or compiled scene graph
- *
- * @since Java 3D 1.3
- */
- @Override
- public void moveTo(BranchGroup branchGroup) {
- // Just call super -- the extra work is done by the retained class
- super.moveTo(branchGroup);
- }
-
- /**
- * Removes the specified child node from this group node's
- * list of children.
- * If the specified object is not in the list, the list is not modified.
- *
- * <p>
- * If the current child index order array is non-null, the element
- * containing the removed child's index will be removed from the
- * child index order array, and the array will be reduced in size
- * by one element. If the child removed was not the last child in
- * the Group, the values of the child index order array will be
- * updated to reflect the indices that were renumbered. More
- * formally, each child whose index in the Group node was greater
- * than the removed element (before removal) will have its index
- * decremented by one.
- *
- * @param child the child node to be removed.
- * @exception CapabilityNotSetException if appropriate capability is
- * not set and this object is part of live or compiled scene graph
- * @exception RestrictedAccessException if this group node is part of
- * live or compiled scene graph and the child node being removed is not
- * a BranchGroup node
- *
- * @since Java 3D 1.3
- */
- @Override
- public void removeChild(Node child) {
- // Just call super -- the extra work is done by the retained class
- super.removeChild(child);
- }
-
- /**
- * Removes all children from this Group node.
- *
- * <p>
- * If the current child index order array is non-null, then it is set to
- * a zero-length array (the empty set). Note that a zero-length
- * child index order array is not the same as a null array in that
- * as new elements are added, the child index order array will grow
- * and will be used instead of the Group's natural child order.
- *
- * @exception CapabilityNotSetException if appropriate capability is
- * not set and this object is part of live or compiled scene graph
- * @exception RestrictedAccessException if this group node is part of
- * live or compiled scene graph and any of the children being removed are
- * not BranchGroup nodes
- *
- * @since Java 3D 1.3
- */
- @Override
- public void removeAllChildren() {
- // Just call super -- the extra work is done by the retained class
- super.removeAllChildren();
- }
-
-
- /**
- * Creates the retained mode OrderedGroupRetained object that this
- * OrderedGroup component object will point to.
- */
- @Override
- void createRetained() {
- this.retained = new OrderedGroupRetained();
- this.retained.setSource(this);
- }
-
- void verifyAddStates(Node child) {
-
- if (child instanceof SharedGroup) {
- throw new IllegalArgumentException(J3dI18N.getString("Group2"));
- }
-
- if (isLiveOrCompiled()) {
- if (! (child instanceof BranchGroup))
- throw new RestrictedAccessException(J3dI18N.getString("Group12"));
-
- if(!this.getCapability(ALLOW_CHILDREN_EXTEND))
- throw new CapabilityNotSetException(J3dI18N.getString("Group16"));
- }
- }
-
- void verifyChildIndexOrderArray(int[] cIOArr, int plus) {
-
- if (isLiveOrCompiled()) {
-
- if(!this.getCapability(ALLOW_CHILD_INDEX_ORDER_WRITE))
- throw new
- CapabilityNotSetException(J3dI18N.getString("OrderedGroup4"));
- }
-
- if(cIOArr != null) {
-
- if(cIOArr.length != (((GroupRetained)retained).children.size() + plus)) {
- throw new
- IllegalArgumentException(J3dI18N.getString("OrderedGroup0"));
- }
-
- if((checkArr == null) || (checkArr.length != cIOArr.length)) {
- checkArr = new boolean[cIOArr.length];
- }
-
- Arrays.fill(checkArr, false);
-
- for(int i=0; i<cIOArr.length; i++) {
- if(cIOArr[i] < 0) {
- throw new
- IllegalArgumentException(J3dI18N.getString("OrderedGroup1"));
- }
- else if(cIOArr[i] >= cIOArr.length) {
- throw new
- IllegalArgumentException(J3dI18N.getString("OrderedGroup2"));
- }
- else if(checkArr[cIOArr[i]]) {
- throw new
- IllegalArgumentException(J3dI18N.getString("OrderedGroup3"));
- }
- else {
- checkArr[cIOArr[i]] = true;
- }
- }
- }
- }
-
- /**
- * Used to create a new instance of the node. This routine is called
- * by <code>cloneTree</code> to duplicate the current node.
- * @param forceDuplicate when set to <code>true</code>, causes the
- * <code>duplicateOnCloneTree</code> flag to be ignored. When
- * <code>false</code>, the value of each node's
- * <code>duplicateOnCloneTree</code> variable determines whether
- * NodeComponent data is duplicated or copied.
- *
- * @see Node#cloneTree
- * @see Node#cloneNode
- * @see Node#duplicateNode
- * @see NodeComponent#setDuplicateOnCloneTree
- */
- @Override
- public Node cloneNode(boolean forceDuplicate) {
- OrderedGroup og = new OrderedGroup();
- og.duplicateNode(this, forceDuplicate);
- return og;
- }
-}