aboutsummaryrefslogtreecommitdiffstats
path: root/src/javax/media/j3d/LightSet.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/javax/media/j3d/LightSet.java')
-rw-r--r--src/javax/media/j3d/LightSet.java102
1 files changed, 102 insertions, 0 deletions
diff --git a/src/javax/media/j3d/LightSet.java b/src/javax/media/j3d/LightSet.java
new file mode 100644
index 0000000..db4f065
--- /dev/null
+++ b/src/javax/media/j3d/LightSet.java
@@ -0,0 +1,102 @@
+/*
+ * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+
+class LightSet extends Object {
+ /**
+ * The Lights that make up this set
+ */
+ LightRetained[] lights = null;
+
+ // The number of lights in this lightset, may be less than lights.length
+ int nlights = 0;
+
+ // A reference to the next LightSet
+ LightSet next = null;
+
+ // A reference to the previous LightSet
+ LightSet prev = null;
+
+ // A flag that indicates that lighting is on
+ boolean lightingOn = true;
+
+ // A flag that indicates that this light set has changed.
+ boolean isDirty = true;
+
+ /**
+ * Constructs a new LightSet
+ */
+ LightSet(RenderBin rb, RenderAtom ra, LightRetained[] lights,
+ int nlights, boolean lightOn) {
+ this.reset(rb, ra, lights, nlights, lightOn);
+ }
+
+ void reset(RenderBin rb, RenderAtom ra, LightRetained[] lights,
+ int nlights, boolean lightOn) {
+ int i;
+
+ this.isDirty = true;
+ this.lightingOn = lightOn;
+ if (this.lights == null || this.lights.length < nlights) {
+ this.lights = new LightRetained[nlights];
+ }
+
+ for (i=0; i<nlights; i++) {
+ this.lights[i] = lights[i];
+ }
+
+ this.nlights = nlights;
+
+ //lists = new RenderList(ro);
+ //lists.prims[ro.geometry.geoType-1] = ro;
+ }
+
+ boolean equals(RenderBin rb, LightRetained[] lights, int nlights,
+ boolean lightOn) {
+ int i, j;
+
+ if (this.nlights != nlights)
+ return(false);
+
+ if (this.lightingOn != lightOn)
+ return(false);
+
+ for (i=0; i<nlights; i++) {
+ for (j=0; j<this.nlights; j++) {
+ if (this.lights[j] == lights[i]) {
+ break;
+ }
+ }
+ if (j==this.nlights) {
+ return(false);
+ }
+ }
+ return(true);
+ }
+
+}