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Diffstat (limited to 'src/javax/media/j3d/IndexedObject.java')
-rw-r--r-- | src/javax/media/j3d/IndexedObject.java | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/src/javax/media/j3d/IndexedObject.java b/src/javax/media/j3d/IndexedObject.java new file mode 100644 index 0000000..a739769 --- /dev/null +++ b/src/javax/media/j3d/IndexedObject.java @@ -0,0 +1,68 @@ +/* + * Copyright 2001-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + * + */ + +package javax.media.j3d; + +/** + * Class used for IndexedUnorderedList + */ + +abstract class IndexedObject extends Object { + + /** + * A 2D array listIdx[3][len] is used. + * The entry listIdx[0][], listIdx[0][1] is used for each VirtualUniverse. + * The entry listIdx[2][0] is used for index to which one to use. + * + * This is used to handle the case the Node Object move from + * one VirtualUniverse A to another VirtualUniverse B. + * It is possible that another Structures in B may get the add + * message first before the Structures in A get the remove + * message to clear the entry. This cause MT problem. So a + * 2D array is used to resolve it. + */ + int[][] listIdx; + + abstract VirtualUniverse getVirtualUniverse(); + + synchronized int getIdxUsed(VirtualUniverse u) { + int idx = listIdx[2][0]; + if (u == getVirtualUniverse()) { + return idx; + } + return (idx == 0 ? 1 : 0); + } + + void incIdxUsed() { + if (listIdx[2][0] == 0) { + listIdx[2][0] = 1; + } else { + listIdx[2][0] = 0; + } + } +} + + |