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+/*
+ * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+
+/**
+ * The Clip leaf node defines the back, or far, clip distance in
+ * the virtual universe.
+ * The distance is specified in the local coordinate system of this node.
+ * This node also specifies an application
+ * region in which this clip node is active.
+ * A Clip node is active when its application region intersects
+ * the ViewPlatform's activation volume. If multiple Clip nodes
+ * are active, the Clip node that is "closest" to the eye will be
+ * used.
+ * If no clip node is in scope of the view platform
+ * associated with the current view, then the back clip distance is
+ * defined by the View object.
+ * The front clip distance is always defined by the
+ * View object.
+ *
+ * @see View
+ */
+public class Clip extends Leaf {
+
+ /**
+ * Specifies that the Clip allows read access to its application
+ * bounds and bounding leaf at runtime.
+ */
+ public static final int
+ ALLOW_APPLICATION_BOUNDS_READ = CapabilityBits.CLIP_ALLOW_APPLICATION_BOUNDS_READ;
+
+ /**
+ * Specifies that the Clip allows write access to its application
+ * bounds and bounding leaf at runtime.
+ */
+ public static final int
+ ALLOW_APPLICATION_BOUNDS_WRITE = CapabilityBits.CLIP_ALLOW_APPLICATION_BOUNDS_WRITE;
+
+ /**
+ * Specifies that the Clip allows read access to its back distance
+ * at runtime.
+ */
+ public static final int
+ ALLOW_BACK_DISTANCE_READ = CapabilityBits.CLIP_ALLOW_BACK_DISTANCE_READ;
+
+ /**
+ * Specifies that the Clip allows write access to its back distance
+ * at runtime.
+ */
+ public static final int
+ ALLOW_BACK_DISTANCE_WRITE = CapabilityBits.CLIP_ALLOW_BACK_DISTANCE_WRITE;
+
+ // Array for setting default read capabilities
+ private static final int[] readCapabilities = {
+ ALLOW_APPLICATION_BOUNDS_READ,
+ ALLOW_BACK_DISTANCE_READ
+ };
+
+ /**
+ * Constructs a Clip node with default parameters. The default
+ * values are as follows:
+ * <ul>
+ * back clip distance : 100 meters<sr>
+ * application bounds : null<br>
+ * application bounding leaf : null<br>
+ * </ul>
+ */
+ public Clip () {
+ // Just use the defaults
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+ }
+
+ /**
+ * Constructs a Clip node with the specified back clip distance.
+ */
+ public Clip(double backDistance) {
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+
+ ((ClipRetained)this.retained).initBackDistance(backDistance);
+ }
+
+ /**
+ * Sets the back clip distance to the specified value.
+ * There are several considerations that need to be taken into
+ * account when choosing values for the front and back clip
+ * distances. These are enumerated in the description of
+ * <a href=View.html#setFrontClipDistance(double)>
+ * View.setFrontClipDistance</a>.
+ * @param backDistance the new back clip distance in meters
+ * @see View#setFrontClipDistance
+ * @see View#setBackClipDistance
+ */
+ public void setBackDistance(double backDistance) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_BACK_DISTANCE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Clip0"));
+
+ if (isLive())
+ ((ClipRetained)this.retained).setBackDistance(backDistance);
+ else
+ ((ClipRetained)this.retained).initBackDistance(backDistance);
+ }
+
+ /**
+ * Retrieves the back clip distance.
+ * @return the current back clip distance, in meters
+ */
+ public double getBackDistance() {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_BACK_DISTANCE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Clip1"));
+ return ((ClipRetained)this.retained).getBackDistance();
+ }
+
+ /**
+ * Set the Clip's application region to the specified bounds.
+ * This is used when the application bounding leaf is set to null.
+ * @param region the bounds that contains the Clip's new application
+ * region.
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setApplicationBounds(Bounds region) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Clip2"));
+
+ if (isLive())
+ ((ClipRetained)this.retained).setApplicationBounds(region);
+ else
+ ((ClipRetained)this.retained).initApplicationBounds(region);
+ }
+
+ /**
+ * Retrieves the Clip node's application bounds.
+ * @return this Clip's application bounds information
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public Bounds getApplicationBounds() {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Clip3"));
+
+ return ((ClipRetained)this.retained).getApplicationBounds();
+ }
+
+ /**
+ * Set the Clip's application region to the specified bounding leaf.
+ * When set to a value other than null, this overrides the application
+ * bounds object.
+ * @param region the bounding leaf node used to specify the Clip
+ * node's new application region.
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setApplicationBoundingLeaf(BoundingLeaf region) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Clip2"));
+
+ if (isLive())
+ ((ClipRetained)this.retained).setApplicationBoundingLeaf(region);
+ else
+ ((ClipRetained)this.retained).initApplicationBoundingLeaf(region);
+ }
+
+ /**
+ * Retrieves the Clip node's application bounding leaf.
+ * @return this Clip's application bounding leaf information
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public BoundingLeaf getApplicationBoundingLeaf() {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Clip3"));
+
+ return ((ClipRetained)this.retained).getApplicationBoundingLeaf();
+ }
+
+ /**
+ * Creates the retained mode ClipRetained object that this
+ * Clip component object will point to.
+ */
+ @Override
+ void createRetained() {
+ this.retained = new ClipRetained();
+ this.retained.setSource(this);
+ }
+
+ /**
+ * Used to create a new instance of the node. This routine is called
+ * by <code>cloneTree</code> to duplicate the current node.
+ * @param forceDuplicate when set to <code>true</code>, causes the
+ * <code>duplicateOnCloneTree</code> flag to be ignored. When
+ * <code>false</code>, the value of each node's
+ * <code>duplicateOnCloneTree</code> variable determines whether
+ * NodeComponent data is duplicated or copied.
+ *
+ * @see Node#cloneTree
+ * @see Node#cloneNode
+ * @see Node#duplicateNode
+ * @see NodeComponent#setDuplicateOnCloneTree
+ */
+ @Override
+ public Node cloneNode(boolean forceDuplicate) {
+ Clip c = new Clip();
+ c.duplicateNode(this, forceDuplicate);
+ return c;
+ }
+
+ /**
+ * Callback used to allow a node to check if any scene graph objects
+ * referenced
+ * by that node have been duplicated via a call to <code>cloneTree</code>.
+ * This method is called by <code>cloneTree</code> after all nodes in
+ * the sub-graph have been duplicated. The cloned Leaf node's method
+ * will be called and the Leaf node can then look up any object references
+ * by using the <code>getNewObjectReference</code> method found in the
+ * <code>NodeReferenceTable</code> object. If a match is found, a
+ * reference to the corresponding object in the newly cloned sub-graph
+ * is returned. If no corresponding reference is found, either a
+ * DanglingReferenceException is thrown or a reference to the original
+ * object is returned depending on the value of the
+ * <code>allowDanglingReferences</code> parameter passed in the
+ * <code>cloneTree</code> call.
+ * <p>
+ * NOTE: Applications should <i>not</i> call this method directly.
+ * It should only be called by the cloneTree method.
+ *
+ * @param referenceTable a NodeReferenceTableObject that contains the
+ * <code>getNewObjectReference</code> method needed to search for
+ * new object instances.
+ * @see NodeReferenceTable
+ * @see Node#cloneTree
+ * @see DanglingReferenceException
+ */
+ @Override
+ public void updateNodeReferences(NodeReferenceTable referenceTable) {
+ ClipRetained rt = (ClipRetained) retained;
+ BoundingLeaf bl = rt.getApplicationBoundingLeaf();
+
+ // check for applicationBoundingLeaf
+ if (bl != null) {
+ Object o = referenceTable.getNewObjectReference(bl);
+ rt.initApplicationBoundingLeaf((BoundingLeaf) o);
+ }
+ }
+
+
+ /**
+ * Copies all Clip information from
+ * <code>originalNode</code> into
+ * the current node. This method is called from the
+ * <code>cloneNode</code> method which is, in turn, called by the
+ * <code>cloneTree</code> method.<P>
+ *
+ * @param originalNode the original node to duplicate.
+ * @param forceDuplicate when set to <code>true</code>, causes the
+ * <code>duplicateOnCloneTree</code> flag to be ignored. When
+ * <code>false</code>, the value of each node's
+ * <code>duplicateOnCloneTree</code> variable determines whether
+ * NodeComponent data is duplicated or copied.
+ *
+ * @exception RestrictedAccessException if this object is part of a live
+ * or compiled scenegraph.
+ *
+ * @see Node#duplicateNode
+ * @see Node#cloneTree
+ * @see NodeComponent#setDuplicateOnCloneTree
+ */
+ @Override
+ void duplicateAttributes(Node originalNode, boolean forceDuplicate) {
+ super.duplicateAttributes(originalNode, forceDuplicate);
+
+ ClipRetained attr = (ClipRetained) originalNode.retained;
+ ClipRetained rt = (ClipRetained) retained;
+
+ rt.initBackDistance(attr.getBackDistance());
+ rt.initApplicationBounds(attr.getApplicationBounds());
+
+ // correct value will set in updateNodeReferences
+ rt.initApplicationBoundingLeaf(attr.getApplicationBoundingLeaf());
+ }
+}