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authorKevin Rushforth <[email protected]>2004-11-05 17:49:17 +0000
committerKevin Rushforth <[email protected]>2004-11-05 17:49:17 +0000
commit7ce0d5ef623370a6122c63ea70e0ae5b022998f9 (patch)
treea8e21f2e6be6225f26902bcad0badbd9533aad6e /src/native/ogl/gldefs.h
parent49fe0098cf0aa3fdd764f2b564075ac55ef59280 (diff)
1. Added new boolean property, "j3d.usePbuffer", which can be used to
enable or disable the use of OpenGL Pbuffer rendering for off-screen Canvas3D objects. The default value for this property is "true". To disable Pbuffer rendering, use "java -Dj3d.usePbuffer=false ..." 2. Changed the few remaining C++-style "//" comments to "/* ... */" for maximum portability. git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@75 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'src/native/ogl/gldefs.h')
-rw-r--r--src/native/ogl/gldefs.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/native/ogl/gldefs.h b/src/native/ogl/gldefs.h
index 7d5b70b..c1f0c55 100644
--- a/src/native/ogl/gldefs.h
+++ b/src/native/ogl/gldefs.h
@@ -521,7 +521,7 @@ typedef struct {
*/
jboolean implicit_multisample;
- // by MIK OF CLASSX
+ /* by MIK OF CLASSX */
/*
Used by transparentOffScreen feature.
This is the value of the alpha channel