diff options
author | Julien Gouesse <[email protected]> | 2015-11-28 15:11:48 +0100 |
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committer | Julien Gouesse <[email protected]> | 2015-11-28 15:11:48 +0100 |
commit | dbc98deea1884e44da2c74d6ea807253cdefa693 (patch) | |
tree | 29c3ee7dea82d7dd773d81f33f645dde67e43a17 /src/javax/media/j3d/TimerThread.java | |
parent | 2c99f1329dc55bd496bce91b9aba956ecba3c67e (diff) |
Relocate package prefix to org.jogamp.java3d
Diffstat (limited to 'src/javax/media/j3d/TimerThread.java')
-rw-r--r-- | src/javax/media/j3d/TimerThread.java | 167 |
1 files changed, 0 insertions, 167 deletions
diff --git a/src/javax/media/j3d/TimerThread.java b/src/javax/media/j3d/TimerThread.java deleted file mode 100644 index daabac0..0000000 --- a/src/javax/media/j3d/TimerThread.java +++ /dev/null @@ -1,167 +0,0 @@ -/* - * Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved. - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. - * - * This code is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License version 2 only, as - * published by the Free Software Foundation. Sun designates this - * particular file as subject to the "Classpath" exception as provided - * by Sun in the LICENSE file that accompanied this code. - * - * This code is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * version 2 for more details (a copy is included in the LICENSE file that - * accompanied this code). - * - * You should have received a copy of the GNU General Public License version - * 2 along with this work; if not, write to the Free Software Foundation, - * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. - * - * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, - * CA 95054 USA or visit www.sun.com if you need additional information or - * have any questions. - * - */ - -package javax.media.j3d; - -/** - * The TimerThread is thread that handle WakeupOnElapsedTime call. - * There is only one thread for the whole system. - */ - -class TimerThread extends Thread { - - // action flag for runMonitor - private static final int WAIT = 0; - private static final int NOTIFY = 1; - private static final int STOP = 2; - - private WakeupOnElapsedTimeHeap heap = new WakeupOnElapsedTimeHeap(); - - // Wakeup InputDeviceScheduler for every sample time reach - private WakeupOnElapsedTime inputDeviceSchedCond = - new WakeupOnElapsedTime(InputDeviceScheduler.samplingTime); - - // Wakeup {all?} Sound Scheduler{s} for every sample time reach - // QUESTION: this sampling time is set to a very large value so Sound - // Schedulers are not pinged often unless explicitly requested - // XXXX: need a way to remove/null this condition when all - // soundschedulers are halted - private WakeupOnElapsedTime soundSchedCond = - new WakeupOnElapsedTime(120000); // every 2 minutes - - private volatile boolean running = true; - private boolean waiting = false; - private boolean ready = false; - - TimerThread(ThreadGroup t) { - super(t, "J3D-TimerThread"); - } - - // call from UserThread - void add(WakeupOnElapsedTime wakeup) { - synchronized (heap) { - heap.insert(wakeup); - } - runMonitor(NOTIFY, 0); - } - - void addInputDeviceSchedCond() { - inputDeviceSchedCond.triggeredTime = - InputDeviceScheduler.samplingTime + - J3dClock.currentTimeMillis(); - add(inputDeviceSchedCond); - } - - void addSoundSchedCond(long wakeupTime) { - // XXXX: there are potentially multiple sound schedulers. - // this code will force a wait up on ALL sound schedulers - // even though only one needs to process the sound that - // this wakeup condition is triggered by. - soundSchedCond.triggeredTime = wakeupTime; - add(soundSchedCond); - } - - // call from MasterThread - void finish() { - runMonitor(STOP, 0); - } - - void remove(WakeupOnElapsedTime w) { - synchronized (heap) { - heap.extract(w); - } - } - - @Override - public void run() { - long waitTime = -1; - long time; - WakeupOnElapsedTime cond; - - while (running) { - runMonitor(WAIT, waitTime); - time = J3dClock.currentTimeMillis(); - - while (true) { - cond = null; - waitTime = -1; - synchronized (heap) { - if (!heap.isEmpty()) { - waitTime = heap.getMin().triggeredTime - time; - if (waitTime <= 0) { - cond = heap.extractMin(); - } - } - } - if (cond == null) { - break; - } else if (cond == inputDeviceSchedCond) { - VirtualUniverse.mc.sendRunMessage( - J3dThread.INPUT_DEVICE_SCHEDULER); - } else if (cond == soundSchedCond) { - VirtualUniverse.mc.sendRunMessage( - J3dThread.SOUND_SCHEDULER); - } else { - cond.setTriggered(); - } - } - } - } - - - synchronized void runMonitor(int action, long waitTime) { - switch (action) { - case WAIT: - // Issue 308 - wait unless ready flag already set - // Note that we can't loop since we need to be able to timeout - // after "waitTime" msec - if (running && !ready) { - waiting = true; - try { - if (waitTime < 0) { - wait(); - } else { - wait(waitTime); - } - } catch (InterruptedException e) {} - waiting = false; - } - ready = false; - break; - case NOTIFY: - ready = true; - if (waiting) { - notify(); - } - break; - case STOP: - running = false; - notify(); - break; - } - } - -} |