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authorHarvey Harrison <[email protected]>2015-04-19 21:02:06 -0700
committerHarvey Harrison <[email protected]>2015-04-19 21:02:06 -0700
commit7a2e20caac9db6f789a7b3fab344b9758af45335 (patch)
treeb5236ff2570178de356eab569225108948eb4d30 /src/javax/media/j3d/OrientedShape3D.java
parentf76ce302c4bb2a9f03bbee571ec5d05c29633023 (diff)
j3dcore: flatten the directory structure a bit
Signed-off-by: Harvey Harrison <[email protected]>
Diffstat (limited to 'src/javax/media/j3d/OrientedShape3D.java')
-rw-r--r--src/javax/media/j3d/OrientedShape3D.java692
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diff --git a/src/javax/media/j3d/OrientedShape3D.java b/src/javax/media/j3d/OrientedShape3D.java
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+/*
+ * Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+import javax.vecmath.Point3f;
+import javax.vecmath.Vector3f;
+
+/**
+ * The OrientedShape3D leaf node is a Shape3D node that is oriented
+ * along a specified axis or about a specified point. It defines an
+ * alignment mode and a rotation point or axis. This will cause
+ * the local +<i>z</i> axis of the object to point at the viewer's eye
+ * position. This is done regardless of the transforms above this
+ * OrientedShape3D node in the scene graph. It optionally defines a
+ * scale value along with a constant scale enable flag that causes
+ * this node to be scale invariant, subject only to its scale.
+ *
+ * <p>
+ * OrientedShape3D is similar in functionality to the Billboard
+ * behavior, but OrientedShape3D nodes will orient themselves
+ * correctly for each view, and they can be used within a SharedGroup.
+ *
+ * <p>
+ * If the alignment mode is ROTATE_ABOUT_AXIS, then the rotation will be
+ * around the specified axis. If the alignment mode is
+ * ROTATE_ABOUT_POINT, then the rotation will be about the specified
+ * point, with an additional rotation to align the +<i>y</i> axis of the
+ * TransformGroup with the +<i>y</i> axis in the View.
+ *
+ * <p>
+ * If the constant scale enable flag is set, the object will be drawn
+ * the same size in absolute screen coordinates (meters), regardless
+ * of the following: any transforms above this OrientedShape3D node in
+ * the scene graph, the view scale, the window scale, or the effects
+ * of perspective correction. This is done by scaling the geometry
+ * about the local origin of this node, such that 1 unit in local
+ * coordinates is equal to the number of meters specified by this
+ * node's scale value. If the constant scale enable flag is set to
+ * false, then the scale is not used. The default scale is 1.0
+ * meters.
+ *
+ * <p>
+ * OrientedShape3D nodes are ideal for drawing screen-aligned text or
+ * for drawing roughly-symmetrical objects. A typical use might
+ * consist of a quadrilateral that contains a texture of a tree.
+ *
+ * <p>
+ * Note that in a multiple View system, picking and interestion test
+ * is done with the primary View only.
+ *
+ * @see Billboard
+ *
+ * @since Java 3D 1.2
+ */
+
+public class OrientedShape3D extends Shape3D {
+
+ /**
+ * Specifies that rotation should be about the specified axis.
+ * @see #setAlignmentMode
+ */
+ public static final int ROTATE_ABOUT_AXIS = 0;
+
+ /**
+ * Specifies that rotation should be about the specified point and
+ * that the children's Y-axis should match the view object's Y-axis.
+ * @see #setAlignmentMode
+ */
+ public static final int ROTATE_ABOUT_POINT = 1;
+
+ /**
+ * Specifies that no rotation is done. The OrientedShape3D will
+ * not be aligned to the view.
+ * @see #setAlignmentMode
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int ROTATE_NONE = 2;
+
+
+ /**
+ * Specifies that this OrientedShape3D node
+ * allows reading its alignment mode information.
+ */
+ public static final int ALLOW_MODE_READ =
+ CapabilityBits.ORIENTED_SHAPE3D_ALLOW_MODE_READ;
+
+ /**
+ * Specifies that this OrientedShape3D node
+ * allows writing its alignment mode information.
+ */
+ public static final int ALLOW_MODE_WRITE =
+ CapabilityBits.ORIENTED_SHAPE3D_ALLOW_MODE_WRITE;
+
+ /**
+ * Specifies that this OrientedShape3D node
+ * allows reading its alignment axis information.
+ */
+ public static final int ALLOW_AXIS_READ =
+ CapabilityBits.ORIENTED_SHAPE3D_ALLOW_AXIS_READ;
+
+ /**
+ * Specifies that this OrientedShape3D node
+ * allows writing its alignment axis information.
+ */
+ public static final int ALLOW_AXIS_WRITE =
+ CapabilityBits.ORIENTED_SHAPE3D_ALLOW_AXIS_WRITE;
+
+ /**
+ * Specifies that this OrientedShape3D node
+ * allows reading its rotation point information.
+ */
+ public static final int ALLOW_POINT_READ =
+ CapabilityBits.ORIENTED_SHAPE3D_ALLOW_POINT_READ;
+
+ /**
+ * Specifies that this OrientedShape3D node
+ * allows writing its rotation point information.
+ */
+ public static final int ALLOW_POINT_WRITE =
+ CapabilityBits.ORIENTED_SHAPE3D_ALLOW_POINT_WRITE;
+
+ /**
+ * Specifies that this OrientedShape3D node
+ * allows reading its scale and constant scale enable information.
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int ALLOW_SCALE_READ =
+ CapabilityBits.ORIENTED_SHAPE3D_ALLOW_SCALE_READ;
+
+ /**
+ * Specifies that this OrientedShape3D node
+ * allows writing its scale and constant scale enable information.
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int ALLOW_SCALE_WRITE =
+ CapabilityBits.ORIENTED_SHAPE3D_ALLOW_SCALE_WRITE;
+
+
+ // Array for setting default read capabilities
+ private static final int[] readCapabilities = {
+ ALLOW_MODE_READ,
+ ALLOW_AXIS_READ,
+ ALLOW_POINT_READ,
+ ALLOW_SCALE_READ
+ };
+
+ /**
+ * Constructs an OrientedShape3D node with default parameters.
+ * The default values are as follows:
+ * <ul>
+ * alignment mode : ROTATE_ABOUT_AXIS<br>
+ * alignment axis : Y-axis (0,1,0)<br>
+ * rotation point : (0,0,1)<br>
+ * constant scale enable : false<br>
+ * scale : 1.0<br>
+ *</ul>
+ */
+ public OrientedShape3D() {
+ super();
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+ }
+
+
+ /**
+ * Constructs an OrientedShape3D node with the specified geometry
+ * component, appearance component, mode, and axis.
+ * The specified axis must not be parallel to the <i>Z</i>
+ * axis--(0,0,<i>z</i>) for any value of <i>z</i>. It is not
+ * possible for the +<i>Z</i> axis to point at the viewer's eye
+ * position by rotating about itself. The target transform will
+ * be set to the identity if the axis is (0,0,<i>z</i>).
+ *
+ * @param geometry the geometry component with which to initialize
+ * this shape node
+ * @param appearance the appearance component of the shape node
+ * @param mode alignment mode, one of: ROTATE_ABOUT_AXIS,
+ * ROTATE_ABOUT_POINT, or ROTATE_NONE
+ * @param axis the ray about which the OrientedShape3D rotates
+ */
+ public OrientedShape3D(Geometry geometry,
+ Appearance appearance,
+ int mode,
+ Vector3f axis) {
+
+ super(geometry, appearance);
+
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+
+ ((OrientedShape3DRetained)retained).initAlignmentMode(mode);
+ ((OrientedShape3DRetained)retained).initAlignmentAxis(axis);
+ }
+
+ /**
+ * Constructs an OrientedShape3D node with the specified geometry
+ * component, appearance component, mode, and rotation point.
+ *
+ * @param geometry the geometry component with which to initialize
+ * this shape node
+ * @param appearance the appearance component of the shape node
+ * @param mode alignment mode, one of: ROTATE_ABOUT_AXIS,
+ * ROTATE_ABOUT_POINT, or ROTATE_NONE
+ * @param point the position about which the OrientedShape3D rotates
+ */
+ public OrientedShape3D(Geometry geometry,
+ Appearance appearance,
+ int mode,
+ Point3f point) {
+
+ super(geometry, appearance);
+
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+
+ ((OrientedShape3DRetained)retained).initAlignmentMode(mode);
+ ((OrientedShape3DRetained)retained).initRotationPoint(point);
+
+ }
+
+
+ /**
+ * Constructs an OrientedShape3D node with the specified geometry
+ * component, appearance component, mode, axis, constant scale
+ * enable flag, and scale
+ * The specified axis must not be parallel to the <i>Z</i>
+ * axis--(0,0,<i>z</i>) for any value of <i>z</i>. It is not
+ * possible for the +<i>Z</i> axis to point at the viewer's eye
+ * position by rotating about itself. The target transform will
+ * be set to the identity if the axis is (0,0,<i>z</i>).
+ *
+ * @param geometry the geometry component with which to initialize
+ * this shape node
+ * @param appearance the appearance component of the shape node
+ * @param mode alignment mode, one of: ROTATE_ABOUT_AXIS,
+ * ROTATE_ABOUT_POINT, or ROTATE_NONE
+ * @param axis the ray about which the OrientedShape3D rotates
+ * @param constantScaleEnable a flag indicating whether to enable
+ * constant scale
+ * @param scale scale value used when constant scale is enabled
+ *
+ * @since Java 3D 1.3
+ */
+ public OrientedShape3D(Geometry geometry,
+ Appearance appearance,
+ int mode,
+ Vector3f axis,
+ boolean constantScaleEnable,
+ double scale) {
+
+ super(geometry, appearance);
+
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+
+ ((OrientedShape3DRetained)retained).initAlignmentMode(mode);
+ ((OrientedShape3DRetained)retained).initAlignmentAxis(axis);
+ ((OrientedShape3DRetained)retained).
+ initConstantScaleEnable(constantScaleEnable);
+ ((OrientedShape3DRetained)retained).initScale(scale);
+ }
+
+ /**
+ * Constructs an OrientedShape3D node with the specified geometry
+ * component, appearance component, mode, and rotation point.
+ *
+ * @param geometry the geometry component with which to initialize
+ * this shape node
+ * @param appearance the appearance component of the shape node
+ * @param mode alignment mode, one of: ROTATE_ABOUT_AXIS,
+ * ROTATE_ABOUT_POINT, or ROTATE_NONE
+ * @param point the position about which the OrientedShape3D rotates
+ * @param constantScaleEnable a flag indicating whether to enable
+ * constant scale
+ * @param scale scale value used when constant scale is enabled
+ *
+ * @since Java 3D 1.3
+ */
+ public OrientedShape3D(Geometry geometry,
+ Appearance appearance,
+ int mode,
+ Point3f point,
+ boolean constantScaleEnable,
+ double scale) {
+
+ super(geometry, appearance);
+
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+
+ ((OrientedShape3DRetained)retained).initAlignmentMode(mode);
+ ((OrientedShape3DRetained)retained).initRotationPoint(point);
+ ((OrientedShape3DRetained)retained).
+ initConstantScaleEnable(constantScaleEnable);
+ ((OrientedShape3DRetained)retained).initScale(scale);
+ }
+
+
+ /**
+ * Creates the retained mode OrientedShape3DRetained object that this
+ * OrientedShape3D object will point to.
+ */
+ @Override
+ void createRetained() {
+ retained = new OrientedShape3DRetained();
+ retained.setSource(this);
+ }
+
+
+ /**
+ * Sets the alignment mode.
+ *
+ * @param mode alignment mode, one of: ROTATE_ABOUT_AXIS,
+ * ROTATE_ABOUT_POINT, or ROTATE_NONE
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setAlignmentMode(int mode) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_MODE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("OrientedShape3D0"));
+ if (isLive())
+ ((OrientedShape3DRetained)retained).setAlignmentMode(mode);
+ else
+ ((OrientedShape3DRetained)retained).initAlignmentMode(mode);
+ }
+
+
+ /**
+ * Retrieves the alignment mode.
+ *
+ * @return one of: ROTATE_ABOUT_AXIS, ROTATE_ABOUT_POINT,
+ * or ROTATE_NONE
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public int getAlignmentMode() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_MODE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("OrientedShape3D1"));
+ return((OrientedShape3DRetained)retained).getAlignmentMode();
+ }
+
+
+ /**
+ * Sets the new alignment axis. This is the ray about which this
+ * OrientedShape3D rotates when the mode is ROTATE_ABOUT_AXIS.
+ * The specified axis must not be parallel to the <i>Z</i>
+ * axis--(0,0,<i>z</i>) for any value of <i>z</i>. It is not
+ * possible for the +<i>Z</i> axis to point at the viewer's eye
+ * position by rotating about itself. The target transform will
+ * be set to the identity if the axis is (0,0,<i>z</i>).
+ *
+ * @param axis the new alignment axis
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setAlignmentAxis(Vector3f axis) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_AXIS_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("OrientedShape3D2"));
+ if (isLive())
+ ((OrientedShape3DRetained)retained).setAlignmentAxis(axis);
+ else
+ ((OrientedShape3DRetained)retained).initAlignmentAxis(axis);
+ }
+
+
+ /**
+ * Sets the new alignment axis. This is the ray about which this
+ * OrientedShape3D rotates when the mode is ROTATE_ABOUT_AXIS.
+ * The specified axis must not be parallel to the <i>Z</i>
+ * axis--(0,0,<i>z</i>) for any value of <i>z</i>. It is not
+ * possible for the +<i>Z</i> axis to point at the viewer's eye
+ * position by rotating about itself. The target transform will
+ * be set to the identity if the axis is (0,0,<i>z</i>).
+ *
+ * @param x the x component of the alignment axis
+ * @param y the y component of the alignment axis
+ * @param z the z component of the alignment axis
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setAlignmentAxis(float x, float y, float z) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_AXIS_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("OrientedShape3D2"));
+ if (isLive())
+ ((OrientedShape3DRetained)retained).setAlignmentAxis(x,y,z);
+ else
+ ((OrientedShape3DRetained)retained).initAlignmentAxis(x,y,z);
+ }
+
+
+ /**
+ * Retrieves the alignment axis of this OrientedShape3D node,
+ * and copies it into the specified vector.
+ *
+ * @param axis the vector that will contain the alignment axis
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void getAlignmentAxis(Vector3f axis) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_AXIS_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("OrientedShape3D3"));
+ ((OrientedShape3DRetained)retained).getAlignmentAxis(axis);
+ }
+
+ /**
+ * Sets the new rotation point. This is the point about which the
+ * OrientedShape3D rotates when the mode is ROTATE_ABOUT_POINT.
+ *
+ * @param point the new rotation point
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setRotationPoint(Point3f point) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_POINT_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("OrientedShape3D4"));
+ if (isLive())
+ ((OrientedShape3DRetained)retained).setRotationPoint(point);
+ else
+ ((OrientedShape3DRetained)retained).initRotationPoint(point);
+ }
+
+
+ /**
+ * Sets the new rotation point. This is the point about which the
+ * OrientedShape3D rotates when the mode is ROTATE_ABOUT_POINT.
+ *
+ * @param x the x component of the rotation point
+ * @param y the y component of the rotation point
+ * @param z the z component of the rotation point
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setRotationPoint(float x, float y, float z) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_POINT_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("OrientedShape3D4"));
+ if (isLive())
+ ((OrientedShape3DRetained)retained).setRotationPoint(x,y,z);
+ else
+ ((OrientedShape3DRetained)retained).initRotationPoint(x,y,z);
+ }
+
+
+ /**
+ * Retrieves the rotation point of this OrientedShape3D node,
+ * and copies it into the specified vector.
+ *
+ * @param point the point that will contain the rotation point
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void getRotationPoint(Point3f point) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_POINT_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("OrientedShape3D5"));
+ ((OrientedShape3DRetained)retained).getRotationPoint(point);
+ }
+
+
+ /**
+ * Sets the constant scale enable flag.
+ *
+ * @param constantScaleEnable a flag indicating whether to enable
+ * constant scale
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @since Java 3D 1.3
+ */
+ public void setConstantScaleEnable(boolean constantScaleEnable) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_SCALE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("OrientedShape3D6"));
+
+ if (isLive())
+ ((OrientedShape3DRetained)retained).
+ setConstantScaleEnable(constantScaleEnable);
+ else
+ ((OrientedShape3DRetained)retained).
+ initConstantScaleEnable(constantScaleEnable);
+ }
+
+
+ /**
+ * Retrieves the constant scale enable flag.
+ *
+ * @return the current constant scale enable flag
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @since Java 3D 1.3
+ */
+ public boolean getConstantScaleEnable() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_SCALE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("OrientedShape3D7"));
+
+ return ((OrientedShape3DRetained)retained).getConstantScaleEnable();
+ }
+
+
+ /**
+ * Sets the scale for this OrientedShape3D. This scale is used when
+ * the constant scale enable flag is set to true.
+ *
+ * @param scale the scale value
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @since Java 3D 1.3
+ */
+ public void setScale(double scale) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_SCALE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("OrientedShape3D8"));
+
+ if (isLive())
+ ((OrientedShape3DRetained)retained).setScale(scale);
+ else
+ ((OrientedShape3DRetained)retained).initScale(scale);
+ }
+
+
+ /**
+ * Retrieves the scale value for this OrientedShape3D.
+ *
+ * @return the current scale value
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @since Java 3D 1.3
+ */
+ public double getScale() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_SCALE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("OrientedShape3D9"));
+
+ return ((OrientedShape3DRetained)retained).getScale();
+ }
+
+
+ /**
+ * Used to create a new instance of the node. This routine is called
+ * by <code>cloneTree</code> to duplicate the current node.
+ * <code>cloneNode</code> should be overridden by any user subclassed
+ * objects. All subclasses must have their <code>cloneNode</code>
+ * method consist of the following lines:
+ * <P><blockquote><pre>
+ * public Node cloneNode(boolean forceDuplicate) {
+ * UserSubClass usc = new UserSubClass();
+ * usc.duplicateNode(this, forceDuplicate);
+ * return usc;
+ * }
+ * </pre></blockquote>
+ * @param forceDuplicate when set to <code>true</code>, causes the
+ * <code>duplicateOnCloneTree</code> flag to be ignored. When
+ * <code>false</code>, the value of each node's
+ * <code>duplicateOnCloneTree</code> variable determines whether
+ * NodeComponent data is duplicated or copied.
+ *
+ * @see Node#cloneTree
+ * @see Node#duplicateNode
+ * @see NodeComponent#setDuplicateOnCloneTree
+ */
+ @Override
+ public Node cloneNode(boolean forceDuplicate) {
+ OrientedShape3D s = new OrientedShape3D();
+ s.duplicateNode(this, forceDuplicate);
+ return s;
+ }
+
+ /**
+ * Copies all node information from <code>originalNode</code> into
+ * the current node. This method is called from the
+ * <code>cloneNode</code> method which is, in turn, called by the
+ * <code>cloneTree</code> method.
+ * <P>
+ * For any <code>NodeComponent</code> objects
+ * contained by the object being duplicated, each <code>NodeComponent</code>
+ * object's <code>duplicateOnCloneTree</code> value is used to determine
+ * whether the <code>NodeComponent</code> should be duplicated in the new node
+ * or if just a reference to the current node should be placed in the
+ * new node. This flag can be overridden by setting the
+ * <code>forceDuplicate</code> parameter in the <code>cloneTree</code>
+ * method to <code>true</code>.
+ * <br>
+ * NOTE: Applications should <i>not</i> call this method directly.
+ * It should only be called by the cloneNode method.
+ *
+ * @param originalNode the original node to duplicate.
+ * @param forceDuplicate when set to <code>true</code>, causes the
+ * <code>duplicateOnCloneTree</code> flag to be ignored. When
+ * <code>false</code>, the value of each node's
+ * <code>duplicateOnCloneTree</code> variable determines whether
+ * NodeComponent data is duplicated or copied.
+ * @exception ClassCastException if originalNode is not an instance of
+ * <code>Shape3D</code>
+ *
+ * @see Node#cloneTree
+ * @see Node#cloneNode
+ * @see NodeComponent#setDuplicateOnCloneTree
+ */
+ @Override
+ public void duplicateNode(Node originalNode, boolean forceDuplicate) {
+ checkDuplicateNode(originalNode, forceDuplicate);
+ }
+
+
+
+ /**
+ * Copies all Shape3D information from
+ * <code>originalNode</code> into
+ * the current node. This method is called from the
+ * <code>cloneNode</code> method which is, in turn, called by the
+ * <code>cloneTree</code> method.<P>
+ *
+ * @param originalNode the original node to duplicate.
+ * @param forceDuplicate when set to <code>true</code>, causes the
+ * <code>duplicateOnCloneTree</code> flag to be ignored. When
+ * <code>false</code>, the value of each node's
+ * <code>duplicateOnCloneTree</code> variable determines whether
+ * NodeComponent data is duplicated or copied.
+ *
+ * @exception RestrictedAccessException if this object is part of a live
+ * or compiled scenegraph.
+ *
+ * @see Node#duplicateNode
+ * @see Node#cloneTree
+ * @see NodeComponent#setDuplicateOnCloneTree
+ */
+ @Override
+ void duplicateAttributes(Node originalNode, boolean forceDuplicate) {
+
+ super.duplicateAttributes(originalNode, forceDuplicate);
+ OrientedShape3DRetained attr = (OrientedShape3DRetained)
+ originalNode.retained;
+ OrientedShape3DRetained rt = (OrientedShape3DRetained) retained;
+
+ rt.setAlignmentMode(attr.getAlignmentMode());
+ Vector3f axis = new Vector3f();
+ attr.getAlignmentAxis(axis);
+ rt.setAlignmentAxis(axis);
+ Point3f point = new Point3f();
+ attr.getRotationPoint(point);
+ rt.setRotationPoint(point);
+ }
+}