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authorHarvey Harrison <[email protected]>2015-04-19 21:02:06 -0700
committerHarvey Harrison <[email protected]>2015-04-19 21:02:06 -0700
commit7a2e20caac9db6f789a7b3fab344b9758af45335 (patch)
treeb5236ff2570178de356eab569225108948eb4d30 /src/javax/media/j3d/OrderedGroup.java
parentf76ce302c4bb2a9f03bbee571ec5d05c29633023 (diff)
j3dcore: flatten the directory structure a bit
Signed-off-by: Harvey Harrison <[email protected]>
Diffstat (limited to 'src/javax/media/j3d/OrderedGroup.java')
-rw-r--r--src/javax/media/j3d/OrderedGroup.java486
1 files changed, 486 insertions, 0 deletions
diff --git a/src/javax/media/j3d/OrderedGroup.java b/src/javax/media/j3d/OrderedGroup.java
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+++ b/src/javax/media/j3d/OrderedGroup.java
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+/*
+ * Copyright 1996-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+import java.util.Arrays;
+
+/**
+ * The OrderedGroup node is a Group that ensures its children render
+ * in a specified order. In addition to the list of children
+ * inherited from the base Group class, OrderedGroup defines an
+ * integer array of child indices that specify the order in which its
+ * children are rendered. This provides a level of indirection in
+ * determining the rendering order of its children. By default, the
+ * child index order array is null, and the children are rendered in
+ * increasing index order.
+ *
+ * <p>
+ * When the child index order array is non-null, it must be the same
+ * length as the number of children. Every entry in the array must
+ * have a unique value between 0 and <code>numChildren-1</code> (i.e.,
+ * there must be no duplicate values and no missing indices). The
+ * order that the child indices appear in the child index order array
+ * determines the order in which the children are rendered. The child
+ * at <code>childIndexOrder[0]</code> is rendered first, followed by
+ * <code>childIndexOrder[1]</code>, and so on, with the child at
+ * <code>childIndexOrder[numChildren-1]</code> rendered
+ * last.
+ *
+ * <p>
+ * The child index order array only affects rendering. List
+ * operations that refer to a child by index, such as getChild(index),
+ * will not be altered by the entries in this array. They will get,
+ * enumerate, add, remove, etc., the children based on the actual
+ * index in the group node. However, some of the list operations,
+ * such as addChild, removeChild, etc., will update the child index
+ * order array as a result of their operation. For example,
+ * removeChild will remove the entry in the child index order array
+ * corresponding to the removed child's index and adjust the remaining
+ * entries accordingly. See the documentation for these methods for
+ * more details.
+ */
+
+public class OrderedGroup extends Group {
+
+ private boolean checkArr[] = null;
+
+ /**
+ * Specifies that this OrderedGroup node
+ * allows reading its child index order information.
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int ALLOW_CHILD_INDEX_ORDER_READ =
+ CapabilityBits.ORDERED_GROUP_ALLOW_CHILD_INDEX_ORDER_READ;
+
+ /**
+ * Specifies that this OrderedGroup node
+ * allows writing its child index order information.
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int ALLOW_CHILD_INDEX_ORDER_WRITE =
+ CapabilityBits.ORDERED_GROUP_ALLOW_CHILD_INDEX_ORDER_WRITE;
+
+ // Array for setting default read capabilities
+ private static final int[] readCapabilities = {
+ ALLOW_CHILD_INDEX_ORDER_READ
+ };
+
+ /**
+ * Constructs and initializes a new OrderedGroup node object.
+ * The childIndexOrder array is initialized to null, meaning
+ * that its children are rendered in increasing index order.
+ */
+ public OrderedGroup() {
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+ }
+
+
+ /**
+ * Sets the childIndexOrder array. If the specified array is
+ * null, this node's childIndexOrder array is set to null. Its
+ * children will then be rendered in increasing index order. If
+ * the specified array is not null, the entire array is copied to
+ * this node's childIndexOrder array. In this case, the length of
+ * the array must be equal to the number of children in this
+ * group, and every entry in the array must have a unique value
+ * between 0 and <code>numChildren-1</code> (i.e., there must be
+ * no duplicate values and no missing indices).
+ *
+ * @param childIndexOrder the array that is copied into this
+ * node's child index order array; this can be null
+ *
+ * @exception IllegalArgumentException if the specified array is
+ * non-null and any of the following are true:
+ * <ul>
+ * <li><code>childIndexOrder.length != numChildren</code>;</li>
+ * <li><code>childIndexOrder[</code><i>i</i><code>] < 0</code>,
+ * for <i>i</i> in <code>[0, numChildren-1]</code>;</li>
+ * <li><code>childIndexOrder[</code><i>i</i><code>] >= numChildren</code>,
+ * for <i>i</i> in <code>[0, numChildren-1]</code>;</li>
+ * <li><code>childIndexOrder[</code><i>i</i><code>] ==
+ * childIndexOrder[</code><i>j</i><code>]</code>,
+ * for <i>i</i>,<i>j</i> in <code>[0, numChildren-1]</code>,
+ * <i>i</i> <code>!=</code> <i>j</i>;</li>
+ * </ul>
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @since Java 3D 1.3
+ */
+ public void setChildIndexOrder(int[] childIndexOrder) {
+ verifyChildIndexOrderArray(childIndexOrder, 0);
+
+ ((OrderedGroupRetained)retained).setChildIndexOrder(childIndexOrder);
+ }
+
+
+ /**
+ * Retrieves the current childIndexOrder array.
+ *
+ * @return a copy of this node's childIndexOrder array; this
+ * can be null.
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @since Java 3D 1.3
+ */
+ public int[] getChildIndexOrder() {
+
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_CHILD_INDEX_ORDER_READ))
+ throw new
+ CapabilityNotSetException(J3dI18N.getString("OrderedGroup5"));
+
+ return ((OrderedGroupRetained)this.retained).getChildIndexOrder();
+ }
+
+ /**
+ * Appends the specified child node to this group node's list of
+ * children, and sets the child index order array to the specified
+ * array. If the specified array is null, this node's
+ * childIndexOrder array is set to null. Its children will then
+ * be rendered in increasing index order. If the specified array
+ * is not null, the entire array is copied to this node's
+ * childIndexOrder array. In this case, the length of the array
+ * must be equal to the number of children in this group after the
+ * new child has been added, and every entry in the array must
+ * have a unique value between 0 and <code>numChildren-1</code>
+ * (i.e., there must be no duplicate values and no missing
+ * indices).
+ *
+ * @param child the child to add to this node's list of children
+ *
+ * @param childIndexOrder the array that is copied into this
+ * node's child index order array; this can be null
+ *
+ * @exception CapabilityNotSetException if the appropriate capability is
+ * not set and this group node is part of live or compiled scene graph
+ *
+ * @exception RestrictedAccessException if this group node is part
+ * of live
+ * or compiled scene graph and the child node being added is not
+ * a BranchGroup node
+ *
+ * @exception MultipleParentException if <code>child</code> has already
+ * been added as a child of another group node.
+ *
+ * @exception IllegalArgumentException if the specified array is
+ * non-null and any of the following are true:
+ * <ul>
+ * <li><code>childIndexOrder.length != numChildren</code>;</li>
+ * <li><code>childIndexOrder[</code><i>i</i><code>] < 0</code>,
+ * for <i>i</i> in <code>[0, numChildren-1]</code>;</li>
+ * <li><code>childIndexOrder[</code><i>i</i><code>] >= numChildren</code>,
+ * for <i>i</i> in <code>[0, numChildren-1]</code>;</li>
+ * <li><code>childIndexOrder[</code><i>i</i><code>] ==
+ * childIndexOrder[</code><i>j</i><code>]</code>,
+ * for <i>i</i>,<i>j</i> in <code>[0, numChildren-1]</code>,
+ * <i>i</i> <code>!=</code> <i>j</i>;</li>
+ * </ul>
+ *
+ * @since Java 3D 1.3
+ */
+ public void addChild(Node child, int[] childIndexOrder) {
+
+ verifyAddStates(child);
+ verifyChildIndexOrderArray(childIndexOrder, 1);
+
+ ((OrderedGroupRetained)retained).addChild(child, childIndexOrder);
+
+ }
+
+
+ // Overridden methods from Group
+
+ /**
+ * Appends the specified child node to this group node's list of children.
+ *
+ * <p>
+ * If the current child index order array is non-null, the array
+ * is increased in size by one element, and a new element
+ * containing the index of the new child is added to the end of
+ * the array. Thus, this new child will be rendered last.
+ *
+ * @param child the child to add to this node's list of children
+ * @exception CapabilityNotSetException if the appropriate capability is
+ * not set and this group node is part of live or compiled scene graph
+ * @exception RestrictedAccessException if this group node is part
+ * of live
+ * or compiled scene graph and the child node being added is not
+ * a BranchGroup node
+ * @exception MultipleParentException if <code>child</code> has already
+ * been added as a child of another group node.
+ *
+ * @since Java 3D 1.3
+ */
+ @Override
+ public void addChild(Node child) {
+ // Just call super -- the extra work is done by the retained class
+ super.addChild(child);
+ }
+
+ /**
+ * Inserts the specified child node in this group node's list of
+ * children at the specified index.
+ * This method is only supported when the child index order array
+ * is null.
+ *
+ * @param child the new child
+ * @param index at which location to insert. The <code>index</code>
+ * must be a value
+ * greater than or equal to 0 and less than or equal to
+ * <code>numChildren()</code>.
+ * @exception CapabilityNotSetException if the appropriate capability is
+ * not set and this group node is part of live or compiled scene graph
+ * @exception RestrictedAccessException if this group node is part of
+ * live
+ * or compiled scene graph and the child node being inserted is not
+ * a BranchGroup node
+ * @exception MultipleParentException if <code>child</code> has already
+ * been added as a child of another group node.
+ * @exception IndexOutOfBoundsException if <code>index</code> is invalid.
+ * @exception IllegalStateException if the childIndexOrder array is
+ * not null.
+ *
+ * @since Java 3D 1.3
+ */
+ @Override
+ public void insertChild(Node child, int index) {
+ if (((OrderedGroupRetained)retained).userChildIndexOrder != null) {
+ throw new IllegalStateException(J3dI18N.getString("OrderedGroup6"));
+ }
+
+ // Just call super -- the extra work is done by the retained class
+ super.insertChild(child, index);
+ }
+
+ /**
+ * Removes the child node at the specified index from this group node's
+ * list of children.
+ *
+ * <p>
+ * If the current child index order array is non-null, the element
+ * containing the removed child's index will be removed from the
+ * child index order array, and the array will be reduced in size
+ * by one element. If the child removed was not the last child in
+ * the Group, the values of the child index order array will be
+ * updated to reflect the indices that were renumbered. More
+ * formally, each child whose index in the Group node was greater
+ * than the removed element (before removal) will have its index
+ * decremented by one.
+ *
+ * @param index which child to remove. The <code>index</code>
+ * must be a value
+ * greater than or equal to 0 and less than <code>numChildren()</code>.
+ * @exception CapabilityNotSetException if the appropriate capability is
+ * not set and this group node is part of live or compiled scene graph
+ * @exception RestrictedAccessException if this group node is part of
+ * live or compiled scene graph and the child node being removed is not
+ * a BranchGroup node
+ * @exception IndexOutOfBoundsException if <code>index</code> is invalid.
+ *
+ * @since Java 3D 1.3
+ */
+ @Override
+ public void removeChild(int index) {
+ // Just call super -- the extra work is done by the retained class
+ super.removeChild(index);
+ }
+
+
+ /**
+ * Moves the specified branch group node from its existing location to
+ * the end of this group node's list of children.
+ *
+ * <p>
+ * If the current child index order array is non-null, the array
+ * is increased in size by one element, and a new element
+ * containing the index of the new child is added to the end of
+ * the array. Thus, this new child will be rendered last.
+ *
+ * @param branchGroup the branch group node to move to this node's list
+ * of children
+ * @exception CapabilityNotSetException if the appropriate capability is
+ * not set and this group node is part of live or compiled scene graph
+ *
+ * @since Java 3D 1.3
+ */
+ @Override
+ public void moveTo(BranchGroup branchGroup) {
+ // Just call super -- the extra work is done by the retained class
+ super.moveTo(branchGroup);
+ }
+
+ /**
+ * Removes the specified child node from this group node's
+ * list of children.
+ * If the specified object is not in the list, the list is not modified.
+ *
+ * <p>
+ * If the current child index order array is non-null, the element
+ * containing the removed child's index will be removed from the
+ * child index order array, and the array will be reduced in size
+ * by one element. If the child removed was not the last child in
+ * the Group, the values of the child index order array will be
+ * updated to reflect the indices that were renumbered. More
+ * formally, each child whose index in the Group node was greater
+ * than the removed element (before removal) will have its index
+ * decremented by one.
+ *
+ * @param child the child node to be removed.
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ * @exception RestrictedAccessException if this group node is part of
+ * live or compiled scene graph and the child node being removed is not
+ * a BranchGroup node
+ *
+ * @since Java 3D 1.3
+ */
+ @Override
+ public void removeChild(Node child) {
+ // Just call super -- the extra work is done by the retained class
+ super.removeChild(child);
+ }
+
+ /**
+ * Removes all children from this Group node.
+ *
+ * <p>
+ * If the current child index order array is non-null, then it is set to
+ * a zero-length array (the empty set). Note that a zero-length
+ * child index order array is not the same as a null array in that
+ * as new elements are added, the child index order array will grow
+ * and will be used instead of the Group's natural child order.
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ * @exception RestrictedAccessException if this group node is part of
+ * live or compiled scene graph and any of the children being removed are
+ * not BranchGroup nodes
+ *
+ * @since Java 3D 1.3
+ */
+ @Override
+ public void removeAllChildren() {
+ // Just call super -- the extra work is done by the retained class
+ super.removeAllChildren();
+ }
+
+
+ /**
+ * Creates the retained mode OrderedGroupRetained object that this
+ * OrderedGroup component object will point to.
+ */
+ @Override
+ void createRetained() {
+ this.retained = new OrderedGroupRetained();
+ this.retained.setSource(this);
+ }
+
+ void verifyAddStates(Node child) {
+
+ if (child instanceof SharedGroup) {
+ throw new IllegalArgumentException(J3dI18N.getString("Group2"));
+ }
+
+ if (isLiveOrCompiled()) {
+ if (! (child instanceof BranchGroup))
+ throw new RestrictedAccessException(J3dI18N.getString("Group12"));
+
+ if(!this.getCapability(ALLOW_CHILDREN_EXTEND))
+ throw new CapabilityNotSetException(J3dI18N.getString("Group16"));
+ }
+ }
+
+ void verifyChildIndexOrderArray(int[] cIOArr, int plus) {
+
+ if (isLiveOrCompiled()) {
+
+ if(!this.getCapability(ALLOW_CHILD_INDEX_ORDER_WRITE))
+ throw new
+ CapabilityNotSetException(J3dI18N.getString("OrderedGroup4"));
+ }
+
+ if(cIOArr != null) {
+
+ if(cIOArr.length != (((GroupRetained)retained).children.size() + plus)) {
+ throw new
+ IllegalArgumentException(J3dI18N.getString("OrderedGroup0"));
+ }
+
+ if((checkArr == null) || (checkArr.length != cIOArr.length)) {
+ checkArr = new boolean[cIOArr.length];
+ }
+
+ Arrays.fill(checkArr, false);
+
+ for(int i=0; i<cIOArr.length; i++) {
+ if(cIOArr[i] < 0) {
+ throw new
+ IllegalArgumentException(J3dI18N.getString("OrderedGroup1"));
+ }
+ else if(cIOArr[i] >= cIOArr.length) {
+ throw new
+ IllegalArgumentException(J3dI18N.getString("OrderedGroup2"));
+ }
+ else if(checkArr[cIOArr[i]]) {
+ throw new
+ IllegalArgumentException(J3dI18N.getString("OrderedGroup3"));
+ }
+ else {
+ checkArr[cIOArr[i]] = true;
+ }
+ }
+ }
+ }
+
+ /**
+ * Used to create a new instance of the node. This routine is called
+ * by <code>cloneTree</code> to duplicate the current node.
+ * @param forceDuplicate when set to <code>true</code>, causes the
+ * <code>duplicateOnCloneTree</code> flag to be ignored. When
+ * <code>false</code>, the value of each node's
+ * <code>duplicateOnCloneTree</code> variable determines whether
+ * NodeComponent data is duplicated or copied.
+ *
+ * @see Node#cloneTree
+ * @see Node#cloneNode
+ * @see Node#duplicateNode
+ * @see NodeComponent#setDuplicateOnCloneTree
+ */
+ @Override
+ public Node cloneNode(boolean forceDuplicate) {
+ OrderedGroup og = new OrderedGroup();
+ og.duplicateNode(this, forceDuplicate);
+ return og;
+ }
+}