diff options
author | Julien Gouesse <gouessej@orange.fr> | 2015-11-28 15:11:48 +0100 |
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committer | Julien Gouesse <gouessej@orange.fr> | 2015-11-28 15:11:48 +0100 |
commit | dbc98deea1884e44da2c74d6ea807253cdefa693 (patch) | |
tree | 29c3ee7dea82d7dd773d81f33f645dde67e43a17 /src/javax/media/j3d/NodeReferenceTable.java | |
parent | 2c99f1329dc55bd496bce91b9aba956ecba3c67e (diff) |
Relocate package prefix to org.jogamp.java3d
Diffstat (limited to 'src/javax/media/j3d/NodeReferenceTable.java')
-rw-r--r-- | src/javax/media/j3d/NodeReferenceTable.java | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/src/javax/media/j3d/NodeReferenceTable.java b/src/javax/media/j3d/NodeReferenceTable.java deleted file mode 100644 index 1bab869..0000000 --- a/src/javax/media/j3d/NodeReferenceTable.java +++ /dev/null @@ -1,135 +0,0 @@ -/* - * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved. - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. - * - * This code is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License version 2 only, as - * published by the Free Software Foundation. Sun designates this - * particular file as subject to the "Classpath" exception as provided - * by Sun in the LICENSE file that accompanied this code. - * - * This code is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * version 2 for more details (a copy is included in the LICENSE file that - * accompanied this code). - * - * You should have received a copy of the GNU General Public License version - * 2 along with this work; if not, write to the Free Software Foundation, - * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. - * - * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, - * CA 95054 USA or visit www.sun.com if you need additional information or - * have any questions. - * - */ - -package javax.media.j3d; - -import java.util.Hashtable; - -/** - * The NodeReferenceTable object is used by a leaf node's - * <code>updateNodeReferences</code> method called by the - * <code>cloneTree</code> method. - * The NodeReferenceTable maps nodes from the original subgraph - * to the new nodes in the cloned subgraph. This information - * can then be used to update any cloned leaf node references - * to reference nodes in the cloned subgraph. - * <P> - * During a <code>cloneTree</code> call, after all nodes have been duplicated, - * each SceneGraphObject's <code>updateNodeReferences</code> method is called. - * This method takes a NodeReferenceTable object as a parameter. The - * SceneGraphObject's <code>updateNodeReferences</code> method can then use the - * <code>getNewObjectReference</code> method from this object to get updated - * references to objects that have been duplicated in the new cloneTree - * sub-graph. If a match is found, a - * reference to the corresponding SceneGraphObject in the newly cloned sub-graph - * is returned. If no corresponding reference is found, either a - * DanglingReferenceException is thrown by the <code>cloneTree</code> - * method or a reference to the original - * SceneGraphObject is returned depending on the value of the - * <code>allowDanglingReferences</code> parameter passed in the - * <code>cloneTree</code> call. - * @see SceneGraphObject#updateNodeReferences - * @see Node#cloneTree - * @see DanglingReferenceException - */ -public class NodeReferenceTable extends Object { - - Hashtable objectHashtable; - boolean allowDanglingReferences; - - /** - * Constructs an empty NodeReferenceTable. - * @since Java 3D 1.2 - */ - public NodeReferenceTable() { - } - - // Constructor - this is NOT public! - NodeReferenceTable(boolean allowDanglingReferences, - Hashtable objectHashtable) { - set(allowDanglingReferences, objectHashtable); - } - - void set(boolean allowDanglingReferences, - Hashtable objectHashtable) { - this.objectHashtable = objectHashtable; - this.allowDanglingReferences = allowDanglingReferences; - } - - - /** - * This method is used in conjunction with the <code>cloneTree</code> - * method. It can be used by the <code>updateNodeReferences</code> - * method to see if a SceneGraphObject that is being referenced has been duplicated - * in the new cloneTree sub-graph. - * <P> - * A SceneGraphObject's <code>updateNodeReferences</code> method would use this - * method by calling it with the reference to the old (existed before - * the cloneTree operation) object. If the object has been duplicated - * in the cloneTree sub-graph, the corresponding object in the cloned - * sub-graph is returned. If no corresponding reference is found, either - * a DanglingReferenceException is thrown or a reference to the original - * SceneGraphObject is returned depending on the value of the - * <code>allowDanglingReferences</code> parameter passed in the - * <code>cloneTree</code> call. - * - * @param oldReference the reference to the object in - * the original sub-graph. - * - * @return A reference to the corresponding object in the cloned - * sub-graph. If no corresponding object exists, either a - * DanglingReferenceException will be generated by the - * <code>cloneTree</code> method or a reference to the original object - * is returned depending on the value of the - * <code>allowDanglingReferences</code> parameter passed in the - * <code>cloneTree</code> call. - * - * @see SceneGraphObject#updateNodeReferences - * @see Node#cloneTree - * @see DanglingReferenceException - */ - public final SceneGraphObject - getNewObjectReference(SceneGraphObject oldReference) { - - // look up original SceneGraphObject in hash table - SceneGraphObject newObject = - (SceneGraphObject)objectHashtable.get(oldReference); - - if (newObject != null) { - // found new reference - return newObject; - } - - // dangling reference found! - if (allowDanglingReferences == true) { - return oldReference; - } - - // dangling references not allowed - throw new DanglingReferenceException(); - } - -} |