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authorJulien Gouesse <[email protected]>2015-11-28 15:11:48 +0100
committerJulien Gouesse <[email protected]>2015-11-28 15:11:48 +0100
commitdbc98deea1884e44da2c74d6ea807253cdefa693 (patch)
tree29c3ee7dea82d7dd773d81f33f645dde67e43a17 /src/javax/media/j3d/LOD.java
parent2c99f1329dc55bd496bce91b9aba956ecba3c67e (diff)
Relocate package prefix to org.jogamp.java3d
Diffstat (limited to 'src/javax/media/j3d/LOD.java')
-rw-r--r--src/javax/media/j3d/LOD.java236
1 files changed, 0 insertions, 236 deletions
diff --git a/src/javax/media/j3d/LOD.java b/src/javax/media/j3d/LOD.java
deleted file mode 100644
index 22b7cca..0000000
--- a/src/javax/media/j3d/LOD.java
+++ /dev/null
@@ -1,236 +0,0 @@
-/*
- * Copyright 1996-2008 Sun Microsystems, Inc. All Rights Reserved.
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * This code is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 only, as
- * published by the Free Software Foundation. Sun designates this
- * particular file as subject to the "Classpath" exception as provided
- * by Sun in the LICENSE file that accompanied this code.
- *
- * This code is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- * version 2 for more details (a copy is included in the LICENSE file that
- * accompanied this code).
- *
- * You should have received a copy of the GNU General Public License version
- * 2 along with this work; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
- * CA 95054 USA or visit www.sun.com if you need additional information or
- * have any questions.
- *
- */
-
-package javax.media.j3d;
-
-import java.util.Enumeration;
-import java.util.Vector;
-
-/**
- * An LOD leaf node is an abstract behavior class that operates on
- * a list of Switch group nodes to select one of the children of the
- * Switch nodes.
- * The LOD class is extended to implement various selection criteria.
- */
-
-public abstract class LOD extends Behavior {
-
- /**
- * Wakeup condition for all LOD nodes
- */
- WakeupOnElapsedFrames wakeupFrame = new WakeupOnElapsedFrames(0, true);
-
-
-/**
- * The LOD Node's vector of switch nodes.
- */
-Vector<Switch> switches = new Vector<Switch>(5);
-
- /**
- * Constructs and initializes an LOD node.
- */
- public LOD() {
- }
-
- /**
- * Appends the specified switch node to this LOD's list of switches.
- * @param switchNode the switch node to add to this LOD's list of switches
- */
- public void addSwitch(Switch switchNode) {
- switches.addElement(switchNode);
- }
-
- /**
- * Replaces the specified switch node with the switch node provided.
- * @param switchNode the new switch node
- * @param index which switch node to replace
- */
- public void setSwitch(Switch switchNode, int index) {
- Switch sw = getSwitch(index);
- switches.setElementAt(switchNode, index);
- }
-
- /**
- * Inserts the specified switch node at specified index.
- * @param switchNode the new switch node
- * @param index position to insert new switch node at
- */
- public void insertSwitch(Switch switchNode, int index) {
- switches.insertElementAt(switchNode, index);
- }
-
- /**
- * Removes the switch node at specified index.
- * @param index which switch node to remove
- */
- public void removeSwitch(int index) {
- Switch sw = getSwitch(index);
- switches.removeElementAt(index);
- }
-
-/**
- * Returns the switch node specified by the index.
- * @param index which switch node to return
- * @return the switch node at location index
- */
-public Switch getSwitch(int index) {
- return switches.elementAt(index);
-}
-
- /**
- * Returns the enumeration object of all switches.
- * @return the enumeration object of all switches
- */
- public Enumeration getAllSwitches() {
- return switches.elements();
- }
-
- /**
- * Returns a count of this LOD's switches.
- * @return the number of switches controlled by this LOD
- */
- public int numSwitches() {
- return switches.size();
- }
-
-
- /**
- * Retrieves the index of the specified switch node in
- * this LOD node's list of switches.
- *
- * @param switchNode the switch node to be looked up.
- * @return the index of the specified switch node;
- * returns -1 if the object is not in the list.
- *
- * @since Java 3D 1.3
- */
- public int indexOfSwitch(Switch switchNode) {
- return switches.indexOf(switchNode);
- }
-
-
- /**
- * Removes the specified switch node from this LOD node's
- * list of switches.
- * If the specified object is not in the list, the list is not modified.
- *
- * @param switchNode the switch node to be removed.
- *
- * @since Java 3D 1.3
- */
- public void removeSwitch(Switch switchNode) {
- int index = switches.indexOf(switchNode);
- if (index >= 0)
- removeSwitch(index);
- }
-
-
- /**
- * Removes all switch nodes from this LOD node.
- *
- * @since Java 3D 1.3
- */
- public void removeAllSwitches() {
- int numSwitches = switches.size();
-
- // Remove in reverse order to ensure valid indices
- for (int index = numSwitches - 1; index >= 0; index--) {
- removeSwitch(index);
- }
- }
-
-
- /**
- * Copies all LOD information from
- * <code>originalNode</code> into
- * the current node. This method is called from the
- * <code>cloneNode</code> method which is, in turn, called by the
- * <code>cloneTree</code> method.<P>
- *
- * @param originalNode the original node to duplicate.
- * @param forceDuplicate when set to <code>true</code>, causes the
- * <code>duplicateOnCloneTree</code> flag to be ignored. When
- * <code>false</code>, the value of each node's
- * <code>duplicateOnCloneTree</code> variable determines whether
- * NodeComponent data is duplicated or copied.
- *
- * @exception RestrictedAccessException if this object is part of a live
- * or compiled scenegraph.
- *
- * @see Node#duplicateNode
- * @see Node#cloneTree
- * @see NodeComponent#setDuplicateOnCloneTree
- */
- @Override
- void duplicateAttributes(Node originalNode, boolean forceDuplicate) {
- super.duplicateAttributes(originalNode, forceDuplicate);
-
- LOD lod = (LOD) originalNode;
-
- int numSwitch = lod.numSwitches();
- for (int i = 0; i < numSwitch; i++) {
- addSwitch(lod.getSwitch(i));
- }
- }
-
- /**
- * Callback used to allow a node to check if any nodes referenced
- * by that node have been duplicated via a call to <code>cloneTree</code>.
- * This method is called by <code>cloneTree</code> after all nodes in
- * the sub-graph have been duplicated. The cloned Leaf node's method
- * will be called and the Leaf node can then look up any node references
- * by using the <code>getNewObjectReference</code> method found in the
- * <code>NodeReferenceTable</code> object. If a match is found, a
- * reference to the corresponding Node in the newly cloned sub-graph
- * is returned. If no corresponding reference is found, either a
- * DanglingReferenceException is thrown or a reference to the original
- * node is returned depending on the value of the
- * <code>allowDanglingReferences</code> parameter passed in the
- * <code>cloneTree</code> call.
- * <p>
- * NOTE: Applications should <i>not</i> call this method directly.
- * It should only be called by the cloneTree method.
- *
- * @param referenceTable a NodeReferenceTableObject that contains the
- * <code>getNewObjectReference</code> method needed to search for
- * new object instances.
- * @see NodeReferenceTable
- * @see Node#cloneTree
- * @see DanglingReferenceException
- */
- @Override
- public void updateNodeReferences(NodeReferenceTable referenceTable) {
- int numSwitch = numSwitches();
-
- for (int i = 0; i < numSwitch; i++) {
- Switch curSwitch = getSwitch(i);
- if (curSwitch != null) {
- setSwitch((Switch)
- referenceTable.getNewObjectReference(curSwitch), i);
- }
- }
- }
-}