diff options
author | Harvey Harrison <[email protected]> | 2015-04-19 21:02:06 -0700 |
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committer | Harvey Harrison <[email protected]> | 2015-04-19 21:02:06 -0700 |
commit | 7a2e20caac9db6f789a7b3fab344b9758af45335 (patch) | |
tree | b5236ff2570178de356eab569225108948eb4d30 /src/javax/media/j3d/ExponentialFogRetained.java | |
parent | f76ce302c4bb2a9f03bbee571ec5d05c29633023 (diff) |
j3dcore: flatten the directory structure a bit
Signed-off-by: Harvey Harrison <[email protected]>
Diffstat (limited to 'src/javax/media/j3d/ExponentialFogRetained.java')
-rw-r--r-- | src/javax/media/j3d/ExponentialFogRetained.java | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/src/javax/media/j3d/ExponentialFogRetained.java b/src/javax/media/j3d/ExponentialFogRetained.java new file mode 100644 index 0000000..e4c0945 --- /dev/null +++ b/src/javax/media/j3d/ExponentialFogRetained.java @@ -0,0 +1,183 @@ +/* + * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + * + */ + +package javax.media.j3d; + +import java.util.ArrayList; + +import javax.vecmath.Color3f; + +/** + * The ExponentialFog leaf node defines distance parameters for + * exponential fog. + */ +class ExponentialFogRetained extends FogRetained { + // Fog density + private float density = 1.0f; + + // Issue 144: density in Eye Coordinates (EC) + private float densityInEc; + + // dirty bits for ExponentialFog + static final int DENSITY_CHANGED = FogRetained.LAST_DEFINED_BIT << 1; + + + ExponentialFogRetained() { + this.nodeType = NodeRetained.EXPONENTIALFOG; + } + + /** + * initializes fog density + */ + void initDensity(float density){ + this.density = density; + } + + /** + * Sets fog density and send a message + */ + void setDensity(float density){ + this.density = density; + J3dMessage createMessage = new J3dMessage(); + createMessage.threads = targetThreads; + createMessage.type = J3dMessage.FOG_CHANGED; + createMessage.universe = universe; + createMessage.args[0] = this; + createMessage.args[1]= new Integer(DENSITY_CHANGED); + createMessage.args[2] = new Float(density); + VirtualUniverse.mc.processMessage(createMessage); + } + + /** + * Gets fog density + */ + float getDensity(){ + return this.density; + } + + + @Override + void setLive(SetLiveState s) { + super.setLive(s); + + // Initialize the mirror object, this needs to be done, when + // renderBin is not accessing any of the fields + J3dMessage createMessage = new J3dMessage(); + createMessage.threads = J3dThread.UPDATE_RENDERING_ENVIRONMENT; + createMessage.universe = universe; + createMessage.type = J3dMessage.FOG_CHANGED; + createMessage.args[0] = this; + // a snapshot of all attributes that needs to be initialized + // in the mirror object + createMessage.args[1]= new Integer(INIT_MIRROR); + ArrayList addScopeList = new ArrayList(); + for (int i = 0; i < scopes.size(); i++) { + GroupRetained group = scopes.get(i); + tempKey.reset(); + group.addAllNodesForScopedFog(mirrorFog, addScopeList, tempKey); + } + Object[] scopeInfo = new Object[2]; + scopeInfo[0] = ((scopes.size() > 0) ? Boolean.TRUE:Boolean.FALSE); + scopeInfo[1] = addScopeList; + createMessage.args[2] = scopeInfo; + Color3f clr = new Color3f(color); + createMessage.args[3] = clr; + + Object[] obj = new Object[5]; + obj[0] = boundingLeaf; + obj[1] = (regionOfInfluence != null?regionOfInfluence.clone():null); + obj[2] = (inBackgroundGroup? Boolean.TRUE:Boolean.FALSE); + obj[3] = geometryBackground; + obj[4] = new Float(density); + + createMessage.args[4] = obj; + VirtualUniverse.mc.processMessage(createMessage); + + } + + + /** + * This method and its native counterpart update the native context + * fog values. + */ + @Override + void update(Context ctx, double scale) { + // Issue 144: recompute the density in EC, and send it to native code + validateDistancesInEc(scale); + Pipeline.getPipeline().updateExponentialFog(ctx, color.x, color.y, color.z, densityInEc); + } + + + + // The update Object function. + // Note : if you add any more fields here , you need to update + // updateFog() in RenderingEnvironmentStructure + @Override + void updateMirrorObject(Object[] objs) { + + int component = ((Integer)objs[1]).intValue(); + + + if ((component & DENSITY_CHANGED) != 0) + ((ExponentialFogRetained)mirrorFog).density = ((Float)objs[2]).floatValue(); + + if ((component & INIT_MIRROR) != 0) { + ((ExponentialFogRetained)mirrorFog).density = ((Float)((Object[])objs[4])[4]).floatValue(); + + } + // Issue 144: store the local to vworld scale used to transform the density + ((ExponentialFogRetained)mirrorFog).setLocalToVworldScale(getLastLocalToVworld().getDistanceScale()); + + super.updateMirrorObject(objs); + } + + + // Clone the retained side only, internal use only + @Override + protected Object clone() { + ExponentialFogRetained efr = + (ExponentialFogRetained)super.clone(); + + efr.initDensity(getDensity()); + + return efr; + } + + // Issue 144: method to recompute the density in EC by multiplying the specified + // density by the inverse of the local to EC scale + /** + * Scale distances from local to eye coordinate. + */ + @Override + protected void validateDistancesInEc(double vworldToCoexistenceScale) { + // vworldToCoexistenceScale can be used here since + // CoexistenceToEc has a unit scale + double localToEcScale = getLocalToVworldScale() * vworldToCoexistenceScale; + + densityInEc = (float)(density / localToEcScale); + } + +} |