diff options
author | Harvey Harrison <[email protected]> | 2015-04-19 21:02:06 -0700 |
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committer | Harvey Harrison <[email protected]> | 2015-04-19 21:02:06 -0700 |
commit | 7a2e20caac9db6f789a7b3fab344b9758af45335 (patch) | |
tree | b5236ff2570178de356eab569225108948eb4d30 /src/javax/media/j3d/BHInternalNode.java | |
parent | f76ce302c4bb2a9f03bbee571ec5d05c29633023 (diff) |
j3dcore: flatten the directory structure a bit
Signed-off-by: Harvey Harrison <[email protected]>
Diffstat (limited to 'src/javax/media/j3d/BHInternalNode.java')
-rw-r--r-- | src/javax/media/j3d/BHInternalNode.java | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/src/javax/media/j3d/BHInternalNode.java b/src/javax/media/j3d/BHInternalNode.java new file mode 100644 index 0000000..1272e58 --- /dev/null +++ b/src/javax/media/j3d/BHInternalNode.java @@ -0,0 +1,209 @@ +/* + * Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + * + */ + +package javax.media.j3d; + + +class BHInternalNode extends BHNode { + + static boolean debug2 = true; + + BHNode rChild; + BHNode lChild; + + BHInternalNode() { + super(); + nodeType = BH_TYPE_INTERNAL; + this.rChild = null; + this.lChild = null; + } + + BHInternalNode(BHNode parent) { + super(parent); + nodeType = BH_TYPE_INTERNAL; + this.rChild = null; + this.lChild = null; + } + + BHInternalNode(BHNode parent, BHNode rChild, BHNode lChild) { + super(parent); + nodeType = BH_TYPE_INTERNAL; + this.rChild = rChild; + this.lChild = lChild; + } + + BHInternalNode(BHNode parent, BoundingBox bHull) { + super(parent, bHull); + nodeType = BH_TYPE_INTERNAL; + this.rChild = null; + this.lChild = null; + } + + BHInternalNode(BHNode parent, BHNode rChild, BHNode lChild, BoundingBox bHull) { + super(parent, bHull); + nodeType = BH_TYPE_INTERNAL; + this.rChild = rChild; + this.lChild = lChild; + } + + BHNode getLeftChild() { + return (BHNode) lChild; + } + + BHNode getRightChild() { + return (BHNode) rChild; + } + + void setLeftChild(BHNode child) { + lChild = child; + } + + void setRightChild(BHNode child) { + rChild = child; + } + + void computeBoundingHull(BoundingBox bHull) { + computeBoundingHull(); + bHull.set(this.bHull); + } + + @Override + void computeBoundingHull() { + BoundingBox rChildBound = null; + BoundingBox lChildBound = null; + int i; + + if((lChild==null) && (rChild==null)) { + bHull = null; + return; + } + + if(lChild != null) + lChildBound = lChild.getBoundingHull(); + + if(rChild != null) + rChildBound = rChild.getBoundingHull(); + + if(bHull == null) + bHull = new BoundingBox(); + + // Since left child is null. bHull is equal to right child's Hull. + if(lChild == null) { + bHull.set(rChildBound); + return; + } + + // Since right child is null. bHull is equal to left child's Hull. + if(rChild == null) { + bHull.set(lChildBound); + return; + } + + // Compute the combined bounds of the children. + bHull.set(rChildBound); + bHull.combine(lChildBound); + + } + + @Override + void updateMarkedBoundingHull() { + + if(mark == false) + return; + + rChild.updateMarkedBoundingHull(); + lChild.updateMarkedBoundingHull(); + computeBoundingHull(); + mark = false; + + } + + // this method inserts a single element into the tree given the stipulation + // that the current tree node already contains the child ... 3 cases + // one --node is inside the left child, and not inside the right + // so recurse placing it inside the left child + // two -- node is not inside the left but is inside the right + // recurse placing it inside the right child + // three -- node is not inside either one, added it to the current + // element + + void insert( BHNode node, BHInsertStructure insertStructure ) { + // NOTE: the node must already be inside this node if its not then fail. + if(debug2) + if ( !this.isInside(node.bHull) ) { + System.err.println("Incorrect use of insertion, current node"); + System.err.println("must contain the input element ..."); + } + + boolean insideRightChild = false; + boolean insideLeftChild = false; + + // leaf children are considered inpenetrable for insert so returns false + if(this.rChild.nodeType == BHNode.BH_TYPE_LEAF) { + insideRightChild = false; + } else { + insideRightChild = this.rChild.isInside(node.bHull); + } + if(this.lChild.nodeType == BHNode.BH_TYPE_LEAF) { + insideLeftChild = false; + } else { + insideLeftChild = this.lChild.isInside(node.bHull); + } + + if ( insideLeftChild && !insideRightChild ) { + ((BHInternalNode)this.lChild).insert(node, insertStructure); + } else if ( !insideLeftChild && insideRightChild ) { + ((BHInternalNode)this.rChild).insert(node, insertStructure); + } else if ( insideLeftChild && insideRightChild ) { + // choose randomly to put it in the left or right + if ( insertStructure.randomNumber.nextBoolean() ) { + ((BHInternalNode)this.lChild).insert(node, insertStructure); + } else { + ((BHInternalNode)this.rChild).insert(node, insertStructure); + } + } else { + // doesn't fit in either one .... + // lookup the current node this in the auxilaryInsertStructure + // if it appears then add element to the array of sub elements + // if not then allocate a new element to the array + insertStructure.lookupAndInsert(this, node); + } + } + + @Override + void destroyTree(BHNode[] bhArr, int[] index) { + + if(rChild != null) + rChild.destroyTree(bhArr, index); + + if(lChild != null) + lChild.destroyTree(bhArr, index); + + rChild = null; + lChild = null; + } +} + |