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authorJulien Gouesse <[email protected]>2012-02-15 17:16:06 -0800
committerHarvey Harrison <[email protected]>2012-05-03 18:33:29 -0700
commit4e02a6b8099b1b25e15ca60fc89e9250361533f6 (patch)
tree6564402779688bd62888d7acc36b95dde57263f8 /src/classes/jogl
parent056f4d82f925e1dfb4c5196f99520f4ec31c40b9 (diff)
j3dcore: update constants from GL2ES2 interface
GL.GL_DEPTH_COMPONENT -> GL2.GL_DEPTH_COMPONENT GL.GL_TEXTURE_3D -> GL2.GL_TEXTURE_3D GL.GL_TEXTURE_WRAP_R -> GL2.GL_TEXTURE_WRAP_R GL.GL_INT -> GL2.GL_INT GL.GL_CONSTANT_COLOR -> GL2.GL_CONSTANT_COLOR GL.GL_VERTEX_SHADER_ARB -> GL2.GL_VERTEX_SHADER GL.GL_FRAGMENT_SHADER_ARB -> GL2.GL_FRAGMENT_SHADER GL.GL_MAX_3D_TEXTURE_SIZE -> GL2.GL_MAX_3D_TEXTURE_SIZE GL.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB -> GL2.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS GL.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB -> GL2.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS Signed-off-by: Julien Gouesse <[email protected]> Signed-off-by: Harvey Harrison <[email protected]>
Diffstat (limited to 'src/classes/jogl')
-rw-r--r--src/classes/jogl/javax/media/j3d/JoglPipeline.java78
1 files changed, 39 insertions, 39 deletions
diff --git a/src/classes/jogl/javax/media/j3d/JoglPipeline.java b/src/classes/jogl/javax/media/j3d/JoglPipeline.java
index 5485076..d5fc49e 100644
--- a/src/classes/jogl/javax/media/j3d/JoglPipeline.java
+++ b/src/classes/jogl/javax/media/j3d/JoglPipeline.java
@@ -2801,12 +2801,12 @@ class JoglPipeline extends Pipeline {
if (depthFormat == DepthComponentRetained.DEPTH_COMPONENT_TYPE_INT) {
// yOffset is adjusted for OpenGL - Y upward
gl.glReadPixels(xSrcOffset, yAdjusted, width, height,
- GL.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_INT, IntBuffer.wrap((int[]) depthBuffer));
+ GL2.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_INT, IntBuffer.wrap((int[]) depthBuffer));
} else {
// DEPTH_COMPONENT_TYPE_FLOAT
// yOffset is adjusted for OpenGL - Y upward
gl.glReadPixels(xSrcOffset, yAdjusted, width, height,
- GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, FloatBuffer.wrap((float[]) depthBuffer));
+ GL2.GL_DEPTH_COMPONENT, GL.GL_FLOAT, FloatBuffer.wrap((float[]) depthBuffer));
}
}
@@ -3048,9 +3048,9 @@ class JoglPipeline extends Pipeline {
int shaderHandle = 0;
if (shaderType == Shader.SHADER_TYPE_VERTEX) {
- shaderHandle = gl.glCreateShaderObjectARB(GL.GL_VERTEX_SHADER_ARB);
+ shaderHandle = gl.glCreateShaderObjectARB(GL2.GL_VERTEX_SHADER);
} else if (shaderType == Shader.SHADER_TYPE_FRAGMENT) {
- shaderHandle = gl.glCreateShaderObjectARB(GL.GL_FRAGMENT_SHADER_ARB);
+ shaderHandle = gl.glCreateShaderObjectARB(GL2.GL_FRAGMENT_SHADER);
}
if (shaderHandle == 0) {
@@ -3274,7 +3274,7 @@ class JoglPipeline extends Pipeline {
private int glslToJ3dType(int type) {
switch (type) {
case GL.GL_BOOL_ARB:
- case GL.GL_INT:
+ case GL2.GL_INT:
case GL.GL_SAMPLER_2D_ARB:
case GL.GL_SAMPLER_3D_ARB:
case GL.GL_SAMPLER_CUBE_ARB:
@@ -4305,7 +4305,7 @@ class JoglPipeline extends Pipeline {
blendFunctionTable[TransparencyAttributes.BLEND_ONE_MINUS_DST_COLOR] = GL.GL_ONE_MINUS_DST_COLOR;
blendFunctionTable[TransparencyAttributes.BLEND_SRC_COLOR] = GL.GL_SRC_COLOR;
blendFunctionTable[TransparencyAttributes.BLEND_ONE_MINUS_SRC_COLOR] = GL.GL_ONE_MINUS_SRC_COLOR;
- blendFunctionTable[TransparencyAttributes.BLEND_CONSTANT_COLOR] = GL.GL_CONSTANT_COLOR;
+ blendFunctionTable[TransparencyAttributes.BLEND_CONSTANT_COLOR] = GL2.GL_CONSTANT_COLOR;
}
void updateTransparencyAttributes(Context ctx,
@@ -4632,10 +4632,10 @@ class JoglPipeline extends Pipeline {
if (gl.isExtensionAvailable("GL_SGI_texture_color_table")) {
if (numComponents == 3) {
gl.glColorTable(GL.GL_TEXTURE_COLOR_TABLE_SGI, GL.GL_RGB,
- colorTableSize, GL.GL_RGB, GL.GL_INT, IntBuffer.wrap(textureColorTable));
+ colorTableSize, GL.GL_RGB, GL2.GL_INT, IntBuffer.wrap(textureColorTable));
} else {
gl.glColorTable(GL.GL_TEXTURE_COLOR_TABLE_SGI, GL.GL_RGBA,
- colorTableSize, GL.GL_RGBA, GL.GL_INT, IntBuffer.wrap(textureColorTable));
+ colorTableSize, GL.GL_RGBA, GL2.GL_INT, IntBuffer.wrap(textureColorTable));
}
gl.glEnable(GL.GL_TEXTURE_COLOR_TABLE_SGI);
}
@@ -4845,7 +4845,7 @@ class JoglPipeline extends Pipeline {
// if not enabled, then don't enable any tex mapping
gl.glDisable(GL.GL_TEXTURE_1D);
gl.glDisable(GL.GL_TEXTURE_2D);
- gl.glDisable(GL.GL_TEXTURE_3D);
+ gl.glDisable(GL2.GL_TEXTURE_3D);
gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
}
@@ -4866,7 +4866,7 @@ class JoglPipeline extends Pipeline {
GL gl = context(ctx).getGL();
gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
- gl.glDisable(GL.GL_TEXTURE_3D);
+ gl.glDisable(GL2.GL_TEXTURE_3D);
if (!enable) {
gl.glDisable(GL.GL_TEXTURE_2D);
@@ -5017,10 +5017,10 @@ class JoglPipeline extends Pipeline {
gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
if (!enable) {
- gl.glDisable(GL.GL_TEXTURE_3D);
+ gl.glDisable(GL2.GL_TEXTURE_3D);
} else {
- gl.glBindTexture(GL.GL_TEXTURE_3D, objectId);
- gl.glEnable(GL.GL_TEXTURE_3D);
+ gl.glBindTexture(GL2.GL_TEXTURE_3D, objectId);
+ gl.glEnable(GL2.GL_TEXTURE_3D);
}
}
@@ -5065,10 +5065,10 @@ class JoglPipeline extends Pipeline {
}
if (useAutoMipMap) {
- gl.glTexParameteri(GL.GL_TEXTURE_3D, GL.GL_GENERATE_MIPMAP, GL.GL_TRUE);
+ gl.glTexParameteri(GL2.GL_TEXTURE_3D, GL.GL_GENERATE_MIPMAP, GL.GL_TRUE);
}
else {
- gl.glTexParameteri(GL.GL_TEXTURE_3D, GL.GL_GENERATE_MIPMAP, GL.GL_FALSE);
+ gl.glTexParameteri(GL2.GL_TEXTURE_3D, GL.GL_GENERATE_MIPMAP, GL.GL_FALSE);
}
if((dataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_ARRAY) ||
@@ -5115,13 +5115,13 @@ class JoglPipeline extends Pipeline {
if(dataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_ARRAY) {
- gl.glTexImage3D(GL.GL_TEXTURE_3D,
+ gl.glTexImage3D(GL2.GL_TEXTURE_3D,
level, internalFormat,
width, height, depth, boundaryWidth,
format, GL.GL_UNSIGNED_BYTE, ByteBuffer.wrap((byte[]) data));
}
else {
- gl.glTexImage3D(GL.GL_TEXTURE_3D,
+ gl.glTexImage3D(GL2.GL_TEXTURE_3D,
level, internalFormat,
width, height, depth, boundaryWidth,
format, GL.GL_UNSIGNED_BYTE, (ByteBuffer) data);
@@ -5164,12 +5164,12 @@ class JoglPipeline extends Pipeline {
}
if(dataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_ARRAY) {
- gl.glTexImage3D(GL.GL_TEXTURE_3D,
+ gl.glTexImage3D(GL2.GL_TEXTURE_3D,
level, internalFormat,
width, height, depth, boundaryWidth,
format, type, IntBuffer.wrap((int[]) data));
} else {
- gl.glTexImage3D(GL.GL_TEXTURE_3D,
+ gl.glTexImage3D(GL2.GL_TEXTURE_3D,
level, internalFormat,
width, height, depth, boundaryWidth,
format, type, (Buffer) data);
@@ -5295,7 +5295,7 @@ class JoglPipeline extends Pipeline {
int offset = (tilew * tileh * imgZOffset +
tilew * imgYOffset + imgXOffset) * numBytes;
buf.position(offset);
- gl.glTexSubImage3D(GL.GL_TEXTURE_3D,
+ gl.glTexSubImage3D(GL2.GL_TEXTURE_3D,
level, xoffset, yoffset, zoffset,
width, height, depth,
format, GL.GL_UNSIGNED_BYTE,
@@ -5348,7 +5348,7 @@ class JoglPipeline extends Pipeline {
int offset = tilew * tileh * imgZOffset +
tilew * imgYOffset + imgXOffset;
buf.position(offset);
- gl.glTexSubImage3D(GL.GL_TEXTURE_3D,
+ gl.glTexSubImage3D(GL2.GL_TEXTURE_3D,
level, xoffset, yoffset, zoffset,
width, height, depth,
format, type,
@@ -5376,7 +5376,7 @@ class JoglPipeline extends Pipeline {
float minimumLod, float maximumLod) {
if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DLodRange()");
- updateTextureLodRange(ctx, GL.GL_TEXTURE_3D,
+ updateTextureLodRange(ctx, GL2.GL_TEXTURE_3D,
baseLevel, maximumLevel,
minimumLod, maximumLod);
}
@@ -5386,7 +5386,7 @@ class JoglPipeline extends Pipeline {
float lodOffsetR) {
if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DLodOffset()");
- updateTextureLodOffset(ctx, GL.GL_TEXTURE_3D,
+ updateTextureLodOffset(ctx, GL2.GL_TEXTURE_3D,
lodOffsetS, lodOffsetT, lodOffsetR);
}
@@ -5407,7 +5407,7 @@ class JoglPipeline extends Pipeline {
int minFilter, int magFilter) {
if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DFilterModes()");
- updateTextureFilterModes(ctx, GL.GL_TEXTURE_3D,
+ updateTextureFilterModes(ctx, GL2.GL_TEXTURE_3D,
minFilter, magFilter);
}
@@ -5416,7 +5416,7 @@ class JoglPipeline extends Pipeline {
float[] sharpenTextureFuncPts) {
if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DSharpenFunc()");
- updateTextureSharpenFunc(ctx, GL.GL_TEXTURE_3D,
+ updateTextureSharpenFunc(ctx, GL2.GL_TEXTURE_3D,
numSharpenTextureFuncPts, sharpenTextureFuncPts);
}
@@ -5425,14 +5425,14 @@ class JoglPipeline extends Pipeline {
float[] filter4FuncPts) {
if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DFilter4Func()");
- updateTextureFilter4Func(ctx, GL.GL_TEXTURE_3D,
+ updateTextureFilter4Func(ctx, GL2.GL_TEXTURE_3D,
numFilter4FuncPts, filter4FuncPts);
}
void updateTexture3DAnisotropicFilter(Context ctx, float degree) {
if (VERBOSE) System.err.println("JoglPipeline.updateTexture3DAnisotropicFilter()");
- updateTextureAnisotropicFilter(ctx, GL.GL_TEXTURE_3D, degree);
+ updateTextureAnisotropicFilter(ctx, GL2.GL_TEXTURE_3D, degree);
}
@@ -6020,21 +6020,21 @@ class JoglPipeline extends Pipeline {
switch (boundaryModeR) {
case Texture.WRAP:
gl.glTexParameteri(target,
- GL.GL_TEXTURE_WRAP_R, GL.GL_REPEAT);
+ GL2.GL_TEXTURE_WRAP_R, GL.GL_REPEAT);
break;
case Texture.CLAMP:
gl.glTexParameteri(target,
- GL.GL_TEXTURE_WRAP_R, GL.GL_CLAMP);
+ GL2.GL_TEXTURE_WRAP_R, GL.GL_CLAMP);
break;
case Texture.CLAMP_TO_EDGE:
gl.glTexParameteri(target,
- GL.GL_TEXTURE_WRAP_R,
+ GL2.GL_TEXTURE_WRAP_R,
GL.GL_CLAMP_TO_EDGE);
break;
case Texture.CLAMP_TO_BOUNDARY:
gl.glTexParameteri(target,
- GL.GL_TEXTURE_WRAP_R,
+ GL2.GL_TEXTURE_WRAP_R,
GL.GL_CLAMP_TO_BORDER);
break;
}
@@ -6704,7 +6704,7 @@ class JoglPipeline extends Pipeline {
gl.glDisable(GL.GL_TEXTURE_1D);
gl.glDisable(GL.GL_TEXTURE_2D);
- gl.glDisable(GL.GL_TEXTURE_3D);
+ gl.glDisable(GL2.GL_TEXTURE_3D);
gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
}
@@ -7067,10 +7067,10 @@ class JoglPipeline extends Pipeline {
if (depthFormat == DepthComponentRetained.DEPTH_COMPONENT_TYPE_INT) {
- gl.glDrawPixels(rasterWidth, rasterHeight, GL.GL_DEPTH_COMPONENT,
+ gl.glDrawPixels(rasterWidth, rasterHeight, GL2.GL_DEPTH_COMPONENT,
GL.GL_UNSIGNED_INT, IntBuffer.wrap((int[]) depthData));
} else { /* DepthComponentRetained.DEPTH_COMPONENT_TYPE_FLOAT */
- gl.glDrawPixels(rasterWidth, rasterHeight, GL.GL_DEPTH_COMPONENT,
+ gl.glDrawPixels(rasterWidth, rasterHeight, GL2.GL_DEPTH_COMPONENT,
GL.GL_FLOAT, FloatBuffer.wrap((float[]) depthData));
}
@@ -7448,7 +7448,7 @@ class JoglPipeline extends Pipeline {
}
gl.glColorTable(GL.GL_PROXY_TEXTURE_COLOR_TABLE_SGI, GL.GL_RGBA, 256, GL.GL_RGB,
- GL.GL_INT, null);
+ GL2.GL_INT, null);
int[] tmp = new int[1];
gl.glGetColorTableParameteriv(GL.GL_PROXY_TEXTURE_COLOR_TABLE_SGI,
GL.GL_COLOR_TABLE_WIDTH, tmp, 0);
@@ -7559,9 +7559,9 @@ class JoglPipeline extends Pipeline {
int[] tmp = new int[1];
gl.glGetIntegerv(GL. GL_MAX_TEXTURE_IMAGE_UNITS_ARB, tmp, 0);
cv.maxTextureImageUnits = tmp[0];
- gl.glGetIntegerv(GL. GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, tmp, 0);
+ gl.glGetIntegerv(GL2.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, tmp, 0);
cv.maxVertexTextureImageUnits = tmp[0];
- gl.glGetIntegerv(GL. GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, tmp, 0);
+ gl.glGetIntegerv(GL2.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, tmp, 0);
cv.maxCombinedTextureImageUnits = tmp[0];
int vertexAttrOffset = VirtualUniverse.mc.glslVertexAttrOffset;
ctx.setGLSLVertexAttrOffset(vertexAttrOffset);
@@ -7737,7 +7737,7 @@ class JoglPipeline extends Pipeline {
cv.textureHeightMax = tmp[0];
tmp[0] = -1;
- gl.glGetIntegerv(GL.GL_MAX_3D_TEXTURE_SIZE, tmp, 0);
+ gl.glGetIntegerv(GL2.GL_MAX_3D_TEXTURE_SIZE, tmp, 0);
cv.texture3DWidthMax = tmp[0];
cv.texture3DHeightMax = tmp[0];
cv.texture3DDepthMax = tmp[0];
@@ -7773,7 +7773,7 @@ class JoglPipeline extends Pipeline {
gl.glDisable(GL.GL_CLIP_PLANE0 + i);
}
- gl.glDisable(GL.GL_TEXTURE_3D);
+ gl.glDisable(GL2.GL_TEXTURE_3D);
gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
if (gl.isExtensionAvailable("GL_NV_register_combiners")) {