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/*
* Copyright (c) 2010, Michael Bien
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of JogAmp nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL Michael Bien BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Created on Saturday, April 24 2010 16:44
*/
package com.jogamp.gluegen.runtime.opengl;
import com.jogamp.common.os.DynamicLookupHelper;
import com.jogamp.gluegen.runtime.FunctionAddressResolver;
/**
* @author Sven Gothel
* @author Michael Bien
*/
public class GLProcAddressResolver implements FunctionAddressResolver {
public static final boolean DEBUG = false;
public long resolve(String name, DynamicLookupHelper lookup) {
long newProcAddress = 0;
int permutations = GLExtensionNames.getFuncNamePermutationNumber(name);
for (int i = 0; 0 == newProcAddress && i < permutations; i++) {
String funcName = GLExtensionNames.getFuncNamePermutation(name, i);
try {
newProcAddress = lookup.dynamicLookupFunction(funcName);
} catch (Exception e) {
if (DEBUG) {
e.printStackTrace();
}
}
}
return newProcAddress;
}
}
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