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package gl4java.drawable;
import java.awt.*;
import sun.awt.*;
import gl4java.*;
public class X11SunJDK13GLDrawableFactory
extends SunJDK13GLDrawableFactory
{
public X11SunJDK13GLDrawableFactory() { }
GraphicsConfiguration
getGraphicsConfiguration(GLCapabilities capabilities,
GraphicsDevice device)
{
// glXChooseVisual behaves as we want. We just need to fetch
// the screen and visual ID and call into native code, passing
// in all of the parameters from the GLCapabilities,
X11GraphicsDevice x11Dev = (X11GraphicsDevice) device;
// From the code, this is ":0.<screen>".
// It looks like the X Display this is associated with is
// acquired via XOpenDisplay(NULL). It doesn't look like it's
// necessary to call X11GraphicsDevice.getDisplay(), though if
// it is, that int return value can be cast to a Display*.
int screen = x11Dev.getScreen();
long display = x11Dev.getDisplay();
int visualID = (int) glXChooseVisualID (screen, display,
capabilities,
GLContext.gljNativeDebug);
capabilities.setNativeVisualID( (long)visualID );
// Check for invalid return value (what will it be?)
// if (visualID invalid) return null;
return X11GraphicsConfig.getConfig(x11Dev, visualID);
}
// Needs to return an XVisualID which can be wrapped in an
// X11GraphicsConfig object
static native long glXChooseVisualID (int screen, long display,
GLCapabilities capabilities,
boolean verbose);
}
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