diff options
Diffstat (limited to 'gl4java')
-rwxr-xr-x | gl4java/GLCapabilities.java | 10 | ||||
-rw-r--r-- | gl4java/GLContext.java.skel | 35 | ||||
-rw-r--r-- | gl4java/GLEnum.java | 1160 | ||||
-rw-r--r-- | gl4java/GLFunc.java | 10322 | ||||
-rw-r--r-- | gl4java/GLFuncJauJNI.java | 9695 | ||||
-rw-r--r-- | gl4java/GLFuncJauJNInf.java | 9695 | ||||
-rw-r--r-- | gl4java/GLUEnum.java | 58 | ||||
-rw-r--r-- | gl4java/GLUFunc.java | 1012 | ||||
-rw-r--r-- | gl4java/GLUFuncJauJNI.java | 1028 | ||||
-rw-r--r-- | gl4java/GLUFuncJauJNInf.java | 1028 | ||||
-rw-r--r-- | gl4java/drawable/GLDrawable.java | 6 | ||||
-rwxr-xr-x | gl4java/utils/glf/GLFEnum.java | 4 | ||||
-rwxr-xr-x | gl4java/utils/glf/GLFFuncJNI.java | 4 |
13 files changed, 32564 insertions, 1493 deletions
diff --git a/gl4java/GLCapabilities.java b/gl4java/GLCapabilities.java index b65ba01..f8bc452 100755 --- a/gl4java/GLCapabilities.java +++ b/gl4java/GLCapabilities.java @@ -18,6 +18,9 @@ public class GLCapabilities private static final int STEREO_OFF = 0;
private static final int STEREO_ON = 1;
+ private static final int FULLSCREEN_OFF = 0;
+ private static final int FULLSCREEN_ON = 1;
+
// Boolean attributes
// NOTE that we do not specify on- or off-screen visuals here --
// that will be taken care of by the factory.
@@ -37,6 +40,13 @@ public class GLCapabilities */
private int stereo = STEREO_OFF;
+ /* x11: exact value
+ w32: exact value
+
+ since JDK 1.4
+ */
+ private int fullscreen = FULLSCREEN_OFF;
+
/* x11: getting the largest regardless the value if >0, set to max
w32: getting the best from it's max
*/
diff --git a/gl4java/GLContext.java.skel b/gl4java/GLContext.java.skel index 8390bd0..0bf5461 100644 --- a/gl4java/GLContext.java.skel +++ b/gl4java/GLContext.java.skel @@ -67,7 +67,8 @@ import java.security.*; <p> GL4JavaJauGljJNI (jdk ==1.1), GL4JavaJauGljJNI12 (jdk ==1.2), - GL4JavaJauGljJNI13 (jdk >=1.3) + GL4JavaJauGljJNI13 (jdk ==1.3) + GL4JavaJauGljJNI14 (jdk >=1.4) <p> To check wich version and vendors are currently used, just call while a GLContext is created : @@ -194,12 +195,14 @@ public class GLContext extends Object * */ public static final String defGLFuncClass = "GLFuncJauJNI" ; + public static final String defGLFunc14Class = "GLFunc14JauJNI" ; /** * The default GLUFunc implementation * */ public static final String defGLUFuncClass = "GLUFuncJauJNI" ; + public static final String defGLUFunc14Class = "GLUFunc14JauJNI" ; /** * The default native GL library ... for X11 @@ -705,7 +708,7 @@ public class GLContext extends Object ( jvmVersionMajor==1 && jvmVersionMinor>=4 ) ) { - jniEXTsuff = "13"; + jniEXTsuff = "14"; } else @@ -930,8 +933,8 @@ public class GLContext extends Object String nativeGLLib = null; String nativeGLULib = null; String gljLibName = null; - String glName = defGLFuncClass; - String gluName = defGLUFuncClass; + String glName = null; + String gluName = null; boolean info=false; boolean exitImmediatly=false; boolean noFactory=false; @@ -995,13 +998,13 @@ public class GLContext extends Object } if( (gl=GLContext.createGLFunc(glName)) !=null) - System.out.println("GLFunc implementation "+glName+" created succesfull"); + System.out.println("GLFunc implementation "+gl.getClass().getName()+" created succesfull"); else { System.out.println("GLFunc implementation "+glName+" not created"); ok=false; } if( (glu=GLContext.createGLUFunc(gluName)) !=null) - System.out.println("GLUFunc implementation "+gluName+" created succesfull"); + System.out.println("GLUFunc implementation "+glu.getClass().getName()+" created succesfull"); else { System.out.println("GLUFunc implementation "+gluName+" not created"); ok=false; @@ -1674,7 +1677,12 @@ public class GLContext extends Object if(vendorClass==null) { - vendorClass = defGLFuncClass ; + if (jvmVersionMajor>=2 || + (jvmVersionMajor==1 && jvmVersionMinor>=4)) { + vendorClass = defGLFunc14Class; + } else { + vendorClass = defGLFuncClass; + } } String clazzName = access_name + vendorClass ; @@ -1719,7 +1727,12 @@ public class GLContext extends Object if(vendorClass==null) { + if (jvmVersionMajor>=2 || + (jvmVersionMajor==1 && jvmVersionMinor>=4)) { + vendorClass = defGLUFunc14Class ; + } else { vendorClass = defGLUFuncClass ; + } } @@ -2891,6 +2904,7 @@ public class GLContext extends Object String h; String tmp; + int okNum=0; for(int i=0; i<GLFunc.GL_PROC_NAMES.length; i++) { @@ -2898,12 +2912,17 @@ public class GLContext extends Object if(h==null) break; if(gljTestGLProc (h, verbose)) + { tmp= "#"+i+" OK : "+h+"\n"; - else + okNum++; + } else tmp= "#"+i+" NOPE : "+h+"\n"; info3 += tmp; } + info3 += "-----------------------------------------------\n"; + info3 += "Got "+okNum+" / "+GLFunc.GL_PROC_NAMES.length+" Functions \n"; + info3 += "===============================================\n"; return info1+"\n"+info2+"\n"+info3; } diff --git a/gl4java/GLEnum.java b/gl4java/GLEnum.java index 02619fc..db05d8d 100644 --- a/gl4java/GLEnum.java +++ b/gl4java/GLEnum.java @@ -25,21 +25,25 @@ public interface GLEnum public static final boolean GL_TRUE = true; /** - * C2J Parser Version 2.2 + * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-enum-auto.orig.h . . . * Destination-Class: gl4java_GLEnum ! */ - public static final int GL_1PASS_ARB = 0x80A1; + public static final int GL_1PASS_EXT = 0x80A1; public static final int GL_1PASS_SGIS = 0x80A1; public static final int GL_2D = 0x0600; - public static final int GL_2PASS_0_ARB = 0x80A2; + public static final int GL_2PASS_0_EXT = 0x80A2; public static final int GL_2PASS_0_SGIS = 0x80A2; - public static final int GL_2PASS_1_ARB = 0x80A3; + public static final int GL_2PASS_1_EXT = 0x80A3; public static final int GL_2PASS_1_SGIS = 0x80A3; + public static final int GL_2X_BIT_ATI = 0x00000001; public static final int GL_2_BYTES = 0x1407; public static final int GL_3D = 0x0601; + public static final int GL_3DFX_multisample = 1; + public static final int GL_3DFX_tbuffer = 1; + public static final int GL_3DFX_texture_compression_FXT1 = 1; public static final int GL_3D_COLOR = 0x0602; public static final int GL_3D_COLOR_TEXTURE = 0x0603; public static final int GL_3_BYTES = 0x1408; @@ -48,15 +52,17 @@ public interface GLEnum public static final int GL_422_REV_AVERAGE_EXT = 0x80CF; public static final int GL_422_REV_EXT = 0x80CD; public static final int GL_4D_COLOR_TEXTURE = 0x0604; - public static final int GL_4PASS_0_ARB = 0x80A4; + public static final int GL_4PASS_0_EXT = 0x80A4; public static final int GL_4PASS_0_SGIS = 0x80A4; - public static final int GL_4PASS_1_ARB = 0x80A5; + public static final int GL_4PASS_1_EXT = 0x80A5; public static final int GL_4PASS_1_SGIS = 0x80A5; - public static final int GL_4PASS_2_ARB = 0x80A6; + public static final int GL_4PASS_2_EXT = 0x80A6; public static final int GL_4PASS_2_SGIS = 0x80A6; - public static final int GL_4PASS_3_ARB = 0x80A7; + public static final int GL_4PASS_3_EXT = 0x80A7; public static final int GL_4PASS_3_SGIS = 0x80A7; + public static final int GL_4X_BIT_ATI = 0x00000002; public static final int GL_4_BYTES = 0x1409; + public static final int GL_8X_BIT_ATI = 0x00000004; public static final int GL_ABGR_EXT = 0x8000; public static final int GL_ACCUM = 0x0100; public static final int GL_ACCUM_ALPHA_BITS = 0x0D5B; @@ -65,17 +71,23 @@ public interface GLEnum public static final int GL_ACCUM_CLEAR_VALUE = 0x0B80; public static final int GL_ACCUM_GREEN_BITS = 0x0D59; public static final int GL_ACCUM_RED_BITS = 0x0D58; + public static final int GL_ACTIVE_TEXTURE = 0x84E0; public static final int GL_ACTIVE_TEXTURE_ARB = 0x84E0; + public static final int GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5; public static final int GL_ADD = 0x0104; + public static final int GL_ADD_ATI = 0x8963; + public static final int GL_ADD_SIGNED = 0x8574; + public static final int GL_ADD_SIGNED_ARB = 0x8574; public static final int GL_ADD_SIGNED_EXT = 0x8574; public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; - public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 107024; - public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 107025; - public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022; - public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 107023; + public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210; + public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211; + public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E; + public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F; public static final int GL_ALL_ATTRIB_BITS = 0x000FFFFF; - public static final int GL_ALL_STATIC_DATA_IBM = 0x19294; + public static final int GL_ALL_CLIENT_ATTRIB_BITS = 0xFFFFFFFF; + public static final int GL_ALL_COMPLETED_NV = 0x84F2; public static final int GL_ALPHA = 0x1906; public static final int GL_ALPHA12 = 0x803D; public static final int GL_ALPHA12_EXT = 0x803D; @@ -88,22 +100,56 @@ public interface GLEnum public static final int GL_ALPHA_BIAS = 0x0D1D; public static final int GL_ALPHA_BITS = 0x0D55; public static final int GL_ALPHA_MAX_CLAMP_INGR = 0x8567; + public static final int GL_ALPHA_MAX_SGIX = 0x8321; public static final int GL_ALPHA_MIN_CLAMP_INGR = 0x8563; + public static final int GL_ALPHA_MIN_SGIX = 0x8320; public static final int GL_ALPHA_SCALE = 0x0D1C; public static final int GL_ALPHA_TEST = 0x0BC0; public static final int GL_ALPHA_TEST_FUNC = 0x0BC1; public static final int GL_ALPHA_TEST_REF = 0x0BC2; public static final int GL_ALWAYS = 0x0207; - public static final int GL_ALWAYS_FAST_HINT_PGI = 107020; - public static final int GL_ALWAYS_SOFT_HINT_PGI = 107021; + public static final int GL_ALWAYS_FAST_HINT_PGI = 0x1A20C; + public static final int GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D; public static final int GL_AMBIENT = 0x1200; public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602; public static final int GL_AND = 0x1501; public static final int GL_AND_INVERTED = 0x1504; public static final int GL_AND_REVERSE = 0x1502; + public static final int GL_APPLE_specular_vector = 1; + public static final int GL_APPLE_transform_hint = 1; + public static final int GL_ARB_imaging = 1; + public static final int GL_ARB_matrix_palette = 1; + public static final int GL_ARB_multisample = 1; + public static final int GL_ARB_multitexture = 1; + public static final int GL_ARB_point_parameters = 1; + public static final int GL_ARB_texture_border_clamp = 1; + public static final int GL_ARB_texture_compression = 1; + public static final int GL_ARB_texture_cube_map = 1; + public static final int GL_ARB_texture_env_add = 1; + public static final int GL_ARB_texture_env_combine = 1; + public static final int GL_ARB_texture_env_crossbar = 1; + public static final int GL_ARB_texture_env_dot3 = 1; + public static final int GL_ARB_transpose_matrix = 1; + public static final int GL_ARB_vertex_blend = 1; public static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9; public static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8; + public static final int GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766; + public static final int GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767; + public static final int GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D; + public static final int GL_ASYNC_HISTOGRAM_SGIX = 0x832C; + public static final int GL_ASYNC_MARKER_SGIX = 0x8329; + public static final int GL_ASYNC_READ_PIXELS_SGIX = 0x835E; + public static final int GL_ASYNC_TEX_IMAGE_SGIX = 0x835C; + public static final int GL_ATI_envmap_bumpmap = 1; + public static final int GL_ATI_fragment_shader = 1; + public static final int GL_ATI_pn_triangles = 1; + public static final int GL_ATI_vertex_array_object = 1; + public static final int GL_ATI_vertex_streams = 1; public static final int GL_ATTENUATION_EXT = 0x834D; + public static final int GL_ATTRIB_ARRAY_POINTER_NV = 0x8645; + public static final int GL_ATTRIB_ARRAY_SIZE_NV = 0x8623; + public static final int GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624; + public static final int GL_ATTRIB_ARRAY_TYPE_NV = 0x8625; public static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0; public static final int GL_AUTO_NORMAL = 0x0D80; public static final int GL_AUX0 = 0x0409; @@ -112,14 +158,16 @@ public interface GLEnum public static final int GL_AUX3 = 0x040C; public static final int GL_AUX_BUFFERS = 0x0C00; public static final int GL_AVERAGE_EXT = 0x8335; + public static final int GL_AVERAGE_HP = 0x8160; public static final int GL_BACK = 0x0405; public static final int GL_BACK_LEFT = 0x0402; - public static final int GL_BACK_NORMALS_HINT_PGI = 107043; + public static final int GL_BACK_NORMALS_HINT_PGI = 0x1A223; public static final int GL_BACK_RIGHT = 0x0403; public static final int GL_BGR = 0x80E0; public static final int GL_BGRA = 0x80E1; public static final int GL_BGRA_EXT = 0x80E1; public static final int GL_BGR_EXT = 0x80E0; + public static final int GL_BIAS_BIT_ATI = 0x00000008; public static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541; public static final int GL_BINORMAL_ARRAY_EXT = 0x843A; public static final int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443; @@ -128,57 +176,73 @@ public interface GLEnum public static final int GL_BITMAP = 0x1A00; public static final int GL_BITMAP_TOKEN = 0x0704; public static final int GL_BLEND = 0x0BE2; + public static final int GL_BLEND_COLOR = 0x8005; public static final int GL_BLEND_COLOR_EXT = 0x8005; public static final int GL_BLEND_DST = 0x0BE0; public static final int GL_BLEND_DST_ALPHA_EXT = 0x80CA; - public static final int GL_BLEND_DST_ALPHA_INGR = 0x80CA; public static final int GL_BLEND_DST_RGB_EXT = 0x80C8; - public static final int GL_BLEND_DST_RGB_INGR = 0x80C8; public static final int GL_BLEND_EQUATION = 0x8009; public static final int GL_BLEND_EQUATION_EXT = 0x8009; public static final int GL_BLEND_SRC = 0x0BE1; public static final int GL_BLEND_SRC_ALPHA_EXT = 0x80CB; - public static final int GL_BLEND_SRC_ALPHA_INGR = 0x80CB; public static final int GL_BLEND_SRC_RGB_EXT = 0x80C9; - public static final int GL_BLEND_SRC_RGB_INGR = 0x80C9; public static final int GL_BLUE = 0x1905; public static final int GL_BLUE_BIAS = 0x0D1B; public static final int GL_BLUE_BITS = 0x0D54; + public static final int GL_BLUE_BIT_ATI = 0x00000004; public static final int GL_BLUE_MAX_CLAMP_INGR = 0x8566; public static final int GL_BLUE_MIN_CLAMP_INGR = 0x8562; public static final int GL_BLUE_SCALE = 0x0D1A; + public static final int GL_BUMP_ENVMAP_ATI = 0x877B; + public static final int GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777; + public static final int GL_BUMP_ROT_MATRIX_ATI = 0x8775; + public static final int GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776; + public static final int GL_BUMP_TARGET_ATI = 0x877C; + public static final int GL_BUMP_TEX_UNITS_ATI = 0x8778; public static final int GL_BYTE = 0x1400; public static final int GL_C3F_V3F = 0x2A24; public static final int GL_C4F_N3F_V3F = 0x2A26; public static final int GL_C4UB_V2F = 0x2A22; public static final int GL_C4UB_V3F = 0x2A23; + public static final int GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183; public static final int GL_CCW = 0x0901; public static final int GL_CLAMP = 0x2900; + public static final int GL_CLAMP_TO_BORDER = 0x812D; + public static final int GL_CLAMP_TO_BORDER_ARB = 0x812D; public static final int GL_CLAMP_TO_BORDER_SGIS = 0x812D; public static final int GL_CLAMP_TO_EDGE = 0x812F; public static final int GL_CLAMP_TO_EDGE_SGIS = 0x812F; public static final int GL_CLEAR = 0x1500; + public static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; public static final int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1; public static final int GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF; public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; public static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001; public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002; - public static final int GL_CLIP_FAR_HINT_PGI = 107041; - public static final int GL_CLIP_NEAR_HINT_PGI = 107040; + public static final int GL_CLIP_FAR_HINT_PGI = 0x1A221; + public static final int GL_CLIP_NEAR_HINT_PGI = 0x1A220; public static final int GL_CLIP_PLANE0 = 0x3000; public static final int GL_CLIP_PLANE1 = 0x3001; public static final int GL_CLIP_PLANE2 = 0x3002; public static final int GL_CLIP_PLANE3 = 0x3003; public static final int GL_CLIP_PLANE4 = 0x3004; public static final int GL_CLIP_PLANE5 = 0x3005; - public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F; + public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0; public static final int GL_CMYKA_EXT = 0x800D; public static final int GL_CMYK_EXT = 0x800C; + public static final int GL_CND0_ATI = 0x896B; + public static final int GL_CND_ATI = 0x896A; public static final int GL_COEFF = 0x0A00; public static final int GL_COLOR = 0x1800; + public static final int GL_COLOR3_BIT_PGI = 0x00010000; + public static final int GL_COLOR4_BIT_PGI = 0x00020000; + public static final int GL_COLOR_ALPHA_PAIRING_ATI = 0x8975; public static final int GL_COLOR_ARRAY = 0x8076; public static final int GL_COLOR_ARRAY_COUNT_EXT = 0x8084; public static final int GL_COLOR_ARRAY_EXT = 0x8076; + public static final int GL_COLOR_ARRAY_LIST_IBM = 103072; + public static final int GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082; + public static final int GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7; public static final int GL_COLOR_ARRAY_POINTER = 0x8090; public static final int GL_COLOR_ARRAY_POINTER_EXT = 0x8090; public static final int GL_COLOR_ARRAY_SIZE = 0x8081; @@ -234,11 +298,11 @@ public interface GLEnum public static final int GL_COLOR_TABLE_SCALE = 0x80D6; public static final int GL_COLOR_TABLE_SCALE_SGI = 0x80D6; public static final int GL_COLOR_TABLE_SGI = 0x80D0; - public static final int GL_COLOR_TABLE_SGI_80BC = 0x80BC; public static final int GL_COLOR_TABLE_WIDTH = 0x80D9; public static final int GL_COLOR_TABLE_WIDTH_EXT = 0x80D9; public static final int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9; public static final int GL_COLOR_WRITEMASK = 0x0C23; + public static final int GL_COMBINE = 0x8570; public static final int GL_COMBINE4_NV = 0x8503; public static final int GL_COMBINER0_NV = 0x8550; public static final int GL_COMBINER1_NV = 0x8551; @@ -259,33 +323,57 @@ public interface GLEnum public static final int GL_COMBINER_MUX_SUM_NV = 0x8547; public static final int GL_COMBINER_SCALE_NV = 0x8548; public static final int GL_COMBINER_SUM_OUTPUT_NV = 0x854C; + public static final int GL_COMBINE_ALPHA = 0x8572; + public static final int GL_COMBINE_ALPHA_ARB = 0x8572; public static final int GL_COMBINE_ALPHA_EXT = 0x8572; + public static final int GL_COMBINE_ARB = 0x8570; public static final int GL_COMBINE_EXT = 0x8570; + public static final int GL_COMBINE_RGB = 0x8571; + public static final int GL_COMBINE_RGB_ARB = 0x8571; public static final int GL_COMBINE_RGB_EXT = 0x8571; public static final int GL_COMPILE = 0x1300; public static final int GL_COMPILE_AND_EXECUTE = 0x1301; + public static final int GL_COMPRESSED_ALPHA = 0x84E9; public static final int GL_COMPRESSED_ALPHA_ARB = 0x84E9; + public static final int GL_COMPRESSED_INTENSITY = 0x84EC; public static final int GL_COMPRESSED_INTENSITY_ARB = 0x84EC; + public static final int GL_COMPRESSED_LUMINANCE = 0x84EA; + public static final int GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB; public static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB; public static final int GL_COMPRESSED_LUMINANCE_ARB = 0x84EA; + public static final int GL_COMPRESSED_RGB = 0x84ED; + public static final int GL_COMPRESSED_RGBA = 0x84EE; public static final int GL_COMPRESSED_RGBA_ARB = 0x84EE; + public static final int GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1; + public static final int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; + public static final int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2; + public static final int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; public static final int GL_COMPRESSED_RGB_ARB = 0x84ED; + public static final int GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0; + public static final int GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; + public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; public static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3; - public static final int GL_CONSERVE_MEMORY_HINT_PGI = 107005; + public static final int GL_COMP_BIT_ATI = 0x00000002; + public static final int GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD; + public static final int GL_CONSTANT = 0x8576; public static final int GL_CONSTANT_ALPHA = 0x8003; public static final int GL_CONSTANT_ALPHA_EXT = 0x8003; + public static final int GL_CONSTANT_ARB = 0x8576; public static final int GL_CONSTANT_ATTENUATION = 0x1207; public static final int GL_CONSTANT_BORDER = 0x8151; + public static final int GL_CONSTANT_BORDER_HP = 0x8151; public static final int GL_CONSTANT_COLOR = 0x8001; public static final int GL_CONSTANT_COLOR0_NV = 0x852A; public static final int GL_CONSTANT_COLOR1_NV = 0x852B; public static final int GL_CONSTANT_COLOR_EXT = 0x8001; public static final int GL_CONSTANT_EXT = 0x8576; + public static final int GL_CONST_EYE_NV = 0x86E5; public static final int GL_CONVOLUTION_1D = 0x8010; public static final int GL_CONVOLUTION_1D_EXT = 0x8010; public static final int GL_CONVOLUTION_2D = 0x8011; public static final int GL_CONVOLUTION_2D_EXT = 0x8011; public static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154; + public static final int GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154; public static final int GL_CONVOLUTION_BORDER_MODE = 0x8013; public static final int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013; public static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015; @@ -296,38 +384,85 @@ public interface GLEnum public static final int GL_CONVOLUTION_FORMAT_EXT = 0x8017; public static final int GL_CONVOLUTION_HEIGHT = 0x8019; public static final int GL_CONVOLUTION_HEIGHT_EXT = 0x8019; + public static final int GL_CONVOLUTION_HINT_SGIX = 0x8316; public static final int GL_CONVOLUTION_WIDTH = 0x8018; public static final int GL_CONVOLUTION_WIDTH_EXT = 0x8018; + public static final int GL_CON_0_ATI = 0x8941; + public static final int GL_CON_10_ATI = 0x894B; + public static final int GL_CON_11_ATI = 0x894C; + public static final int GL_CON_12_ATI = 0x894D; + public static final int GL_CON_13_ATI = 0x894E; + public static final int GL_CON_14_ATI = 0x894F; + public static final int GL_CON_15_ATI = 0x8950; + public static final int GL_CON_16_ATI = 0x8951; + public static final int GL_CON_17_ATI = 0x8952; + public static final int GL_CON_18_ATI = 0x8953; + public static final int GL_CON_19_ATI = 0x8954; + public static final int GL_CON_1_ATI = 0x8942; + public static final int GL_CON_20_ATI = 0x8955; + public static final int GL_CON_21_ATI = 0x8956; + public static final int GL_CON_22_ATI = 0x8957; + public static final int GL_CON_23_ATI = 0x8958; + public static final int GL_CON_24_ATI = 0x8959; + public static final int GL_CON_25_ATI = 0x895A; + public static final int GL_CON_26_ATI = 0x895B; + public static final int GL_CON_27_ATI = 0x895C; + public static final int GL_CON_28_ATI = 0x895D; + public static final int GL_CON_29_ATI = 0x895E; + public static final int GL_CON_2_ATI = 0x8943; + public static final int GL_CON_30_ATI = 0x895F; + public static final int GL_CON_31_ATI = 0x8960; + public static final int GL_CON_3_ATI = 0x8944; + public static final int GL_CON_4_ATI = 0x8945; + public static final int GL_CON_5_ATI = 0x8946; + public static final int GL_CON_6_ATI = 0x8947; + public static final int GL_CON_7_ATI = 0x8948; + public static final int GL_CON_8_ATI = 0x8949; + public static final int GL_CON_9_ATI = 0x894A; public static final int GL_COPY = 0x1503; public static final int GL_COPY_INVERTED = 0x150C; public static final int GL_COPY_PIXEL_TOKEN = 0x0706; public static final int GL_CUBIC_EXT = 0x8334; + public static final int GL_CUBIC_HP = 0x815F; public static final int GL_CULL_FACE = 0x0B44; public static final int GL_CULL_FACE_MODE = 0x0B45; + public static final int GL_CULL_FRAGMENT_NV = 0x86E7; + public static final int GL_CULL_MODES_NV = 0x86E0; public static final int GL_CULL_VERTEX_EXT = 0x81AA; public static final int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB; - public static final int GL_CULL_VERTEX_IBM = 0x1928A; + public static final int GL_CULL_VERTEX_IBM = 103050; public static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC; + public static final int GL_CURRENT_ATTRIB_NV = 0x8626; public static final int GL_CURRENT_BINORMAL_EXT = 0x843C; public static final int GL_CURRENT_BIT = 0x00000001; public static final int GL_CURRENT_COLOR = 0x0B00; public static final int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453; public static final int GL_CURRENT_INDEX = 0x0B01; + public static final int GL_CURRENT_MATRIX_INDEX_ARB = 0x8845; + public static final int GL_CURRENT_MATRIX_NV = 0x8641; + public static final int GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640; public static final int GL_CURRENT_NORMAL = 0x0B02; + public static final int GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843; public static final int GL_CURRENT_RASTER_COLOR = 0x0B04; public static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09; public static final int GL_CURRENT_RASTER_INDEX = 0x0B05; + public static final int GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406; public static final int GL_CURRENT_RASTER_POSITION = 0x0B07; public static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08; public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; public static final int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459; public static final int GL_CURRENT_TANGENT_EXT = 0x843B; public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03; + public static final int GL_CURRENT_VERTEX_EXT = 0x87E2; public static final int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B; + public static final int GL_CURRENT_WEIGHT_ARB = 0x86A8; public static final int GL_CW = 0x0900; public static final int GL_DECAL = 0x2101; public static final int GL_DECR = 0x1E03; public static final int GL_DECR_WRAP_EXT = 0x8508; + public static final int GL_DEFORMATIONS_MASK_SGIX = 0x8196; + public static final int GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9; + public static final int GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA; public static final int GL_DEPTH = 0x1801; public static final int GL_DEPTH_BIAS = 0x0D1F; public static final int GL_DEPTH_BITS = 0x0D56; @@ -338,26 +473,66 @@ public interface GLEnum public static final int GL_DEPTH_COMPONENT24_SGIX = 0x81A6; public static final int GL_DEPTH_COMPONENT32_SGIX = 0x81A7; public static final int GL_DEPTH_FUNC = 0x0B74; + public static final int GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311; + public static final int GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312; + public static final int GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310; public static final int GL_DEPTH_RANGE = 0x0B70; public static final int GL_DEPTH_SCALE = 0x0D1E; + public static final int GL_DEPTH_STENCIL_MESA = 0x8750; + public static final int GL_DEPTH_STENCIL_NV = 0x84F9; + public static final int GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F; + public static final int GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E; public static final int GL_DEPTH_TEST = 0x0B71; public static final int GL_DEPTH_WRITEMASK = 0x0B72; public static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096; public static final int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095; + public static final int GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C; public static final int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A; public static final int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B; public static final int GL_DIFFUSE = 0x1201; + public static final int GL_DISCARD_ATI = 0x8763; public static final int GL_DISCARD_NV = 0x8530; public static final int GL_DISTANCE_ATTENUATION_EXT = 0x8129; + public static final int GL_DISTANCE_ATTENUATION_SGIS = 0x8129; public static final int GL_DITHER = 0x0BD0; public static final int GL_DOMAIN = 0x0A02; public static final int GL_DONT_CARE = 0x1100; + public static final int GL_DOT2_ADD_ATI = 0x896C; + public static final int GL_DOT3_ATI = 0x8966; + public static final int GL_DOT3_RGB = 0x86AE; + public static final int GL_DOT3_RGBA = 0x86AF; + public static final int GL_DOT3_RGBA_ARB = 0x86AF; + public static final int GL_DOT3_RGBA_EXT = 0x8741; + public static final int GL_DOT3_RGB_ARB = 0x86AE; + public static final int GL_DOT3_RGB_EXT = 0x8740; + public static final int GL_DOT4_ATI = 0x8967; + public static final int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3; + public static final int GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED; + public static final int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1; + public static final int GL_DOT_PRODUCT_NV = 0x86EC; + public static final int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2; + public static final int GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE; + public static final int GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF; + public static final int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0; + public static final int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E; public static final int GL_DOUBLE = 0x140A; public static final int GL_DOUBLEBUFFER = 0x0C32; public static final int GL_DRAW_BUFFER = 0x0C01; public static final int GL_DRAW_PIXEL_TOKEN = 0x0705; + public static final int GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B; + public static final int GL_DSDT8_MAG8_NV = 0x870A; + public static final int GL_DSDT8_NV = 0x8709; + public static final int GL_DSDT_MAG_INTENSITY_NV = 0x86DC; + public static final int GL_DSDT_MAG_NV = 0x86F6; + public static final int GL_DSDT_MAG_VIB_NV = 0x86F7; + public static final int GL_DSDT_NV = 0x86F5; public static final int GL_DST_ALPHA = 0x0304; public static final int GL_DST_COLOR = 0x0306; + public static final int GL_DS_BIAS_NV = 0x8716; + public static final int GL_DS_SCALE_NV = 0x8710; + public static final int GL_DT_BIAS_NV = 0x8717; + public static final int GL_DT_SCALE_NV = 0x8711; + public static final int GL_DU8DV8_ATI = 0x877A; public static final int GL_DUAL_ALPHA12_SGIS = 0x8112; public static final int GL_DUAL_ALPHA16_SGIS = 0x8113; public static final int GL_DUAL_ALPHA4_SGIS = 0x8110; @@ -373,14 +548,20 @@ public interface GLEnum public static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C; public static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D; public static final int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124; + public static final int GL_DUDV_ATI = 0x8779; + public static final int GL_DYNAMIC_ATI = 0x8761; + public static final int GL_EDGEFLAG_BIT_PGI = 0x00040000; public static final int GL_EDGE_FLAG = 0x0B43; public static final int GL_EDGE_FLAG_ARRAY = 0x8079; public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D; public static final int GL_EDGE_FLAG_ARRAY_EXT = 0x8079; + public static final int GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075; + public static final int GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085; public static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093; public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093; public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C; public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C; + public static final int GL_EIGHTH_BIT_ATI = 0x00000020; public static final int GL_EMBOSS_CONSTANT_NV = 0x855E; public static final int GL_EMBOSS_LIGHT_NV = 0x855D; public static final int GL_EMBOSS_MAP_NV = 0x855F; @@ -388,15 +569,90 @@ public interface GLEnum public static final int GL_ENABLE_BIT = 0x00002000; public static final int GL_EQUAL = 0x0202; public static final int GL_EQUIV = 0x1509; + public static final int GL_EVAL_2D_NV = 0x86C0; public static final int GL_EVAL_BIT = 0x00010000; + public static final int GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5; + public static final int GL_EVAL_TRIANGULAR_2D_NV = 0x86C1; + public static final int GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6; + public static final int GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0; + public static final int GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1; + public static final int GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2; + public static final int GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3; + public static final int GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4; + public static final int GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5; + public static final int GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7; + public static final int GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8; + public static final int GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9; + public static final int GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA; + public static final int GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB; + public static final int GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC; + public static final int GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD; + public static final int GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE; + public static final int GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF; public static final int GL_EXP = 0x0800; public static final int GL_EXP2 = 0x0801; public static final int GL_EXPAND_NEGATE_NV = 0x8539; public static final int GL_EXPAND_NORMAL_NV = 0x8538; public static final int GL_EXTENSIONS = 0x1F03; + public static final int GL_EXT_422_pixels = 1; + public static final int GL_EXT_abgr = 1; + public static final int GL_EXT_bgra = 1; + public static final int GL_EXT_blend_color = 1; + public static final int GL_EXT_blend_func_separate = 1; + public static final int GL_EXT_blend_logic_op = 1; + public static final int GL_EXT_blend_minmax = 1; + public static final int GL_EXT_blend_subtract = 1; + public static final int GL_EXT_clip_volume_hint = 1; + public static final int GL_EXT_cmyka = 1; + public static final int GL_EXT_color_matrix = 1; + public static final int GL_EXT_color_subtable = 1; + public static final int GL_EXT_compiled_vertex_array = 1; + public static final int GL_EXT_convolution = 1; + public static final int GL_EXT_coordinate_frame = 1; + public static final int GL_EXT_copy_texture = 1; + public static final int GL_EXT_cull_vertex = 1; + public static final int GL_EXT_draw_range_elements = 1; + public static final int GL_EXT_fog_coord = 1; + public static final int GL_EXT_histogram = 1; + public static final int GL_EXT_index_array_formats = 1; + public static final int GL_EXT_index_func = 1; + public static final int GL_EXT_index_material = 1; + public static final int GL_EXT_index_texture = 1; + public static final int GL_EXT_light_texture = 1; + public static final int GL_EXT_misc_attribute = 1; + public static final int GL_EXT_multi_draw_arrays = 1; + public static final int GL_EXT_multisample = 1; + public static final int GL_EXT_packed_pixels = 1; + public static final int GL_EXT_paletted_texture = 1; + public static final int GL_EXT_pixel_transform = 1; + public static final int GL_EXT_pixel_transform_color_table = 1; + public static final int GL_EXT_point_parameters = 1; + public static final int GL_EXT_polygon_offset = 1; + public static final int GL_EXT_rescale_normal = 1; + public static final int GL_EXT_secondary_color = 1; + public static final int GL_EXT_separate_specular_color = 1; + public static final int GL_EXT_shared_texture_palette = 1; + public static final int GL_EXT_stencil_wrap = 1; + public static final int GL_EXT_subtexture = 1; + public static final int GL_EXT_texture = 1; + public static final int GL_EXT_texture3D = 1; + public static final int GL_EXT_texture_env_add = 1; + public static final int GL_EXT_texture_env_combine = 1; + public static final int GL_EXT_texture_env_dot3 = 1; + public static final int GL_EXT_texture_filter_anisotropic = 1; + public static final int GL_EXT_texture_lod_bias = 1; + public static final int GL_EXT_texture_object = 1; + public static final int GL_EXT_texture_perturb_normal = 1; + public static final int GL_EXT_vertex_array = 1; + public static final int GL_EXT_vertex_shader = 1; + public static final int GL_EXT_vertex_weighting = 1; + public static final int GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2; + public static final int GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0; public static final int GL_EYE_LINEAR = 0x2400; + public static final int GL_EYE_LINE_SGIS = 0x81F6; public static final int GL_EYE_PLANE = 0x2502; public static final int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C; + public static final int GL_EYE_POINT_SGIS = 0x81F4; public static final int GL_EYE_RADIAL_NV = 0x855B; public static final int GL_E_TIMES_F_NV = 0x8531; public static final int GL_FASTEST = 0x1101; @@ -404,6 +660,8 @@ public interface GLEnum public static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0; public static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1; public static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2; + public static final int GL_FENCE_CONDITION_NV = 0x84F4; + public static final int GL_FENCE_STATUS_NV = 0x84F3; public static final int GL_FILL = 0x1B02; public static final int GL_FILTER4_SGIS = 0x8146; public static final int GL_FLAT = 0x1D00; @@ -412,6 +670,8 @@ public interface GLEnum public static final int GL_FOG_BIT = 0x00000080; public static final int GL_FOG_COLOR = 0x0B66; public static final int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457; + public static final int GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076; + public static final int GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086; public static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456; public static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455; public static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454; @@ -427,13 +687,33 @@ public interface GLEnum public static final int GL_FOG_MODE = 0x0B65; public static final int GL_FOG_OFFSET_SGIX = 0x8198; public static final int GL_FOG_OFFSET_VALUE_SGIX = 0x8199; + public static final int GL_FOG_SCALE_SGIX = 0x81FC; + public static final int GL_FOG_SCALE_VALUE_SGIX = 0x81FD; public static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC; public static final int GL_FOG_START = 0x0B63; + public static final int GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983; + public static final int GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982; public static final int GL_FRAGMENT_COLOR_EXT = 0x834C; + public static final int GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402; + public static final int GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403; + public static final int GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401; public static final int GL_FRAGMENT_DEPTH_EXT = 0x8452; - public static final int GL_FRAGMENT_DEPTH_EXT_834B = 0x834B; + public static final int GL_FRAGMENT_LIGHT0_SGIX = 0x840C; + public static final int GL_FRAGMENT_LIGHT1_SGIX = 0x840D; + public static final int GL_FRAGMENT_LIGHT2_SGIX = 0x840E; + public static final int GL_FRAGMENT_LIGHT3_SGIX = 0x840F; + public static final int GL_FRAGMENT_LIGHT4_SGIX = 0x8410; + public static final int GL_FRAGMENT_LIGHT5_SGIX = 0x8411; + public static final int GL_FRAGMENT_LIGHT6_SGIX = 0x8412; + public static final int GL_FRAGMENT_LIGHT7_SGIX = 0x8413; + public static final int GL_FRAGMENT_LIGHTING_SGIX = 0x8400; + public static final int GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A; + public static final int GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408; + public static final int GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B; + public static final int GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409; public static final int GL_FRAGMENT_MATERIAL_EXT = 0x8349; public static final int GL_FRAGMENT_NORMAL_EXT = 0x834A; + public static final int GL_FRAGMENT_SHADER_ATI = 0x8920; public static final int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C; public static final int GL_FRAMEZOOM_SGIX = 0x818B; public static final int GL_FRONT = 0x0404; @@ -441,7 +721,8 @@ public interface GLEnum public static final int GL_FRONT_FACE = 0x0B46; public static final int GL_FRONT_LEFT = 0x0400; public static final int GL_FRONT_RIGHT = 0x0401; - public static final int GL_FULL_STIPPLE_HINT_PGI = 107033; + public static final int GL_FULL_RANGE_EXT = 0x87E1; + public static final int GL_FULL_STIPPLE_HINT_PGI = 0x1A219; public static final int GL_FUNC_ADD = 0x8006; public static final int GL_FUNC_ADD_EXT = 0x8006; public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B; @@ -450,19 +731,25 @@ public interface GLEnum public static final int GL_FUNC_SUBTRACT_EXT = 0x800A; public static final int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192; public static final int GL_GENERATE_MIPMAP_SGIS = 0x8191; + public static final int GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002; + public static final int GL_GEOMETRY_DEFORMATION_SGIX = 0x8194; public static final int GL_GEQUAL = 0x0206; - public static final int GL_GLEXT_VERSION_EXT = 8; + public static final int GL_GLEXT_VERSION = 9; public static final int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA; public static final int GL_GLOBAL_ALPHA_SUN = 0x81D9; public static final int GL_GREATER = 0x0204; public static final int GL_GREEN = 0x1904; public static final int GL_GREEN_BIAS = 0x0D19; public static final int GL_GREEN_BITS = 0x0D53; + public static final int GL_GREEN_BIT_ATI = 0x00000002; public static final int GL_GREEN_MAX_CLAMP_INGR = 0x8565; public static final int GL_GREEN_MIN_CLAMP_INGR = 0x8561; public static final int GL_GREEN_SCALE = 0x0D18; public static final int GL_HALF_BIAS_NEGATE_NV = 0x853B; public static final int GL_HALF_BIAS_NORMAL_NV = 0x853A; + public static final int GL_HALF_BIT_ATI = 0x00000008; + public static final int GL_HILO16_NV = 0x86F8; + public static final int GL_HILO_NV = 0x86F4; public static final int GL_HINT_BIT = 0x00008000; public static final int GL_HISTOGRAM = 0x8024; public static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B; @@ -482,11 +769,37 @@ public interface GLEnum public static final int GL_HISTOGRAM_SINK_EXT = 0x802D; public static final int GL_HISTOGRAM_WIDTH = 0x8026; public static final int GL_HISTOGRAM_WIDTH_EXT = 0x8026; + public static final int GL_HI_BIAS_NV = 0x8714; + public static final int GL_HI_SCALE_NV = 0x870E; + public static final int GL_HP_convolution_border_modes = 1; + public static final int GL_HP_image_transform = 1; + public static final int GL_HP_occlusion_test = 1; + public static final int GL_HP_texture_lighting = 1; + public static final int GL_IBM_cull_vertex = 1; + public static final int GL_IBM_multimode_draw_arrays = 1; + public static final int GL_IBM_rasterpos_clip = 1; + public static final int GL_IBM_vertex_array_lists = 1; + public static final int GL_IDENTITY_NV = 0x862A; + public static final int GL_IGNORE_BORDER = 0x8150; + public static final int GL_IGNORE_BORDER_HP = 0x8150; + public static final int GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E; + public static final int GL_IMAGE_MAG_FILTER_HP = 0x815C; + public static final int GL_IMAGE_MIN_FILTER_HP = 0x815D; + public static final int GL_IMAGE_ROTATE_ANGLE_HP = 0x8159; + public static final int GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A; + public static final int GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B; + public static final int GL_IMAGE_SCALE_X_HP = 0x8155; + public static final int GL_IMAGE_SCALE_Y_HP = 0x8156; + public static final int GL_IMAGE_TRANSFORM_2D_HP = 0x8161; + public static final int GL_IMAGE_TRANSLATE_X_HP = 0x8157; + public static final int GL_IMAGE_TRANSLATE_Y_HP = 0x8158; public static final int GL_INCR = 0x1E02; public static final int GL_INCR_WRAP_EXT = 0x8507; public static final int GL_INDEX_ARRAY = 0x8077; public static final int GL_INDEX_ARRAY_COUNT_EXT = 0x8087; public static final int GL_INDEX_ARRAY_EXT = 0x8077; + public static final int GL_INDEX_ARRAY_LIST_IBM = 103073; + public static final int GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083; public static final int GL_INDEX_ARRAY_POINTER = 0x8091; public static final int GL_INDEX_ARRAY_POINTER_EXT = 0x8091; public static final int GL_INDEX_ARRAY_STRIDE = 0x8086; @@ -494,15 +807,25 @@ public interface GLEnum public static final int GL_INDEX_ARRAY_TYPE = 0x8085; public static final int GL_INDEX_ARRAY_TYPE_EXT = 0x8085; public static final int GL_INDEX_BITS = 0x0D51; + public static final int GL_INDEX_BIT_PGI = 0x00080000; public static final int GL_INDEX_CLEAR_VALUE = 0x0C20; public static final int GL_INDEX_LOGIC_OP = 0x0BF1; + public static final int GL_INDEX_MATERIAL_EXT = 0x81B8; + public static final int GL_INDEX_MATERIAL_FACE_EXT = 0x81BA; + public static final int GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9; public static final int GL_INDEX_MODE = 0x0C30; public static final int GL_INDEX_OFFSET = 0x0D13; public static final int GL_INDEX_SHIFT = 0x0D12; + public static final int GL_INDEX_TEST_EXT = 0x81B5; + public static final int GL_INDEX_TEST_FUNC_EXT = 0x81B6; + public static final int GL_INDEX_TEST_REF_EXT = 0x81B7; public static final int GL_INDEX_WRITEMASK = 0x0C21; + public static final int GL_INGR_color_clamp = 1; + public static final int GL_INGR_interlace_read = 1; public static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180; public static final int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181; public static final int GL_INT = 0x1404; + public static final int GL_INTEL_parallel_arrays = 1; public static final int GL_INTENSITY = 0x8049; public static final int GL_INTENSITY12 = 0x804C; public static final int GL_INTENSITY12_EXT = 0x804C; @@ -513,18 +836,32 @@ public interface GLEnum public static final int GL_INTENSITY8 = 0x804B; public static final int GL_INTENSITY8_EXT = 0x804B; public static final int GL_INTENSITY_EXT = 0x8049; + public static final int GL_INTERLACE_OML = 0x8980; public static final int GL_INTERLACE_READ_INGR = 0x8568; + public static final int GL_INTERLACE_READ_OML = 0x8981; public static final int GL_INTERLACE_SGIX = 0x8094; + public static final int GL_INTERPOLATE = 0x8575; + public static final int GL_INTERPOLATE_ARB = 0x8575; public static final int GL_INTERPOLATE_EXT = 0x8575; public static final int GL_INVALID_ENUM = 0x0500; public static final int GL_INVALID_OPERATION = 0x0502; public static final int GL_INVALID_VALUE = 0x0501; + public static final int GL_INVARIANT_DATATYPE_EXT = 0x87EB; + public static final int GL_INVARIANT_EXT = 0x87C2; + public static final int GL_INVARIANT_VALUE_EXT = 0x87EA; + public static final int GL_INVERSE_NV = 0x862B; + public static final int GL_INVERSE_TRANSPOSE_NV = 0x862D; public static final int GL_INVERT = 0x150A; public static final int GL_INVERTED_SCREEN_W_REND = 0x8491; public static final int GL_IR_INSTRUMENT1_SGIX = 0x817F; + public static final int GL_IUI_N3F_V2F_EXT = 0x81AF; + public static final int GL_IUI_N3F_V3F_EXT = 0x81B0; + public static final int GL_IUI_V2F_EXT = 0x81AD; + public static final int GL_IUI_V3F_EXT = 0x81AE; public static final int GL_KEEP = 0x1E00; public static final int GL_LEFT = 0x0406; public static final int GL_LEQUAL = 0x0203; + public static final int GL_LERP_ATI = 0x8969; public static final int GL_LESS = 0x0201; public static final int GL_LIGHT0 = 0x4000; public static final int GL_LIGHT1 = 0x4001; @@ -536,6 +873,7 @@ public interface GLEnum public static final int GL_LIGHT7 = 0x4007; public static final int GL_LIGHTING = 0x0B50; public static final int GL_LIGHTING_BIT = 0x00000040; + public static final int GL_LIGHT_ENV_MODE_SGIX = 0x8407; public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53; public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8; public static final int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8; @@ -546,6 +884,7 @@ public interface GLEnum public static final int GL_LINEAR = 0x2601; public static final int GL_LINEAR_ATTENUATION = 0x1208; public static final int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170; + public static final int GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F; public static final int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098; public static final int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099; public static final int GL_LINEAR_DETAIL_SGIS = 0x8097; @@ -574,8 +913,14 @@ public interface GLEnum public static final int GL_LIST_MODE = 0x0B30; public static final int GL_LIST_PRIORITY_SGIX = 0x8182; public static final int GL_LOAD = 0x0101; + public static final int GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED; + public static final int GL_LOCAL_CONSTANT_EXT = 0x87C3; + public static final int GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC; + public static final int GL_LOCAL_EXT = 0x87C4; public static final int GL_LOGIC_OP = 0x0BF1; public static final int GL_LOGIC_OP_MODE = 0x0BF0; + public static final int GL_LO_BIAS_NV = 0x8715; + public static final int GL_LO_SCALE_NV = 0x870F; public static final int GL_LUMINANCE = 0x1909; public static final int GL_LUMINANCE12 = 0x8041; public static final int GL_LUMINANCE12_ALPHA12 = 0x8047; @@ -598,6 +943,9 @@ public interface GLEnum public static final int GL_LUMINANCE8_ALPHA8_EXT = 0x8045; public static final int GL_LUMINANCE8_EXT = 0x8040; public static final int GL_LUMINANCE_ALPHA = 0x190A; + public static final int GL_MAD_ATI = 0x8968; + public static final int GL_MAGNITUDE_BIAS_NV = 0x8718; + public static final int GL_MAGNITUDE_SCALE_NV = 0x8712; public static final int GL_MAP1_BINORMAL_EXT = 0x8446; public static final int GL_MAP1_COLOR_4 = 0x0D90; public static final int GL_MAP1_GRID_DOMAIN = 0x0DD0; @@ -611,6 +959,22 @@ public interface GLEnum public static final int GL_MAP1_TEXTURE_COORD_4 = 0x0D96; public static final int GL_MAP1_VERTEX_3 = 0x0D97; public static final int GL_MAP1_VERTEX_4 = 0x0D98; + public static final int GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660; + public static final int GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A; + public static final int GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B; + public static final int GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C; + public static final int GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D; + public static final int GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E; + public static final int GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F; + public static final int GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661; + public static final int GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662; + public static final int GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663; + public static final int GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664; + public static final int GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665; + public static final int GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666; + public static final int GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667; + public static final int GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668; + public static final int GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669; public static final int GL_MAP2_BINORMAL_EXT = 0x8447; public static final int GL_MAP2_COLOR_4 = 0x0DB0; public static final int GL_MAP2_GRID_DOMAIN = 0x0DD2; @@ -624,13 +988,60 @@ public interface GLEnum public static final int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6; public static final int GL_MAP2_VERTEX_3 = 0x0DB7; public static final int GL_MAP2_VERTEX_4 = 0x0DB8; + public static final int GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670; + public static final int GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A; + public static final int GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B; + public static final int GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C; + public static final int GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D; + public static final int GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E; + public static final int GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F; + public static final int GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671; + public static final int GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672; + public static final int GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673; + public static final int GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674; + public static final int GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675; + public static final int GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676; + public static final int GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677; + public static final int GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678; + public static final int GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679; + public static final int GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3; + public static final int GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4; public static final int GL_MAP_COLOR = 0x0D10; public static final int GL_MAP_STENCIL = 0x0D11; + public static final int GL_MAP_TESSELLATION_NV = 0x86C2; + public static final int GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C; + public static final int GL_MATRIX0_NV = 0x8630; + public static final int GL_MATRIX1_NV = 0x8631; + public static final int GL_MATRIX2_NV = 0x8632; + public static final int GL_MATRIX3_NV = 0x8633; + public static final int GL_MATRIX4_NV = 0x8634; + public static final int GL_MATRIX5_NV = 0x8635; + public static final int GL_MATRIX6_NV = 0x8636; + public static final int GL_MATRIX7_NV = 0x8637; + public static final int GL_MATRIX_EXT = 0x87C0; + public static final int GL_MATRIX_INDEX_ARRAY_ARB = 0x8844; + public static final int GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849; + public static final int GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846; + public static final int GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848; + public static final int GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847; public static final int GL_MATRIX_MODE = 0x0BA0; + public static final int GL_MATRIX_PALETTE_ARB = 0x8840; + public static final int GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000; + public static final int GL_MAT_AMBIENT_BIT_PGI = 0x00100000; + public static final int GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000; + public static final int GL_MAT_DIFFUSE_BIT_PGI = 0x00400000; + public static final int GL_MAT_EMISSION_BIT_PGI = 0x00800000; + public static final int GL_MAT_SHININESS_BIT_PGI = 0x02000000; + public static final int GL_MAT_SPECULAR_BIT_PGI = 0x04000000; public static final int GL_MAX = 0x8008; public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073; public static final int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073; public static final int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138; + public static final int GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405; + public static final int GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360; + public static final int GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D; + public static final int GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361; + public static final int GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F; public static final int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35; public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; public static final int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177; @@ -642,7 +1053,10 @@ public interface GLEnum public static final int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B; public static final int GL_MAX_CONVOLUTION_WIDTH = 0x801A; public static final int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A; + public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; + public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C; public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C; + public static final int GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197; public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9; public static final int GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9; public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; @@ -650,76 +1064,211 @@ public interface GLEnum public static final int GL_MAX_EVAL_ORDER = 0x0D30; public static final int GL_MAX_EXT = 0x8008; public static final int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C; + public static final int GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404; public static final int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D; public static final int GL_MAX_GENERAL_COMBINERS_NV = 0x854D; public static final int GL_MAX_LIGHTS = 0x0D31; public static final int GL_MAX_LIST_NESTING = 0x0B31; + public static final int GL_MAX_MAP_TESSELLATION_NV = 0x86D6; + public static final int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841; public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; public static final int GL_MAX_NAME_STACK_DEPTH = 0x0D37; + public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS_EXT = 0x87CD; + public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA; + public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE; + public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC; + public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB; + public static final int GL_MAX_PALETTE_MATRICES_ARB = 0x8842; public static final int GL_MAX_PIXEL_MAP_TABLE = 0x0D34; public static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337; + public static final int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1; public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; - public static final int GL_MAX_SHININESS_NV = 0x8507; - public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8508; + public static final int GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7; + public static final int GL_MAX_SHININESS_NV = 0x8504; + public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8505; + public static final int GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD; public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; + public static final int GL_MAX_TEXTURE_RECTANGLE_SIZE_NV = 0x84F8; public static final int GL_MAX_TEXTURE_SIZE = 0x0D33; public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; + public static final int GL_MAX_TEXTURE_UNITS = 0x84E2; public static final int GL_MAX_TEXTURE_UNITS_ARB = 0x84E2; + public static final int GL_MAX_TRACK_MATRICES_NV = 0x862F; + public static final int GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E; public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520; + public static final int GL_MAX_VERTEX_HINT_PGI = 0x1A22D; + public static final int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5; + public static final int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7; + public static final int GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9; + public static final int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8; + public static final int GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6; + public static final int GL_MAX_VERTEX_STREAMS_ATI = 0x876B; + public static final int GL_MAX_VERTEX_UNITS_ARB = 0x86A4; public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A; + public static final int GL_MESA_packed_depth_stencil = 1; + public static final int GL_MESA_resize_buffers = 1; + public static final int GL_MESA_sprite_point = 1; + public static final int GL_MESA_trace = 1; + public static final int GL_MESA_window_pos = 1; public static final int GL_MIN = 0x8007; public static final int GL_MINMAX = 0x802E; + public static final int GL_MINMAX_EXT = 0x802E; public static final int GL_MINMAX_FORMAT = 0x802F; + public static final int GL_MINMAX_FORMAT_EXT = 0x802F; public static final int GL_MINMAX_SINK = 0x8030; + public static final int GL_MINMAX_SINK_EXT = 0x8030; public static final int GL_MIN_EXT = 0x8007; public static final int GL_MIRRORED_REPEAT_IBM = 0x8370; public static final int GL_MODELVIEW = 0x1700; + public static final int GL_MODELVIEW0_ARB = 0x1700; public static final int GL_MODELVIEW0_EXT = 0x1700; + public static final int GL_MODELVIEW0_MATRIX_EXT = 0x0BA6; public static final int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3; + public static final int GL_MODELVIEW10_ARB = 0x872A; + public static final int GL_MODELVIEW11_ARB = 0x872B; + public static final int GL_MODELVIEW12_ARB = 0x872C; + public static final int GL_MODELVIEW13_ARB = 0x872D; + public static final int GL_MODELVIEW14_ARB = 0x872E; + public static final int GL_MODELVIEW15_ARB = 0x872F; + public static final int GL_MODELVIEW16_ARB = 0x8730; + public static final int GL_MODELVIEW17_ARB = 0x8731; + public static final int GL_MODELVIEW18_ARB = 0x8732; + public static final int GL_MODELVIEW19_ARB = 0x8733; + public static final int GL_MODELVIEW1_ARB = 0x850A; public static final int GL_MODELVIEW1_EXT = 0x850A; + public static final int GL_MODELVIEW1_MATRIX_EXT = 0x8506; public static final int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502; + public static final int GL_MODELVIEW20_ARB = 0x8734; + public static final int GL_MODELVIEW21_ARB = 0x8735; + public static final int GL_MODELVIEW22_ARB = 0x8736; + public static final int GL_MODELVIEW23_ARB = 0x8737; + public static final int GL_MODELVIEW24_ARB = 0x8738; + public static final int GL_MODELVIEW25_ARB = 0x8739; + public static final int GL_MODELVIEW26_ARB = 0x873A; + public static final int GL_MODELVIEW27_ARB = 0x873B; + public static final int GL_MODELVIEW28_ARB = 0x873C; + public static final int GL_MODELVIEW29_ARB = 0x873D; + public static final int GL_MODELVIEW2_ARB = 0x8722; + public static final int GL_MODELVIEW30_ARB = 0x873E; + public static final int GL_MODELVIEW31_ARB = 0x873F; + public static final int GL_MODELVIEW3_ARB = 0x8723; + public static final int GL_MODELVIEW4_ARB = 0x8724; + public static final int GL_MODELVIEW5_ARB = 0x8725; + public static final int GL_MODELVIEW6_ARB = 0x8726; + public static final int GL_MODELVIEW7_ARB = 0x8727; + public static final int GL_MODELVIEW8_ARB = 0x8728; + public static final int GL_MODELVIEW9_ARB = 0x8729; public static final int GL_MODELVIEW_MATRIX = 0x0BA6; + public static final int GL_MODELVIEW_PROJECTION_NV = 0x8629; public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; public static final int GL_MODULATE = 0x2100; + public static final int GL_MOV_ATI = 0x8961; public static final int GL_MULT = 0x0103; - public static final int GL_MULTISAMPLE_ARBfunda = 0x809D; + public static final int GL_MULTISAMPLE = 0x809D; + public static final int GL_MULTISAMPLE_3DFX = 0x86B2; + public static final int GL_MULTISAMPLE_ARB = 0x809D; + public static final int GL_MULTISAMPLE_BIT = 0x20000000; + public static final int GL_MULTISAMPLE_BIT_3DFX = 0x20000000; public static final int GL_MULTISAMPLE_BIT_ARB = 0x20000000; public static final int GL_MULTISAMPLE_BIT_EXT = 0x20000000; + public static final int GL_MULTISAMPLE_EXT = 0x809D; public static final int GL_MULTISAMPLE_SGIS = 0x809D; + public static final int GL_MUL_ATI = 0x8964; + public static final int GL_MVP_MATRIX_EXT = 0x87E3; public static final int GL_N3F_V3F = 0x2A25; public static final int GL_NAME_STACK_DEPTH = 0x0D70; public static final int GL_NAND = 0x150E; - public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011; - public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012; - public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010; + public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203; + public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204; + public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202; public static final int GL_NEAREST = 0x2600; + public static final int GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E; + public static final int GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D; public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700; + public static final int GL_NEGATE_BIT_ATI = 0x00000004; + public static final int GL_NEGEXTVE_ONE_EXT = 0x87DF; + public static final int GL_NEGEXTVE_W_EXT = 0x87DC; + public static final int GL_NEGEXTVE_X_EXT = 0x87D9; + public static final int GL_NEGEXTVE_Y_EXT = 0x87DA; + public static final int GL_NEGEXTVE_Z_EXT = 0x87DB; public static final int GL_NEVER = 0x0200; public static final int GL_NICEST = 0x1102; public static final int GL_NONE = 0x0; public static final int GL_NOOP = 0x1505; public static final int GL_NOR = 0x1508; public static final int GL_NORMALIZE = 0x0BA1; + public static final int GL_NORMALIZED_RANGE_EXT = 0x87E0; public static final int GL_NORMAL_ARRAY = 0x8075; public static final int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080; public static final int GL_NORMAL_ARRAY_EXT = 0x8075; + public static final int GL_NORMAL_ARRAY_LIST_IBM = 103071; + public static final int GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081; + public static final int GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6; public static final int GL_NORMAL_ARRAY_POINTER = 0x808F; public static final int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F; public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F; public static final int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F; public static final int GL_NORMAL_ARRAY_TYPE = 0x807E; public static final int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E; + public static final int GL_NORMAL_BIT_PGI = 0x08000000; + public static final int GL_NORMAL_MAP = 0x8511; + public static final int GL_NORMAL_MAP_ARB = 0x8511; public static final int GL_NORMAL_MAP_EXT = 0x8511; public static final int GL_NORMAL_MAP_NV = 0x8511; public static final int GL_NOTEQUAL = 0x0205; public static final int GL_NO_ERROR = 0x0; + public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2; + public static final int GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F; + public static final int GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E; public static final int GL_NUM_GENERAL_COMBINERS_NV = 0x854E; + public static final int GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973; + public static final int GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971; + public static final int GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972; + public static final int GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974; + public static final int GL_NUM_PASSES_ATI = 0x8970; + public static final int GL_NV_blend_square = 1; + public static final int GL_NV_copy_depth_to_color = 1; + public static final int GL_NV_evaluators = 1; + public static final int GL_NV_fence = 1; + public static final int GL_NV_fog_distance = 1; + public static final int GL_NV_light_max_exponent = 1; + public static final int GL_NV_packed_depth_stencil = 1; + public static final int GL_NV_register_combiners = 1; + public static final int GL_NV_register_combiners2 = 1; + public static final int GL_NV_texgen_emboss = 1; + public static final int GL_NV_texgen_reflection = 1; + public static final int GL_NV_texture_compression_vtc = 1; + public static final int GL_NV_texture_env_combine4 = 1; + public static final int GL_NV_texture_rectangle = 1; + public static final int GL_NV_texture_shader = 1; + public static final int GL_NV_texture_shader2 = 1; + public static final int GL_NV_vertex_array_range = 1; + public static final int GL_NV_vertex_array_range2 = 1; + public static final int GL_NV_vertex_program = 1; + public static final int GL_OBJECT_BUFFER_SIZE_ATI = 0x8764; + public static final int GL_OBJECT_BUFFER_USAGE_ATI = 0x8765; + public static final int GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3; + public static final int GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1; public static final int GL_OBJECT_LINEAR = 0x2401; + public static final int GL_OBJECT_LINE_SGIS = 0x81F7; public static final int GL_OBJECT_PLANE = 0x2501; + public static final int GL_OBJECT_POINT_SGIS = 0x81F5; public static final int GL_OCCLUSION_TEST_HP = 0x8165; public static final int GL_OCCLUSION_TEST_RESULT_HP = 0x8166; + public static final int GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3; + public static final int GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1; + public static final int GL_OFFSET_TEXTURE_2D_NV = 0x86E8; + public static final int GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2; + public static final int GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3; + public static final int GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1; + public static final int GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C; + public static final int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D; + public static final int GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2; + public static final int GL_OML_interlace = 1; + public static final int GL_OML_resample = 1; + public static final int GL_OML_subsample = 1; public static final int GL_ONE = 0x1; public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; public static final int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004; @@ -729,18 +1278,90 @@ public interface GLEnum public static final int GL_ONE_MINUS_DST_COLOR = 0x0307; public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303; public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301; + public static final int GL_OPERAND0_ALPHA = 0x8598; + public static final int GL_OPERAND0_ALPHA_ARB = 0x8598; public static final int GL_OPERAND0_ALPHA_EXT = 0x8598; + public static final int GL_OPERAND0_RGB = 0x8590; + public static final int GL_OPERAND0_RGB_ARB = 0x8590; public static final int GL_OPERAND0_RGB_EXT = 0x8590; + public static final int GL_OPERAND1_ALPHA = 0x8599; + public static final int GL_OPERAND1_ALPHA_ARB = 0x8599; public static final int GL_OPERAND1_ALPHA_EXT = 0x8599; + public static final int GL_OPERAND1_RGB = 0x8591; + public static final int GL_OPERAND1_RGB_ARB = 0x8591; public static final int GL_OPERAND1_RGB_EXT = 0x8591; + public static final int GL_OPERAND2_ALPHA = 0x859A; + public static final int GL_OPERAND2_ALPHA_ARB = 0x859A; public static final int GL_OPERAND2_ALPHA_EXT = 0x859A; + public static final int GL_OPERAND2_RGB = 0x8592; + public static final int GL_OPERAND2_RGB_ARB = 0x8592; public static final int GL_OPERAND2_RGB_EXT = 0x8592; public static final int GL_OPERAND3_ALPHA_NV = 0x859B; public static final int GL_OPERAND3_RGB_NV = 0x8593; + public static final int GL_OP_ADD_EXT = 0x8787; + public static final int GL_OP_CLAMP_EXT = 0x878E; + public static final int GL_OP_CROSS_PRODUCT_EXT = 0x8797; + public static final int GL_OP_DOT3_EXT = 0x8784; + public static final int GL_OP_DOT4_EXT = 0x8785; + public static final int GL_OP_EXP_BASE_2_EXT = 0x8791; + public static final int GL_OP_FLOOR_EXT = 0x878F; + public static final int GL_OP_FRAC_EXT = 0x8789; + public static final int GL_OP_INDEX_EXT = 0x8782; + public static final int GL_OP_LOG_BASE_2_EXT = 0x8792; + public static final int GL_OP_MADD_EXT = 0x8788; + public static final int GL_OP_MAX_EXT = 0x878A; + public static final int GL_OP_MIN_EXT = 0x878B; + public static final int GL_OP_MOV_EXT = 0x8799; + public static final int GL_OP_MULTIPLY_MATRIX_EXT = 0x8798; + public static final int GL_OP_MUL_EXT = 0x8786; + public static final int GL_OP_NEGATE_EXT = 0x8783; + public static final int GL_OP_POWER_EXT = 0x8793; + public static final int GL_OP_RECIP_EXT = 0x8794; + public static final int GL_OP_RECIP_SQRT_EXT = 0x8795; + public static final int GL_OP_ROUND_EXT = 0x8790; + public static final int GL_OP_SET_GE_EXT = 0x878C; + public static final int GL_OP_SET_LT_EXT = 0x878D; + public static final int GL_OP_SUB_EXT = 0x8796; public static final int GL_OR = 0x1507; public static final int GL_ORDER = 0x0A01; public static final int GL_OR_INVERTED = 0x150D; public static final int GL_OR_REVERSE = 0x150B; + public static final int GL_OUTPUT_COLOR0_EXT = 0x879B; + public static final int GL_OUTPUT_COLOR1_EXT = 0x879C; + public static final int GL_OUTPUT_FOG_EXT = 0x87BD; + public static final int GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D; + public static final int GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7; + public static final int GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8; + public static final int GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9; + public static final int GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA; + public static final int GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB; + public static final int GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC; + public static final int GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD; + public static final int GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE; + public static final int GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF; + public static final int GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0; + public static final int GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E; + public static final int GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1; + public static final int GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2; + public static final int GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3; + public static final int GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4; + public static final int GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5; + public static final int GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6; + public static final int GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7; + public static final int GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8; + public static final int GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9; + public static final int GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA; + public static final int GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F; + public static final int GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB; + public static final int GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC; + public static final int GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0; + public static final int GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1; + public static final int GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2; + public static final int GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3; + public static final int GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4; + public static final int GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5; + public static final int GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6; + public static final int GL_OUTPUT_VERTEX_EXT = 0x879A; public static final int GL_OUT_OF_MEMORY = 0x0505; public static final int GL_PACK_ALIGNMENT = 0x0D05; public static final int GL_PACK_CMYK_HINT_EXT = 0x800E; @@ -748,22 +1369,30 @@ public interface GLEnum public static final int GL_PACK_IMAGE_HEIGHT = 0x806C; public static final int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C; public static final int GL_PACK_LSB_FIRST = 0x0D01; + public static final int GL_PACK_RESAMPLE_OML = 0x8984; + public static final int GL_PACK_RESAMPLE_SGIX = 0x842C; public static final int GL_PACK_ROW_LENGTH = 0x0D02; public static final int GL_PACK_SKIP_IMAGES = 0x806B; public static final int GL_PACK_SKIP_IMAGES_EXT = 0x806B; public static final int GL_PACK_SKIP_PIXELS = 0x0D04; public static final int GL_PACK_SKIP_ROWS = 0x0D03; public static final int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130; + public static final int GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0; public static final int GL_PACK_SWAP_BYTES = 0x0D00; + public static final int GL_PARALLEL_ARRAYS_INTEL = 0x83F4; + public static final int GL_PASS_THROUGH_NV = 0x86E6; public static final int GL_PASS_THROUGH_TOKEN = 0x0700; public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; public static final int GL_PERTURB_EXT = 0x85AE; + public static final int GL_PER_STAGE_CONSTANTS_NV = 0x8535; + public static final int GL_PGI_misc_hints = 1; + public static final int GL_PGI_vertex_hints = 1; public static final int GL_PHONG_HINT_WIN = 0x80EB; public static final int GL_PHONG_WIN = 0x80EA; public static final int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333; - public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x1002; - public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x1001; - public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x1003; + public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355; + public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354; + public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x8356; public static final int GL_PIXEL_MAG_FILTER_EXT = 0x8331; public static final int GL_PIXEL_MAP_A_TO_A = 0x0C79; public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; @@ -787,20 +1416,53 @@ public interface GLEnum public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; public static final int GL_PIXEL_MIN_FILTER_EXT = 0x8332; public static final int GL_PIXEL_MODE_BIT = 0x00000020; - public static final int GL_PIXEL_TEXTURE_SGIS = 0x1000; + public static final int GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3; + public static final int GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4; + public static final int GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2; + public static final int GL_PIXEL_TEXTURE_SGIS = 0x8353; + public static final int GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189; + public static final int GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A; + public static final int GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188; + public static final int GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187; public static final int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B; + public static final int GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184; + public static final int GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186; + public static final int GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185; public static final int GL_PIXEL_TEX_GEN_SGIX = 0x8139; + public static final int GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E; + public static final int GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F; + public static final int GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145; + public static final int GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144; + public static final int GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143; + public static final int GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142; + public static final int GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141; + public static final int GL_PIXEL_TILE_WIDTH_SGIX = 0x8140; public static final int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330; public static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338; public static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336; + public static final int GL_PN_TRIANGLES_ATI = 0x87F0; + public static final int GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3; + public static final int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7; + public static final int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8; + public static final int GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2; + public static final int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6; + public static final int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5; + public static final int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4; public static final int GL_POINT = 0x1B00; public static final int GL_POINTS = 0x0000; public static final int GL_POINT_BIT = 0x00000002; + public static final int GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129; + public static final int GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128; public static final int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128; + public static final int GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128; public static final int GL_POINT_SIZE = 0x0B11; public static final int GL_POINT_SIZE_GRANULARITY = 0x0B13; + public static final int GL_POINT_SIZE_MAX_ARB = 0x8127; public static final int GL_POINT_SIZE_MAX_EXT = 0x8127; + public static final int GL_POINT_SIZE_MAX_SGIS = 0x8127; + public static final int GL_POINT_SIZE_MIN_ARB = 0x8126; public static final int GL_POINT_SIZE_MIN_EXT = 0x8126; + public static final int GL_POINT_SIZE_MIN_SGIS = 0x8126; public static final int GL_POINT_SIZE_RANGE = 0x0B12; public static final int GL_POINT_SMOOTH = 0x0B10; public static final int GL_POINT_SMOOTH_HINT = 0x0C51; @@ -858,14 +1520,27 @@ public interface GLEnum public static final int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020; public static final int GL_POST_CONVOLUTION_RED_SCALE = 0x801C; public static final int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C; + public static final int GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162; public static final int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B; public static final int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179; public static final int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C; public static final int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A; - public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000; + public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8; + public static final int GL_PRESERVE_ATI = 0x8762; + public static final int GL_PREVIOUS = 0x8578; + public static final int GL_PREVIOUS_ARB = 0x8578; public static final int GL_PREVIOUS_EXT = 0x8578; + public static final int GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4; + public static final int GL_PRIMARY_COLOR = 0x8577; + public static final int GL_PRIMARY_COLOR_ARB = 0x8577; public static final int GL_PRIMARY_COLOR_EXT = 0x8577; public static final int GL_PRIMARY_COLOR_NV = 0x852C; + public static final int GL_PROGRAM_ERROR_POSITION_NV = 0x864B; + public static final int GL_PROGRAM_LENGTH_NV = 0x8627; + public static final int GL_PROGRAM_PARAMETER_NV = 0x8644; + public static final int GL_PROGRAM_RESIDENT_NV = 0x8647; + public static final int GL_PROGRAM_STRING_NV = 0x8628; + public static final int GL_PROGRAM_TARGET_NV = 0x8646; public static final int GL_PROJECTION = 0x1701; public static final int GL_PROJECTION_MATRIX = 0x0BA7; public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; @@ -877,6 +1552,7 @@ public interface GLEnum public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5; public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4; public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4; + public static final int GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163; public static final int GL_PROXY_TEXTURE_1D = 0x8063; public static final int GL_PROXY_TEXTURE_1D_EXT = 0x8063; public static final int GL_PROXY_TEXTURE_2D = 0x8064; @@ -885,7 +1561,10 @@ public interface GLEnum public static final int GL_PROXY_TEXTURE_3D_EXT = 0x8070; public static final int GL_PROXY_TEXTURE_4D_SGIS = 0x8135; public static final int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD; + public static final int GL_PROXY_TEXTURE_CUBE_MAP = 0x851B; + public static final int GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B; public static final int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B; + public static final int GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7; public static final int GL_Q = 0x2003; public static final int GL_QUADRATIC_ATTENUATION = 0x1209; public static final int GL_QUADS = 0x0007; @@ -893,10 +1572,11 @@ public interface GLEnum public static final int GL_QUAD_ALPHA8_SGIS = 0x811F; public static final int GL_QUAD_INTENSITY4_SGIS = 0x8122; public static final int GL_QUAD_INTENSITY8_SGIS = 0x8123; - public static final int GL_QUAD_LUMINANCE4_SGIS0 = 0x8120; + public static final int GL_QUAD_LUMINANCE4_SGIS = 0x8120; public static final int GL_QUAD_LUMINANCE8_SGIS = 0x8121; public static final int GL_QUAD_STRIP = 0x0008; public static final int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125; + public static final int GL_QUARTER_BIT_ATI = 0x00000010; public static final int GL_R = 0x2002; public static final int GL_R1UI_C3F_V3F_SUN = 0x85C6; public static final int GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8; @@ -907,24 +1587,61 @@ public interface GLEnum public static final int GL_R1UI_T2F_V3F_SUN = 0x85C9; public static final int GL_R1UI_V3F_SUN = 0x85C4; public static final int GL_R3_G3_B2 = 0x2A10; + public static final int GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262; public static final int GL_READ_BUFFER = 0x0C02; - public static final int GL_RECLAIM_MEMORY_HINT_PGI = 107006; + public static final int GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE; public static final int GL_RED = 0x1903; public static final int GL_REDUCE = 0x8016; public static final int GL_REDUCE_EXT = 0x8016; public static final int GL_RED_BIAS = 0x0D15; public static final int GL_RED_BITS = 0x0D52; + public static final int GL_RED_BIT_ATI = 0x00000001; public static final int GL_RED_MAX_CLAMP_INGR = 0x8564; public static final int GL_RED_MIN_CLAMP_INGR = 0x8560; public static final int GL_RED_SCALE = 0x0D14; public static final int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E; public static final int GL_REFERENCE_PLANE_SGIX = 0x817D; + public static final int GL_REFLECTION_MAP = 0x8512; + public static final int GL_REFLECTION_MAP_ARB = 0x8512; public static final int GL_REFLECTION_MAP_EXT = 0x8512; public static final int GL_REFLECTION_MAP_NV = 0x8512; public static final int GL_REGISTER_COMBINERS_NV = 0x8522; + public static final int GL_REG_0_ATI = 0x8921; + public static final int GL_REG_10_ATI = 0x892B; + public static final int GL_REG_11_ATI = 0x892C; + public static final int GL_REG_12_ATI = 0x892D; + public static final int GL_REG_13_ATI = 0x892E; + public static final int GL_REG_14_ATI = 0x892F; + public static final int GL_REG_15_ATI = 0x8930; + public static final int GL_REG_16_ATI = 0x8931; + public static final int GL_REG_17_ATI = 0x8932; + public static final int GL_REG_18_ATI = 0x8933; + public static final int GL_REG_19_ATI = 0x8934; + public static final int GL_REG_1_ATI = 0x8922; + public static final int GL_REG_20_ATI = 0x8935; + public static final int GL_REG_21_ATI = 0x8936; + public static final int GL_REG_22_ATI = 0x8937; + public static final int GL_REG_23_ATI = 0x8938; + public static final int GL_REG_24_ATI = 0x8939; + public static final int GL_REG_25_ATI = 0x893A; + public static final int GL_REG_26_ATI = 0x893B; + public static final int GL_REG_27_ATI = 0x893C; + public static final int GL_REG_28_ATI = 0x893D; + public static final int GL_REG_29_ATI = 0x893E; + public static final int GL_REG_2_ATI = 0x8923; + public static final int GL_REG_30_ATI = 0x893F; + public static final int GL_REG_31_ATI = 0x8940; + public static final int GL_REG_3_ATI = 0x8924; + public static final int GL_REG_4_ATI = 0x8925; + public static final int GL_REG_5_ATI = 0x8926; + public static final int GL_REG_6_ATI = 0x8927; + public static final int GL_REG_7_ATI = 0x8928; + public static final int GL_REG_8_ATI = 0x8929; + public static final int GL_REG_9_ATI = 0x892A; public static final int GL_RENDER = 0x1C00; public static final int GL_RENDERER = 0x1F01; public static final int GL_RENDER_MODE = 0x0C40; + public static final int GL_REND_screen_coordinates = 1; public static final int GL_REPEAT = 0x2901; public static final int GL_REPLACE = 0x1E01; public static final int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3; @@ -933,12 +1650,20 @@ public interface GLEnum public static final int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1; public static final int GL_REPLACEMENT_CODE_SUN = 0x81D8; public static final int GL_REPLACE_EXT = 0x8062; - public static final int GL_REPLACE_MIDDLE_SUN = 0x02; - public static final int GL_REPLACE_OLDEST_SUN = 0x03; + public static final int GL_REPLACE_MIDDLE_SUN = 0x0002; + public static final int GL_REPLACE_OLDEST_SUN = 0x0003; public static final int GL_REPLICATE_BORDER = 0x8153; + public static final int GL_REPLICATE_BORDER_HP = 0x8153; + public static final int GL_RESAMPLE_AVERAGE_OML = 0x8988; + public static final int GL_RESAMPLE_DECIMATE_OML = 0x8989; + public static final int GL_RESAMPLE_DECIMATE_SGIX = 0x8430; + public static final int GL_RESAMPLE_REPLICATE_OML = 0x8986; + public static final int GL_RESAMPLE_REPLICATE_SGIX = 0x842E; + public static final int GL_RESAMPLE_ZERO_FILL_OML = 0x8987; + public static final int GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F; public static final int GL_RESCALE_NORMAL = 0x803A; public static final int GL_RESCALE_NORMAL_EXT = 0x803A; - public static final int GL_RESTART_SUN = 0x01; + public static final int GL_RESTART_SUN = 0x0001; public static final int GL_RETURN = 0x0102; public static final int GL_RGB = 0x1907; public static final int GL_RGB10 = 0x8052; @@ -970,26 +1695,47 @@ public interface GLEnum public static final int GL_RGBA8 = 0x8058; public static final int GL_RGBA8_EXT = 0x8058; public static final int GL_RGBA_MODE = 0x0C31; + public static final int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9; + public static final int GL_RGB_SCALE = 0x8573; + public static final int GL_RGB_SCALE_ARB = 0x8573; public static final int GL_RGB_SCALE_EXT = 0x8573; public static final int GL_RIGHT = 0x0407; public static final int GL_S = 0x2000; + public static final int GL_SAMPLES = 0x80A9; + public static final int GL_SAMPLES_3DFX = 0x86B4; public static final int GL_SAMPLES_ARB = 0x80A9; + public static final int GL_SAMPLES_EXT = 0x80A9; public static final int GL_SAMPLES_SGIS = 0x80A9; + public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; public static final int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E; + public static final int GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E; public static final int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E; + public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809F; public static final int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F; + public static final int GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F; public static final int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F; + public static final int GL_SAMPLE_BUFFERS = 0x80A8; + public static final int GL_SAMPLE_BUFFERS_3DFX = 0x86B3; public static final int GL_SAMPLE_BUFFERS_ARB = 0x80A8; + public static final int GL_SAMPLE_BUFFERS_EXT = 0x80A8; public static final int GL_SAMPLE_BUFFERS_SGIS = 0x80A8; + public static final int GL_SAMPLE_COVERAGE = 0x80A0; public static final int GL_SAMPLE_COVERAGE_ARB = 0x80A0; + public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; public static final int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB; + public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; public static final int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA; + public static final int GL_SAMPLE_MASK_EXT = 0x80A0; + public static final int GL_SAMPLE_MASK_INVERT_EXT = 0x80AB; public static final int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB; public static final int GL_SAMPLE_MASK_SGIS = 0x80A0; + public static final int GL_SAMPLE_MASK_VALUE_EXT = 0x80AA; public static final int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA; - public static final int GL_SAMPLE_MAX_PASSES_ARB = 0x84E7; - public static final int GL_SAMPLE_PASS_ARB = 0x84E8; + public static final int GL_SAMPLE_PATTERN_EXT = 0x80AC; public static final int GL_SAMPLE_PATTERN_SGIS = 0x80AC; + public static final int GL_SATURATE_BIT_ATI = 0x00000040; + public static final int GL_SCALAR_EXT = 0x87BE; + public static final int GL_SCALEBIAS_HINT_SGIX = 0x8322; public static final int GL_SCALE_BY_FOUR_NV = 0x853F; public static final int GL_SCALE_BY_ONE_HALF_NV = 0x8540; public static final int GL_SCALE_BY_TWO_NV = 0x853E; @@ -998,11 +1744,14 @@ public interface GLEnum public static final int GL_SCISSOR_TEST = 0x0C11; public static final int GL_SCREEN_COORDINATES_REND = 0x8490; public static final int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E; + public static final int GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077; + public static final int GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087; public static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D; public static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A; public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C; public static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B; public static final int GL_SECONDARY_COLOR_NV = 0x852D; + public static final int GL_SECONDARY_INTERPOLATOR_ATI = 0x896D; public static final int GL_SELECT = 0x1C02; public static final int GL_SELECTION_BUFFER_POINTER = 0x0DF3; public static final int GL_SELECTION_BUFFER_SIZE = 0x0DF4; @@ -1011,14 +1760,88 @@ public interface GLEnum public static final int GL_SEPARATE_SPECULAR_COLOR = 0x81FA; public static final int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA; public static final int GL_SET = 0x150F; + public static final int GL_SGIS_detail_texture = 1; + public static final int GL_SGIS_fog_function = 1; + public static final int GL_SGIS_generate_mipmap = 1; + public static final int GL_SGIS_multisample = 1; + public static final int GL_SGIS_pixel_texture = 1; + public static final int GL_SGIS_point_line_texgen = 1; + public static final int GL_SGIS_sharpen_texture = 1; + public static final int GL_SGIS_texture4D = 1; + public static final int GL_SGIS_texture_border_clamp = 1; + public static final int GL_SGIS_texture_color_mask = 1; + public static final int GL_SGIS_texture_edge_clamp = 1; + public static final int GL_SGIS_texture_filter4 = 1; + public static final int GL_SGIS_texture_lod = 1; + public static final int GL_SGIX_async = 1; + public static final int GL_SGIX_async_histogram = 1; + public static final int GL_SGIX_async_pixel = 1; + public static final int GL_SGIX_blend_alpha_minmax = 1; + public static final int GL_SGIX_calligraphic_fragment = 1; + public static final int GL_SGIX_clipmap = 1; + public static final int GL_SGIX_convolution_accuracy = 1; + public static final int GL_SGIX_depth_pass_instrument = 1; + public static final int GL_SGIX_depth_texture = 1; + public static final int GL_SGIX_flush_raster = 1; + public static final int GL_SGIX_fog_offset = 1; + public static final int GL_SGIX_fog_scale = 1; + public static final int GL_SGIX_fragment_lighting = 1; + public static final int GL_SGIX_framezoom = 1; + public static final int GL_SGIX_igloo_interface = 1; + public static final int GL_SGIX_instruments = 1; + public static final int GL_SGIX_interlace = 1; + public static final int GL_SGIX_ir_instrument1 = 1; + public static final int GL_SGIX_list_priority = 1; + public static final int GL_SGIX_pixel_texture = 1; + public static final int GL_SGIX_pixel_tiles = 1; + public static final int GL_SGIX_polynomial_ffd = 1; + public static final int GL_SGIX_reference_plane = 1; + public static final int GL_SGIX_resample = 1; + public static final int GL_SGIX_scalebias_hint = 1; + public static final int GL_SGIX_shadow = 1; + public static final int GL_SGIX_shadow_ambient = 1; + public static final int GL_SGIX_sprite = 1; + public static final int GL_SGIX_subsample = 1; + public static final int GL_SGIX_tag_sample_buffer = 1; + public static final int GL_SGIX_texture_add_env = 1; + public static final int GL_SGIX_texture_coordinate_clamp = 1; + public static final int GL_SGIX_texture_lod_bias = 1; + public static final int GL_SGIX_texture_multi_buffer = 1; + public static final int GL_SGIX_texture_scale_bias = 1; + public static final int GL_SGIX_texture_select = 1; + public static final int GL_SGIX_vertex_preclip = 1; + public static final int GL_SGIX_ycrcb = 1; + public static final int GL_SGIX_ycrcb_subsample = 1; + public static final int GL_SGIX_ycrcba = 1; + public static final int GL_SGI_color_table = 1; + public static final int GL_SGI_texture_color_table = 1; + public static final int GL_SHADER_CONSISTENT_NV = 0x86DD; + public static final int GL_SHADER_OPERATION_NV = 0x86DF; public static final int GL_SHADE_MODEL = 0x0B54; + public static final int GL_SHADOW_AMBIENT_SGIX = 0x80BF; public static final int GL_SHADOW_ATTENUATION_EXT = 0x834E; public static final int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB; public static final int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0; public static final int GL_SHININESS = 0x1601; public static final int GL_SHORT = 0x1402; + public static final int GL_SIGNED_ALPHA8_NV = 0x8706; + public static final int GL_SIGNED_ALPHA_NV = 0x8705; + public static final int GL_SIGNED_HILO16_NV = 0x86FA; + public static final int GL_SIGNED_HILO_NV = 0x86F9; public static final int GL_SIGNED_IDENTITY_NV = 0x853C; + public static final int GL_SIGNED_INTENSITY8_NV = 0x8708; + public static final int GL_SIGNED_INTENSITY_NV = 0x8707; + public static final int GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704; + public static final int GL_SIGNED_LUMINANCE8_NV = 0x8702; + public static final int GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703; + public static final int GL_SIGNED_LUMINANCE_NV = 0x8701; public static final int GL_SIGNED_NEGATE_NV = 0x853D; + public static final int GL_SIGNED_RGB8_NV = 0x86FF; + public static final int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D; + public static final int GL_SIGNED_RGBA8_NV = 0x86FC; + public static final int GL_SIGNED_RGBA_NV = 0x86FB; + public static final int GL_SIGNED_RGB_NV = 0x86FE; + public static final int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C; public static final int GL_SINGLE_COLOR = 0x81F9; public static final int GL_SINGLE_COLOR_EXT = 0x81F9; public static final int GL_SMOOTH = 0x1D01; @@ -1026,11 +1849,23 @@ public interface GLEnum public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; + public static final int GL_SOURCE0_ALPHA = 0x8588; + public static final int GL_SOURCE0_ALPHA_ARB = 0x8588; public static final int GL_SOURCE0_ALPHA_EXT = 0x8588; + public static final int GL_SOURCE0_RGB = 0x8580; + public static final int GL_SOURCE0_RGB_ARB = 0x8580; public static final int GL_SOURCE0_RGB_EXT = 0x8580; + public static final int GL_SOURCE1_ALPHA = 0x8589; + public static final int GL_SOURCE1_ALPHA_ARB = 0x8589; public static final int GL_SOURCE1_ALPHA_EXT = 0x8589; + public static final int GL_SOURCE1_RGB = 0x8581; + public static final int GL_SOURCE1_RGB_ARB = 0x8581; public static final int GL_SOURCE1_RGB_EXT = 0x8581; + public static final int GL_SOURCE2_ALPHA = 0x858A; + public static final int GL_SOURCE2_ALPHA_ARB = 0x858A; public static final int GL_SOURCE2_ALPHA_EXT = 0x858A; + public static final int GL_SOURCE2_RGB = 0x8582; + public static final int GL_SOURCE2_RGB_ARB = 0x8582; public static final int GL_SOURCE2_RGB_EXT = 0x8582; public static final int GL_SOURCE3_ALPHA_NV = 0x858B; public static final int GL_SOURCE3_RGB_NV = 0x8583; @@ -1047,6 +1882,7 @@ public interface GLEnum public static final int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E; public static final int GL_SPRITE_MODE_SGIX = 0x8149; public static final int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D; + public static final int GL_SPRITE_POINT_MESA = 0x8757; public static final int GL_SPRITE_SGIX = 0x8148; public static final int GL_SPRITE_TRANSLATION_SGIX = 0x814B; public static final int GL_SRC_ALPHA = 0x0302; @@ -1054,7 +1890,7 @@ public interface GLEnum public static final int GL_SRC_COLOR = 0x0300; public static final int GL_STACK_OVERFLOW = 0x0503; public static final int GL_STACK_UNDERFLOW = 0x0504; - public static final int GL_STATIC_VERTEX_ARRAY_IBM = 0x19295; + public static final int GL_STATIC_ATI = 0x8760; public static final int GL_STENCIL = 0x1802; public static final int GL_STENCIL_BITS = 0x0D57; public static final int GL_STENCIL_BUFFER_BIT = 0x00000400; @@ -1069,14 +1905,32 @@ public interface GLEnum public static final int GL_STENCIL_VALUE_MASK = 0x0B93; public static final int GL_STENCIL_WRITEMASK = 0x0B98; public static final int GL_STEREO = 0x0C33; - public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 107030; - public static final int GL_STRICT_LIGHTING_HINT_PGI = 107031; - public static final int GL_STRICT_SCISSOR_HINT_PGI = 107032; + public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216; + public static final int GL_STRICT_LIGHTING_HINT_PGI = 0x1A217; + public static final int GL_STRICT_SCISSOR_HINT_PGI = 0x1A218; public static final int GL_SUBPIXEL_BITS = 0x0D50; + public static final int GL_SUBTRACT = 0x84E7; + public static final int GL_SUBTRACT_ARB = 0x84E7; + public static final int GL_SUB_ATI = 0x8965; + public static final int GL_SUNX_constant_data = 1; + public static final int GL_SUN_convolution_border_modes = 1; + public static final int GL_SUN_global_alpha = 1; + public static final int GL_SUN_triangle_list = 1; + public static final int GL_SUN_vertex = 1; + public static final int GL_SWIZZLE_STQ_ATI = 0x8977; + public static final int GL_SWIZZLE_STQ_DQ_ATI = 0x8979; + public static final int GL_SWIZZLE_STRQ_ATI = 0x897A; + public static final int GL_SWIZZLE_STRQ_DQ_ATI = 0x897B; + public static final int GL_SWIZZLE_STR_ATI = 0x8976; + public static final int GL_SWIZZLE_STR_DR_ATI = 0x8978; public static final int GL_T = 0x2001; public static final int GL_T2F_C3F_V3F = 0x2A2A; public static final int GL_T2F_C4F_N3F_V3F = 0x2A2C; public static final int GL_T2F_C4UB_V3F = 0x2A29; + public static final int GL_T2F_IUI_N3F_V2F_EXT = 0x81B3; + public static final int GL_T2F_IUI_N3F_V3F_EXT = 0x81B4; + public static final int GL_T2F_IUI_V2F_EXT = 0x81B1; + public static final int GL_T2F_IUI_V3F_EXT = 0x81B2; public static final int GL_T2F_N3F_V3F = 0x2A2B; public static final int GL_T2F_V3F = 0x2A27; public static final int GL_T4F_C4F_N3F_V4F = 0x2A2D; @@ -1087,38 +1941,74 @@ public interface GLEnum public static final int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442; public static final int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F; public static final int GL_TANGENT_ARRAY_TYPE_EXT = 0x843E; + public static final int GL_TEXCOORD1_BIT_PGI = 0x10000000; + public static final int GL_TEXCOORD2_BIT_PGI = 0x20000000; + public static final int GL_TEXCOORD3_BIT_PGI = 0x40000000; + public static final int GL_TEXCOORD4_BIT_PGI = 0x80000000; public static final int GL_TEXTURE = 0x1702; + public static final int GL_TEXTURE0 = 0x84C0; public static final int GL_TEXTURE0_ARB = 0x84C0; + public static final int GL_TEXTURE1 = 0x84C1; + public static final int GL_TEXTURE10 = 0x84CA; public static final int GL_TEXTURE10_ARB = 0x84CA; + public static final int GL_TEXTURE11 = 0x84CB; public static final int GL_TEXTURE11_ARB = 0x84CB; + public static final int GL_TEXTURE12 = 0x84CC; public static final int GL_TEXTURE12_ARB = 0x84CC; + public static final int GL_TEXTURE13 = 0x84CD; public static final int GL_TEXTURE13_ARB = 0x84CD; + public static final int GL_TEXTURE14 = 0x84CE; public static final int GL_TEXTURE14_ARB = 0x84CE; + public static final int GL_TEXTURE15 = 0x84CF; public static final int GL_TEXTURE15_ARB = 0x84CF; + public static final int GL_TEXTURE16 = 0x84D0; public static final int GL_TEXTURE16_ARB = 0x84D0; + public static final int GL_TEXTURE17 = 0x84D1; public static final int GL_TEXTURE17_ARB = 0x84D1; + public static final int GL_TEXTURE18 = 0x84D2; public static final int GL_TEXTURE18_ARB = 0x84D2; + public static final int GL_TEXTURE19 = 0x84D3; public static final int GL_TEXTURE19_ARB = 0x84D3; public static final int GL_TEXTURE1_ARB = 0x84C1; + public static final int GL_TEXTURE2 = 0x84C2; + public static final int GL_TEXTURE20 = 0x84D4; public static final int GL_TEXTURE20_ARB = 0x84D4; + public static final int GL_TEXTURE21 = 0x84D5; public static final int GL_TEXTURE21_ARB = 0x84D5; + public static final int GL_TEXTURE22 = 0x84D6; public static final int GL_TEXTURE22_ARB = 0x84D6; + public static final int GL_TEXTURE23 = 0x84D7; public static final int GL_TEXTURE23_ARB = 0x84D7; + public static final int GL_TEXTURE24 = 0x84D8; public static final int GL_TEXTURE24_ARB = 0x84D8; + public static final int GL_TEXTURE25 = 0x84D9; public static final int GL_TEXTURE25_ARB = 0x84D9; + public static final int GL_TEXTURE26 = 0x84DA; public static final int GL_TEXTURE26_ARB = 0x84DA; + public static final int GL_TEXTURE27 = 0x84DB; public static final int GL_TEXTURE27_ARB = 0x84DB; + public static final int GL_TEXTURE28 = 0x84DC; public static final int GL_TEXTURE28_ARB = 0x84DC; + public static final int GL_TEXTURE29 = 0x84DD; public static final int GL_TEXTURE29_ARB = 0x84DD; public static final int GL_TEXTURE2_ARB = 0x84C2; + public static final int GL_TEXTURE3 = 0x84C3; + public static final int GL_TEXTURE30 = 0x84DE; public static final int GL_TEXTURE30_ARB = 0x84DE; + public static final int GL_TEXTURE31 = 0x84DF; public static final int GL_TEXTURE31_ARB = 0x84DF; public static final int GL_TEXTURE3_ARB = 0x84C3; + public static final int GL_TEXTURE4 = 0x84C4; public static final int GL_TEXTURE4_ARB = 0x84C4; + public static final int GL_TEXTURE5 = 0x84C5; public static final int GL_TEXTURE5_ARB = 0x84C5; + public static final int GL_TEXTURE6 = 0x84C6; public static final int GL_TEXTURE6_ARB = 0x84C6; + public static final int GL_TEXTURE7 = 0x84C7; public static final int GL_TEXTURE7_ARB = 0x84C7; + public static final int GL_TEXTURE8 = 0x84C8; public static final int GL_TEXTURE8_ARB = 0x84C8; + public static final int GL_TEXTURE9 = 0x84C9; public static final int GL_TEXTURE9_ARB = 0x84C9; public static final int GL_TEXTURE_1D = 0x0DE0; public static final int GL_TEXTURE_1D_BINDING_EXT = 0x8068; @@ -1138,28 +2028,40 @@ public interface GLEnum public static final int GL_TEXTURE_BINDING_1D = 0x8068; public static final int GL_TEXTURE_BINDING_2D = 0x8069; public static final int GL_TEXTURE_BINDING_3D = 0x806A; + public static final int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; + public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514; public static final int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514; + public static final int GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6; public static final int GL_TEXTURE_BIT = 0x00040000; public static final int GL_TEXTURE_BLUE_SIZE = 0x805E; public static final int GL_TEXTURE_BLUE_SIZE_EXT = 0x805E; public static final int GL_TEXTURE_BORDER = 0x1005; public static final int GL_TEXTURE_BORDER_COLOR = 0x1004; + public static final int GL_TEXTURE_BORDER_VALUES_NV = 0x871A; public static final int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171; public static final int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176; public static final int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172; public static final int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175; public static final int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173; public static final int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174; + public static final int GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC; + public static final int GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF; public static final int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B; public static final int GL_TEXTURE_COMPARE_SGIX = 0x819A; public static final int GL_TEXTURE_COMPONENTS = 0x1003; + public static final int GL_TEXTURE_COMPRESSED = 0x86A1; public static final int GL_TEXTURE_COMPRESSED_ARB = 0x86A1; + public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0; public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0; + public static final int GL_TEXTURE_COMPRESSION_HINT = 0x84EF; public static final int GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF; public static final int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6; public static final int GL_TEXTURE_COORD_ARRAY = 0x8078; public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B; public static final int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078; + public static final int GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074; + public static final int GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084; + public static final int GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8; public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092; public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; @@ -1168,15 +2070,33 @@ public interface GLEnum public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A; public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089; + public static final int GL_TEXTURE_CUBE_MAP = 0x8513; + public static final int GL_TEXTURE_CUBE_MAP_ARB = 0x8513; public static final int GL_TEXTURE_CUBE_MAP_EXT = 0x8513; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516; public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518; public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A; public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515; public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517; public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519; public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519; + public static final int GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001; + public static final int GL_TEXTURE_DEFORMATION_SGIX = 0x8195; public static final int GL_TEXTURE_DEPTH = 0x8071; public static final int GL_TEXTURE_DEPTH_EXT = 0x8071; + public static final int GL_TEXTURE_DS_SIZE_NV = 0x871D; + public static final int GL_TEXTURE_DT_SIZE_NV = 0x871E; public static final int GL_TEXTURE_ENV = 0x2300; public static final int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE; public static final int GL_TEXTURE_ENV_COLOR = 0x2201; @@ -1192,23 +2112,30 @@ public interface GLEnum public static final int GL_TEXTURE_GREEN_SIZE = 0x805D; public static final int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D; public static final int GL_TEXTURE_HEIGHT = 0x1001; + public static final int GL_TEXTURE_HI_SIZE_NV = 0x871B; public static final int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED; public static final int GL_TEXTURE_INTENSITY_SIZE = 0x8061; public static final int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061; public static final int GL_TEXTURE_INTERNAL_FORMAT = 0x1003; public static final int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C; + public static final int GL_TEXTURE_LIGHTING_MODE_HP = 0x8167; public static final int GL_TEXTURE_LIGHT_EXT = 0x8350; public static final int GL_TEXTURE_LOD_BIAS_EXT = 0x8501; public static final int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190; public static final int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E; public static final int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F; + public static final int GL_TEXTURE_LO_SIZE_NV = 0x871C; public static final int GL_TEXTURE_LUMINANCE_SIZE = 0x8060; public static final int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060; public static final int GL_TEXTURE_MAG_FILTER = 0x2800; + public static final int GL_TEXTURE_MAG_SIZE_NV = 0x871F; public static final int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351; public static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352; public static final int GL_TEXTURE_MATRIX = 0x0BA8; public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; + public static final int GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B; + public static final int GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369; + public static final int GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A; public static final int GL_TEXTURE_MAX_LEVEL = 0x813D; public static final int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D; public static final int GL_TEXTURE_MAX_LOD = 0x813B; @@ -1216,25 +2143,47 @@ public interface GLEnum public static final int GL_TEXTURE_MIN_FILTER = 0x2801; public static final int GL_TEXTURE_MIN_LOD = 0x813A; public static final int GL_TEXTURE_MIN_LOD_SGIS = 0x813A; + public static final int GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E; public static final int GL_TEXTURE_NORMAL_EXT = 0x85AF; + public static final int GL_TEXTURE_POST_SPECULAR_HP = 0x8168; + public static final int GL_TEXTURE_PRE_SPECULAR_HP = 0x8169; public static final int GL_TEXTURE_PRIORITY = 0x8066; public static final int GL_TEXTURE_PRIORITY_EXT = 0x8066; + public static final int GL_TEXTURE_RECTANGLE_NV = 0x84F5; public static final int GL_TEXTURE_RED_SIZE = 0x805C; public static final int GL_TEXTURE_RED_SIZE_EXT = 0x805C; public static final int GL_TEXTURE_RESIDENT = 0x8067; public static final int GL_TEXTURE_RESIDENT_EXT = 0x8067; + public static final int GL_TEXTURE_SHADER_NV = 0x86DE; public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5; + public static final int GL_TEXTURE_TOO_LARGE_EXT = 0x8065; public static final int GL_TEXTURE_WIDTH = 0x1000; public static final int GL_TEXTURE_WRAP_Q_SGIS = 0x8137; public static final int GL_TEXTURE_WRAP_R = 0x8072; public static final int GL_TEXTURE_WRAP_R_EXT = 0x8072; public static final int GL_TEXTURE_WRAP_S = 0x2802; public static final int GL_TEXTURE_WRAP_T = 0x2803; + public static final int GL_TRACE_ALL_BITS_MESA = 0xFFFF; + public static final int GL_TRACE_ARRAYS_BIT_MESA = 0x0004; + public static final int GL_TRACE_ERRORS_BIT_MESA = 0x0020; + public static final int GL_TRACE_MASK_MESA = 0x8755; + public static final int GL_TRACE_NAME_MESA = 0x8756; + public static final int GL_TRACE_OPERATIONS_BIT_MESA = 0x0001; + public static final int GL_TRACE_PIXELS_BIT_MESA = 0x0010; + public static final int GL_TRACE_PRIMITIVES_BIT_MESA = 0x0002; + public static final int GL_TRACE_TEXTURES_BIT_MESA = 0x0008; + public static final int GL_TRACK_MATRIX_NV = 0x8648; + public static final int GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649; public static final int GL_TRANSFORM_BIT = 0x00001000; public static final int GL_TRANSFORM_HINT_APPLE = 0x85B1; + public static final int GL_TRANSPOSE_COLOR_MATRIX = 0x84E6; public static final int GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6; + public static final int GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3; public static final int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3; + public static final int GL_TRANSPOSE_NV = 0x862C; + public static final int GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4; public static final int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4; + public static final int GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5; public static final int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5; public static final int GL_TRIANGLES = 0x0004; public static final int GL_TRIANGLE_FAN = 0x0006; @@ -1247,12 +2196,15 @@ public interface GLEnum public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E; public static final int GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E; public static final int GL_UNPACK_LSB_FIRST = 0x0CF1; + public static final int GL_UNPACK_RESAMPLE_OML = 0x8985; + public static final int GL_UNPACK_RESAMPLE_SGIX = 0x842D; public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2; public static final int GL_UNPACK_SKIP_IMAGES = 0x806D; public static final int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D; public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4; public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3; public static final int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132; + public static final int GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1; public static final int GL_UNPACK_SWAP_BYTES = 0x0CF0; public static final int GL_UNSIGNED_BYTE = 0x1401; public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; @@ -1262,12 +2214,19 @@ public interface GLEnum public static final int GL_UNSIGNED_INT = 0x1405; public static final int GL_UNSIGNED_INT_10_10_10_2 = 0x8036; public static final int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036; + public static final int GL_UNSIGNED_INT_24_8_MESA = 0x8751; + public static final int GL_UNSIGNED_INT_24_8_NV = 0x84FA; public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; + public static final int GL_UNSIGNED_INT_8_24_REV_MESA = 0x8752; public static final int GL_UNSIGNED_INT_8_8_8_8 = 0x8035; public static final int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035; public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; + public static final int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB; + public static final int GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA; public static final int GL_UNSIGNED_INVERT_NV = 0x8537; public static final int GL_UNSIGNED_SHORT = 0x1403; + public static final int GL_UNSIGNED_SHORT_15_1_MESA = 0x8753; + public static final int GL_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754; public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; public static final int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033; @@ -1285,62 +2244,117 @@ public interface GLEnum public static final int GL_VARIABLE_E_NV = 0x8527; public static final int GL_VARIABLE_F_NV = 0x8528; public static final int GL_VARIABLE_G_NV = 0x8529; - public static final int GL_VATERIAL_SIDE_HINT_PGI = 107052; - public static final int GL_VAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000; - public static final int GL_VAT_AMBIENT_BIT_PGI = 0x00100000; - public static final int GL_VAT_COLOR_INDEXES_BIT_PGI = 0x01000000; - public static final int GL_VAT_DIFFUSE_BIT_PGI = 0x00400000; - public static final int GL_VAT_EMISSION_BIT_PGI = 0x00800000; - public static final int GL_VAT_SHININESS_BIT_PGI = 0x02000000; - public static final int GL_VAT_SPECULAR_BIT_PGI = 0x04000000; - public static final int GL_VAX_VERTEX_HINT_PGI = 107053; - public static final int GL_VDGEFLAG_BIT_PGI = 0x00040000; + public static final int GL_VARIANT_ARRAY_EXT = 0x87E8; + public static final int GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9; + public static final int GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6; + public static final int GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7; + public static final int GL_VARIANT_DATATYPE_EXT = 0x87E5; + public static final int GL_VARIANT_EXT = 0x87C1; + public static final int GL_VARIANT_VALUE_EXT = 0x87E4; + public static final int GL_VECTOR_EXT = 0x87BF; public static final int GL_VENDOR = 0x1F00; public static final int GL_VERSION = 0x1F02; + public static final int GL_VERSION_1_1 = 1; + public static final int GL_VERSION_1_2 = 1; + public static final int GL_VERSION_1_3 = 1; public static final int GL_VERTEX23_BIT_PGI = 0x00000004; public static final int GL_VERTEX4_BIT_PGI = 0x00000008; public static final int GL_VERTEX_ARRAY = 0x8074; public static final int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D; public static final int GL_VERTEX_ARRAY_EXT = 0x8074; + public static final int GL_VERTEX_ARRAY_LIST_IBM = 103070; + public static final int GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080; + public static final int GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5; public static final int GL_VERTEX_ARRAY_POINTER = 0x808E; public static final int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E; public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E; public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851D; public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521; public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F; + public static final int GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533; public static final int GL_VERTEX_ARRAY_SIZE = 0x807A; public static final int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A; public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C; public static final int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C; public static final int GL_VERTEX_ARRAY_TYPE = 0x807B; public static final int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B; - public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 107051; - public static final int GL_VERTEX_DATA_HINT_PGI = 107050; + public static final int GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650; + public static final int GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A; + public static final int GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B; + public static final int GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C; + public static final int GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D; + public static final int GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E; + public static final int GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F; + public static final int GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651; + public static final int GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652; + public static final int GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653; + public static final int GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654; + public static final int GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655; + public static final int GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656; + public static final int GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657; + public static final int GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658; + public static final int GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659; + public static final int GL_VERTEX_BLEND_ARB = 0x86A7; + public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B; + public static final int GL_VERTEX_DATA_HINT_PGI = 0x1A22A; + public static final int GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF; + public static final int GL_VERTEX_PRECLIP_SGIX = 0x83EE; + public static final int GL_VERTEX_PROGRAM_BINDING_NV = 0x864A; + public static final int GL_VERTEX_PROGRAM_NV = 0x8620; + public static final int GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642; + public static final int GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643; + public static final int GL_VERTEX_SHADER_BINDING_EXT = 0x8781; + public static final int GL_VERTEX_SHADER_EXT = 0x8780; + public static final int GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF; + public static final int GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1; + public static final int GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3; + public static final int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2; + public static final int GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4; + public static final int GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0; + public static final int GL_VERTEX_SOURCE_ATI = 0x8774; + public static final int GL_VERTEX_STATE_PROGRAM_NV = 0x8621; + public static final int GL_VERTEX_STREAM0_ATI = 0x876C; + public static final int GL_VERTEX_STREAM1_ATI = 0x876D; + public static final int GL_VERTEX_STREAM2_ATI = 0x876E; + public static final int GL_VERTEX_STREAM3_ATI = 0x876F; + public static final int GL_VERTEX_STREAM4_ATI = 0x8770; + public static final int GL_VERTEX_STREAM5_ATI = 0x8771; + public static final int GL_VERTEX_STREAM6_ATI = 0x8772; + public static final int GL_VERTEX_STREAM7_ATI = 0x8773; public static final int GL_VERTEX_WEIGHTING_EXT = 0x8509; public static final int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C; public static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510; public static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D; public static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F; public static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E; - public static final int GL_VEXCOORD1_BIT_PGI = 0x10000000; - public static final int GL_VEXCOORD2_BIT_PGI = 0x20000000; - public static final int GL_VEXCOORD3_BIT_PGI = 0x40000000; - public static final int GL_VEXCOORD4_BIT_PGI = 0x80000000; + public static final int GL_VIBRANCE_BIAS_NV = 0x8719; + public static final int GL_VIBRANCE_SCALE_NV = 0x8713; public static final int GL_VIEWPORT = 0x0BA2; public static final int GL_VIEWPORT_BIT = 0x00000800; - public static final int GL_VNDEX_BIT_PGI = 0x00080000; - public static final int GL_VOLOR3_BIT_PGI = 0x00010000; - public static final int GL_VOLOR4_BIT_PGI = 0x00020000; - public static final int GL_VORMAL_BIT_PGI = 0x08000000; - public static final int GL_WIDE_LINE_HINT_PGI = 107042; + public static final int GL_WEIGHT_ARRAY_ARB = 0x86AD; + public static final int GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC; + public static final int GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB; + public static final int GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA; + public static final int GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9; + public static final int GL_WEIGHT_SUM_UNITY_ARB = 0x86A6; + public static final int GL_WIDE_LINE_HINT_PGI = 0x1A222; + public static final int GL_WIN_phong_shading = 1; + public static final int GL_WIN_specular_fog = 1; + public static final int GL_WRAP_BORDER = 0x8152; public static final int GL_WRAP_BORDER_SUN = 0x81D4; + public static final int GL_W_EXT = 0x87D8; public static final int GL_XOR = 0x1506; + public static final int GL_X_EXT = 0x87D5; + public static final int GL_YCRCBA_SGIX = 0x8319; public static final int GL_YCRCB_422_SGIX = 0x81BB; public static final int GL_YCRCB_444_SGIX = 0x81BC; + public static final int GL_YCRCB_SGIX = 0x8318; + public static final int GL_Y_EXT = 0x87D6; public static final int GL_ZERO = 0x0; public static final int GL_ZOOM_X = 0x0D16; public static final int GL_ZOOM_Y = 0x0D17; -/* C2J Parser Version 2.2: Java program parsed successfully. */ + public static final int GL_Z_EXT = 0x87D7; +/* C2J Parser Version 3.0: Java program parsed successfully. */ } diff --git a/gl4java/GLFunc.java b/gl4java/GLFunc.java index fef1ecb..396c615 100644 --- a/gl4java/GLFunc.java +++ b/gl4java/GLFunc.java @@ -21,17 +21,18 @@ public interface GLFunc extends GLEnum { -public String glGetString ( int name ) ; - -public String getNativeVendor ( ) ; -public String getNativeVersion ( ) ; - -public String getClassVendor ( ) ; -public String getClassVersion ( ) ; - -public static final String[] GL_PROC_NAMES = { -/** - * C2J Parser Version 2.2 +
+public String glGetString ( int name ) ;
+
+public String getNativeVendor ( ) ;
+public String getNativeVersion ( ) ;
+
+public String getClassVendor ( ) ;
+public String getClassVersion ( ) ;
+
+public static final String[] GL_PROC_NAMES = {
+/** + * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! @@ -410,36 +411,53 @@ public static final String[] GL_PROC_NAMES = { "glGetConvolutionParameteriv", "glSeparableFilter2D", "glGetSeparableFilter", - "glBlendColorEXT", - "glPolygonOffsetEXT", - "glTexImage3DEXT", - "glTexSubImage3DEXT", - "glCopyTexSubImage3DEXT", - "glGenTexturesEXT", - "glDeleteTexturesEXT", - "glBindTextureEXT", - "glPrioritizeTexturesEXT", - "glAreTexturesResidentEXT", - "glIsTextureEXT", - "glVertexPointerEXT", - "glNormalPointerEXT", - "glColorPointerEXT", - "glIndexPointerEXT", - "glTexCoordPointerEXT", - "glEdgeFlagPointerEXT", - "glGetPointervEXT", - "glArrayElementEXT", - "glDrawArraysEXT", - "glBlendEquationEXT", - "glPointParameterfEXT", - "glPointParameterfvEXT", - "glColorTableEXT", - "glColorSubTableEXT", - "glGetColorTableEXT", - "glGetColorTableParameterfvEXT", - "glGetColorTableParameterivEXT", - "glLockArraysEXT", - "glUnlockArraysEXT", + "glActiveTexture", + "glClientActiveTexture", + "glCompressedTexImage1D", + "glCompressedTexImage2D", + "glCompressedTexImage3D", + "glCompressedTexSubImage1D", + "glCompressedTexSubImage2D", + "glCompressedTexSubImage3D", + "glGetCompressedTexImage", + "glMultiTexCoord1d", + "glMultiTexCoord1dv", + "glMultiTexCoord1f", + "glMultiTexCoord1fv", + "glMultiTexCoord1i", + "glMultiTexCoord1iv", + "glMultiTexCoord1s", + "glMultiTexCoord1sv", + "glMultiTexCoord2d", + "glMultiTexCoord2dv", + "glMultiTexCoord2f", + "glMultiTexCoord2fv", + "glMultiTexCoord2i", + "glMultiTexCoord2iv", + "glMultiTexCoord2s", + "glMultiTexCoord2sv", + "glMultiTexCoord3d", + "glMultiTexCoord3dv", + "glMultiTexCoord3f", + "glMultiTexCoord3fv", + "glMultiTexCoord3i", + "glMultiTexCoord3iv", + "glMultiTexCoord3s", + "glMultiTexCoord3sv", + "glMultiTexCoord4d", + "glMultiTexCoord4dv", + "glMultiTexCoord4f", + "glMultiTexCoord4fv", + "glMultiTexCoord4i", + "glMultiTexCoord4iv", + "glMultiTexCoord4s", + "glMultiTexCoord4sv", + "glLoadTransposeMatrixd", + "glLoadTransposeMatrixf", + "glMultTransposeMatrixd", + "glMultTransposeMatrixf", + "glSampleCoverage", + "glSamplePass", "glActiveTextureARB", "glClientActiveTextureARB", "glMultiTexCoord1dARB", @@ -474,11 +492,538 @@ public static final String[] GL_PROC_NAMES = { "glMultiTexCoord4ivARB", "glMultiTexCoord4sARB", "glMultiTexCoord4svARB", -/* C2J Parser Version 2.2: Java program parsed successfully. */ + "glBlendColorEXT", + "glPolygonOffsetEXT", + "glTexImage3DEXT", + "glTexSubImage3DEXT", + "glCopyTexSubImage3DEXT", + "glGenTexturesEXT", + "glDeleteTexturesEXT", + "glBindTextureEXT", + "glPrioritizeTexturesEXT", + "glAreTexturesResidentEXT", + "glIsTextureEXT", + "glVertexPointerEXT", + "glNormalPointerEXT", + "glColorPointerEXT", + "glIndexPointerEXT", + "glTexCoordPointerEXT", + "glEdgeFlagPointerEXT", + "glGetPointervEXT", + "glArrayElementEXT", + "glDrawArraysEXT", + "glBlendEquationEXT", + "glPointParameterfEXT", + "glPointParameterfvEXT", + "glPointParameterfSGIS", + "glPointParameterfvSGIS", + "glColorTableEXT", + "glColorSubTableEXT", + "glGetColorTableEXT", + "glGetColorTableParameterfvEXT", + "glGetColorTableParameterivEXT", + "glLockArraysEXT", + "glUnlockArraysEXT", + "glLoadTransposeMatrixfARB", + "glLoadTransposeMatrixdARB", + "glMultTransposeMatrixfARB", + "glMultTransposeMatrixdARB", + "glSampleCoverageARB", + "glCompressedTexImage3DARB", + "glCompressedTexImage2DARB", + "glCompressedTexImage1DARB", + "glCompressedTexSubImage3DARB", + "glCompressedTexSubImage2DARB", + "glCompressedTexSubImage1DARB", + "glGetCompressedTexImageARB", + "glWeightbvARB", + "glWeightsvARB", + "glWeightivARB", + "glWeightfvARB", + "glWeightdvARB", + "glWeightubvARB", + "glWeightusvARB", + "glWeightuivARB", + "glWeightPointerARB", + "glVertexBlendARB", + "glCurrentPaletteMatrixARB", + "glMatrixIndexubvARB", + "glMatrixIndexusvARB", + "glMatrixIndexuivARB", + "glMatrixIndexPointerARB", + "glGetTexFilterFuncSGIS", + "glTexFilterFuncSGIS", + "glTexSubImage1DEXT", + "glTexSubImage2DEXT", + "glCopyTexImage1DEXT", + "glCopyTexImage2DEXT", + "glCopyTexSubImage1DEXT", + "glCopyTexSubImage2DEXT", + "glGetHistogramEXT", + "glGetHistogramParameterfvEXT", + "glGetHistogramParameterivEXT", + "glGetMinmaxEXT", + "glGetMinmaxParameterfvEXT", + "glGetMinmaxParameterivEXT", + "glHistogramEXT", + "glMinmaxEXT", + "glResetHistogramEXT", + "glResetMinmaxEXT", + "glConvolutionFilter1DEXT", + "glConvolutionFilter2DEXT", + "glConvolutionParameterfEXT", + "glConvolutionParameterfvEXT", + "glConvolutionParameteriEXT", + "glConvolutionParameterivEXT", + "glCopyConvolutionFilter1DEXT", + "glCopyConvolutionFilter2DEXT", + "glGetConvolutionFilterEXT", + "glGetConvolutionParameterfvEXT", + "glGetConvolutionParameterivEXT", + "glGetSeparableFilterEXT", + "glSeparableFilter2DEXT", + "glColorTableSGI", + "glColorTableParameterfvSGI", + "glColorTableParameterivSGI", + "glCopyColorTableSGI", + "glGetColorTableSGI", + "glGetColorTableParameterfvSGI", + "glGetColorTableParameterivSGI", + "glPixelTexGenSGIX", + "glPixelTexGenParameteriSGIS", + "glPixelTexGenParameterivSGIS", + "glPixelTexGenParameterfSGIS", + "glPixelTexGenParameterfvSGIS", + "glGetPixelTexGenParameterivSGIS", + "glGetPixelTexGenParameterfvSGIS", + "glTexImage4DSGIS", + "glTexSubImage4DSGIS", + "glDetailTexFuncSGIS", + "glGetDetailTexFuncSGIS", + "glSharpenTexFuncSGIS", + "glGetSharpenTexFuncSGIS", + "glSampleMaskSGIS", + "glSamplePatternSGIS", + "glSpriteParameterfSGIX", + "glSpriteParameterfvSGIX", + "glSpriteParameteriSGIX", + "glSpriteParameterivSGIX", + "glPointParameterfARB", + "glPointParameterfvARB", + "glGetInstrumentsSGIX", + "glInstrumentsBufferSGIX", + "glPollInstrumentsSGIX", + "glReadInstrumentsSGIX", + "glStartInstrumentsSGIX", + "glStopInstrumentsSGIX", + "glFrameZoomSGIX", + "glTagSampleBufferSGIX", + "glDeformationMap3dSGIX", + "glDeformationMap3fSGIX", + "glDeformSGIX", + "glLoadIdentityDeformationMapSGIX", + "glReferencePlaneSGIX", + "glFlushRasterSGIX", + "glFogFuncSGIS", + "glGetFogFuncSGIS", + "glImageTransformParameteriHP", + "glImageTransformParameterfHP", + "glImageTransformParameterivHP", + "glImageTransformParameterfvHP", + "glGetImageTransformParameterivHP", + "glGetImageTransformParameterfvHP", + "glCopyColorSubTableEXT", + "glHintPGI", + "glGetListParameterfvSGIX", + "glGetListParameterivSGIX", + "glListParameterfSGIX", + "glListParameterfvSGIX", + "glListParameteriSGIX", + "glListParameterivSGIX", + "glIndexMaterialEXT", + "glIndexFuncEXT", + "glCullParameterdvEXT", + "glCullParameterfvEXT", + "glFragmentColorMaterialSGIX", + "glFragmentLightfSGIX", + "glFragmentLightfvSGIX", + "glFragmentLightiSGIX", + "glFragmentLightivSGIX", + "glFragmentLightModelfSGIX", + "glFragmentLightModelfvSGIX", + "glFragmentLightModeliSGIX", + "glFragmentLightModelivSGIX", + "glFragmentMaterialfSGIX", + "glFragmentMaterialfvSGIX", + "glFragmentMaterialiSGIX", + "glFragmentMaterialivSGIX", + "glGetFragmentLightfvSGIX", + "glGetFragmentLightivSGIX", + "glGetFragmentMaterialfvSGIX", + "glGetFragmentMaterialivSGIX", + "glLightEnviSGIX", + "glDrawRangeElementsEXT", + "glApplyTextureEXT", + "glTextureLightEXT", + "glTextureMaterialEXT", + "glAsyncMarkerSGIX", + "glFinishAsyncSGIX", + "glPollAsyncSGIX", + "glGenAsyncMarkersSGIX", + "glDeleteAsyncMarkersSGIX", + "glIsAsyncMarkerSGIX", + "glVertexPointervINTEL", + "glNormalPointervINTEL", + "glColorPointervINTEL", + "glTexCoordPointervINTEL", + "glPixelTransformParameteriEXT", + "glPixelTransformParameterfEXT", + "glPixelTransformParameterivEXT", + "glPixelTransformParameterfvEXT", + "glSecondaryColor3bEXT", + "glSecondaryColor3bvEXT", + "glSecondaryColor3dEXT", + "glSecondaryColor3dvEXT", + "glSecondaryColor3fEXT", + "glSecondaryColor3fvEXT", + "glSecondaryColor3iEXT", + "glSecondaryColor3ivEXT", + "glSecondaryColor3sEXT", + "glSecondaryColor3svEXT", + "glSecondaryColor3ubEXT", + "glSecondaryColor3ubvEXT", + "glSecondaryColor3uiEXT", + "glSecondaryColor3uivEXT", + "glSecondaryColor3usEXT", + "glSecondaryColor3usvEXT", + "glSecondaryColorPointerEXT", + "glTextureNormalEXT", + "glMultiDrawArraysEXT", + "glMultiDrawElementsEXT", + "glFogCoordfEXT", + "glFogCoordfvEXT", + "glFogCoorddEXT", + "glFogCoorddvEXT", + "glFogCoordPointerEXT", + "glTangent3bEXT", + "glTangent3bvEXT", + "glTangent3dEXT", + "glTangent3dvEXT", + "glTangent3fEXT", + "glTangent3fvEXT", + "glTangent3iEXT", + "glTangent3ivEXT", + "glTangent3sEXT", + "glTangent3svEXT", + "glBinormal3bEXT", + "glBinormal3bvEXT", + "glBinormal3dEXT", + "glBinormal3dvEXT", + "glBinormal3fEXT", + "glBinormal3fvEXT", + "glBinormal3iEXT", + "glBinormal3ivEXT", + "glBinormal3sEXT", + "glBinormal3svEXT", + "glTangentPointerEXT", + "glBinormalPointerEXT", + "glFinishTextureSUNX", + "glGlobalAlphaFactorbSUN", + "glGlobalAlphaFactorsSUN", + "glGlobalAlphaFactoriSUN", + "glGlobalAlphaFactorfSUN", + "glGlobalAlphaFactordSUN", + "glGlobalAlphaFactorubSUN", + "glGlobalAlphaFactorusSUN", + "glGlobalAlphaFactoruiSUN", + "glReplacementCodeuiSUN", + "glReplacementCodeusSUN", + "glReplacementCodeubSUN", + "glReplacementCodeuivSUN", + "glReplacementCodeusvSUN", + "glReplacementCodeubvSUN", + "glReplacementCodePointerSUN", + "glColor4ubVertex2fSUN", + "glColor4ubVertex2fvSUN", + "glColor4ubVertex3fSUN", + "glColor4ubVertex3fvSUN", + "glColor3fVertex3fSUN", + "glColor3fVertex3fvSUN", + "glNormal3fVertex3fSUN", + "glNormal3fVertex3fvSUN", + "glColor4fNormal3fVertex3fSUN", + "glColor4fNormal3fVertex3fvSUN", + "glTexCoord2fVertex3fSUN", + "glTexCoord2fVertex3fvSUN", + "glTexCoord4fVertex4fSUN", + "glTexCoord4fVertex4fvSUN", + "glTexCoord2fColor4ubVertex3fSUN", + "glTexCoord2fColor4ubVertex3fvSUN", + "glTexCoord2fColor3fVertex3fSUN", + "glTexCoord2fColor3fVertex3fvSUN", + "glTexCoord2fNormal3fVertex3fSUN", + "glTexCoord2fNormal3fVertex3fvSUN", + "glTexCoord2fColor4fNormal3fVertex3fSUN", + "glTexCoord2fColor4fNormal3fVertex3fvSUN", + "glTexCoord4fColor4fNormal3fVertex4fSUN", + "glTexCoord4fColor4fNormal3fVertex4fvSUN", + "glReplacementCodeuiVertex3fSUN", + "glReplacementCodeuiVertex3fvSUN", + "glReplacementCodeuiColor4ubVertex3fSUN", + "glReplacementCodeuiColor4ubVertex3fvSUN", + "glReplacementCodeuiColor3fVertex3fSUN", + "glReplacementCodeuiColor3fVertex3fvSUN", + "glReplacementCodeuiNormal3fVertex3fSUN", + "glReplacementCodeuiNormal3fVertex3fvSUN", + "glReplacementCodeuiColor4fNormal3fVertex3fSUN", + "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", + "glReplacementCodeuiTexCoord2fVertex3fSUN", + "glReplacementCodeuiTexCoord2fVertex3fvSUN", + "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", + "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", + "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", + "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", + "glBlendFuncSeparateEXT", + "glBlendFuncSeparateINGR", + "glVertexWeightfEXT", + "glVertexWeightfvEXT", + "glVertexWeightPointerEXT", + "glFlushVertexArrayRangeNV", + "glVertexArrayRangeNV", + "glCombinerParameterfvNV", + "glCombinerParameterfNV", + "glCombinerParameterivNV", + "glCombinerParameteriNV", + "glCombinerInputNV", + "glCombinerOutputNV", + "glFinalCombinerInputNV", + "glGetCombinerInputParameterfvNV", + "glGetCombinerInputParameterivNV", + "glGetCombinerOutputParameterfvNV", + "glGetCombinerOutputParameterivNV", + "glGetFinalCombinerInputParameterfvNV", + "glGetFinalCombinerInputParameterivNV", + "glMultiModeDrawArraysIBM", + "glMultiModeDrawElementsIBM", + "glColorPointerListIBM", + "glSecondaryColorPointerListIBM", + "glEdgeFlagPointerListIBM", + "glFogCoordPointerListIBM", + "glIndexPointerListIBM", + "glNormalPointerListIBM", + "glTexCoordPointerListIBM", + "glVertexPointerListIBM", + "glTbufferMask3DFX", + "glSampleMaskEXT", + "glSamplePatternEXT", + "glTextureColorMaskSGIS", + "glIglooInterfaceSGIX", + "glGenFencesNV", + "glDeleteFencesNV", + "glSetFenceNV", + "glTestFenceNV", + "glFinishFenceNV", + "glIsFenceNV", + "glGetFenceivNV", + "glMapControlPointsNV", + "glMapParameterivNV", + "glMapParameterfvNV", + "glGetMapControlPointsNV", + "glGetMapParameterivNV", + "glGetMapParameterfvNV", + "glGetMapAttribParameterivNV", + "glGetMapAttribParameterfvNV", + "glEvalMapsNV", + "glCombinerStageParameterfvNV", + "glGetCombinerStageParameterfvNV", + "glBindProgramNV", + "glDeleteProgramsNV", + "glExecuteProgramNV", + "glGenProgramsNV", + "glAreProgramsResidentNV", + "glRequestResidentProgramsNV", + "glGetProgramParameterfvNV", + "glGetProgramParameterdvNV", + "glGetProgramivNV", + "glGetProgramStringNV", + "glGetTrackMatrixivNV", + "glGetVertexAttribdvNV", + "glGetVertexAttribfvNV", + "glGetVertexAttribivNV", + "glGetVertexAttribPointervNV", + "glIsProgramNV", + "glLoadProgramNV", + "glProgramParameter4fNV", + "glProgramParameter4dNV", + "glProgramParameter4dvNV", + "glProgramParameter4fvNV", + "glProgramParameters4dvNV", + "glProgramParameters4fvNV", + "glTrackMatrixNV", + "glVertexAttribPointerNV", + "glVertexAttrib1sNV", + "glVertexAttrib1fNV", + "glVertexAttrib1dNV", + "glVertexAttrib2sNV", + "glVertexAttrib2fNV", + "glVertexAttrib2dNV", + "glVertexAttrib3sNV", + "glVertexAttrib3fNV", + "glVertexAttrib3dNV", + "glVertexAttrib4sNV", + "glVertexAttrib4fNV", + "glVertexAttrib4dNV", + "glVertexAttrib4ubNV", + "glVertexAttrib1svNV", + "glVertexAttrib1fvNV", + "glVertexAttrib1dvNV", + "glVertexAttrib2svNV", + "glVertexAttrib2fvNV", + "glVertexAttrib2dvNV", + "glVertexAttrib3svNV", + "glVertexAttrib3fvNV", + "glVertexAttrib3dvNV", + "glVertexAttrib4svNV", + "glVertexAttrib4fvNV", + "glVertexAttrib4dvNV", + "glVertexAttrib4ubvNV", + "glVertexAttribs1svNV", + "glVertexAttribs1fvNV", + "glVertexAttribs1dvNV", + "glVertexAttribs2svNV", + "glVertexAttribs2fvNV", + "glVertexAttribs2dvNV", + "glVertexAttribs3svNV", + "glVertexAttribs3fvNV", + "glVertexAttribs3dvNV", + "glVertexAttribs4svNV", + "glVertexAttribs4fvNV", + "glVertexAttribs4dvNV", + "glVertexAttribs4ubvNV", + "glTexBumpParameterivATI", + "glTexBumpParameterfvATI", + "glGetTexBumpParameterivATI", + "glGetTexBumpParameterfvATI", + "glGenFragmentShadersATI", + "glBindFragmentShaderATI", + "glDeleteFragmentShaderATI", + "glBeginFragmentShaderATI", + "glEndFragmentShaderATI", + "glPassTexCoordATI", + "glSampleMapATI", + "glColorFragmentOp1ATI", + "glColorFragmentOp2ATI", + "glColorFragmentOp3ATI", + "glAlphaFragmentOp1ATI", + "glAlphaFragmentOp2ATI", + "glAlphaFragmentOp3ATI", + "glSetFragmentShaderConstantATI", + "glPNTrianglesiATI", + "glPNTrianglesfATI", + "glNewObjectBufferATI", + "glIsObjectBufferATI", + "glUpdateObjectBufferATI", + "glGetObjectBufferfvATI", + "glGetObjectBufferivATI", + "glDeleteObjectBufferATI", + "glArrayObjectATI", + "glGetArrayObjectfvATI", + "glGetArrayObjectivATI", + "glVariantArrayObjectATI", + "glGetVariantArrayObjectfvATI", + "glGetVariantArrayObjectivATI", + "glBeginVertexShaderEXT", + "glEndVertexShaderEXT", + "glBindVertexShaderEXT", + "glGenVertexShadersEXT", + "glDeleteVertexShaderEXT", + "glShaderOp1EXT", + "glShaderOp2EXT", + "glShaderOp3EXT", + "glSwizzleEXT", + "glWriteMaskEXT", + "glInsertComponentEXT", + "glExtractComponentEXT", + "glGenSymbolsEXT", + "glSetInvariantEXT", + "glSetLocalConstantEXT", + "glVariantbvEXT", + "glVariantsvEXT", + "glVariantivEXT", + "glVariantfvEXT", + "glVariantdvEXT", + "glVariantubvEXT", + "glVariantusvEXT", + "glVariantuivEXT", + "glVariantPointerEXT", + "glEnableVariantClientStateEXT", + "glDisableVariantClientStateEXT", + "glBindLightParameterEXT", + "glBindMaterialParameterEXT", + "glBindTexGenParameterEXT", + "glBindTextureUnitParameterEXT", + "glBindParameterEXT", + "glIsVariantEnabledEXT", + "glGetVariantBooleanvEXT", + "glGetVariantIntegervEXT", + "glGetVariantFloatvEXT", + "glGetVariantPointervEXT", + "glGetInvariantBooleanvEXT", + "glGetInvariantIntegervEXT", + "glGetInvariantFloatvEXT", + "glGetLocalConstantBooleanvEXT", + "glGetLocalConstantIntegervEXT", + "glGetLocalConstantFloatvEXT", + "glVertexStream1s", + "glVertexStream1sv", + "glVertexStream1i", + "glVertexStream1iv", + "glVertexStream1f", + "glVertexStream1fv", + "glVertexStream1d", + "glVertexStream1dv", + "glVertexStream2s", + "glVertexStream2sv", + "glVertexStream2i", + "glVertexStream2iv", + "glVertexStream2f", + "glVertexStream2fv", + "glVertexStream2d", + "glVertexStream2dv", + "glVertexStream3s", + "glVertexStream3sv", + "glVertexStream3i", + "glVertexStream3iv", + "glVertexStream3f", + "glVertexStream3fv", + "glVertexStream3d", + "glVertexStream3dv", + "glVertexStream4s", + "glVertexStream4sv", + "glVertexStream4i", + "glVertexStream4iv", + "glVertexStream4f", + "glVertexStream4fv", + "glVertexStream4d", + "glVertexStream4dv", + "glNormalStream3b", + "glNormalStream3bv", + "glNormalStream3s", + "glNormalStream3sv", + "glNormalStream3i", + "glNormalStream3iv", + "glNormalStream3f", + "glNormalStream3fv", + "glNormalStream3d", + "glNormalStream3dv", + "glClientActiveVertexStream", + "glVertexBlendEnvi", + "glVertexBlendEnvf", +/* C2J Parser Version 3.0: Java program parsed successfully. */ null }; /** - * C2J Parser Version 2.2 + * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! @@ -3118,7 +3663,7 @@ public static final String[] GL_PROC_NAMES = { /** * Original Function-Prototype : * <pre> - extern void glGetPointerv ( GLenum pname , void * * params ) ; + extern void glGetPointerv ( GLenum pname , GLvoid * * params ) ; * </pre> */ public void glGetPointerv ( @@ -5045,7 +5590,7 @@ public static final String[] GL_PROC_NAMES = { /** * Original Function-Prototype : * <pre> - extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + extern void glTexImage3D ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; * </pre> */ public void glTexImage3D ( @@ -6154,6 +6699,1384 @@ public static final String[] GL_PROC_NAMES = { /** * Original Function-Prototype : * <pre> + extern void glActiveTexture ( GLenum texture ) ; + * </pre> + */ + public void glActiveTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveTexture ( GLenum texture ) ; + * </pre> + */ + public void glClientActiveTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLint border , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + byte[] data + ) ; + public void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + short[] data + ) ; + public void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + int[] data + ) ; + public void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + float[] data + ) ; + public void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + double[] data + ) ; + public void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + boolean[] data + ) ; + public void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLint border , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + byte[] data + ) ; + public void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + short[] data + ) ; + public void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + int[] data + ) ; + public void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + float[] data + ) ; + public void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + double[] data + ) ; + public void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + boolean[] data + ) ; + public void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + byte[] data + ) ; + public void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + short[] data + ) ; + public void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + int[] data + ) ; + public void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + float[] data + ) ; + public void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + double[] data + ) ; + public void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + boolean[] data + ) ; + public void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + byte[] data + ) ; + public void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + short[] data + ) ; + public void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + int[] data + ) ; + public void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + float[] data + ) ; + public void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + double[] data + ) ; + public void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + boolean[] data + ) ; + public void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + byte[] data + ) ; + public void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + short[] data + ) ; + public void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + int[] data + ) ; + public void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + float[] data + ) ; + public void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + double[] data + ) ; + public void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + boolean[] data + ) ; + public void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + byte[] data + ) ; + public void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + short[] data + ) ; + public void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + int[] data + ) ; + public void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + float[] data + ) ; + public void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + double[] data + ) ; + public void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + boolean[] data + ) ; + public void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCompressedTexImage ( GLenum target , GLint lod , GLvoid * img ) ; + * </pre> + */ + public void glGetCompressedTexImage ( + int target, + int lod, + byte[] img + ) ; + public void glGetCompressedTexImage ( + int target, + int lod, + short[] img + ) ; + public void glGetCompressedTexImage ( + int target, + int lod, + int[] img + ) ; + public void glGetCompressedTexImage ( + int target, + int lod, + float[] img + ) ; + public void glGetCompressedTexImage ( + int target, + int lod, + double[] img + ) ; + public void glGetCompressedTexImage ( + int target, + int lod, + boolean[] img + ) ; + public void glGetCompressedTexImage ( + int target, + int lod, + long[] img + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1d ( GLenum target , GLdouble s ) ; + * </pre> + */ + public void glMultiTexCoord1d ( + int target, + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord1dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1f ( GLenum target , GLfloat s ) ; + * </pre> + */ + public void glMultiTexCoord1f ( + int target, + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord1fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1i ( GLenum target , GLint s ) ; + * </pre> + */ + public void glMultiTexCoord1i ( + int target, + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord1iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1s ( GLenum target , GLshort s ) ; + * </pre> + */ + public void glMultiTexCoord1s ( + int target, + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord1sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2d ( GLenum target , GLdouble s , GLdouble t ) ; + * </pre> + */ + public void glMultiTexCoord2d ( + int target, + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord2dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2f ( GLenum target , GLfloat s , GLfloat t ) ; + * </pre> + */ + public void glMultiTexCoord2f ( + int target, + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord2fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2i ( GLenum target , GLint s , GLint t ) ; + * </pre> + */ + public void glMultiTexCoord2i ( + int target, + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord2iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2s ( GLenum target , GLshort s , GLshort t ) ; + * </pre> + */ + public void glMultiTexCoord2s ( + int target, + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord2sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3d ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public void glMultiTexCoord3d ( + int target, + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord3dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3f ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public void glMultiTexCoord3f ( + int target, + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord3fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3i ( GLenum target , GLint s , GLint t , GLint r ) ; + * </pre> + */ + public void glMultiTexCoord3i ( + int target, + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord3iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3s ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public void glMultiTexCoord3s ( + int target, + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord3sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4d ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public void glMultiTexCoord4d ( + int target, + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord4dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4f ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public void glMultiTexCoord4f ( + int target, + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord4fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4i ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public void glMultiTexCoord4i ( + int target, + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord4iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4s ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public void glMultiTexCoord4s ( + int target, + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord4sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadTransposeMatrixd ( const GLdouble m [ 16 ] ) ; + * </pre> + */ + public void glLoadTransposeMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadTransposeMatrixf ( const GLfloat m [ 16 ] ) ; + * </pre> + */ + public void glLoadTransposeMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultTransposeMatrixd ( const GLdouble m [ 16 ] ) ; + * </pre> + */ + public void glMultTransposeMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultTransposeMatrixf ( const GLfloat m [ 16 ] ) ; + * </pre> + */ + public void glMultTransposeMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleCoverage ( GLclampf value , GLboolean invert ) ; + * </pre> + */ + public void glSampleCoverage ( + float value, + boolean invert + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSamplePass ( GLenum pass ) ; + * </pre> + */ + public void glSamplePass ( + int pass + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public void glActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public void glClientActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; + * </pre> + */ + public void glMultiTexCoord1dARB ( + int target, + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord1dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; + * </pre> + */ + public void glMultiTexCoord1fARB ( + int target, + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord1fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; + * </pre> + */ + public void glMultiTexCoord1iARB ( + int target, + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord1ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; + * </pre> + */ + public void glMultiTexCoord1sARB ( + int target, + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord1svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; + * </pre> + */ + public void glMultiTexCoord2dARB ( + int target, + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord2dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; + * </pre> + */ + public void glMultiTexCoord2fARB ( + int target, + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord2fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; + * </pre> + */ + public void glMultiTexCoord2iARB ( + int target, + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord2ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; + * </pre> + */ + public void glMultiTexCoord2sARB ( + int target, + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord2svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public void glMultiTexCoord3dARB ( + int target, + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord3dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public void glMultiTexCoord3fARB ( + int target, + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord3fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; + * </pre> + */ + public void glMultiTexCoord3iARB ( + int target, + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord3ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public void glMultiTexCoord3sARB ( + int target, + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord3svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public void glMultiTexCoord4dARB ( + int target, + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord4dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public void glMultiTexCoord4fARB ( + int target, + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord4fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public void glMultiTexCoord4iARB ( + int target, + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord4ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public void glMultiTexCoord4sARB ( + int target, + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord4svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; * </pre> */ @@ -6730,7 +8653,7 @@ public static final String[] GL_PROC_NAMES = { /** * Original Function-Prototype : * <pre> - extern void glGetPointervEXT ( GLenum pname , void * * params ) ; + extern void glGetPointervEXT ( GLenum pname , GLvoid * * params ) ; * </pre> */ public void glGetPointervEXT ( @@ -6819,6 +8742,28 @@ public static final String[] GL_PROC_NAMES = { /** * Original Function-Prototype : * <pre> + extern void glPointParameterfSGIS ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glPointParameterfSGIS ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvSGIS ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glPointParameterfvSGIS ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; * </pre> */ @@ -7038,400 +8983,8367 @@ public static final String[] GL_PROC_NAMES = { /** * Original Function-Prototype : * <pre> - extern void glActiveTextureARB ( GLenum texture ) ; + extern void glLoadTransposeMatrixfARB ( const GLfloat * ) ; * </pre> */ - public void glActiveTextureARB ( - int texture + public void glLoadTransposeMatrixfARB ( + float[] arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glClientActiveTextureARB ( GLenum texture ) ; + extern void glLoadTransposeMatrixdARB ( const GLdouble * ) ; * </pre> */ - public void glClientActiveTextureARB ( - int texture + public void glLoadTransposeMatrixdARB ( + double[] arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; + extern void glMultTransposeMatrixfARB ( const GLfloat * ) ; * </pre> */ - public void glMultiTexCoord1dARB ( - int target, - double s + public void glMultTransposeMatrixfARB ( + float[] arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; + extern void glMultTransposeMatrixdARB ( const GLdouble * ) ; * </pre> */ - public void glMultiTexCoord1dvARB ( - int target, - double[] v + public void glMultTransposeMatrixdARB ( + double[] arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; + extern void glSampleCoverageARB ( GLclampf , GLboolean ) ; * </pre> */ - public void glMultiTexCoord1fARB ( - int target, - float s + public void glSampleCoverageARB ( + float arg0, + boolean arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; + extern void glCompressedTexImage3DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ; * </pre> */ - public void glMultiTexCoord1fvARB ( - int target, - float[] v + public void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + byte[] arg8 + ) ; + public void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + short[] arg8 + ) ; + public void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int[] arg8 + ) ; + public void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + float[] arg8 + ) ; + public void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + double[] arg8 + ) ; + public void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + boolean[] arg8 + ) ; + public void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + long[] arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage2DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ; + * </pre> + */ + public void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + byte[] arg7 + ) ; + public void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + short[] arg7 + ) ; + public void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int[] arg7 + ) ; + public void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + float[] arg7 + ) ; + public void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + double[] arg7 + ) ; + public void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean[] arg7 + ) ; + public void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + long[] arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage1DARB ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid * ) ; + * </pre> + */ + public void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage3DARB ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + byte[] arg10 + ) ; + public void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + short[] arg10 + ) ; + public void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int[] arg10 + ) ; + public void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + float[] arg10 + ) ; + public void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + double[] arg10 + ) ; + public void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + boolean[] arg10 + ) ; + public void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + long[] arg10 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage2DARB ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + byte[] arg8 + ) ; + public void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + short[] arg8 + ) ; + public void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int[] arg8 + ) ; + public void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + float[] arg8 + ) ; + public void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + double[] arg8 + ) ; + public void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + boolean[] arg8 + ) ; + public void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + long[] arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage1DARB ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; + extern void glGetCompressedTexImageARB ( GLenum , GLint , void * ) ; * </pre> */ - public void glMultiTexCoord1iARB ( - int target, - int s + public void glGetCompressedTexImageARB ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public void glGetCompressedTexImageARB ( + int arg0, + int arg1, + short[] arg2 + ) ; + public void glGetCompressedTexImageARB ( + int arg0, + int arg1, + int[] arg2 + ) ; + public void glGetCompressedTexImageARB ( + int arg0, + int arg1, + float[] arg2 + ) ; + public void glGetCompressedTexImageARB ( + int arg0, + int arg1, + double[] arg2 + ) ; + public void glGetCompressedTexImageARB ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public void glGetCompressedTexImageARB ( + int arg0, + int arg1, + long[] arg2 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; + extern void glWeightbvARB ( GLint , const GLbyte * ) ; * </pre> */ - public void glMultiTexCoord1ivARB ( - int target, - int[] v + public void glWeightbvARB ( + int arg0, + byte[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; + extern void glWeightsvARB ( GLint , const GLshort * ) ; * </pre> */ - public void glMultiTexCoord1sARB ( - int target, - short s + public void glWeightsvARB ( + int arg0, + short[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; + extern void glWeightivARB ( GLint , const GLint * ) ; * </pre> */ - public void glMultiTexCoord1svARB ( - int target, - short[] v + public void glWeightivARB ( + int arg0, + int[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; + extern void glWeightfvARB ( GLint , const GLfloat * ) ; * </pre> */ - public void glMultiTexCoord2dARB ( - int target, - double s, - double t + public void glWeightfvARB ( + int arg0, + float[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; + extern void glWeightdvARB ( GLint , const GLdouble * ) ; * </pre> */ - public void glMultiTexCoord2dvARB ( - int target, - double[] v + public void glWeightdvARB ( + int arg0, + double[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; + extern void glWeightubvARB ( GLint , const GLubyte * ) ; * </pre> */ - public void glMultiTexCoord2fARB ( - int target, - float s, - float t + public void glWeightubvARB ( + int arg0, + byte[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; + extern void glWeightusvARB ( GLint , const GLushort * ) ; * </pre> */ - public void glMultiTexCoord2fvARB ( - int target, - float[] v + public void glWeightusvARB ( + int arg0, + short[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; + extern void glWeightuivARB ( GLint , const GLuint * ) ; * </pre> */ - public void glMultiTexCoord2iARB ( - int target, - int s, - int t + public void glWeightuivARB ( + int arg0, + int[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; + extern void glWeightPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ; * </pre> */ - public void glMultiTexCoord2ivARB ( - int target, - int[] v + public void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + long[] arg3 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; + extern void glVertexBlendARB ( GLint ) ; * </pre> */ - public void glMultiTexCoord2sARB ( - int target, - short s, - short t + public void glVertexBlendARB ( + int arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; + extern void glCurrentPaletteMatrixARB ( GLint ) ; * </pre> */ - public void glMultiTexCoord2svARB ( - int target, - short[] v + public void glCurrentPaletteMatrixARB ( + int arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + extern void glMatrixIndexubvARB ( GLint , const GLubyte * ) ; * </pre> */ - public void glMultiTexCoord3dARB ( - int target, - double s, - double t, - double r + public void glMatrixIndexubvARB ( + int arg0, + byte[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; + extern void glMatrixIndexusvARB ( GLint , const GLushort * ) ; * </pre> */ - public void glMultiTexCoord3dvARB ( - int target, - double[] v + public void glMatrixIndexusvARB ( + int arg0, + short[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + extern void glMatrixIndexuivARB ( GLint , const GLuint * ) ; * </pre> */ - public void glMultiTexCoord3fARB ( - int target, - float s, - float t, - float r + public void glMatrixIndexuivARB ( + int arg0, + int[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; + extern void glMatrixIndexPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ; * </pre> */ - public void glMultiTexCoord3fvARB ( - int target, - float[] v + public void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + long[] arg3 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; + extern void glGetTexFilterFuncSGIS ( GLenum , GLenum , GLfloat * ) ; * </pre> */ - public void glMultiTexCoord3iARB ( - int target, - int s, - int t, - int r + public void glGetTexFilterFuncSGIS ( + int arg0, + int arg1, + float[] arg2 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; + extern void glTexFilterFuncSGIS ( GLenum , GLenum , GLsizei , const GLfloat * ) ; * </pre> */ - public void glMultiTexCoord3ivARB ( - int target, - int[] v + public void glTexFilterFuncSGIS ( + int arg0, + int arg1, + int arg2, + float[] arg3 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + extern void glTexSubImage1DEXT ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid * ) ; * </pre> */ - public void glMultiTexCoord3sARB ( - int target, - short s, - short t, - short r + public void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + byte[] arg8 + ) ; + public void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + short[] arg8 + ) ; + public void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int[] arg8 + ) ; + public void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + float[] arg8 + ) ; + public void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + double[] arg8 + ) ; + public void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + boolean[] arg8 + ) ; + public void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + long[] arg8 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; + extern void glCopyTexImage1DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) ; * </pre> */ - public void glMultiTexCoord3svARB ( - int target, - short[] v + public void glCopyTexImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + extern void glCopyTexImage2DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) ; * </pre> */ - public void glMultiTexCoord4dARB ( - int target, - double s, - double t, - double r, - double q + public void glCopyTexImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; + extern void glCopyTexSubImage1DEXT ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) ; * </pre> */ - public void glMultiTexCoord4dvARB ( - int target, - double[] v + public void glCopyTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + extern void glCopyTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ; * </pre> */ - public void glMultiTexCoord4fARB ( - int target, - float s, - float t, - float r, - float q + public void glCopyTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; + extern void glGetHistogramEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ; * </pre> */ - public void glMultiTexCoord4fvARB ( - int target, - float[] v + public void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + byte[] arg4 + ) ; + public void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + short[] arg4 + ) ; + public void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + public void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + public void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + double[] arg4 + ) ; + public void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + boolean[] arg4 + ) ; + public void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + long[] arg4 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + extern void glGetHistogramParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; * </pre> */ - public void glMultiTexCoord4iARB ( - int target, - int s, - int t, - int r, - int q + public void glGetHistogramParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; + extern void glGetHistogramParameterivEXT ( GLenum , GLenum , GLint * ) ; * </pre> */ - public void glMultiTexCoord4ivARB ( - int target, - int[] v + public void glGetHistogramParameterivEXT ( + int arg0, + int arg1, + int[] arg2 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + extern void glGetMinmaxEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ; * </pre> */ - public void glMultiTexCoord4sARB ( - int target, - short s, - short t, - short r, - short q + public void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + byte[] arg4 + ) ; + public void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + short[] arg4 + ) ; + public void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + public void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + public void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + double[] arg4 + ) ; + public void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + boolean[] arg4 + ) ; + public void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + long[] arg4 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; + extern void glGetMinmaxParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; * </pre> */ - public void glMultiTexCoord4svARB ( - int target, - short[] v + public void glGetMinmaxParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameterivEXT ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public void glGetMinmaxParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHistogramEXT ( GLenum , GLsizei , GLenum , GLboolean ) ; + * </pre> + */ + public void glHistogramEXT ( + int arg0, + int arg1, + int arg2, + boolean arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMinmaxEXT ( GLenum , GLenum , GLboolean ) ; + * </pre> + */ + public void glMinmaxEXT ( + int arg0, + int arg1, + boolean arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetHistogramEXT ( GLenum ) ; + * </pre> + */ + public void glResetHistogramEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetMinmaxEXT ( GLenum ) ; + * </pre> + */ + public void glResetMinmaxEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter1DEXT ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + byte[] arg5 + ) ; + public void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + short[] arg5 + ) ; + public void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int[] arg5 + ) ; + public void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + float[] arg5 + ) ; + public void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + double[] arg5 + ) ; + public void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean[] arg5 + ) ; + public void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + long[] arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterfEXT ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public void glConvolutionParameterfEXT ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public void glConvolutionParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameteriEXT ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public void glConvolutionParameteriEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterivEXT ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public void glConvolutionParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter1DEXT ( GLenum , GLenum , GLint , GLint , GLsizei ) ; + * </pre> + */ + public void glCopyConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter2DEXT ( GLenum , GLenum , GLint , GLint , GLsizei , GLsizei ) ; + * </pre> + */ + public void glCopyConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionFilterEXT ( GLenum , GLenum , GLenum , GLvoid * ) ; + * </pre> + */ + public void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetConvolutionParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameterivEXT ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public void glGetConvolutionParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetSeparableFilterEXT ( GLenum , GLenum , GLenum , GLvoid * , GLvoid * , GLvoid * ) ; + * </pre> + */ + public void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3, + byte[] arg4, + byte[] arg5 + ) ; + public void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3, + short[] arg4, + short[] arg5 + ) ; + public void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3, + int[] arg4, + int[] arg5 + ) ; + public void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3, + float[] arg4, + float[] arg5 + ) ; + public void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3, + double[] arg4, + double[] arg5 + ) ; + public void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3, + boolean[] arg4, + boolean[] arg5 + ) ; + public void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3, + long[] arg4, + long[] arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSeparableFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * , const GLvoid * ) ; + * </pre> + */ + public void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6, + byte[] arg7 + ) ; + public void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6, + short[] arg7 + ) ; + public void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6, + int[] arg7 + ) ; + public void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6, + float[] arg7 + ) ; + public void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6, + double[] arg7 + ) ; + public void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6, + boolean[] arg7 + ) ; + public void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6, + long[] arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableSGI ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + byte[] arg5 + ) ; + public void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + short[] arg5 + ) ; + public void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int[] arg5 + ) ; + public void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + float[] arg5 + ) ; + public void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + double[] arg5 + ) ; + public void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean[] arg5 + ) ; + public void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + long[] arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameterfvSGI ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public void glColorTableParameterfvSGI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameterivSGI ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public void glColorTableParameterivSGI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorTableSGI ( GLenum , GLenum , GLint , GLint , GLsizei ) ; + * </pre> + */ + public void glCopyColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableSGI ( GLenum , GLenum , GLenum , GLvoid * ) ; + * </pre> + */ + public void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfvSGI ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetColorTableParameterfvSGI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterivSGI ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public void glGetColorTableParameterivSGI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenSGIX ( GLenum ) ; + * </pre> + */ + public void glPixelTexGenSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameteriSGIS ( GLenum , GLint ) ; + * </pre> + */ + public void glPixelTexGenParameteriSGIS ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameterivSGIS ( GLenum , const GLint * ) ; + * </pre> + */ + public void glPixelTexGenParameterivSGIS ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameterfSGIS ( GLenum , GLfloat ) ; + * </pre> + */ + public void glPixelTexGenParameterfSGIS ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameterfvSGIS ( GLenum , const GLfloat * ) ; + * </pre> + */ + public void glPixelTexGenParameterfvSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelTexGenParameterivSGIS ( GLenum , GLint * ) ; + * </pre> + */ + public void glGetPixelTexGenParameterivSGIS ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelTexGenParameterfvSGIS ( GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetPixelTexGenParameterfvSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage4DSGIS ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + byte[] arg10 + ) ; + public void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + short[] arg10 + ) ; + public void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int[] arg10 + ) ; + public void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + float[] arg10 + ) ; + public void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + double[] arg10 + ) ; + public void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + boolean[] arg10 + ) ; + public void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + long[] arg10 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage4DSGIS ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + byte[] arg12 + ) ; + public void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + short[] arg12 + ) ; + public void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + int[] arg12 + ) ; + public void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + float[] arg12 + ) ; + public void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + double[] arg12 + ) ; + public void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + boolean[] arg12 + ) ; + public void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + long[] arg12 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDetailTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ; + * </pre> + */ + public void glDetailTexFuncSGIS ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetDetailTexFuncSGIS ( GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetDetailTexFuncSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSharpenTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ; + * </pre> + */ + public void glSharpenTexFuncSGIS ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetSharpenTexFuncSGIS ( GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetSharpenTexFuncSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleMaskSGIS ( GLclampf , GLboolean ) ; + * </pre> + */ + public void glSampleMaskSGIS ( + float arg0, + boolean arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSamplePatternSGIS ( GLenum ) ; + * </pre> + */ + public void glSamplePatternSGIS ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameterfSGIX ( GLenum , GLfloat ) ; + * </pre> + */ + public void glSpriteParameterfSGIX ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameterfvSGIX ( GLenum , const GLfloat * ) ; + * </pre> + */ + public void glSpriteParameterfvSGIX ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameteriSGIX ( GLenum , GLint ) ; + * </pre> + */ + public void glSpriteParameteriSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameterivSGIX ( GLenum , const GLint * ) ; + * </pre> + */ + public void glSpriteParameterivSGIX ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfARB ( GLenum , GLfloat ) ; + * </pre> + */ + public void glPointParameterfARB ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvARB ( GLenum , const GLfloat * ) ; + * </pre> + */ + public void glPointParameterfvARB ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glGetInstrumentsSGIX ( void ) ; + * </pre> + */ + public int glGetInstrumentsSGIX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInstrumentsBufferSGIX ( GLsizei , GLint * ) ; + * </pre> + */ + public void glInstrumentsBufferSGIX ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glPollInstrumentsSGIX ( GLint * ) ; + * </pre> + */ + public int glPollInstrumentsSGIX ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReadInstrumentsSGIX ( GLint ) ; + * </pre> + */ + public void glReadInstrumentsSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStartInstrumentsSGIX ( void ) ; + * </pre> + */ + public void glStartInstrumentsSGIX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStopInstrumentsSGIX ( GLint ) ; + * </pre> + */ + public void glStopInstrumentsSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFrameZoomSGIX ( GLint ) ; + * </pre> + */ + public void glFrameZoomSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTagSampleBufferSGIX ( void ) ; + * </pre> + */ + public void glTagSampleBufferSGIX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeformationMap3dSGIX ( GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble * ) ; + * </pre> + */ + public void glDeformationMap3dSGIX ( + int arg0, + double arg1, + double arg2, + int arg3, + int arg4, + double arg5, + double arg6, + int arg7, + int arg8, + double arg9, + double arg10, + int arg11, + int arg12, + double[] arg13 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeformationMap3fSGIX ( GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat * ) ; + * </pre> + */ + public void glDeformationMap3fSGIX ( + int arg0, + float arg1, + float arg2, + int arg3, + int arg4, + float arg5, + float arg6, + int arg7, + int arg8, + float arg9, + float arg10, + int arg11, + int arg12, + float[] arg13 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeformSGIX ( GLbitfield ) ; + * </pre> + */ + public void glDeformSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadIdentityDeformationMapSGIX ( GLbitfield ) ; + * </pre> + */ + public void glLoadIdentityDeformationMapSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReferencePlaneSGIX ( const GLdouble * ) ; + * </pre> + */ + public void glReferencePlaneSGIX ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFlushRasterSGIX ( void ) ; + * </pre> + */ + public void glFlushRasterSGIX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogFuncSGIS ( GLsizei , const GLfloat * ) ; + * </pre> + */ + public void glFogFuncSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFogFuncSGIS ( GLfloat * ) ; + * </pre> + */ + public void glGetFogFuncSGIS ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameteriHP ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public void glImageTransformParameteriHP ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameterfHP ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public void glImageTransformParameterfHP ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameterivHP ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public void glImageTransformParameterivHP ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameterfvHP ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public void glImageTransformParameterfvHP ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetImageTransformParameterivHP ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public void glGetImageTransformParameterivHP ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetImageTransformParameterfvHP ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetImageTransformParameterfvHP ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorSubTableEXT ( GLenum , GLsizei , GLint , GLint , GLsizei ) ; + * </pre> + */ + public void glCopyColorSubTableEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHintPGI ( GLenum , GLint ) ; + * </pre> + */ + public void glHintPGI ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetListParameterfvSGIX ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetListParameterfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetListParameterivSGIX ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public void glGetListParameterivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameterfSGIX ( GLuint , GLenum , GLfloat ) ; + * </pre> + */ + public void glListParameterfSGIX ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameterfvSGIX ( GLuint , GLenum , const GLfloat * ) ; + * </pre> + */ + public void glListParameterfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameteriSGIX ( GLuint , GLenum , GLint ) ; + * </pre> + */ + public void glListParameteriSGIX ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameterivSGIX ( GLuint , GLenum , const GLint * ) ; + * </pre> + */ + public void glListParameterivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexMaterialEXT ( GLenum , GLenum ) ; + * </pre> + */ + public void glIndexMaterialEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexFuncEXT ( GLenum , GLclampf ) ; + * </pre> + */ + public void glIndexFuncEXT ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCullParameterdvEXT ( GLenum , GLdouble * ) ; + * </pre> + */ + public void glCullParameterdvEXT ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCullParameterfvEXT ( GLenum , GLfloat * ) ; + * </pre> + */ + public void glCullParameterfvEXT ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentColorMaterialSGIX ( GLenum , GLenum ) ; + * </pre> + */ + public void glFragmentColorMaterialSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightfSGIX ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public void glFragmentLightfSGIX ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightfvSGIX ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public void glFragmentLightfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightiSGIX ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public void glFragmentLightiSGIX ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightivSGIX ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public void glFragmentLightivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModelfSGIX ( GLenum , GLfloat ) ; + * </pre> + */ + public void glFragmentLightModelfSGIX ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModelfvSGIX ( GLenum , const GLfloat * ) ; + * </pre> + */ + public void glFragmentLightModelfvSGIX ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModeliSGIX ( GLenum , GLint ) ; + * </pre> + */ + public void glFragmentLightModeliSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModelivSGIX ( GLenum , const GLint * ) ; + * </pre> + */ + public void glFragmentLightModelivSGIX ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialfSGIX ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public void glFragmentMaterialfSGIX ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialfvSGIX ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public void glFragmentMaterialfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialiSGIX ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public void glFragmentMaterialiSGIX ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialivSGIX ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public void glFragmentMaterialivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentLightfvSGIX ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetFragmentLightfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentLightivSGIX ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public void glGetFragmentLightivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentMaterialfvSGIX ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetFragmentMaterialfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentMaterialivSGIX ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public void glGetFragmentMaterialivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightEnviSGIX ( GLenum , GLint ) ; + * </pre> + */ + public void glLightEnviSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawRangeElementsEXT ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid * ) ; + * </pre> + */ + public void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + byte[] arg5 + ) ; + public void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + short[] arg5 + ) ; + public void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int[] arg5 + ) ; + public void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + float[] arg5 + ) ; + public void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + double[] arg5 + ) ; + public void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean[] arg5 + ) ; + public void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + long[] arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glApplyTextureEXT ( GLenum ) ; + * </pre> + */ + public void glApplyTextureEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureLightEXT ( GLenum ) ; + * </pre> + */ + public void glTextureLightEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureMaterialEXT ( GLenum , GLenum ) ; + * </pre> + */ + public void glTextureMaterialEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAsyncMarkerSGIX ( GLuint ) ; + * </pre> + */ + public void glAsyncMarkerSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glFinishAsyncSGIX ( GLuint * ) ; + * </pre> + */ + public int glFinishAsyncSGIX ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glPollAsyncSGIX ( GLuint * ) ; + * </pre> + */ + public int glPollAsyncSGIX ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenAsyncMarkersSGIX ( GLsizei ) ; + * </pre> + */ + public int glGenAsyncMarkersSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteAsyncMarkersSGIX ( GLuint , GLsizei ) ; + * </pre> + */ + public void glDeleteAsyncMarkersSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsAsyncMarkerSGIX ( GLuint ) ; + * </pre> + */ + public boolean glIsAsyncMarkerSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; + * </pre> + */ + public void glVertexPointervINTEL ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public void glVertexPointervINTEL ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public void glVertexPointervINTEL ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public void glVertexPointervINTEL ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public void glVertexPointervINTEL ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public void glVertexPointervINTEL ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public void glVertexPointervINTEL ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointervINTEL ( GLenum , const GLvoid * * ) ; + * </pre> + */ + public void glNormalPointervINTEL ( + int arg0, + byte[][] arg1 + ) ; + public void glNormalPointervINTEL ( + int arg0, + short[][] arg1 + ) ; + public void glNormalPointervINTEL ( + int arg0, + int[][] arg1 + ) ; + public void glNormalPointervINTEL ( + int arg0, + float[][] arg1 + ) ; + public void glNormalPointervINTEL ( + int arg0, + double[][] arg1 + ) ; + public void glNormalPointervINTEL ( + int arg0, + boolean[][] arg1 + ) ; + public void glNormalPointervINTEL ( + int arg0, + long[][] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; + * </pre> + */ + public void glColorPointervINTEL ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public void glColorPointervINTEL ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public void glColorPointervINTEL ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public void glColorPointervINTEL ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public void glColorPointervINTEL ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public void glColorPointervINTEL ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public void glColorPointervINTEL ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; + * </pre> + */ + public void glTexCoordPointervINTEL ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public void glTexCoordPointervINTEL ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public void glTexCoordPointervINTEL ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public void glTexCoordPointervINTEL ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public void glTexCoordPointervINTEL ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public void glTexCoordPointervINTEL ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public void glTexCoordPointervINTEL ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameteriEXT ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public void glPixelTransformParameteriEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameterfEXT ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public void glPixelTransformParameterfEXT ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameterivEXT ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public void glPixelTransformParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public void glPixelTransformParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3bEXT ( GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + public void glSecondaryColor3bEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3bvEXT ( const GLbyte * ) ; + * </pre> + */ + public void glSecondaryColor3bvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3dEXT ( GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public void glSecondaryColor3dEXT ( + double arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3dvEXT ( const GLdouble * ) ; + * </pre> + */ + public void glSecondaryColor3dvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3fEXT ( GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glSecondaryColor3fEXT ( + float arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3fvEXT ( const GLfloat * ) ; + * </pre> + */ + public void glSecondaryColor3fvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3iEXT ( GLint , GLint , GLint ) ; + * </pre> + */ + public void glSecondaryColor3iEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3ivEXT ( const GLint * ) ; + * </pre> + */ + public void glSecondaryColor3ivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3sEXT ( GLshort , GLshort , GLshort ) ; + * </pre> + */ + public void glSecondaryColor3sEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3svEXT ( const GLshort * ) ; + * </pre> + */ + public void glSecondaryColor3svEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3ubEXT ( GLubyte , GLubyte , GLubyte ) ; + * </pre> + */ + public void glSecondaryColor3ubEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3ubvEXT ( const GLubyte * ) ; + * </pre> + */ + public void glSecondaryColor3ubvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3uiEXT ( GLuint , GLuint , GLuint ) ; + * </pre> + */ + public void glSecondaryColor3uiEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3uivEXT ( const GLuint * ) ; + * </pre> + */ + public void glSecondaryColor3uivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3usEXT ( GLushort , GLushort , GLushort ) ; + * </pre> + */ + public void glSecondaryColor3usEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3usvEXT ( const GLushort * ) ; + * </pre> + */ + public void glSecondaryColor3usvEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColorPointerEXT ( GLint , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureNormalEXT ( GLenum ) ; + * </pre> + */ + public void glTextureNormalEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiDrawArraysEXT ( GLenum , GLint * , GLsizei * , GLsizei ) ; + * </pre> + */ + public void glMultiDrawArraysEXT ( + int arg0, + int[] arg1, + int[] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const GLvoid * * , GLsizei ) ; + * </pre> + */ + public void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordfEXT ( GLfloat ) ; + * </pre> + */ + public void glFogCoordfEXT ( + float arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordfvEXT ( const GLfloat * ) ; + * </pre> + */ + public void glFogCoordfvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoorddEXT ( GLdouble ) ; + * </pre> + */ + public void glFogCoorddEXT ( + double arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoorddvEXT ( const GLdouble * ) ; + * </pre> + */ + public void glFogCoorddvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public void glFogCoordPointerEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public void glFogCoordPointerEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public void glFogCoordPointerEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public void glFogCoordPointerEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public void glFogCoordPointerEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public void glFogCoordPointerEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public void glFogCoordPointerEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3bEXT ( GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + public void glTangent3bEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3bvEXT ( const GLbyte * ) ; + * </pre> + */ + public void glTangent3bvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3dEXT ( GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public void glTangent3dEXT ( + double arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3dvEXT ( const GLdouble * ) ; + * </pre> + */ + public void glTangent3dvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3fEXT ( GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glTangent3fEXT ( + float arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3fvEXT ( const GLfloat * ) ; + * </pre> + */ + public void glTangent3fvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3iEXT ( GLint , GLint , GLint ) ; + * </pre> + */ + public void glTangent3iEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3ivEXT ( const GLint * ) ; + * </pre> + */ + public void glTangent3ivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3sEXT ( GLshort , GLshort , GLshort ) ; + * </pre> + */ + public void glTangent3sEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3svEXT ( const GLshort * ) ; + * </pre> + */ + public void glTangent3svEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3bEXT ( GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + public void glBinormal3bEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3bvEXT ( const GLbyte * ) ; + * </pre> + */ + public void glBinormal3bvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3dEXT ( GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public void glBinormal3dEXT ( + double arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3dvEXT ( const GLdouble * ) ; + * </pre> + */ + public void glBinormal3dvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3fEXT ( GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glBinormal3fEXT ( + float arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3fvEXT ( const GLfloat * ) ; + * </pre> + */ + public void glBinormal3fvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3iEXT ( GLint , GLint , GLint ) ; + * </pre> + */ + public void glBinormal3iEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3ivEXT ( const GLint * ) ; + * </pre> + */ + public void glBinormal3ivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3sEXT ( GLshort , GLshort , GLshort ) ; + * </pre> + */ + public void glBinormal3sEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3svEXT ( const GLshort * ) ; + * </pre> + */ + public void glBinormal3svEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangentPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public void glTangentPointerEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public void glTangentPointerEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public void glTangentPointerEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public void glTangentPointerEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public void glTangentPointerEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public void glTangentPointerEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public void glTangentPointerEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormalPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public void glBinormalPointerEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public void glBinormalPointerEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public void glBinormalPointerEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public void glBinormalPointerEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public void glBinormalPointerEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public void glBinormalPointerEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public void glBinormalPointerEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinishTextureSUNX ( void ) ; + * </pre> + */ + public void glFinishTextureSUNX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorbSUN ( GLbyte ) ; + * </pre> + */ + public void glGlobalAlphaFactorbSUN ( + byte arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorsSUN ( GLshort ) ; + * </pre> + */ + public void glGlobalAlphaFactorsSUN ( + short arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactoriSUN ( GLint ) ; + * </pre> + */ + public void glGlobalAlphaFactoriSUN ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorfSUN ( GLfloat ) ; + * </pre> + */ + public void glGlobalAlphaFactorfSUN ( + float arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactordSUN ( GLdouble ) ; + * </pre> + */ + public void glGlobalAlphaFactordSUN ( + double arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorubSUN ( GLubyte ) ; + * </pre> + */ + public void glGlobalAlphaFactorubSUN ( + byte arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorusSUN ( GLushort ) ; + * </pre> + */ + public void glGlobalAlphaFactorusSUN ( + short arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactoruiSUN ( GLuint ) ; + * </pre> + */ + public void glGlobalAlphaFactoruiSUN ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiSUN ( GLuint ) ; + * </pre> + */ + public void glReplacementCodeuiSUN ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeusSUN ( GLushort ) ; + * </pre> + */ + public void glReplacementCodeusSUN ( + short arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeubSUN ( GLubyte ) ; + * </pre> + */ + public void glReplacementCodeubSUN ( + byte arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuivSUN ( const GLuint * ) ; + * </pre> + */ + public void glReplacementCodeuivSUN ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeusvSUN ( const GLushort * ) ; + * </pre> + */ + public void glReplacementCodeusvSUN ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeubvSUN ( const GLubyte * ) ; + * </pre> + */ + public void glReplacementCodeubvSUN ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodePointerSUN ( GLenum , GLsizei , const GLvoid * * ) ; + * </pre> + */ + public void glReplacementCodePointerSUN ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public void glReplacementCodePointerSUN ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public void glReplacementCodePointerSUN ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public void glReplacementCodePointerSUN ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public void glReplacementCodePointerSUN ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public void glReplacementCodePointerSUN ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public void glReplacementCodePointerSUN ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex2fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat ) ; + * </pre> + */ + public void glColor4ubVertex2fSUN ( + byte arg0, + byte arg1, + byte arg2, + byte arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex2fvSUN ( const GLubyte * , const GLfloat * ) ; + * </pre> + */ + public void glColor4ubVertex2fvSUN ( + byte[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex3fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glColor4ubVertex3fSUN ( + byte arg0, + byte arg1, + byte arg2, + byte arg3, + float arg4, + float arg5, + float arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex3fvSUN ( const GLubyte * , const GLfloat * ) ; + * </pre> + */ + public void glColor4ubVertex3fvSUN ( + byte[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glColor3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glColor3fVertex3fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glColor4fNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glColor4fNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glTexCoord2fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glTexCoord2fVertex3fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glTexCoord4fVertex4fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fVertex4fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glTexCoord4fVertex4fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4ubVertex3fSUN ( GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glTexCoord2fColor4ubVertex3fSUN ( + float arg0, + float arg1, + byte arg2, + byte arg3, + byte arg4, + byte arg5, + float arg6, + float arg7, + float arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat * , const GLubyte * , const GLfloat * ) ; + * </pre> + */ + public void glTexCoord2fColor4ubVertex3fvSUN ( + float[] arg0, + byte[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glTexCoord2fColor3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glTexCoord2fColor3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glTexCoord2fNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glTexCoord2fNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glTexCoord2fColor4fNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10, + float arg11 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glTexCoord2fColor4fNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glTexCoord4fColor4fNormal3fVertex4fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10, + float arg11, + float arg12, + float arg13, + float arg14 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glTexCoord4fColor4fNormal3fVertex4fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glReplacementCodeuiVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiVertex3fvSUN ( const GLenum * , const GLfloat * ) ; + * </pre> + */ + public void glReplacementCodeuiVertex3fvSUN ( + int[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4ubVertex3fSUN ( GLenum , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glReplacementCodeuiColor4ubVertex3fSUN ( + int arg0, + byte arg1, + byte arg2, + byte arg3, + byte arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLenum * , const GLubyte * , const GLfloat * ) ; + * </pre> + */ + public void glReplacementCodeuiColor4ubVertex3fvSUN ( + int[] arg0, + byte[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glReplacementCodeuiColor3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glReplacementCodeuiColor3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glReplacementCodeuiNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glReplacementCodeuiNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glReplacementCodeuiTexCoord2fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glReplacementCodeuiTexCoord2fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10, + float arg11, + float arg12 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2, + float[] arg3, + float[] arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendFuncSeparateEXT ( GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public void glBlendFuncSeparateEXT ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendFuncSeparateINGR ( GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public void glBlendFuncSeparateINGR ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexWeightfEXT ( GLfloat ) ; + * </pre> + */ + public void glVertexWeightfEXT ( + float arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexWeightfvEXT ( const GLfloat * ) ; + * </pre> + */ + public void glVertexWeightfvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexWeightPointerEXT ( GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFlushVertexArrayRangeNV ( void ) ; + * </pre> + */ + public void glFlushVertexArrayRangeNV ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexArrayRangeNV ( GLsizei , const GLvoid * ) ; + * </pre> + */ + public void glVertexArrayRangeNV ( + int arg0, + byte[] arg1 + ) ; + public void glVertexArrayRangeNV ( + int arg0, + short[] arg1 + ) ; + public void glVertexArrayRangeNV ( + int arg0, + int[] arg1 + ) ; + public void glVertexArrayRangeNV ( + int arg0, + float[] arg1 + ) ; + public void glVertexArrayRangeNV ( + int arg0, + double[] arg1 + ) ; + public void glVertexArrayRangeNV ( + int arg0, + boolean[] arg1 + ) ; + public void glVertexArrayRangeNV ( + int arg0, + long[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameterfvNV ( GLenum , const GLfloat * ) ; + * </pre> + */ + public void glCombinerParameterfvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameterfNV ( GLenum , GLfloat ) ; + * </pre> + */ + public void glCombinerParameterfNV ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameterivNV ( GLenum , const GLint * ) ; + * </pre> + */ + public void glCombinerParameterivNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameteriNV ( GLenum , GLint ) ; + * </pre> + */ + public void glCombinerParameteriNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerInputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public void glCombinerInputNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerOutputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean ) ; + * </pre> + */ + public void glCombinerOutputNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + boolean arg8, + boolean arg9 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinalCombinerInputNV ( GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public void glFinalCombinerInputNV ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerInputParameterfvNV ( GLenum , GLenum , GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetCombinerInputParameterfvNV ( + int arg0, + int arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerInputParameterivNV ( GLenum , GLenum , GLenum , GLenum , GLint * ) ; + * </pre> + */ + public void glGetCombinerInputParameterivNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerOutputParameterfvNV ( GLenum , GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetCombinerOutputParameterfvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerOutputParameterivNV ( GLenum , GLenum , GLenum , GLint * ) ; + * </pre> + */ + public void glGetCombinerOutputParameterivNV ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFinalCombinerInputParameterfvNV ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetFinalCombinerInputParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFinalCombinerInputParameterivNV ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public void glGetFinalCombinerInputParameterivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiModeDrawArraysIBM ( GLenum , const GLint * , const GLsizei * , GLsizei , GLint ) ; + * </pre> + */ + public void glMultiModeDrawArraysIBM ( + int arg0, + int[] arg1, + int[] arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiModeDrawElementsIBM ( const GLenum * , const GLsizei * , GLenum , const GLvoid * * , GLsizei , GLint ) ; + * </pre> + */ + public void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + byte[][] arg3, + int arg4, + int arg5 + ) ; + public void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + short[][] arg3, + int arg4, + int arg5 + ) ; + public void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + int[][] arg3, + int arg4, + int arg5 + ) ; + public void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + float[][] arg3, + int arg4, + int arg5 + ) ; + public void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + double[][] arg3, + int arg4, + int arg5 + ) ; + public void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + boolean[][] arg3, + int arg4, + int arg5 + ) ; + public void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + long[][] arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointerListIBM ( GLint , const GLboolean * * , GLint ) ; + * </pre> + */ + public void glEdgeFlagPointerListIBM ( + int arg0, + boolean[][] arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public void glFogCoordPointerListIBM ( + int arg0, + int arg1, + byte[][] arg2, + int arg3 + ) ; + public void glFogCoordPointerListIBM ( + int arg0, + int arg1, + short[][] arg2, + int arg3 + ) ; + public void glFogCoordPointerListIBM ( + int arg0, + int arg1, + int[][] arg2, + int arg3 + ) ; + public void glFogCoordPointerListIBM ( + int arg0, + int arg1, + float[][] arg2, + int arg3 + ) ; + public void glFogCoordPointerListIBM ( + int arg0, + int arg1, + double[][] arg2, + int arg3 + ) ; + public void glFogCoordPointerListIBM ( + int arg0, + int arg1, + boolean[][] arg2, + int arg3 + ) ; + public void glFogCoordPointerListIBM ( + int arg0, + int arg1, + long[][] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public void glIndexPointerListIBM ( + int arg0, + int arg1, + byte[][] arg2, + int arg3 + ) ; + public void glIndexPointerListIBM ( + int arg0, + int arg1, + short[][] arg2, + int arg3 + ) ; + public void glIndexPointerListIBM ( + int arg0, + int arg1, + int[][] arg2, + int arg3 + ) ; + public void glIndexPointerListIBM ( + int arg0, + int arg1, + float[][] arg2, + int arg3 + ) ; + public void glIndexPointerListIBM ( + int arg0, + int arg1, + double[][] arg2, + int arg3 + ) ; + public void glIndexPointerListIBM ( + int arg0, + int arg1, + boolean[][] arg2, + int arg3 + ) ; + public void glIndexPointerListIBM ( + int arg0, + int arg1, + long[][] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public void glNormalPointerListIBM ( + int arg0, + int arg1, + byte[][] arg2, + int arg3 + ) ; + public void glNormalPointerListIBM ( + int arg0, + int arg1, + short[][] arg2, + int arg3 + ) ; + public void glNormalPointerListIBM ( + int arg0, + int arg1, + int[][] arg2, + int arg3 + ) ; + public void glNormalPointerListIBM ( + int arg0, + int arg1, + float[][] arg2, + int arg3 + ) ; + public void glNormalPointerListIBM ( + int arg0, + int arg1, + double[][] arg2, + int arg3 + ) ; + public void glNormalPointerListIBM ( + int arg0, + int arg1, + boolean[][] arg2, + int arg3 + ) ; + public void glNormalPointerListIBM ( + int arg0, + int arg1, + long[][] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTbufferMask3DFX ( GLuint ) ; + * </pre> + */ + public void glTbufferMask3DFX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleMaskEXT ( GLclampf , GLboolean ) ; + * </pre> + */ + public void glSampleMaskEXT ( + float arg0, + boolean arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSamplePatternEXT ( GLenum ) ; + * </pre> + */ + public void glSamplePatternEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureColorMaskSGIS ( GLboolean , GLboolean , GLboolean , GLboolean ) ; + * </pre> + */ + public void glTextureColorMaskSGIS ( + boolean arg0, + boolean arg1, + boolean arg2, + boolean arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIglooInterfaceSGIX ( GLenum , const GLvoid * ) ; + * </pre> + */ + public void glIglooInterfaceSGIX ( + int arg0, + byte[] arg1 + ) ; + public void glIglooInterfaceSGIX ( + int arg0, + short[] arg1 + ) ; + public void glIglooInterfaceSGIX ( + int arg0, + int[] arg1 + ) ; + public void glIglooInterfaceSGIX ( + int arg0, + float[] arg1 + ) ; + public void glIglooInterfaceSGIX ( + int arg0, + double[] arg1 + ) ; + public void glIglooInterfaceSGIX ( + int arg0, + boolean[] arg1 + ) ; + public void glIglooInterfaceSGIX ( + int arg0, + long[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenFencesNV ( GLsizei , GLuint * ) ; + * </pre> + */ + public void glGenFencesNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteFencesNV ( GLsizei , const GLuint * ) ; + * </pre> + */ + public void glDeleteFencesNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSetFenceNV ( GLuint , GLenum ) ; + * </pre> + */ + public void glSetFenceNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glTestFenceNV ( GLuint ) ; + * </pre> + */ + public boolean glTestFenceNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinishFenceNV ( GLuint ) ; + * </pre> + */ + public void glFinishFenceNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsFenceNV ( GLuint ) ; + * </pre> + */ + public boolean glIsFenceNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFenceivNV ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public void glGetFenceivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid * ) ; + * </pre> + */ + public void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + byte[] arg8 + ) ; + public void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + short[] arg8 + ) ; + public void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + int[] arg8 + ) ; + public void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + float[] arg8 + ) ; + public void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + double[] arg8 + ) ; + public void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + boolean[] arg8 + ) ; + public void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + long[] arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapParameterivNV ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public void glMapParameterivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapParameterfvNV ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public void glMapParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid * ) ; + * </pre> + */ + public void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + byte[] arg6 + ) ; + public void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + short[] arg6 + ) ; + public void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + int[] arg6 + ) ; + public void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + float[] arg6 + ) ; + public void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + double[] arg6 + ) ; + public void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + boolean[] arg6 + ) ; + public void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + long[] arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapParameterivNV ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public void glGetMapParameterivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapParameterfvNV ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetMapParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapAttribParameterivNV ( GLenum , GLuint , GLenum , GLint * ) ; + * </pre> + */ + public void glGetMapAttribParameterivNV ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapAttribParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetMapAttribParameterfvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalMapsNV ( GLenum , GLenum ) ; + * </pre> + */ + public void glEvalMapsNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerStageParameterfvNV ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public void glCombinerStageParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerStageParameterfvNV ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetCombinerStageParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindProgramNV ( GLenum , GLuint ) ; + * </pre> + */ + public void glBindProgramNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteProgramsNV ( GLsizei , const GLuint * ) ; + * </pre> + */ + public void glDeleteProgramsNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glExecuteProgramNV ( GLenum , GLuint , const GLfloat * ) ; + * </pre> + */ + public void glExecuteProgramNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenProgramsNV ( GLsizei , GLuint * ) ; + * </pre> + */ + public void glGenProgramsNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreProgramsResidentNV ( GLsizei , const GLuint * , GLboolean * ) ; + * </pre> + */ + public boolean glAreProgramsResidentNV ( + int arg0, + int[] arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRequestResidentProgramsNV ( GLsizei , const GLuint * ) ; + * </pre> + */ + public void glRequestResidentProgramsNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetProgramParameterfvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramParameterdvNV ( GLenum , GLuint , GLenum , GLdouble * ) ; + * </pre> + */ + public void glGetProgramParameterdvNV ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramivNV ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public void glGetProgramivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramStringNV ( GLuint , GLenum , GLubyte * ) ; + * </pre> + */ + public void glGetProgramStringNV ( + int arg0, + int arg1, + byte[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTrackMatrixivNV ( GLenum , GLuint , GLenum , GLint * ) ; + * </pre> + */ + public void glGetTrackMatrixivNV ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribdvNV ( GLuint , GLenum , GLdouble * ) ; + * </pre> + */ + public void glGetVertexAttribdvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribfvNV ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetVertexAttribfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribivNV ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public void glGetVertexAttribivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribPointervNV ( GLuint , GLenum , GLvoid * * ) ; + * </pre> + */ + public void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsProgramNV ( GLuint ) ; + * </pre> + */ + public boolean glIsProgramNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadProgramNV ( GLenum , GLuint , GLsizei , const GLubyte * ) ; + * </pre> + */ + public void glLoadProgramNV ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4fNV ( GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glProgramParameter4fNV ( + int arg0, + int arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4dNV ( GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public void glProgramParameter4dNV ( + int arg0, + int arg1, + double arg2, + double arg3, + double arg4, + double arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4dvNV ( GLenum , GLuint , const GLdouble * ) ; + * </pre> + */ + public void glProgramParameter4dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4fvNV ( GLenum , GLuint , const GLfloat * ) ; + * </pre> + */ + public void glProgramParameter4fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameters4dvNV ( GLenum , GLuint , GLuint , const GLdouble * ) ; + * </pre> + */ + public void glProgramParameters4dvNV ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameters4fvNV ( GLenum , GLuint , GLuint , const GLfloat * ) ; + * </pre> + */ + public void glProgramParameters4fvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTrackMatrixNV ( GLenum , GLuint , GLenum , GLenum ) ; + * </pre> + */ + public void glTrackMatrixNV ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribPointerNV ( GLuint , GLint , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + byte[] arg4 + ) ; + public void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + short[] arg4 + ) ; + public void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + public void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + public void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + double[] arg4 + ) ; + public void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + boolean[] arg4 + ) ; + public void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + long[] arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1sNV ( GLuint , GLshort ) ; + * </pre> + */ + public void glVertexAttrib1sNV ( + int arg0, + short arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1fNV ( GLuint , GLfloat ) ; + * </pre> + */ + public void glVertexAttrib1fNV ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1dNV ( GLuint , GLdouble ) ; + * </pre> + */ + public void glVertexAttrib1dNV ( + int arg0, + double arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2sNV ( GLuint , GLshort , GLshort ) ; + * </pre> + */ + public void glVertexAttrib2sNV ( + int arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2fNV ( GLuint , GLfloat , GLfloat ) ; + * </pre> + */ + public void glVertexAttrib2fNV ( + int arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2dNV ( GLuint , GLdouble , GLdouble ) ; + * </pre> + */ + public void glVertexAttrib2dNV ( + int arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3sNV ( GLuint , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public void glVertexAttrib3sNV ( + int arg0, + short arg1, + short arg2, + short arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3fNV ( GLuint , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glVertexAttrib3fNV ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3dNV ( GLuint , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public void glVertexAttrib3dNV ( + int arg0, + double arg1, + double arg2, + double arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4sNV ( GLuint , GLshort , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public void glVertexAttrib4sNV ( + int arg0, + short arg1, + short arg2, + short arg3, + short arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4fNV ( GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glVertexAttrib4fNV ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4dNV ( GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public void glVertexAttrib4dNV ( + int arg0, + double arg1, + double arg2, + double arg3, + double arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4ubNV ( GLuint , GLubyte , GLubyte , GLubyte , GLubyte ) ; + * </pre> + */ + public void glVertexAttrib4ubNV ( + int arg0, + byte arg1, + byte arg2, + byte arg3, + byte arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + public void glVertexAttrib1svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + public void glVertexAttrib1fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + public void glVertexAttrib1dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + public void glVertexAttrib2svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + public void glVertexAttrib2fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + public void glVertexAttrib2dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + public void glVertexAttrib3svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + public void glVertexAttrib3fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + public void glVertexAttrib3dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + public void glVertexAttrib4svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + public void glVertexAttrib4fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + public void glVertexAttrib4dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4ubvNV ( GLuint , const GLubyte * ) ; + * </pre> + */ + public void glVertexAttrib4ubvNV ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs1svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + public void glVertexAttribs1svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs1fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + public void glVertexAttribs1fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs1dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + public void glVertexAttribs1dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs2svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + public void glVertexAttribs2svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs2fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + public void glVertexAttribs2fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs2dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + public void glVertexAttribs2dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs3svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + public void glVertexAttribs3svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs3fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + public void glVertexAttribs3fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs3dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + public void glVertexAttribs3dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + public void glVertexAttribs4svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + public void glVertexAttribs4fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + public void glVertexAttribs4dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4ubvNV ( GLuint , GLsizei , const GLubyte * ) ; + * </pre> + */ + public void glVertexAttribs4ubvNV ( + int arg0, + int arg1, + byte[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexBumpParameterivATI ( GLenum , const GLint * ) ; + * </pre> + */ + public void glTexBumpParameterivATI ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexBumpParameterfvATI ( GLenum , const GLfloat * ) ; + * </pre> + */ + public void glTexBumpParameterfvATI ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexBumpParameterivATI ( GLenum , GLint * ) ; + * </pre> + */ + public void glGetTexBumpParameterivATI ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexBumpParameterfvATI ( GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetTexBumpParameterfvATI ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenFragmentShadersATI ( GLuint ) ; + * </pre> + */ + public int glGenFragmentShadersATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindFragmentShaderATI ( GLuint ) ; + * </pre> + */ + public void glBindFragmentShaderATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteFragmentShaderATI ( GLuint ) ; + * </pre> + */ + public void glDeleteFragmentShaderATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBeginFragmentShaderATI ( void ) ; + * </pre> + */ + public void glBeginFragmentShaderATI ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEndFragmentShaderATI ( void ) ; + * </pre> + */ + public void glEndFragmentShaderATI ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPassTexCoordATI ( GLuint , GLuint , GLenum ) ; + * </pre> + */ + public void glPassTexCoordATI ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleMapATI ( GLuint , GLuint , GLenum ) ; + * </pre> + */ + public void glSampleMapATI ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public void glColorFragmentOp1ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public void glColorFragmentOp2ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public void glColorFragmentOp3ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + int arg12 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public void glAlphaFragmentOp1ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public void glAlphaFragmentOp2ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public void glAlphaFragmentOp3ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSetFragmentShaderConstantATI ( GLuint , const GLfloat * ) ; + * </pre> + */ + public void glSetFragmentShaderConstantATI ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPNTrianglesiATI ( GLenum , GLint ) ; + * </pre> + */ + public void glPNTrianglesiATI ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPNTrianglesfATI ( GLenum , GLfloat ) ; + * </pre> + */ + public void glPNTrianglesfATI ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glNewObjectBufferATI ( GLsizei , const GLvoid * , GLenum ) ; + * </pre> + */ + public int glNewObjectBufferATI ( + int arg0, + byte[] arg1, + int arg2 + ) ; + public int glNewObjectBufferATI ( + int arg0, + short[] arg1, + int arg2 + ) ; + public int glNewObjectBufferATI ( + int arg0, + int[] arg1, + int arg2 + ) ; + public int glNewObjectBufferATI ( + int arg0, + float[] arg1, + int arg2 + ) ; + public int glNewObjectBufferATI ( + int arg0, + double[] arg1, + int arg2 + ) ; + public int glNewObjectBufferATI ( + int arg0, + boolean[] arg1, + int arg2 + ) ; + public int glNewObjectBufferATI ( + int arg0, + long[] arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsObjectBufferATI ( GLuint ) ; + * </pre> + */ + public boolean glIsObjectBufferATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glUpdateObjectBufferATI ( GLuint , GLuint , GLsizei , const GLvoid * , GLenum ) ; + * </pre> + */ + public void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + byte[] arg3, + int arg4 + ) ; + public void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + short[] arg3, + int arg4 + ) ; + public void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + int[] arg3, + int arg4 + ) ; + public void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + float[] arg3, + int arg4 + ) ; + public void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + double[] arg3, + int arg4 + ) ; + public void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + boolean[] arg3, + int arg4 + ) ; + public void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + long[] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetObjectBufferfvATI ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetObjectBufferfvATI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetObjectBufferivATI ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public void glGetObjectBufferivATI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteObjectBufferATI ( GLuint ) ; + * </pre> + */ + public void glDeleteObjectBufferATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayObjectATI ( GLenum , GLint , GLenum , GLsizei , GLuint , GLuint ) ; + * </pre> + */ + public void glArrayObjectATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetArrayObjectfvATI ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetArrayObjectfvATI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetArrayObjectivATI ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public void glGetArrayObjectivATI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantArrayObjectATI ( GLuint , GLenum , GLsizei , GLuint , GLuint ) ; + * </pre> + */ + public void glVariantArrayObjectATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantArrayObjectfvATI ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetVariantArrayObjectfvATI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantArrayObjectivATI ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public void glGetVariantArrayObjectivATI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBeginVertexShaderEXT ( void ) ; + * </pre> + */ + public void glBeginVertexShaderEXT ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEndVertexShaderEXT ( void ) ; + * </pre> + */ + public void glEndVertexShaderEXT ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindVertexShaderEXT ( GLuint ) ; + * </pre> + */ + public void glBindVertexShaderEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenVertexShadersEXT ( GLuint ) ; + * </pre> + */ + public int glGenVertexShadersEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteVertexShaderEXT ( GLuint ) ; + * </pre> + */ + public void glDeleteVertexShaderEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShaderOp1EXT ( GLenum , GLuint , GLuint ) ; + * </pre> + */ + public void glShaderOp1EXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShaderOp2EXT ( GLenum , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public void glShaderOp2EXT ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShaderOp3EXT ( GLenum , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public void glShaderOp3EXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSwizzleEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public void glSwizzleEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glWriteMaskEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public void glWriteMaskEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInsertComponentEXT ( GLuint , GLuint , GLuint ) ; + * </pre> + */ + public void glInsertComponentEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glExtractComponentEXT ( GLuint , GLuint , GLuint ) ; + * </pre> + */ + public void glExtractComponentEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenSymbolsEXT ( GLenum , GLenum , GLenum , GLuint ) ; + * </pre> + */ + public int glGenSymbolsEXT ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSetInvariantEXT ( GLuint , GLenum , const void * ) ; + * </pre> + */ + public void glSetInvariantEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public void glSetInvariantEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public void glSetInvariantEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public void glSetInvariantEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public void glSetInvariantEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public void glSetInvariantEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public void glSetInvariantEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSetLocalConstantEXT ( GLuint , GLenum , const void * ) ; + * </pre> + */ + public void glSetLocalConstantEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public void glSetLocalConstantEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public void glSetLocalConstantEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public void glSetLocalConstantEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public void glSetLocalConstantEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public void glSetLocalConstantEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public void glSetLocalConstantEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantbvEXT ( GLuint , const GLbyte * ) ; + * </pre> + */ + public void glVariantbvEXT ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantsvEXT ( GLuint , const GLshort * ) ; + * </pre> + */ + public void glVariantsvEXT ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantivEXT ( GLuint , const GLint * ) ; + * </pre> + */ + public void glVariantivEXT ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantfvEXT ( GLuint , const GLfloat * ) ; + * </pre> + */ + public void glVariantfvEXT ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantdvEXT ( GLuint , const GLdouble * ) ; + * </pre> + */ + public void glVariantdvEXT ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantubvEXT ( GLuint , const GLubyte * ) ; + * </pre> + */ + public void glVariantubvEXT ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantusvEXT ( GLuint , const GLushort * ) ; + * </pre> + */ + public void glVariantusvEXT ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantuivEXT ( GLuint , const GLuint * ) ; + * </pre> + */ + public void glVariantuivEXT ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantPointerEXT ( GLuint , GLenum , GLuint , const void * ) ; + * </pre> + */ + public void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnableVariantClientStateEXT ( GLuint ) ; + * </pre> + */ + public void glEnableVariantClientStateEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDisableVariantClientStateEXT ( GLuint ) ; + * </pre> + */ + public void glDisableVariantClientStateEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindLightParameterEXT ( GLenum , GLenum ) ; + * </pre> + */ + public int glBindLightParameterEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindMaterialParameterEXT ( GLenum , GLenum ) ; + * </pre> + */ + public int glBindMaterialParameterEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindTexGenParameterEXT ( GLenum , GLenum , GLenum ) ; + * </pre> + */ + public int glBindTexGenParameterEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindTextureUnitParameterEXT ( GLenum , GLenum ) ; + * </pre> + */ + public int glBindTextureUnitParameterEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindParameterEXT ( GLenum ) ; + * </pre> + */ + public int glBindParameterEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsVariantEnabledEXT ( GLuint , GLenum ) ; + * </pre> + */ + public boolean glIsVariantEnabledEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; + * </pre> + */ + public void glGetVariantBooleanvEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantIntegervEXT ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public void glGetVariantIntegervEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetVariantFloatvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantPointervEXT ( GLuint , GLenum , GLvoid * * ) ; + * </pre> + */ + public void glGetVariantPointervEXT ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public void glGetVariantPointervEXT ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public void glGetVariantPointervEXT ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public void glGetVariantPointervEXT ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public void glGetVariantPointervEXT ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public void glGetVariantPointervEXT ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public void glGetVariantPointervEXT ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetInvariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; + * </pre> + */ + public void glGetInvariantBooleanvEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetInvariantIntegervEXT ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public void glGetInvariantIntegervEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetInvariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetInvariantFloatvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLocalConstantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; + * </pre> + */ + public void glGetLocalConstantBooleanvEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLocalConstantIntegervEXT ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public void glGetLocalConstantIntegervEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLocalConstantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public void glGetLocalConstantFloatvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1s ( GLenum , GLshort ) ; + * </pre> + */ + public void glVertexStream1s ( + int arg0, + short arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public void glVertexStream1sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1i ( GLenum , GLint ) ; + * </pre> + */ + public void glVertexStream1i ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1iv ( GLenum , const GLint * ) ; + * </pre> + */ + public void glVertexStream1iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1f ( GLenum , GLfloat ) ; + * </pre> + */ + public void glVertexStream1f ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public void glVertexStream1fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1d ( GLenum , GLdouble ) ; + * </pre> + */ + public void glVertexStream1d ( + int arg0, + double arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public void glVertexStream1dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2s ( GLenum , GLshort , GLshort ) ; + * </pre> + */ + public void glVertexStream2s ( + int arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public void glVertexStream2sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2i ( GLenum , GLint , GLint ) ; + * </pre> + */ + public void glVertexStream2i ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2iv ( GLenum , const GLint * ) ; + * </pre> + */ + public void glVertexStream2iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2f ( GLenum , GLfloat , GLfloat ) ; + * </pre> + */ + public void glVertexStream2f ( + int arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public void glVertexStream2fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2d ( GLenum , GLdouble , GLdouble ) ; + * </pre> + */ + public void glVertexStream2d ( + int arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public void glVertexStream2dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3s ( GLenum , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public void glVertexStream3s ( + int arg0, + short arg1, + short arg2, + short arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public void glVertexStream3sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3i ( GLenum , GLint , GLint , GLint ) ; + * </pre> + */ + public void glVertexStream3i ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3iv ( GLenum , const GLint * ) ; + * </pre> + */ + public void glVertexStream3iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glVertexStream3f ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public void glVertexStream3fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public void glVertexStream3d ( + int arg0, + double arg1, + double arg2, + double arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public void glVertexStream3dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4s ( GLenum , GLshort , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public void glVertexStream4s ( + int arg0, + short arg1, + short arg2, + short arg3, + short arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public void glVertexStream4sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4i ( GLenum , GLint , GLint , GLint , GLint ) ; + * </pre> + */ + public void glVertexStream4i ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4iv ( GLenum , const GLint * ) ; + * </pre> + */ + public void glVertexStream4iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4f ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glVertexStream4f ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public void glVertexStream4fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4d ( GLenum , GLdouble , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public void glVertexStream4d ( + int arg0, + double arg1, + double arg2, + double arg3, + double arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public void glVertexStream4dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3b ( GLenum , GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + public void glNormalStream3b ( + int arg0, + byte arg1, + byte arg2, + byte arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3bv ( GLenum , const GLbyte * ) ; + * </pre> + */ + public void glNormalStream3bv ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3s ( GLenum , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public void glNormalStream3s ( + int arg0, + short arg1, + short arg2, + short arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public void glNormalStream3sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3i ( GLenum , GLint , GLint , GLint ) ; + * </pre> + */ + public void glNormalStream3i ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3iv ( GLenum , const GLint * ) ; + * </pre> + */ + public void glNormalStream3iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public void glNormalStream3f ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public void glNormalStream3fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public void glNormalStream3d ( + int arg0, + double arg1, + double arg2, + double arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public void glNormalStream3dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveVertexStream ( GLenum ) ; + * </pre> + */ + public void glClientActiveVertexStream ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexBlendEnvi ( GLenum , GLint ) ; + * </pre> + */ + public void glVertexBlendEnvi ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexBlendEnvf ( GLenum , GLfloat ) ; + * </pre> + */ + public void glVertexBlendEnvf ( + int arg0, + float arg1 ) ; -/* C2J Parser Version 2.2: Java program parsed successfully. */ +/* C2J Parser Version 3.0: Java program parsed successfully. */ } diff --git a/gl4java/GLFuncJauJNI.java b/gl4java/GLFuncJauJNI.java index 0544127..1f0ab68 100644 --- a/gl4java/GLFuncJauJNI.java +++ b/gl4java/GLFuncJauJNI.java @@ -32,12 +32,12 @@ public final String getClassVendor ( ) { return "Jausoft - Sven Goethel Software Development"; } public final String getClassVersion ( ) -{ return "2.8.0.0"; } +{ return "2.8.0.8"; } /** - * C2J Parser Version 2.2 + * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! @@ -2677,7 +2677,7 @@ public final String getClassVersion ( ) /** * Original Function-Prototype : * <pre> - extern void glGetPointerv ( GLenum pname , void * * params ) ; + extern void glGetPointerv ( GLenum pname , GLvoid * * params ) ; * </pre> */ public final native void glGetPointerv ( @@ -4604,7 +4604,7 @@ public final String getClassVersion ( ) /** * Original Function-Prototype : * <pre> - extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + extern void glTexImage3D ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; * </pre> */ public final native void glTexImage3D ( @@ -5713,6 +5713,1384 @@ public final String getClassVersion ( ) /** * Original Function-Prototype : * <pre> + extern void glActiveTexture ( GLenum texture ) ; + * </pre> + */ + public final native void glActiveTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveTexture ( GLenum texture ) ; + * </pre> + */ + public final native void glClientActiveTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLint border , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + byte[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + short[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + int[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + float[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + double[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + boolean[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLint border , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + byte[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + short[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + int[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + float[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + double[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + boolean[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + byte[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + short[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + int[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + float[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + double[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + boolean[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + byte[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + short[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + int[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + float[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + double[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + boolean[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + byte[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + short[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + int[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + float[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + double[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + boolean[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + byte[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + short[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + int[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + float[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + double[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + boolean[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCompressedTexImage ( GLenum target , GLint lod , GLvoid * img ) ; + * </pre> + */ + public final native void glGetCompressedTexImage ( + int target, + int lod, + byte[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + short[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + int[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + float[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + double[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + boolean[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + long[] img + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1d ( GLenum target , GLdouble s ) ; + * </pre> + */ + public final native void glMultiTexCoord1d ( + int target, + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public final native void glMultiTexCoord1dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1f ( GLenum target , GLfloat s ) ; + * </pre> + */ + public final native void glMultiTexCoord1f ( + int target, + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public final native void glMultiTexCoord1fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1i ( GLenum target , GLint s ) ; + * </pre> + */ + public final native void glMultiTexCoord1i ( + int target, + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + public final native void glMultiTexCoord1iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1s ( GLenum target , GLshort s ) ; + * </pre> + */ + public final native void glMultiTexCoord1s ( + int target, + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public final native void glMultiTexCoord1sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2d ( GLenum target , GLdouble s , GLdouble t ) ; + * </pre> + */ + public final native void glMultiTexCoord2d ( + int target, + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public final native void glMultiTexCoord2dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2f ( GLenum target , GLfloat s , GLfloat t ) ; + * </pre> + */ + public final native void glMultiTexCoord2f ( + int target, + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public final native void glMultiTexCoord2fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2i ( GLenum target , GLint s , GLint t ) ; + * </pre> + */ + public final native void glMultiTexCoord2i ( + int target, + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + public final native void glMultiTexCoord2iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2s ( GLenum target , GLshort s , GLshort t ) ; + * </pre> + */ + public final native void glMultiTexCoord2s ( + int target, + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public final native void glMultiTexCoord2sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3d ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public final native void glMultiTexCoord3d ( + int target, + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public final native void glMultiTexCoord3dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3f ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public final native void glMultiTexCoord3f ( + int target, + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public final native void glMultiTexCoord3fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3i ( GLenum target , GLint s , GLint t , GLint r ) ; + * </pre> + */ + public final native void glMultiTexCoord3i ( + int target, + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + public final native void glMultiTexCoord3iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3s ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public final native void glMultiTexCoord3s ( + int target, + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public final native void glMultiTexCoord3sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4d ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public final native void glMultiTexCoord4d ( + int target, + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public final native void glMultiTexCoord4dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4f ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public final native void glMultiTexCoord4f ( + int target, + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public final native void glMultiTexCoord4fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4i ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public final native void glMultiTexCoord4i ( + int target, + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + public final native void glMultiTexCoord4iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4s ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public final native void glMultiTexCoord4s ( + int target, + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public final native void glMultiTexCoord4sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadTransposeMatrixd ( const GLdouble m [ 16 ] ) ; + * </pre> + */ + public final native void glLoadTransposeMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadTransposeMatrixf ( const GLfloat m [ 16 ] ) ; + * </pre> + */ + public final native void glLoadTransposeMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultTransposeMatrixd ( const GLdouble m [ 16 ] ) ; + * </pre> + */ + public final native void glMultTransposeMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultTransposeMatrixf ( const GLfloat m [ 16 ] ) ; + * </pre> + */ + public final native void glMultTransposeMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleCoverage ( GLclampf value , GLboolean invert ) ; + * </pre> + */ + public final native void glSampleCoverage ( + float value, + boolean invert + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSamplePass ( GLenum pass ) ; + * </pre> + */ + public final native void glSamplePass ( + int pass + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public final native void glActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public final native void glClientActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; + * </pre> + */ + public final native void glMultiTexCoord1dARB ( + int target, + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public final native void glMultiTexCoord1dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; + * </pre> + */ + public final native void glMultiTexCoord1fARB ( + int target, + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public final native void glMultiTexCoord1fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; + * </pre> + */ + public final native void glMultiTexCoord1iARB ( + int target, + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public final native void glMultiTexCoord1ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; + * </pre> + */ + public final native void glMultiTexCoord1sARB ( + int target, + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public final native void glMultiTexCoord1svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; + * </pre> + */ + public final native void glMultiTexCoord2dARB ( + int target, + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public final native void glMultiTexCoord2dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; + * </pre> + */ + public final native void glMultiTexCoord2fARB ( + int target, + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public final native void glMultiTexCoord2fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; + * </pre> + */ + public final native void glMultiTexCoord2iARB ( + int target, + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public final native void glMultiTexCoord2ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; + * </pre> + */ + public final native void glMultiTexCoord2sARB ( + int target, + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public final native void glMultiTexCoord2svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public final native void glMultiTexCoord3dARB ( + int target, + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public final native void glMultiTexCoord3dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public final native void glMultiTexCoord3fARB ( + int target, + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public final native void glMultiTexCoord3fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; + * </pre> + */ + public final native void glMultiTexCoord3iARB ( + int target, + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public final native void glMultiTexCoord3ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public final native void glMultiTexCoord3sARB ( + int target, + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public final native void glMultiTexCoord3svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public final native void glMultiTexCoord4dARB ( + int target, + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public final native void glMultiTexCoord4dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public final native void glMultiTexCoord4fARB ( + int target, + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public final native void glMultiTexCoord4fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public final native void glMultiTexCoord4iARB ( + int target, + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public final native void glMultiTexCoord4ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public final native void glMultiTexCoord4sARB ( + int target, + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public final native void glMultiTexCoord4svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; * </pre> */ @@ -6289,7 +7667,7 @@ public final String getClassVersion ( ) /** * Original Function-Prototype : * <pre> - extern void glGetPointervEXT ( GLenum pname , void * * params ) ; + extern void glGetPointervEXT ( GLenum pname , GLvoid * * params ) ; * </pre> */ public final native void glGetPointervEXT ( @@ -6378,6 +7756,28 @@ public final String getClassVersion ( ) /** * Original Function-Prototype : * <pre> + extern void glPointParameterfSGIS ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public final native void glPointParameterfSGIS ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvSGIS ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public final native void glPointParameterfvSGIS ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; * </pre> */ @@ -6597,400 +7997,8367 @@ public final String getClassVersion ( ) /** * Original Function-Prototype : * <pre> - extern void glActiveTextureARB ( GLenum texture ) ; + extern void glLoadTransposeMatrixfARB ( const GLfloat * ) ; * </pre> */ - public final native void glActiveTextureARB ( - int texture + public final native void glLoadTransposeMatrixfARB ( + float[] arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glClientActiveTextureARB ( GLenum texture ) ; + extern void glLoadTransposeMatrixdARB ( const GLdouble * ) ; * </pre> */ - public final native void glClientActiveTextureARB ( - int texture + public final native void glLoadTransposeMatrixdARB ( + double[] arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; + extern void glMultTransposeMatrixfARB ( const GLfloat * ) ; * </pre> */ - public final native void glMultiTexCoord1dARB ( - int target, - double s + public final native void glMultTransposeMatrixfARB ( + float[] arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; + extern void glMultTransposeMatrixdARB ( const GLdouble * ) ; * </pre> */ - public final native void glMultiTexCoord1dvARB ( - int target, - double[] v + public final native void glMultTransposeMatrixdARB ( + double[] arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; + extern void glSampleCoverageARB ( GLclampf , GLboolean ) ; * </pre> */ - public final native void glMultiTexCoord1fARB ( - int target, - float s + public final native void glSampleCoverageARB ( + float arg0, + boolean arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; + extern void glCompressedTexImage3DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ; * </pre> */ - public final native void glMultiTexCoord1fvARB ( - int target, - float[] v + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + byte[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + short[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + float[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + double[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + boolean[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + long[] arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage2DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ; + * </pre> + */ + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + byte[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + short[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + float[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + double[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + long[] arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage1DARB ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid * ) ; + * </pre> + */ + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage3DARB ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + byte[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + short[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + float[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + double[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + boolean[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + long[] arg10 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage2DARB ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + byte[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + short[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + float[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + double[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + boolean[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + long[] arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage1DARB ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; + extern void glGetCompressedTexImageARB ( GLenum , GLint , void * ) ; * </pre> */ - public final native void glMultiTexCoord1iARB ( - int target, - int s + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + short[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + int[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + float[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + double[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + long[] arg2 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; + extern void glWeightbvARB ( GLint , const GLbyte * ) ; * </pre> */ - public final native void glMultiTexCoord1ivARB ( - int target, - int[] v + public final native void glWeightbvARB ( + int arg0, + byte[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; + extern void glWeightsvARB ( GLint , const GLshort * ) ; * </pre> */ - public final native void glMultiTexCoord1sARB ( - int target, - short s + public final native void glWeightsvARB ( + int arg0, + short[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; + extern void glWeightivARB ( GLint , const GLint * ) ; * </pre> */ - public final native void glMultiTexCoord1svARB ( - int target, - short[] v + public final native void glWeightivARB ( + int arg0, + int[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; + extern void glWeightfvARB ( GLint , const GLfloat * ) ; * </pre> */ - public final native void glMultiTexCoord2dARB ( - int target, - double s, - double t + public final native void glWeightfvARB ( + int arg0, + float[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; + extern void glWeightdvARB ( GLint , const GLdouble * ) ; * </pre> */ - public final native void glMultiTexCoord2dvARB ( - int target, - double[] v + public final native void glWeightdvARB ( + int arg0, + double[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; + extern void glWeightubvARB ( GLint , const GLubyte * ) ; * </pre> */ - public final native void glMultiTexCoord2fARB ( - int target, - float s, - float t + public final native void glWeightubvARB ( + int arg0, + byte[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; + extern void glWeightusvARB ( GLint , const GLushort * ) ; * </pre> */ - public final native void glMultiTexCoord2fvARB ( - int target, - float[] v + public final native void glWeightusvARB ( + int arg0, + short[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; + extern void glWeightuivARB ( GLint , const GLuint * ) ; * </pre> */ - public final native void glMultiTexCoord2iARB ( - int target, - int s, - int t + public final native void glWeightuivARB ( + int arg0, + int[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; + extern void glWeightPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ; * </pre> */ - public final native void glMultiTexCoord2ivARB ( - int target, - int[] v + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + long[] arg3 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; + extern void glVertexBlendARB ( GLint ) ; * </pre> */ - public final native void glMultiTexCoord2sARB ( - int target, - short s, - short t + public final native void glVertexBlendARB ( + int arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; + extern void glCurrentPaletteMatrixARB ( GLint ) ; * </pre> */ - public final native void glMultiTexCoord2svARB ( - int target, - short[] v + public final native void glCurrentPaletteMatrixARB ( + int arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + extern void glMatrixIndexubvARB ( GLint , const GLubyte * ) ; * </pre> */ - public final native void glMultiTexCoord3dARB ( - int target, - double s, - double t, - double r + public final native void glMatrixIndexubvARB ( + int arg0, + byte[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; + extern void glMatrixIndexusvARB ( GLint , const GLushort * ) ; * </pre> */ - public final native void glMultiTexCoord3dvARB ( - int target, - double[] v + public final native void glMatrixIndexusvARB ( + int arg0, + short[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + extern void glMatrixIndexuivARB ( GLint , const GLuint * ) ; * </pre> */ - public final native void glMultiTexCoord3fARB ( - int target, - float s, - float t, - float r + public final native void glMatrixIndexuivARB ( + int arg0, + int[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; + extern void glMatrixIndexPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ; * </pre> */ - public final native void glMultiTexCoord3fvARB ( - int target, - float[] v + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + long[] arg3 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; + extern void glGetTexFilterFuncSGIS ( GLenum , GLenum , GLfloat * ) ; * </pre> */ - public final native void glMultiTexCoord3iARB ( - int target, - int s, - int t, - int r + public final native void glGetTexFilterFuncSGIS ( + int arg0, + int arg1, + float[] arg2 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; + extern void glTexFilterFuncSGIS ( GLenum , GLenum , GLsizei , const GLfloat * ) ; * </pre> */ - public final native void glMultiTexCoord3ivARB ( - int target, - int[] v + public final native void glTexFilterFuncSGIS ( + int arg0, + int arg1, + int arg2, + float[] arg3 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + extern void glTexSubImage1DEXT ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid * ) ; * </pre> */ - public final native void glMultiTexCoord3sARB ( - int target, - short s, - short t, - short r + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + byte[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + short[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + float[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + double[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + boolean[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + long[] arg8 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; + extern void glCopyTexImage1DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) ; * </pre> */ - public final native void glMultiTexCoord3svARB ( - int target, - short[] v + public final native void glCopyTexImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + extern void glCopyTexImage2DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) ; * </pre> */ - public final native void glMultiTexCoord4dARB ( - int target, - double s, - double t, - double r, - double q + public final native void glCopyTexImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; + extern void glCopyTexSubImage1DEXT ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) ; * </pre> */ - public final native void glMultiTexCoord4dvARB ( - int target, - double[] v + public final native void glCopyTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + extern void glCopyTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ; * </pre> */ - public final native void glMultiTexCoord4fARB ( - int target, - float s, - float t, - float r, - float q + public final native void glCopyTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; + extern void glGetHistogramEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ; * </pre> */ - public final native void glMultiTexCoord4fvARB ( - int target, - float[] v + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + byte[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + short[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + double[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + boolean[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + long[] arg4 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + extern void glGetHistogramParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; * </pre> */ - public final native void glMultiTexCoord4iARB ( - int target, - int s, - int t, - int r, - int q + public final native void glGetHistogramParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; + extern void glGetHistogramParameterivEXT ( GLenum , GLenum , GLint * ) ; * </pre> */ - public final native void glMultiTexCoord4ivARB ( - int target, - int[] v + public final native void glGetHistogramParameterivEXT ( + int arg0, + int arg1, + int[] arg2 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + extern void glGetMinmaxEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ; * </pre> */ - public final native void glMultiTexCoord4sARB ( - int target, - short s, - short t, - short r, - short q + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + byte[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + short[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + double[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + boolean[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + long[] arg4 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; + extern void glGetMinmaxParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; * </pre> */ - public final native void glMultiTexCoord4svARB ( - int target, - short[] v + public final native void glGetMinmaxParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameterivEXT ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetMinmaxParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHistogramEXT ( GLenum , GLsizei , GLenum , GLboolean ) ; + * </pre> + */ + public final native void glHistogramEXT ( + int arg0, + int arg1, + int arg2, + boolean arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMinmaxEXT ( GLenum , GLenum , GLboolean ) ; + * </pre> + */ + public final native void glMinmaxEXT ( + int arg0, + int arg1, + boolean arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetHistogramEXT ( GLenum ) ; + * </pre> + */ + public final native void glResetHistogramEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetMinmaxEXT ( GLenum ) ; + * </pre> + */ + public final native void glResetMinmaxEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter1DEXT ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + byte[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + short[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + float[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + double[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + long[] arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterfEXT ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public final native void glConvolutionParameterfEXT ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glConvolutionParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameteriEXT ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public final native void glConvolutionParameteriEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterivEXT ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public final native void glConvolutionParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter1DEXT ( GLenum , GLenum , GLint , GLint , GLsizei ) ; + * </pre> + */ + public final native void glCopyConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter2DEXT ( GLenum , GLenum , GLint , GLint , GLsizei , GLsizei ) ; + * </pre> + */ + public final native void glCopyConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionFilterEXT ( GLenum , GLenum , GLenum , GLvoid * ) ; + * </pre> + */ + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetConvolutionParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameterivEXT ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetConvolutionParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetSeparableFilterEXT ( GLenum , GLenum , GLenum , GLvoid * , GLvoid * , GLvoid * ) ; + * </pre> + */ + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3, + byte[] arg4, + byte[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3, + short[] arg4, + short[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3, + int[] arg4, + int[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3, + float[] arg4, + float[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3, + double[] arg4, + double[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3, + boolean[] arg4, + boolean[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3, + long[] arg4, + long[] arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSeparableFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * , const GLvoid * ) ; + * </pre> + */ + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6, + byte[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6, + short[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6, + int[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6, + float[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6, + double[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6, + boolean[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6, + long[] arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableSGI ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + byte[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + short[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + float[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + double[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + long[] arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameterfvSGI ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glColorTableParameterfvSGI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameterivSGI ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public final native void glColorTableParameterivSGI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorTableSGI ( GLenum , GLenum , GLint , GLint , GLsizei ) ; + * </pre> + */ + public final native void glCopyColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableSGI ( GLenum , GLenum , GLenum , GLvoid * ) ; + * </pre> + */ + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfvSGI ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetColorTableParameterfvSGI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterivSGI ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetColorTableParameterivSGI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenSGIX ( GLenum ) ; + * </pre> + */ + public final native void glPixelTexGenSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameteriSGIS ( GLenum , GLint ) ; + * </pre> + */ + public final native void glPixelTexGenParameteriSGIS ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameterivSGIS ( GLenum , const GLint * ) ; + * </pre> + */ + public final native void glPixelTexGenParameterivSGIS ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameterfSGIS ( GLenum , GLfloat ) ; + * </pre> + */ + public final native void glPixelTexGenParameterfSGIS ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameterfvSGIS ( GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glPixelTexGenParameterfvSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelTexGenParameterivSGIS ( GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetPixelTexGenParameterivSGIS ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelTexGenParameterfvSGIS ( GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetPixelTexGenParameterfvSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage4DSGIS ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + byte[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + short[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + float[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + double[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + boolean[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + long[] arg10 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage4DSGIS ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + byte[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + short[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + int[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + float[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + double[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + boolean[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + long[] arg12 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDetailTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ; + * </pre> + */ + public final native void glDetailTexFuncSGIS ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetDetailTexFuncSGIS ( GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetDetailTexFuncSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSharpenTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ; + * </pre> + */ + public final native void glSharpenTexFuncSGIS ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetSharpenTexFuncSGIS ( GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetSharpenTexFuncSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleMaskSGIS ( GLclampf , GLboolean ) ; + * </pre> + */ + public final native void glSampleMaskSGIS ( + float arg0, + boolean arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSamplePatternSGIS ( GLenum ) ; + * </pre> + */ + public final native void glSamplePatternSGIS ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameterfSGIX ( GLenum , GLfloat ) ; + * </pre> + */ + public final native void glSpriteParameterfSGIX ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameterfvSGIX ( GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glSpriteParameterfvSGIX ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameteriSGIX ( GLenum , GLint ) ; + * </pre> + */ + public final native void glSpriteParameteriSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameterivSGIX ( GLenum , const GLint * ) ; + * </pre> + */ + public final native void glSpriteParameterivSGIX ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfARB ( GLenum , GLfloat ) ; + * </pre> + */ + public final native void glPointParameterfARB ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvARB ( GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glPointParameterfvARB ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glGetInstrumentsSGIX ( void ) ; + * </pre> + */ + public final native int glGetInstrumentsSGIX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInstrumentsBufferSGIX ( GLsizei , GLint * ) ; + * </pre> + */ + public final native void glInstrumentsBufferSGIX ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glPollInstrumentsSGIX ( GLint * ) ; + * </pre> + */ + public final native int glPollInstrumentsSGIX ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReadInstrumentsSGIX ( GLint ) ; + * </pre> + */ + public final native void glReadInstrumentsSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStartInstrumentsSGIX ( void ) ; + * </pre> + */ + public final native void glStartInstrumentsSGIX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStopInstrumentsSGIX ( GLint ) ; + * </pre> + */ + public final native void glStopInstrumentsSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFrameZoomSGIX ( GLint ) ; + * </pre> + */ + public final native void glFrameZoomSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTagSampleBufferSGIX ( void ) ; + * </pre> + */ + public final native void glTagSampleBufferSGIX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeformationMap3dSGIX ( GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble * ) ; + * </pre> + */ + public final native void glDeformationMap3dSGIX ( + int arg0, + double arg1, + double arg2, + int arg3, + int arg4, + double arg5, + double arg6, + int arg7, + int arg8, + double arg9, + double arg10, + int arg11, + int arg12, + double[] arg13 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeformationMap3fSGIX ( GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat * ) ; + * </pre> + */ + public final native void glDeformationMap3fSGIX ( + int arg0, + float arg1, + float arg2, + int arg3, + int arg4, + float arg5, + float arg6, + int arg7, + int arg8, + float arg9, + float arg10, + int arg11, + int arg12, + float[] arg13 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeformSGIX ( GLbitfield ) ; + * </pre> + */ + public final native void glDeformSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadIdentityDeformationMapSGIX ( GLbitfield ) ; + * </pre> + */ + public final native void glLoadIdentityDeformationMapSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReferencePlaneSGIX ( const GLdouble * ) ; + * </pre> + */ + public final native void glReferencePlaneSGIX ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFlushRasterSGIX ( void ) ; + * </pre> + */ + public final native void glFlushRasterSGIX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogFuncSGIS ( GLsizei , const GLfloat * ) ; + * </pre> + */ + public final native void glFogFuncSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFogFuncSGIS ( GLfloat * ) ; + * </pre> + */ + public final native void glGetFogFuncSGIS ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameteriHP ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public final native void glImageTransformParameteriHP ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameterfHP ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public final native void glImageTransformParameterfHP ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameterivHP ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public final native void glImageTransformParameterivHP ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameterfvHP ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glImageTransformParameterfvHP ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetImageTransformParameterivHP ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetImageTransformParameterivHP ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetImageTransformParameterfvHP ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetImageTransformParameterfvHP ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorSubTableEXT ( GLenum , GLsizei , GLint , GLint , GLsizei ) ; + * </pre> + */ + public final native void glCopyColorSubTableEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHintPGI ( GLenum , GLint ) ; + * </pre> + */ + public final native void glHintPGI ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetListParameterfvSGIX ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetListParameterfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetListParameterivSGIX ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetListParameterivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameterfSGIX ( GLuint , GLenum , GLfloat ) ; + * </pre> + */ + public final native void glListParameterfSGIX ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameterfvSGIX ( GLuint , GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glListParameterfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameteriSGIX ( GLuint , GLenum , GLint ) ; + * </pre> + */ + public final native void glListParameteriSGIX ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameterivSGIX ( GLuint , GLenum , const GLint * ) ; + * </pre> + */ + public final native void glListParameterivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexMaterialEXT ( GLenum , GLenum ) ; + * </pre> + */ + public final native void glIndexMaterialEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexFuncEXT ( GLenum , GLclampf ) ; + * </pre> + */ + public final native void glIndexFuncEXT ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCullParameterdvEXT ( GLenum , GLdouble * ) ; + * </pre> + */ + public final native void glCullParameterdvEXT ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCullParameterfvEXT ( GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glCullParameterfvEXT ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentColorMaterialSGIX ( GLenum , GLenum ) ; + * </pre> + */ + public final native void glFragmentColorMaterialSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightfSGIX ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public final native void glFragmentLightfSGIX ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightfvSGIX ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glFragmentLightfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightiSGIX ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public final native void glFragmentLightiSGIX ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightivSGIX ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public final native void glFragmentLightivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModelfSGIX ( GLenum , GLfloat ) ; + * </pre> + */ + public final native void glFragmentLightModelfSGIX ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModelfvSGIX ( GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glFragmentLightModelfvSGIX ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModeliSGIX ( GLenum , GLint ) ; + * </pre> + */ + public final native void glFragmentLightModeliSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModelivSGIX ( GLenum , const GLint * ) ; + * </pre> + */ + public final native void glFragmentLightModelivSGIX ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialfSGIX ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public final native void glFragmentMaterialfSGIX ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialfvSGIX ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glFragmentMaterialfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialiSGIX ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public final native void glFragmentMaterialiSGIX ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialivSGIX ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public final native void glFragmentMaterialivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentLightfvSGIX ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetFragmentLightfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentLightivSGIX ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetFragmentLightivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentMaterialfvSGIX ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetFragmentMaterialfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentMaterialivSGIX ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetFragmentMaterialivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightEnviSGIX ( GLenum , GLint ) ; + * </pre> + */ + public final native void glLightEnviSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawRangeElementsEXT ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid * ) ; + * </pre> + */ + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + byte[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + short[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + float[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + double[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + long[] arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glApplyTextureEXT ( GLenum ) ; + * </pre> + */ + public final native void glApplyTextureEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureLightEXT ( GLenum ) ; + * </pre> + */ + public final native void glTextureLightEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureMaterialEXT ( GLenum , GLenum ) ; + * </pre> + */ + public final native void glTextureMaterialEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAsyncMarkerSGIX ( GLuint ) ; + * </pre> + */ + public final native void glAsyncMarkerSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glFinishAsyncSGIX ( GLuint * ) ; + * </pre> + */ + public final native int glFinishAsyncSGIX ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glPollAsyncSGIX ( GLuint * ) ; + * </pre> + */ + public final native int glPollAsyncSGIX ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenAsyncMarkersSGIX ( GLsizei ) ; + * </pre> + */ + public final native int glGenAsyncMarkersSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteAsyncMarkersSGIX ( GLuint , GLsizei ) ; + * </pre> + */ + public final native void glDeleteAsyncMarkersSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsAsyncMarkerSGIX ( GLuint ) ; + * </pre> + */ + public final native boolean glIsAsyncMarkerSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; + * </pre> + */ + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointervINTEL ( GLenum , const GLvoid * * ) ; + * </pre> + */ + public final native void glNormalPointervINTEL ( + int arg0, + byte[][] arg1 + ) ; + public final native void glNormalPointervINTEL ( + int arg0, + short[][] arg1 + ) ; + public final native void glNormalPointervINTEL ( + int arg0, + int[][] arg1 + ) ; + public final native void glNormalPointervINTEL ( + int arg0, + float[][] arg1 + ) ; + public final native void glNormalPointervINTEL ( + int arg0, + double[][] arg1 + ) ; + public final native void glNormalPointervINTEL ( + int arg0, + boolean[][] arg1 + ) ; + public final native void glNormalPointervINTEL ( + int arg0, + long[][] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; + * </pre> + */ + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; + * </pre> + */ + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameteriEXT ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public final native void glPixelTransformParameteriEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameterfEXT ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public final native void glPixelTransformParameterfEXT ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameterivEXT ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public final native void glPixelTransformParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glPixelTransformParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3bEXT ( GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + public final native void glSecondaryColor3bEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3bvEXT ( const GLbyte * ) ; + * </pre> + */ + public final native void glSecondaryColor3bvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3dEXT ( GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public final native void glSecondaryColor3dEXT ( + double arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3dvEXT ( const GLdouble * ) ; + * </pre> + */ + public final native void glSecondaryColor3dvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3fEXT ( GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glSecondaryColor3fEXT ( + float arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3fvEXT ( const GLfloat * ) ; + * </pre> + */ + public final native void glSecondaryColor3fvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3iEXT ( GLint , GLint , GLint ) ; + * </pre> + */ + public final native void glSecondaryColor3iEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3ivEXT ( const GLint * ) ; + * </pre> + */ + public final native void glSecondaryColor3ivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3sEXT ( GLshort , GLshort , GLshort ) ; + * </pre> + */ + public final native void glSecondaryColor3sEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3svEXT ( const GLshort * ) ; + * </pre> + */ + public final native void glSecondaryColor3svEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3ubEXT ( GLubyte , GLubyte , GLubyte ) ; + * </pre> + */ + public final native void glSecondaryColor3ubEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3ubvEXT ( const GLubyte * ) ; + * </pre> + */ + public final native void glSecondaryColor3ubvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3uiEXT ( GLuint , GLuint , GLuint ) ; + * </pre> + */ + public final native void glSecondaryColor3uiEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3uivEXT ( const GLuint * ) ; + * </pre> + */ + public final native void glSecondaryColor3uivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3usEXT ( GLushort , GLushort , GLushort ) ; + * </pre> + */ + public final native void glSecondaryColor3usEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3usvEXT ( const GLushort * ) ; + * </pre> + */ + public final native void glSecondaryColor3usvEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColorPointerEXT ( GLint , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureNormalEXT ( GLenum ) ; + * </pre> + */ + public final native void glTextureNormalEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiDrawArraysEXT ( GLenum , GLint * , GLsizei * , GLsizei ) ; + * </pre> + */ + public final native void glMultiDrawArraysEXT ( + int arg0, + int[] arg1, + int[] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const GLvoid * * , GLsizei ) ; + * </pre> + */ + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordfEXT ( GLfloat ) ; + * </pre> + */ + public final native void glFogCoordfEXT ( + float arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordfvEXT ( const GLfloat * ) ; + * </pre> + */ + public final native void glFogCoordfvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoorddEXT ( GLdouble ) ; + * </pre> + */ + public final native void glFogCoorddEXT ( + double arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoorddvEXT ( const GLdouble * ) ; + * </pre> + */ + public final native void glFogCoorddvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3bEXT ( GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + public final native void glTangent3bEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3bvEXT ( const GLbyte * ) ; + * </pre> + */ + public final native void glTangent3bvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3dEXT ( GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public final native void glTangent3dEXT ( + double arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3dvEXT ( const GLdouble * ) ; + * </pre> + */ + public final native void glTangent3dvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3fEXT ( GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glTangent3fEXT ( + float arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3fvEXT ( const GLfloat * ) ; + * </pre> + */ + public final native void glTangent3fvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3iEXT ( GLint , GLint , GLint ) ; + * </pre> + */ + public final native void glTangent3iEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3ivEXT ( const GLint * ) ; + * </pre> + */ + public final native void glTangent3ivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3sEXT ( GLshort , GLshort , GLshort ) ; + * </pre> + */ + public final native void glTangent3sEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3svEXT ( const GLshort * ) ; + * </pre> + */ + public final native void glTangent3svEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3bEXT ( GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + public final native void glBinormal3bEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3bvEXT ( const GLbyte * ) ; + * </pre> + */ + public final native void glBinormal3bvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3dEXT ( GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public final native void glBinormal3dEXT ( + double arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3dvEXT ( const GLdouble * ) ; + * </pre> + */ + public final native void glBinormal3dvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3fEXT ( GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glBinormal3fEXT ( + float arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3fvEXT ( const GLfloat * ) ; + * </pre> + */ + public final native void glBinormal3fvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3iEXT ( GLint , GLint , GLint ) ; + * </pre> + */ + public final native void glBinormal3iEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3ivEXT ( const GLint * ) ; + * </pre> + */ + public final native void glBinormal3ivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3sEXT ( GLshort , GLshort , GLshort ) ; + * </pre> + */ + public final native void glBinormal3sEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3svEXT ( const GLshort * ) ; + * </pre> + */ + public final native void glBinormal3svEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangentPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormalPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinishTextureSUNX ( void ) ; + * </pre> + */ + public final native void glFinishTextureSUNX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorbSUN ( GLbyte ) ; + * </pre> + */ + public final native void glGlobalAlphaFactorbSUN ( + byte arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorsSUN ( GLshort ) ; + * </pre> + */ + public final native void glGlobalAlphaFactorsSUN ( + short arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactoriSUN ( GLint ) ; + * </pre> + */ + public final native void glGlobalAlphaFactoriSUN ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorfSUN ( GLfloat ) ; + * </pre> + */ + public final native void glGlobalAlphaFactorfSUN ( + float arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactordSUN ( GLdouble ) ; + * </pre> + */ + public final native void glGlobalAlphaFactordSUN ( + double arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorubSUN ( GLubyte ) ; + * </pre> + */ + public final native void glGlobalAlphaFactorubSUN ( + byte arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorusSUN ( GLushort ) ; + * </pre> + */ + public final native void glGlobalAlphaFactorusSUN ( + short arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactoruiSUN ( GLuint ) ; + * </pre> + */ + public final native void glGlobalAlphaFactoruiSUN ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiSUN ( GLuint ) ; + * </pre> + */ + public final native void glReplacementCodeuiSUN ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeusSUN ( GLushort ) ; + * </pre> + */ + public final native void glReplacementCodeusSUN ( + short arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeubSUN ( GLubyte ) ; + * </pre> + */ + public final native void glReplacementCodeubSUN ( + byte arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuivSUN ( const GLuint * ) ; + * </pre> + */ + public final native void glReplacementCodeuivSUN ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeusvSUN ( const GLushort * ) ; + * </pre> + */ + public final native void glReplacementCodeusvSUN ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeubvSUN ( const GLubyte * ) ; + * </pre> + */ + public final native void glReplacementCodeubvSUN ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodePointerSUN ( GLenum , GLsizei , const GLvoid * * ) ; + * </pre> + */ + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex2fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glColor4ubVertex2fSUN ( + byte arg0, + byte arg1, + byte arg2, + byte arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex2fvSUN ( const GLubyte * , const GLfloat * ) ; + * </pre> + */ + public final native void glColor4ubVertex2fvSUN ( + byte[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex3fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glColor4ubVertex3fSUN ( + byte arg0, + byte arg1, + byte arg2, + byte arg3, + float arg4, + float arg5, + float arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex3fvSUN ( const GLubyte * , const GLfloat * ) ; + * </pre> + */ + public final native void glColor4ubVertex3fvSUN ( + byte[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glColor3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glColor3fVertex3fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glColor4fNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glColor4fNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glTexCoord2fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glTexCoord2fVertex3fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glTexCoord4fVertex4fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fVertex4fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glTexCoord4fVertex4fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4ubVertex3fSUN ( GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glTexCoord2fColor4ubVertex3fSUN ( + float arg0, + float arg1, + byte arg2, + byte arg3, + byte arg4, + byte arg5, + float arg6, + float arg7, + float arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat * , const GLubyte * , const GLfloat * ) ; + * </pre> + */ + public final native void glTexCoord2fColor4ubVertex3fvSUN ( + float[] arg0, + byte[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glTexCoord2fColor3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glTexCoord2fColor3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glTexCoord2fNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glTexCoord2fNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glTexCoord2fColor4fNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10, + float arg11 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glTexCoord2fColor4fNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glTexCoord4fColor4fNormal3fVertex4fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10, + float arg11, + float arg12, + float arg13, + float arg14 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glTexCoord4fColor4fNormal3fVertex4fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glReplacementCodeuiVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiVertex3fvSUN ( const GLenum * , const GLfloat * ) ; + * </pre> + */ + public final native void glReplacementCodeuiVertex3fvSUN ( + int[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4ubVertex3fSUN ( GLenum , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glReplacementCodeuiColor4ubVertex3fSUN ( + int arg0, + byte arg1, + byte arg2, + byte arg3, + byte arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLenum * , const GLubyte * , const GLfloat * ) ; + * </pre> + */ + public final native void glReplacementCodeuiColor4ubVertex3fvSUN ( + int[] arg0, + byte[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glReplacementCodeuiColor3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glReplacementCodeuiColor3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glReplacementCodeuiNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glReplacementCodeuiNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glReplacementCodeuiTexCoord2fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glReplacementCodeuiTexCoord2fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10, + float arg11, + float arg12 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public final native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2, + float[] arg3, + float[] arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendFuncSeparateEXT ( GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public final native void glBlendFuncSeparateEXT ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendFuncSeparateINGR ( GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public final native void glBlendFuncSeparateINGR ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexWeightfEXT ( GLfloat ) ; + * </pre> + */ + public final native void glVertexWeightfEXT ( + float arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexWeightfvEXT ( const GLfloat * ) ; + * </pre> + */ + public final native void glVertexWeightfvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexWeightPointerEXT ( GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFlushVertexArrayRangeNV ( void ) ; + * </pre> + */ + public final native void glFlushVertexArrayRangeNV ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexArrayRangeNV ( GLsizei , const GLvoid * ) ; + * </pre> + */ + public final native void glVertexArrayRangeNV ( + int arg0, + byte[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + short[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + int[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + float[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + double[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + boolean[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + long[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameterfvNV ( GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glCombinerParameterfvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameterfNV ( GLenum , GLfloat ) ; + * </pre> + */ + public final native void glCombinerParameterfNV ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameterivNV ( GLenum , const GLint * ) ; + * </pre> + */ + public final native void glCombinerParameterivNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameteriNV ( GLenum , GLint ) ; + * </pre> + */ + public final native void glCombinerParameteriNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerInputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public final native void glCombinerInputNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerOutputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean ) ; + * </pre> + */ + public final native void glCombinerOutputNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + boolean arg8, + boolean arg9 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinalCombinerInputNV ( GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public final native void glFinalCombinerInputNV ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerInputParameterfvNV ( GLenum , GLenum , GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetCombinerInputParameterfvNV ( + int arg0, + int arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerInputParameterivNV ( GLenum , GLenum , GLenum , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetCombinerInputParameterivNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerOutputParameterfvNV ( GLenum , GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetCombinerOutputParameterfvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerOutputParameterivNV ( GLenum , GLenum , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetCombinerOutputParameterivNV ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFinalCombinerInputParameterfvNV ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetFinalCombinerInputParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFinalCombinerInputParameterivNV ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetFinalCombinerInputParameterivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiModeDrawArraysIBM ( GLenum , const GLint * , const GLsizei * , GLsizei , GLint ) ; + * </pre> + */ + public final native void glMultiModeDrawArraysIBM ( + int arg0, + int[] arg1, + int[] arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiModeDrawElementsIBM ( const GLenum * , const GLsizei * , GLenum , const GLvoid * * , GLsizei , GLint ) ; + * </pre> + */ + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + byte[][] arg3, + int arg4, + int arg5 + ) ; + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + short[][] arg3, + int arg4, + int arg5 + ) ; + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + int[][] arg3, + int arg4, + int arg5 + ) ; + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + float[][] arg3, + int arg4, + int arg5 + ) ; + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + double[][] arg3, + int arg4, + int arg5 + ) ; + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + boolean[][] arg3, + int arg4, + int arg5 + ) ; + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + long[][] arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointerListIBM ( GLint , const GLboolean * * , GLint ) ; + * </pre> + */ + public final native void glEdgeFlagPointerListIBM ( + int arg0, + boolean[][] arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + byte[][] arg2, + int arg3 + ) ; + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + short[][] arg2, + int arg3 + ) ; + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + int[][] arg2, + int arg3 + ) ; + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + float[][] arg2, + int arg3 + ) ; + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + double[][] arg2, + int arg3 + ) ; + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + boolean[][] arg2, + int arg3 + ) ; + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + long[][] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + byte[][] arg2, + int arg3 + ) ; + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + short[][] arg2, + int arg3 + ) ; + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + int[][] arg2, + int arg3 + ) ; + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + float[][] arg2, + int arg3 + ) ; + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + double[][] arg2, + int arg3 + ) ; + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + boolean[][] arg2, + int arg3 + ) ; + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + long[][] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + byte[][] arg2, + int arg3 + ) ; + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + short[][] arg2, + int arg3 + ) ; + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + int[][] arg2, + int arg3 + ) ; + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + float[][] arg2, + int arg3 + ) ; + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + double[][] arg2, + int arg3 + ) ; + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + boolean[][] arg2, + int arg3 + ) ; + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + long[][] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTbufferMask3DFX ( GLuint ) ; + * </pre> + */ + public final native void glTbufferMask3DFX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleMaskEXT ( GLclampf , GLboolean ) ; + * </pre> + */ + public final native void glSampleMaskEXT ( + float arg0, + boolean arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSamplePatternEXT ( GLenum ) ; + * </pre> + */ + public final native void glSamplePatternEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureColorMaskSGIS ( GLboolean , GLboolean , GLboolean , GLboolean ) ; + * </pre> + */ + public final native void glTextureColorMaskSGIS ( + boolean arg0, + boolean arg1, + boolean arg2, + boolean arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIglooInterfaceSGIX ( GLenum , const GLvoid * ) ; + * </pre> + */ + public final native void glIglooInterfaceSGIX ( + int arg0, + byte[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + short[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + int[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + float[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + double[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + boolean[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + long[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenFencesNV ( GLsizei , GLuint * ) ; + * </pre> + */ + public final native void glGenFencesNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteFencesNV ( GLsizei , const GLuint * ) ; + * </pre> + */ + public final native void glDeleteFencesNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSetFenceNV ( GLuint , GLenum ) ; + * </pre> + */ + public final native void glSetFenceNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glTestFenceNV ( GLuint ) ; + * </pre> + */ + public final native boolean glTestFenceNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinishFenceNV ( GLuint ) ; + * </pre> + */ + public final native void glFinishFenceNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsFenceNV ( GLuint ) ; + * </pre> + */ + public final native boolean glIsFenceNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFenceivNV ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetFenceivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid * ) ; + * </pre> + */ + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + byte[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + short[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + int[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + float[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + double[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + boolean[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + long[] arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapParameterivNV ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public final native void glMapParameterivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapParameterfvNV ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glMapParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid * ) ; + * </pre> + */ + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + byte[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + short[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + int[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + float[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + double[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + boolean[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + long[] arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapParameterivNV ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetMapParameterivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapParameterfvNV ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetMapParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapAttribParameterivNV ( GLenum , GLuint , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetMapAttribParameterivNV ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapAttribParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetMapAttribParameterfvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalMapsNV ( GLenum , GLenum ) ; + * </pre> + */ + public final native void glEvalMapsNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerStageParameterfvNV ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glCombinerStageParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerStageParameterfvNV ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetCombinerStageParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindProgramNV ( GLenum , GLuint ) ; + * </pre> + */ + public final native void glBindProgramNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteProgramsNV ( GLsizei , const GLuint * ) ; + * </pre> + */ + public final native void glDeleteProgramsNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glExecuteProgramNV ( GLenum , GLuint , const GLfloat * ) ; + * </pre> + */ + public final native void glExecuteProgramNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenProgramsNV ( GLsizei , GLuint * ) ; + * </pre> + */ + public final native void glGenProgramsNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreProgramsResidentNV ( GLsizei , const GLuint * , GLboolean * ) ; + * </pre> + */ + public final native boolean glAreProgramsResidentNV ( + int arg0, + int[] arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRequestResidentProgramsNV ( GLsizei , const GLuint * ) ; + * </pre> + */ + public final native void glRequestResidentProgramsNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetProgramParameterfvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramParameterdvNV ( GLenum , GLuint , GLenum , GLdouble * ) ; + * </pre> + */ + public final native void glGetProgramParameterdvNV ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramivNV ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetProgramivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramStringNV ( GLuint , GLenum , GLubyte * ) ; + * </pre> + */ + public final native void glGetProgramStringNV ( + int arg0, + int arg1, + byte[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTrackMatrixivNV ( GLenum , GLuint , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetTrackMatrixivNV ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribdvNV ( GLuint , GLenum , GLdouble * ) ; + * </pre> + */ + public final native void glGetVertexAttribdvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribfvNV ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetVertexAttribfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribivNV ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetVertexAttribivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribPointervNV ( GLuint , GLenum , GLvoid * * ) ; + * </pre> + */ + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsProgramNV ( GLuint ) ; + * </pre> + */ + public final native boolean glIsProgramNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadProgramNV ( GLenum , GLuint , GLsizei , const GLubyte * ) ; + * </pre> + */ + public final native void glLoadProgramNV ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4fNV ( GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glProgramParameter4fNV ( + int arg0, + int arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4dNV ( GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public final native void glProgramParameter4dNV ( + int arg0, + int arg1, + double arg2, + double arg3, + double arg4, + double arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4dvNV ( GLenum , GLuint , const GLdouble * ) ; + * </pre> + */ + public final native void glProgramParameter4dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4fvNV ( GLenum , GLuint , const GLfloat * ) ; + * </pre> + */ + public final native void glProgramParameter4fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameters4dvNV ( GLenum , GLuint , GLuint , const GLdouble * ) ; + * </pre> + */ + public final native void glProgramParameters4dvNV ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameters4fvNV ( GLenum , GLuint , GLuint , const GLfloat * ) ; + * </pre> + */ + public final native void glProgramParameters4fvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTrackMatrixNV ( GLenum , GLuint , GLenum , GLenum ) ; + * </pre> + */ + public final native void glTrackMatrixNV ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribPointerNV ( GLuint , GLint , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + byte[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + short[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + double[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + boolean[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + long[] arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1sNV ( GLuint , GLshort ) ; + * </pre> + */ + public final native void glVertexAttrib1sNV ( + int arg0, + short arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1fNV ( GLuint , GLfloat ) ; + * </pre> + */ + public final native void glVertexAttrib1fNV ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1dNV ( GLuint , GLdouble ) ; + * </pre> + */ + public final native void glVertexAttrib1dNV ( + int arg0, + double arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2sNV ( GLuint , GLshort , GLshort ) ; + * </pre> + */ + public final native void glVertexAttrib2sNV ( + int arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2fNV ( GLuint , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glVertexAttrib2fNV ( + int arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2dNV ( GLuint , GLdouble , GLdouble ) ; + * </pre> + */ + public final native void glVertexAttrib2dNV ( + int arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3sNV ( GLuint , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public final native void glVertexAttrib3sNV ( + int arg0, + short arg1, + short arg2, + short arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3fNV ( GLuint , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glVertexAttrib3fNV ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3dNV ( GLuint , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public final native void glVertexAttrib3dNV ( + int arg0, + double arg1, + double arg2, + double arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4sNV ( GLuint , GLshort , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public final native void glVertexAttrib4sNV ( + int arg0, + short arg1, + short arg2, + short arg3, + short arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4fNV ( GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glVertexAttrib4fNV ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4dNV ( GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public final native void glVertexAttrib4dNV ( + int arg0, + double arg1, + double arg2, + double arg3, + double arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4ubNV ( GLuint , GLubyte , GLubyte , GLubyte , GLubyte ) ; + * </pre> + */ + public final native void glVertexAttrib4ubNV ( + int arg0, + byte arg1, + byte arg2, + byte arg3, + byte arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + public final native void glVertexAttrib1svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + public final native void glVertexAttrib1fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + public final native void glVertexAttrib1dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + public final native void glVertexAttrib2svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + public final native void glVertexAttrib2fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + public final native void glVertexAttrib2dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + public final native void glVertexAttrib3svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + public final native void glVertexAttrib3fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + public final native void glVertexAttrib3dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + public final native void glVertexAttrib4svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + public final native void glVertexAttrib4fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + public final native void glVertexAttrib4dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4ubvNV ( GLuint , const GLubyte * ) ; + * </pre> + */ + public final native void glVertexAttrib4ubvNV ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs1svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + public final native void glVertexAttribs1svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs1fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + public final native void glVertexAttribs1fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs1dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + public final native void glVertexAttribs1dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs2svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + public final native void glVertexAttribs2svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs2fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + public final native void glVertexAttribs2fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs2dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + public final native void glVertexAttribs2dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs3svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + public final native void glVertexAttribs3svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs3fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + public final native void glVertexAttribs3fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs3dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + public final native void glVertexAttribs3dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + public final native void glVertexAttribs4svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + public final native void glVertexAttribs4fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + public final native void glVertexAttribs4dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4ubvNV ( GLuint , GLsizei , const GLubyte * ) ; + * </pre> + */ + public final native void glVertexAttribs4ubvNV ( + int arg0, + int arg1, + byte[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexBumpParameterivATI ( GLenum , const GLint * ) ; + * </pre> + */ + public final native void glTexBumpParameterivATI ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexBumpParameterfvATI ( GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glTexBumpParameterfvATI ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexBumpParameterivATI ( GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetTexBumpParameterivATI ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexBumpParameterfvATI ( GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetTexBumpParameterfvATI ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenFragmentShadersATI ( GLuint ) ; + * </pre> + */ + public final native int glGenFragmentShadersATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindFragmentShaderATI ( GLuint ) ; + * </pre> + */ + public final native void glBindFragmentShaderATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteFragmentShaderATI ( GLuint ) ; + * </pre> + */ + public final native void glDeleteFragmentShaderATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBeginFragmentShaderATI ( void ) ; + * </pre> + */ + public final native void glBeginFragmentShaderATI ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEndFragmentShaderATI ( void ) ; + * </pre> + */ + public final native void glEndFragmentShaderATI ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPassTexCoordATI ( GLuint , GLuint , GLenum ) ; + * </pre> + */ + public final native void glPassTexCoordATI ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleMapATI ( GLuint , GLuint , GLenum ) ; + * </pre> + */ + public final native void glSampleMapATI ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public final native void glColorFragmentOp1ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public final native void glColorFragmentOp2ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public final native void glColorFragmentOp3ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + int arg12 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public final native void glAlphaFragmentOp1ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public final native void glAlphaFragmentOp2ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public final native void glAlphaFragmentOp3ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSetFragmentShaderConstantATI ( GLuint , const GLfloat * ) ; + * </pre> + */ + public final native void glSetFragmentShaderConstantATI ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPNTrianglesiATI ( GLenum , GLint ) ; + * </pre> + */ + public final native void glPNTrianglesiATI ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPNTrianglesfATI ( GLenum , GLfloat ) ; + * </pre> + */ + public final native void glPNTrianglesfATI ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glNewObjectBufferATI ( GLsizei , const GLvoid * , GLenum ) ; + * </pre> + */ + public final native int glNewObjectBufferATI ( + int arg0, + byte[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + short[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + int[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + float[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + double[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + boolean[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + long[] arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsObjectBufferATI ( GLuint ) ; + * </pre> + */ + public final native boolean glIsObjectBufferATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glUpdateObjectBufferATI ( GLuint , GLuint , GLsizei , const GLvoid * , GLenum ) ; + * </pre> + */ + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + byte[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + short[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + int[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + float[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + double[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + boolean[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + long[] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetObjectBufferfvATI ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetObjectBufferfvATI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetObjectBufferivATI ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetObjectBufferivATI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteObjectBufferATI ( GLuint ) ; + * </pre> + */ + public final native void glDeleteObjectBufferATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayObjectATI ( GLenum , GLint , GLenum , GLsizei , GLuint , GLuint ) ; + * </pre> + */ + public final native void glArrayObjectATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetArrayObjectfvATI ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetArrayObjectfvATI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetArrayObjectivATI ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetArrayObjectivATI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantArrayObjectATI ( GLuint , GLenum , GLsizei , GLuint , GLuint ) ; + * </pre> + */ + public final native void glVariantArrayObjectATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantArrayObjectfvATI ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetVariantArrayObjectfvATI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantArrayObjectivATI ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetVariantArrayObjectivATI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBeginVertexShaderEXT ( void ) ; + * </pre> + */ + public final native void glBeginVertexShaderEXT ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEndVertexShaderEXT ( void ) ; + * </pre> + */ + public final native void glEndVertexShaderEXT ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindVertexShaderEXT ( GLuint ) ; + * </pre> + */ + public final native void glBindVertexShaderEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenVertexShadersEXT ( GLuint ) ; + * </pre> + */ + public final native int glGenVertexShadersEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteVertexShaderEXT ( GLuint ) ; + * </pre> + */ + public final native void glDeleteVertexShaderEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShaderOp1EXT ( GLenum , GLuint , GLuint ) ; + * </pre> + */ + public final native void glShaderOp1EXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShaderOp2EXT ( GLenum , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public final native void glShaderOp2EXT ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShaderOp3EXT ( GLenum , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public final native void glShaderOp3EXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSwizzleEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public final native void glSwizzleEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glWriteMaskEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public final native void glWriteMaskEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInsertComponentEXT ( GLuint , GLuint , GLuint ) ; + * </pre> + */ + public final native void glInsertComponentEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glExtractComponentEXT ( GLuint , GLuint , GLuint ) ; + * </pre> + */ + public final native void glExtractComponentEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenSymbolsEXT ( GLenum , GLenum , GLenum , GLuint ) ; + * </pre> + */ + public final native int glGenSymbolsEXT ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSetInvariantEXT ( GLuint , GLenum , const void * ) ; + * </pre> + */ + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSetLocalConstantEXT ( GLuint , GLenum , const void * ) ; + * </pre> + */ + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantbvEXT ( GLuint , const GLbyte * ) ; + * </pre> + */ + public final native void glVariantbvEXT ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantsvEXT ( GLuint , const GLshort * ) ; + * </pre> + */ + public final native void glVariantsvEXT ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantivEXT ( GLuint , const GLint * ) ; + * </pre> + */ + public final native void glVariantivEXT ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantfvEXT ( GLuint , const GLfloat * ) ; + * </pre> + */ + public final native void glVariantfvEXT ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantdvEXT ( GLuint , const GLdouble * ) ; + * </pre> + */ + public final native void glVariantdvEXT ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantubvEXT ( GLuint , const GLubyte * ) ; + * </pre> + */ + public final native void glVariantubvEXT ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantusvEXT ( GLuint , const GLushort * ) ; + * </pre> + */ + public final native void glVariantusvEXT ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantuivEXT ( GLuint , const GLuint * ) ; + * </pre> + */ + public final native void glVariantuivEXT ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantPointerEXT ( GLuint , GLenum , GLuint , const void * ) ; + * </pre> + */ + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnableVariantClientStateEXT ( GLuint ) ; + * </pre> + */ + public final native void glEnableVariantClientStateEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDisableVariantClientStateEXT ( GLuint ) ; + * </pre> + */ + public final native void glDisableVariantClientStateEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindLightParameterEXT ( GLenum , GLenum ) ; + * </pre> + */ + public final native int glBindLightParameterEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindMaterialParameterEXT ( GLenum , GLenum ) ; + * </pre> + */ + public final native int glBindMaterialParameterEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindTexGenParameterEXT ( GLenum , GLenum , GLenum ) ; + * </pre> + */ + public final native int glBindTexGenParameterEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindTextureUnitParameterEXT ( GLenum , GLenum ) ; + * </pre> + */ + public final native int glBindTextureUnitParameterEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindParameterEXT ( GLenum ) ; + * </pre> + */ + public final native int glBindParameterEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsVariantEnabledEXT ( GLuint , GLenum ) ; + * </pre> + */ + public final native boolean glIsVariantEnabledEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; + * </pre> + */ + public final native void glGetVariantBooleanvEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantIntegervEXT ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetVariantIntegervEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetVariantFloatvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantPointervEXT ( GLuint , GLenum , GLvoid * * ) ; + * </pre> + */ + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetInvariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; + * </pre> + */ + public final native void glGetInvariantBooleanvEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetInvariantIntegervEXT ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetInvariantIntegervEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetInvariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetInvariantFloatvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLocalConstantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; + * </pre> + */ + public final native void glGetLocalConstantBooleanvEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLocalConstantIntegervEXT ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public final native void glGetLocalConstantIntegervEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLocalConstantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public final native void glGetLocalConstantFloatvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1s ( GLenum , GLshort ) ; + * </pre> + */ + public final native void glVertexStream1s ( + int arg0, + short arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public final native void glVertexStream1sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1i ( GLenum , GLint ) ; + * </pre> + */ + public final native void glVertexStream1i ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1iv ( GLenum , const GLint * ) ; + * </pre> + */ + public final native void glVertexStream1iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1f ( GLenum , GLfloat ) ; + * </pre> + */ + public final native void glVertexStream1f ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glVertexStream1fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1d ( GLenum , GLdouble ) ; + * </pre> + */ + public final native void glVertexStream1d ( + int arg0, + double arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public final native void glVertexStream1dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2s ( GLenum , GLshort , GLshort ) ; + * </pre> + */ + public final native void glVertexStream2s ( + int arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public final native void glVertexStream2sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2i ( GLenum , GLint , GLint ) ; + * </pre> + */ + public final native void glVertexStream2i ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2iv ( GLenum , const GLint * ) ; + * </pre> + */ + public final native void glVertexStream2iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2f ( GLenum , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glVertexStream2f ( + int arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glVertexStream2fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2d ( GLenum , GLdouble , GLdouble ) ; + * </pre> + */ + public final native void glVertexStream2d ( + int arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public final native void glVertexStream2dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3s ( GLenum , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public final native void glVertexStream3s ( + int arg0, + short arg1, + short arg2, + short arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public final native void glVertexStream3sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3i ( GLenum , GLint , GLint , GLint ) ; + * </pre> + */ + public final native void glVertexStream3i ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3iv ( GLenum , const GLint * ) ; + * </pre> + */ + public final native void glVertexStream3iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glVertexStream3f ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glVertexStream3fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public final native void glVertexStream3d ( + int arg0, + double arg1, + double arg2, + double arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public final native void glVertexStream3dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4s ( GLenum , GLshort , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public final native void glVertexStream4s ( + int arg0, + short arg1, + short arg2, + short arg3, + short arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public final native void glVertexStream4sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4i ( GLenum , GLint , GLint , GLint , GLint ) ; + * </pre> + */ + public final native void glVertexStream4i ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4iv ( GLenum , const GLint * ) ; + * </pre> + */ + public final native void glVertexStream4iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4f ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glVertexStream4f ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glVertexStream4fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4d ( GLenum , GLdouble , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public final native void glVertexStream4d ( + int arg0, + double arg1, + double arg2, + double arg3, + double arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public final native void glVertexStream4dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3b ( GLenum , GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + public final native void glNormalStream3b ( + int arg0, + byte arg1, + byte arg2, + byte arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3bv ( GLenum , const GLbyte * ) ; + * </pre> + */ + public final native void glNormalStream3bv ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3s ( GLenum , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public final native void glNormalStream3s ( + int arg0, + short arg1, + short arg2, + short arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public final native void glNormalStream3sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3i ( GLenum , GLint , GLint , GLint ) ; + * </pre> + */ + public final native void glNormalStream3i ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3iv ( GLenum , const GLint * ) ; + * </pre> + */ + public final native void glNormalStream3iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public final native void glNormalStream3f ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public final native void glNormalStream3fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public final native void glNormalStream3d ( + int arg0, + double arg1, + double arg2, + double arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public final native void glNormalStream3dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveVertexStream ( GLenum ) ; + * </pre> + */ + public final native void glClientActiveVertexStream ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexBlendEnvi ( GLenum , GLint ) ; + * </pre> + */ + public final native void glVertexBlendEnvi ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexBlendEnvf ( GLenum , GLfloat ) ; + * </pre> + */ + public final native void glVertexBlendEnvf ( + int arg0, + float arg1 ) ; -/* C2J Parser Version 2.2: Java program parsed successfully. */ +/* C2J Parser Version 3.0: Java program parsed successfully. */ } diff --git a/gl4java/GLFuncJauJNInf.java b/gl4java/GLFuncJauJNInf.java index 4ccf573..273c9c4 100644 --- a/gl4java/GLFuncJauJNInf.java +++ b/gl4java/GLFuncJauJNInf.java @@ -32,12 +32,12 @@ public String getClassVendor ( ) { return "Jausoft - Sven Goethel Software Development"; } public String getClassVersion ( ) -{ return "2.8.0.0"; } +{ return "2.8.0.8"; } /** - * C2J Parser Version 2.2 + * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNInf ! @@ -2677,7 +2677,7 @@ public String getClassVersion ( ) /** * Original Function-Prototype : * <pre> - extern void glGetPointerv ( GLenum pname , void * * params ) ; + extern void glGetPointerv ( GLenum pname , GLvoid * * params ) ; * </pre> */ public native void glGetPointerv ( @@ -4604,7 +4604,7 @@ public String getClassVersion ( ) /** * Original Function-Prototype : * <pre> - extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + extern void glTexImage3D ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; * </pre> */ public native void glTexImage3D ( @@ -5713,6 +5713,1384 @@ public String getClassVersion ( ) /** * Original Function-Prototype : * <pre> + extern void glActiveTexture ( GLenum texture ) ; + * </pre> + */ + public native void glActiveTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveTexture ( GLenum texture ) ; + * </pre> + */ + public native void glClientActiveTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLint border , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + byte[] data + ) ; + public native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + short[] data + ) ; + public native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + int[] data + ) ; + public native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + float[] data + ) ; + public native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + double[] data + ) ; + public native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + boolean[] data + ) ; + public native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLint border , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + byte[] data + ) ; + public native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + short[] data + ) ; + public native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + int[] data + ) ; + public native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + float[] data + ) ; + public native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + double[] data + ) ; + public native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + boolean[] data + ) ; + public native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + byte[] data + ) ; + public native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + short[] data + ) ; + public native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + int[] data + ) ; + public native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + float[] data + ) ; + public native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + double[] data + ) ; + public native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + boolean[] data + ) ; + public native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + byte[] data + ) ; + public native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + short[] data + ) ; + public native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + int[] data + ) ; + public native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + float[] data + ) ; + public native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + double[] data + ) ; + public native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + boolean[] data + ) ; + public native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + byte[] data + ) ; + public native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + short[] data + ) ; + public native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + int[] data + ) ; + public native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + float[] data + ) ; + public native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + double[] data + ) ; + public native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + boolean[] data + ) ; + public native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLsizei imageSize , const GLvoid * data ) ; + * </pre> + */ + public native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + byte[] data + ) ; + public native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + short[] data + ) ; + public native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + int[] data + ) ; + public native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + float[] data + ) ; + public native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + double[] data + ) ; + public native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + boolean[] data + ) ; + public native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCompressedTexImage ( GLenum target , GLint lod , GLvoid * img ) ; + * </pre> + */ + public native void glGetCompressedTexImage ( + int target, + int lod, + byte[] img + ) ; + public native void glGetCompressedTexImage ( + int target, + int lod, + short[] img + ) ; + public native void glGetCompressedTexImage ( + int target, + int lod, + int[] img + ) ; + public native void glGetCompressedTexImage ( + int target, + int lod, + float[] img + ) ; + public native void glGetCompressedTexImage ( + int target, + int lod, + double[] img + ) ; + public native void glGetCompressedTexImage ( + int target, + int lod, + boolean[] img + ) ; + public native void glGetCompressedTexImage ( + int target, + int lod, + long[] img + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1d ( GLenum target , GLdouble s ) ; + * </pre> + */ + public native void glMultiTexCoord1d ( + int target, + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord1dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1f ( GLenum target , GLfloat s ) ; + * </pre> + */ + public native void glMultiTexCoord1f ( + int target, + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord1fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1i ( GLenum target , GLint s ) ; + * </pre> + */ + public native void glMultiTexCoord1i ( + int target, + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord1iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1s ( GLenum target , GLshort s ) ; + * </pre> + */ + public native void glMultiTexCoord1s ( + int target, + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord1sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2d ( GLenum target , GLdouble s , GLdouble t ) ; + * </pre> + */ + public native void glMultiTexCoord2d ( + int target, + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord2dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2f ( GLenum target , GLfloat s , GLfloat t ) ; + * </pre> + */ + public native void glMultiTexCoord2f ( + int target, + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord2fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2i ( GLenum target , GLint s , GLint t ) ; + * </pre> + */ + public native void glMultiTexCoord2i ( + int target, + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord2iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2s ( GLenum target , GLshort s , GLshort t ) ; + * </pre> + */ + public native void glMultiTexCoord2s ( + int target, + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord2sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3d ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public native void glMultiTexCoord3d ( + int target, + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord3dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3f ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public native void glMultiTexCoord3f ( + int target, + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord3fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3i ( GLenum target , GLint s , GLint t , GLint r ) ; + * </pre> + */ + public native void glMultiTexCoord3i ( + int target, + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord3iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3s ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public native void glMultiTexCoord3s ( + int target, + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord3sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4d ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public native void glMultiTexCoord4d ( + int target, + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord4dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4f ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public native void glMultiTexCoord4f ( + int target, + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord4fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4i ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public native void glMultiTexCoord4i ( + int target, + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord4iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4s ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public native void glMultiTexCoord4s ( + int target, + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord4sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadTransposeMatrixd ( const GLdouble m [ 16 ] ) ; + * </pre> + */ + public native void glLoadTransposeMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadTransposeMatrixf ( const GLfloat m [ 16 ] ) ; + * </pre> + */ + public native void glLoadTransposeMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultTransposeMatrixd ( const GLdouble m [ 16 ] ) ; + * </pre> + */ + public native void glMultTransposeMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultTransposeMatrixf ( const GLfloat m [ 16 ] ) ; + * </pre> + */ + public native void glMultTransposeMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleCoverage ( GLclampf value , GLboolean invert ) ; + * </pre> + */ + public native void glSampleCoverage ( + float value, + boolean invert + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSamplePass ( GLenum pass ) ; + * </pre> + */ + public native void glSamplePass ( + int pass + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public native void glActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public native void glClientActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; + * </pre> + */ + public native void glMultiTexCoord1dARB ( + int target, + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord1dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; + * </pre> + */ + public native void glMultiTexCoord1fARB ( + int target, + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord1fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; + * </pre> + */ + public native void glMultiTexCoord1iARB ( + int target, + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord1ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; + * </pre> + */ + public native void glMultiTexCoord1sARB ( + int target, + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord1svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; + * </pre> + */ + public native void glMultiTexCoord2dARB ( + int target, + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord2dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; + * </pre> + */ + public native void glMultiTexCoord2fARB ( + int target, + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord2fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; + * </pre> + */ + public native void glMultiTexCoord2iARB ( + int target, + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord2ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; + * </pre> + */ + public native void glMultiTexCoord2sARB ( + int target, + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord2svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public native void glMultiTexCoord3dARB ( + int target, + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord3dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public native void glMultiTexCoord3fARB ( + int target, + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord3fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; + * </pre> + */ + public native void glMultiTexCoord3iARB ( + int target, + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord3ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public native void glMultiTexCoord3sARB ( + int target, + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord3svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public native void glMultiTexCoord4dARB ( + int target, + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord4dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public native void glMultiTexCoord4fARB ( + int target, + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord4fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public native void glMultiTexCoord4iARB ( + int target, + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord4ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public native void glMultiTexCoord4sARB ( + int target, + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord4svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; * </pre> */ @@ -6289,7 +7667,7 @@ public String getClassVersion ( ) /** * Original Function-Prototype : * <pre> - extern void glGetPointervEXT ( GLenum pname , void * * params ) ; + extern void glGetPointervEXT ( GLenum pname , GLvoid * * params ) ; * </pre> */ public native void glGetPointervEXT ( @@ -6378,6 +7756,28 @@ public String getClassVersion ( ) /** * Original Function-Prototype : * <pre> + extern void glPointParameterfSGIS ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glPointParameterfSGIS ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvSGIS ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glPointParameterfvSGIS ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; * </pre> */ @@ -6597,400 +7997,8367 @@ public String getClassVersion ( ) /** * Original Function-Prototype : * <pre> - extern void glActiveTextureARB ( GLenum texture ) ; + extern void glLoadTransposeMatrixfARB ( const GLfloat * ) ; * </pre> */ - public native void glActiveTextureARB ( - int texture + public native void glLoadTransposeMatrixfARB ( + float[] arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glClientActiveTextureARB ( GLenum texture ) ; + extern void glLoadTransposeMatrixdARB ( const GLdouble * ) ; * </pre> */ - public native void glClientActiveTextureARB ( - int texture + public native void glLoadTransposeMatrixdARB ( + double[] arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; + extern void glMultTransposeMatrixfARB ( const GLfloat * ) ; * </pre> */ - public native void glMultiTexCoord1dARB ( - int target, - double s + public native void glMultTransposeMatrixfARB ( + float[] arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; + extern void glMultTransposeMatrixdARB ( const GLdouble * ) ; * </pre> */ - public native void glMultiTexCoord1dvARB ( - int target, - double[] v + public native void glMultTransposeMatrixdARB ( + double[] arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; + extern void glSampleCoverageARB ( GLclampf , GLboolean ) ; * </pre> */ - public native void glMultiTexCoord1fARB ( - int target, - float s + public native void glSampleCoverageARB ( + float arg0, + boolean arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; + extern void glCompressedTexImage3DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ; * </pre> */ - public native void glMultiTexCoord1fvARB ( - int target, - float[] v + public native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + byte[] arg8 + ) ; + public native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + short[] arg8 + ) ; + public native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int[] arg8 + ) ; + public native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + float[] arg8 + ) ; + public native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + double[] arg8 + ) ; + public native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + boolean[] arg8 + ) ; + public native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + long[] arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage2DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ; + * </pre> + */ + public native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + byte[] arg7 + ) ; + public native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + short[] arg7 + ) ; + public native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int[] arg7 + ) ; + public native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + float[] arg7 + ) ; + public native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + double[] arg7 + ) ; + public native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean[] arg7 + ) ; + public native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + long[] arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage1DARB ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid * ) ; + * </pre> + */ + public native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage3DARB ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + byte[] arg10 + ) ; + public native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + short[] arg10 + ) ; + public native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int[] arg10 + ) ; + public native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + float[] arg10 + ) ; + public native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + double[] arg10 + ) ; + public native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + boolean[] arg10 + ) ; + public native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + long[] arg10 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage2DARB ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + byte[] arg8 + ) ; + public native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + short[] arg8 + ) ; + public native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int[] arg8 + ) ; + public native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + float[] arg8 + ) ; + public native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + double[] arg8 + ) ; + public native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + boolean[] arg8 + ) ; + public native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + long[] arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage1DARB ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; + extern void glGetCompressedTexImageARB ( GLenum , GLint , void * ) ; * </pre> */ - public native void glMultiTexCoord1iARB ( - int target, - int s + public native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + short[] arg2 + ) ; + public native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + int[] arg2 + ) ; + public native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + float[] arg2 + ) ; + public native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + double[] arg2 + ) ; + public native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + long[] arg2 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; + extern void glWeightbvARB ( GLint , const GLbyte * ) ; * </pre> */ - public native void glMultiTexCoord1ivARB ( - int target, - int[] v + public native void glWeightbvARB ( + int arg0, + byte[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; + extern void glWeightsvARB ( GLint , const GLshort * ) ; * </pre> */ - public native void glMultiTexCoord1sARB ( - int target, - short s + public native void glWeightsvARB ( + int arg0, + short[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; + extern void glWeightivARB ( GLint , const GLint * ) ; * </pre> */ - public native void glMultiTexCoord1svARB ( - int target, - short[] v + public native void glWeightivARB ( + int arg0, + int[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; + extern void glWeightfvARB ( GLint , const GLfloat * ) ; * </pre> */ - public native void glMultiTexCoord2dARB ( - int target, - double s, - double t + public native void glWeightfvARB ( + int arg0, + float[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; + extern void glWeightdvARB ( GLint , const GLdouble * ) ; * </pre> */ - public native void glMultiTexCoord2dvARB ( - int target, - double[] v + public native void glWeightdvARB ( + int arg0, + double[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; + extern void glWeightubvARB ( GLint , const GLubyte * ) ; * </pre> */ - public native void glMultiTexCoord2fARB ( - int target, - float s, - float t + public native void glWeightubvARB ( + int arg0, + byte[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; + extern void glWeightusvARB ( GLint , const GLushort * ) ; * </pre> */ - public native void glMultiTexCoord2fvARB ( - int target, - float[] v + public native void glWeightusvARB ( + int arg0, + short[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; + extern void glWeightuivARB ( GLint , const GLuint * ) ; * </pre> */ - public native void glMultiTexCoord2iARB ( - int target, - int s, - int t + public native void glWeightuivARB ( + int arg0, + int[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; + extern void glWeightPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ; * </pre> */ - public native void glMultiTexCoord2ivARB ( - int target, - int[] v + public native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + long[] arg3 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; + extern void glVertexBlendARB ( GLint ) ; * </pre> */ - public native void glMultiTexCoord2sARB ( - int target, - short s, - short t + public native void glVertexBlendARB ( + int arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; + extern void glCurrentPaletteMatrixARB ( GLint ) ; * </pre> */ - public native void glMultiTexCoord2svARB ( - int target, - short[] v + public native void glCurrentPaletteMatrixARB ( + int arg0 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + extern void glMatrixIndexubvARB ( GLint , const GLubyte * ) ; * </pre> */ - public native void glMultiTexCoord3dARB ( - int target, - double s, - double t, - double r + public native void glMatrixIndexubvARB ( + int arg0, + byte[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; + extern void glMatrixIndexusvARB ( GLint , const GLushort * ) ; * </pre> */ - public native void glMultiTexCoord3dvARB ( - int target, - double[] v + public native void glMatrixIndexusvARB ( + int arg0, + short[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + extern void glMatrixIndexuivARB ( GLint , const GLuint * ) ; * </pre> */ - public native void glMultiTexCoord3fARB ( - int target, - float s, - float t, - float r + public native void glMatrixIndexuivARB ( + int arg0, + int[] arg1 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; + extern void glMatrixIndexPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ; * </pre> */ - public native void glMultiTexCoord3fvARB ( - int target, - float[] v + public native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + long[] arg3 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; + extern void glGetTexFilterFuncSGIS ( GLenum , GLenum , GLfloat * ) ; * </pre> */ - public native void glMultiTexCoord3iARB ( - int target, - int s, - int t, - int r + public native void glGetTexFilterFuncSGIS ( + int arg0, + int arg1, + float[] arg2 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; + extern void glTexFilterFuncSGIS ( GLenum , GLenum , GLsizei , const GLfloat * ) ; * </pre> */ - public native void glMultiTexCoord3ivARB ( - int target, - int[] v + public native void glTexFilterFuncSGIS ( + int arg0, + int arg1, + int arg2, + float[] arg3 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + extern void glTexSubImage1DEXT ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid * ) ; * </pre> */ - public native void glMultiTexCoord3sARB ( - int target, - short s, - short t, - short r + public native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + byte[] arg8 + ) ; + public native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + short[] arg8 + ) ; + public native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int[] arg8 + ) ; + public native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + float[] arg8 + ) ; + public native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + double[] arg8 + ) ; + public native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + boolean[] arg8 + ) ; + public native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + long[] arg8 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; + extern void glCopyTexImage1DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) ; * </pre> */ - public native void glMultiTexCoord3svARB ( - int target, - short[] v + public native void glCopyTexImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + extern void glCopyTexImage2DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) ; * </pre> */ - public native void glMultiTexCoord4dARB ( - int target, - double s, - double t, - double r, - double q + public native void glCopyTexImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; + extern void glCopyTexSubImage1DEXT ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) ; * </pre> */ - public native void glMultiTexCoord4dvARB ( - int target, - double[] v + public native void glCopyTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + extern void glCopyTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ; * </pre> */ - public native void glMultiTexCoord4fARB ( - int target, - float s, - float t, - float r, - float q + public native void glCopyTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; + extern void glGetHistogramEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ; * </pre> */ - public native void glMultiTexCoord4fvARB ( - int target, - float[] v + public native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + byte[] arg4 + ) ; + public native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + short[] arg4 + ) ; + public native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + public native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + public native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + double[] arg4 + ) ; + public native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + boolean[] arg4 + ) ; + public native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + long[] arg4 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + extern void glGetHistogramParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; * </pre> */ - public native void glMultiTexCoord4iARB ( - int target, - int s, - int t, - int r, - int q + public native void glGetHistogramParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; + extern void glGetHistogramParameterivEXT ( GLenum , GLenum , GLint * ) ; * </pre> */ - public native void glMultiTexCoord4ivARB ( - int target, - int[] v + public native void glGetHistogramParameterivEXT ( + int arg0, + int arg1, + int[] arg2 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + extern void glGetMinmaxEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ; * </pre> */ - public native void glMultiTexCoord4sARB ( - int target, - short s, - short t, - short r, - short q + public native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + byte[] arg4 + ) ; + public native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + short[] arg4 + ) ; + public native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + public native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + public native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + double[] arg4 + ) ; + public native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + boolean[] arg4 + ) ; + public native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + long[] arg4 ) ; /** * Original Function-Prototype : * <pre> - extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; + extern void glGetMinmaxParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; * </pre> */ - public native void glMultiTexCoord4svARB ( - int target, - short[] v + public native void glGetMinmaxParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameterivEXT ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetMinmaxParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHistogramEXT ( GLenum , GLsizei , GLenum , GLboolean ) ; + * </pre> + */ + public native void glHistogramEXT ( + int arg0, + int arg1, + int arg2, + boolean arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMinmaxEXT ( GLenum , GLenum , GLboolean ) ; + * </pre> + */ + public native void glMinmaxEXT ( + int arg0, + int arg1, + boolean arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetHistogramEXT ( GLenum ) ; + * </pre> + */ + public native void glResetHistogramEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetMinmaxEXT ( GLenum ) ; + * </pre> + */ + public native void glResetMinmaxEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter1DEXT ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + byte[] arg5 + ) ; + public native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + short[] arg5 + ) ; + public native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int[] arg5 + ) ; + public native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + float[] arg5 + ) ; + public native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + double[] arg5 + ) ; + public native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean[] arg5 + ) ; + public native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + long[] arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterfEXT ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public native void glConvolutionParameterfEXT ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glConvolutionParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameteriEXT ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public native void glConvolutionParameteriEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterivEXT ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public native void glConvolutionParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter1DEXT ( GLenum , GLenum , GLint , GLint , GLsizei ) ; + * </pre> + */ + public native void glCopyConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter2DEXT ( GLenum , GLenum , GLint , GLint , GLsizei , GLsizei ) ; + * </pre> + */ + public native void glCopyConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionFilterEXT ( GLenum , GLenum , GLenum , GLvoid * ) ; + * </pre> + */ + public native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetConvolutionParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameterivEXT ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetConvolutionParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetSeparableFilterEXT ( GLenum , GLenum , GLenum , GLvoid * , GLvoid * , GLvoid * ) ; + * </pre> + */ + public native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3, + byte[] arg4, + byte[] arg5 + ) ; + public native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3, + short[] arg4, + short[] arg5 + ) ; + public native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3, + int[] arg4, + int[] arg5 + ) ; + public native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3, + float[] arg4, + float[] arg5 + ) ; + public native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3, + double[] arg4, + double[] arg5 + ) ; + public native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3, + boolean[] arg4, + boolean[] arg5 + ) ; + public native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3, + long[] arg4, + long[] arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSeparableFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * , const GLvoid * ) ; + * </pre> + */ + public native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6, + byte[] arg7 + ) ; + public native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6, + short[] arg7 + ) ; + public native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6, + int[] arg7 + ) ; + public native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6, + float[] arg7 + ) ; + public native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6, + double[] arg7 + ) ; + public native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6, + boolean[] arg7 + ) ; + public native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6, + long[] arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableSGI ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + byte[] arg5 + ) ; + public native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + short[] arg5 + ) ; + public native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int[] arg5 + ) ; + public native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + float[] arg5 + ) ; + public native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + double[] arg5 + ) ; + public native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean[] arg5 + ) ; + public native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + long[] arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameterfvSGI ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glColorTableParameterfvSGI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameterivSGI ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public native void glColorTableParameterivSGI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorTableSGI ( GLenum , GLenum , GLint , GLint , GLsizei ) ; + * </pre> + */ + public native void glCopyColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableSGI ( GLenum , GLenum , GLenum , GLvoid * ) ; + * </pre> + */ + public native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfvSGI ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetColorTableParameterfvSGI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterivSGI ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetColorTableParameterivSGI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenSGIX ( GLenum ) ; + * </pre> + */ + public native void glPixelTexGenSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameteriSGIS ( GLenum , GLint ) ; + * </pre> + */ + public native void glPixelTexGenParameteriSGIS ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameterivSGIS ( GLenum , const GLint * ) ; + * </pre> + */ + public native void glPixelTexGenParameterivSGIS ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameterfSGIS ( GLenum , GLfloat ) ; + * </pre> + */ + public native void glPixelTexGenParameterfSGIS ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameterfvSGIS ( GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glPixelTexGenParameterfvSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelTexGenParameterivSGIS ( GLenum , GLint * ) ; + * </pre> + */ + public native void glGetPixelTexGenParameterivSGIS ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelTexGenParameterfvSGIS ( GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetPixelTexGenParameterfvSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage4DSGIS ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + byte[] arg10 + ) ; + public native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + short[] arg10 + ) ; + public native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int[] arg10 + ) ; + public native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + float[] arg10 + ) ; + public native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + double[] arg10 + ) ; + public native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + boolean[] arg10 + ) ; + public native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + long[] arg10 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage4DSGIS ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + public native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + byte[] arg12 + ) ; + public native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + short[] arg12 + ) ; + public native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + int[] arg12 + ) ; + public native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + float[] arg12 + ) ; + public native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + double[] arg12 + ) ; + public native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + boolean[] arg12 + ) ; + public native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + long[] arg12 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDetailTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ; + * </pre> + */ + public native void glDetailTexFuncSGIS ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetDetailTexFuncSGIS ( GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetDetailTexFuncSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSharpenTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ; + * </pre> + */ + public native void glSharpenTexFuncSGIS ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetSharpenTexFuncSGIS ( GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetSharpenTexFuncSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleMaskSGIS ( GLclampf , GLboolean ) ; + * </pre> + */ + public native void glSampleMaskSGIS ( + float arg0, + boolean arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSamplePatternSGIS ( GLenum ) ; + * </pre> + */ + public native void glSamplePatternSGIS ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameterfSGIX ( GLenum , GLfloat ) ; + * </pre> + */ + public native void glSpriteParameterfSGIX ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameterfvSGIX ( GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glSpriteParameterfvSGIX ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameteriSGIX ( GLenum , GLint ) ; + * </pre> + */ + public native void glSpriteParameteriSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameterivSGIX ( GLenum , const GLint * ) ; + * </pre> + */ + public native void glSpriteParameterivSGIX ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfARB ( GLenum , GLfloat ) ; + * </pre> + */ + public native void glPointParameterfARB ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvARB ( GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glPointParameterfvARB ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glGetInstrumentsSGIX ( void ) ; + * </pre> + */ + public native int glGetInstrumentsSGIX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInstrumentsBufferSGIX ( GLsizei , GLint * ) ; + * </pre> + */ + public native void glInstrumentsBufferSGIX ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glPollInstrumentsSGIX ( GLint * ) ; + * </pre> + */ + public native int glPollInstrumentsSGIX ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReadInstrumentsSGIX ( GLint ) ; + * </pre> + */ + public native void glReadInstrumentsSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStartInstrumentsSGIX ( void ) ; + * </pre> + */ + public native void glStartInstrumentsSGIX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStopInstrumentsSGIX ( GLint ) ; + * </pre> + */ + public native void glStopInstrumentsSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFrameZoomSGIX ( GLint ) ; + * </pre> + */ + public native void glFrameZoomSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTagSampleBufferSGIX ( void ) ; + * </pre> + */ + public native void glTagSampleBufferSGIX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeformationMap3dSGIX ( GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble * ) ; + * </pre> + */ + public native void glDeformationMap3dSGIX ( + int arg0, + double arg1, + double arg2, + int arg3, + int arg4, + double arg5, + double arg6, + int arg7, + int arg8, + double arg9, + double arg10, + int arg11, + int arg12, + double[] arg13 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeformationMap3fSGIX ( GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat * ) ; + * </pre> + */ + public native void glDeformationMap3fSGIX ( + int arg0, + float arg1, + float arg2, + int arg3, + int arg4, + float arg5, + float arg6, + int arg7, + int arg8, + float arg9, + float arg10, + int arg11, + int arg12, + float[] arg13 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeformSGIX ( GLbitfield ) ; + * </pre> + */ + public native void glDeformSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadIdentityDeformationMapSGIX ( GLbitfield ) ; + * </pre> + */ + public native void glLoadIdentityDeformationMapSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReferencePlaneSGIX ( const GLdouble * ) ; + * </pre> + */ + public native void glReferencePlaneSGIX ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFlushRasterSGIX ( void ) ; + * </pre> + */ + public native void glFlushRasterSGIX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogFuncSGIS ( GLsizei , const GLfloat * ) ; + * </pre> + */ + public native void glFogFuncSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFogFuncSGIS ( GLfloat * ) ; + * </pre> + */ + public native void glGetFogFuncSGIS ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameteriHP ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public native void glImageTransformParameteriHP ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameterfHP ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public native void glImageTransformParameterfHP ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameterivHP ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public native void glImageTransformParameterivHP ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameterfvHP ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glImageTransformParameterfvHP ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetImageTransformParameterivHP ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetImageTransformParameterivHP ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetImageTransformParameterfvHP ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetImageTransformParameterfvHP ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorSubTableEXT ( GLenum , GLsizei , GLint , GLint , GLsizei ) ; + * </pre> + */ + public native void glCopyColorSubTableEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHintPGI ( GLenum , GLint ) ; + * </pre> + */ + public native void glHintPGI ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetListParameterfvSGIX ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetListParameterfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetListParameterivSGIX ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetListParameterivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameterfSGIX ( GLuint , GLenum , GLfloat ) ; + * </pre> + */ + public native void glListParameterfSGIX ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameterfvSGIX ( GLuint , GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glListParameterfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameteriSGIX ( GLuint , GLenum , GLint ) ; + * </pre> + */ + public native void glListParameteriSGIX ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameterivSGIX ( GLuint , GLenum , const GLint * ) ; + * </pre> + */ + public native void glListParameterivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexMaterialEXT ( GLenum , GLenum ) ; + * </pre> + */ + public native void glIndexMaterialEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexFuncEXT ( GLenum , GLclampf ) ; + * </pre> + */ + public native void glIndexFuncEXT ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCullParameterdvEXT ( GLenum , GLdouble * ) ; + * </pre> + */ + public native void glCullParameterdvEXT ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCullParameterfvEXT ( GLenum , GLfloat * ) ; + * </pre> + */ + public native void glCullParameterfvEXT ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentColorMaterialSGIX ( GLenum , GLenum ) ; + * </pre> + */ + public native void glFragmentColorMaterialSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightfSGIX ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public native void glFragmentLightfSGIX ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightfvSGIX ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glFragmentLightfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightiSGIX ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public native void glFragmentLightiSGIX ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightivSGIX ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public native void glFragmentLightivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModelfSGIX ( GLenum , GLfloat ) ; + * </pre> + */ + public native void glFragmentLightModelfSGIX ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModelfvSGIX ( GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glFragmentLightModelfvSGIX ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModeliSGIX ( GLenum , GLint ) ; + * </pre> + */ + public native void glFragmentLightModeliSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModelivSGIX ( GLenum , const GLint * ) ; + * </pre> + */ + public native void glFragmentLightModelivSGIX ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialfSGIX ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public native void glFragmentMaterialfSGIX ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialfvSGIX ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glFragmentMaterialfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialiSGIX ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public native void glFragmentMaterialiSGIX ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialivSGIX ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public native void glFragmentMaterialivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentLightfvSGIX ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetFragmentLightfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentLightivSGIX ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetFragmentLightivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentMaterialfvSGIX ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetFragmentMaterialfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentMaterialivSGIX ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetFragmentMaterialivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightEnviSGIX ( GLenum , GLint ) ; + * </pre> + */ + public native void glLightEnviSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawRangeElementsEXT ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid * ) ; + * </pre> + */ + public native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + byte[] arg5 + ) ; + public native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + short[] arg5 + ) ; + public native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int[] arg5 + ) ; + public native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + float[] arg5 + ) ; + public native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + double[] arg5 + ) ; + public native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean[] arg5 + ) ; + public native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + long[] arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glApplyTextureEXT ( GLenum ) ; + * </pre> + */ + public native void glApplyTextureEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureLightEXT ( GLenum ) ; + * </pre> + */ + public native void glTextureLightEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureMaterialEXT ( GLenum , GLenum ) ; + * </pre> + */ + public native void glTextureMaterialEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAsyncMarkerSGIX ( GLuint ) ; + * </pre> + */ + public native void glAsyncMarkerSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glFinishAsyncSGIX ( GLuint * ) ; + * </pre> + */ + public native int glFinishAsyncSGIX ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glPollAsyncSGIX ( GLuint * ) ; + * </pre> + */ + public native int glPollAsyncSGIX ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenAsyncMarkersSGIX ( GLsizei ) ; + * </pre> + */ + public native int glGenAsyncMarkersSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteAsyncMarkersSGIX ( GLuint , GLsizei ) ; + * </pre> + */ + public native void glDeleteAsyncMarkersSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsAsyncMarkerSGIX ( GLuint ) ; + * </pre> + */ + public native boolean glIsAsyncMarkerSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; + * </pre> + */ + public native void glVertexPointervINTEL ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public native void glVertexPointervINTEL ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public native void glVertexPointervINTEL ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public native void glVertexPointervINTEL ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public native void glVertexPointervINTEL ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public native void glVertexPointervINTEL ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public native void glVertexPointervINTEL ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointervINTEL ( GLenum , const GLvoid * * ) ; + * </pre> + */ + public native void glNormalPointervINTEL ( + int arg0, + byte[][] arg1 + ) ; + public native void glNormalPointervINTEL ( + int arg0, + short[][] arg1 + ) ; + public native void glNormalPointervINTEL ( + int arg0, + int[][] arg1 + ) ; + public native void glNormalPointervINTEL ( + int arg0, + float[][] arg1 + ) ; + public native void glNormalPointervINTEL ( + int arg0, + double[][] arg1 + ) ; + public native void glNormalPointervINTEL ( + int arg0, + boolean[][] arg1 + ) ; + public native void glNormalPointervINTEL ( + int arg0, + long[][] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; + * </pre> + */ + public native void glColorPointervINTEL ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public native void glColorPointervINTEL ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public native void glColorPointervINTEL ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public native void glColorPointervINTEL ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public native void glColorPointervINTEL ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public native void glColorPointervINTEL ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public native void glColorPointervINTEL ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; + * </pre> + */ + public native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameteriEXT ( GLenum , GLenum , GLint ) ; + * </pre> + */ + public native void glPixelTransformParameteriEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameterfEXT ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + public native void glPixelTransformParameterfEXT ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameterivEXT ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public native void glPixelTransformParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glPixelTransformParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3bEXT ( GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + public native void glSecondaryColor3bEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3bvEXT ( const GLbyte * ) ; + * </pre> + */ + public native void glSecondaryColor3bvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3dEXT ( GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public native void glSecondaryColor3dEXT ( + double arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3dvEXT ( const GLdouble * ) ; + * </pre> + */ + public native void glSecondaryColor3dvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3fEXT ( GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glSecondaryColor3fEXT ( + float arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3fvEXT ( const GLfloat * ) ; + * </pre> + */ + public native void glSecondaryColor3fvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3iEXT ( GLint , GLint , GLint ) ; + * </pre> + */ + public native void glSecondaryColor3iEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3ivEXT ( const GLint * ) ; + * </pre> + */ + public native void glSecondaryColor3ivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3sEXT ( GLshort , GLshort , GLshort ) ; + * </pre> + */ + public native void glSecondaryColor3sEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3svEXT ( const GLshort * ) ; + * </pre> + */ + public native void glSecondaryColor3svEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3ubEXT ( GLubyte , GLubyte , GLubyte ) ; + * </pre> + */ + public native void glSecondaryColor3ubEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3ubvEXT ( const GLubyte * ) ; + * </pre> + */ + public native void glSecondaryColor3ubvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3uiEXT ( GLuint , GLuint , GLuint ) ; + * </pre> + */ + public native void glSecondaryColor3uiEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3uivEXT ( const GLuint * ) ; + * </pre> + */ + public native void glSecondaryColor3uivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3usEXT ( GLushort , GLushort , GLushort ) ; + * </pre> + */ + public native void glSecondaryColor3usEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3usvEXT ( const GLushort * ) ; + * </pre> + */ + public native void glSecondaryColor3usvEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColorPointerEXT ( GLint , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureNormalEXT ( GLenum ) ; + * </pre> + */ + public native void glTextureNormalEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiDrawArraysEXT ( GLenum , GLint * , GLsizei * , GLsizei ) ; + * </pre> + */ + public native void glMultiDrawArraysEXT ( + int arg0, + int[] arg1, + int[] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const GLvoid * * , GLsizei ) ; + * </pre> + */ + public native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordfEXT ( GLfloat ) ; + * </pre> + */ + public native void glFogCoordfEXT ( + float arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordfvEXT ( const GLfloat * ) ; + * </pre> + */ + public native void glFogCoordfvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoorddEXT ( GLdouble ) ; + * </pre> + */ + public native void glFogCoorddEXT ( + double arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoorddvEXT ( const GLdouble * ) ; + * </pre> + */ + public native void glFogCoorddvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public native void glFogCoordPointerEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public native void glFogCoordPointerEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public native void glFogCoordPointerEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public native void glFogCoordPointerEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public native void glFogCoordPointerEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public native void glFogCoordPointerEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public native void glFogCoordPointerEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3bEXT ( GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + public native void glTangent3bEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3bvEXT ( const GLbyte * ) ; + * </pre> + */ + public native void glTangent3bvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3dEXT ( GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public native void glTangent3dEXT ( + double arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3dvEXT ( const GLdouble * ) ; + * </pre> + */ + public native void glTangent3dvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3fEXT ( GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glTangent3fEXT ( + float arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3fvEXT ( const GLfloat * ) ; + * </pre> + */ + public native void glTangent3fvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3iEXT ( GLint , GLint , GLint ) ; + * </pre> + */ + public native void glTangent3iEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3ivEXT ( const GLint * ) ; + * </pre> + */ + public native void glTangent3ivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3sEXT ( GLshort , GLshort , GLshort ) ; + * </pre> + */ + public native void glTangent3sEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3svEXT ( const GLshort * ) ; + * </pre> + */ + public native void glTangent3svEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3bEXT ( GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + public native void glBinormal3bEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3bvEXT ( const GLbyte * ) ; + * </pre> + */ + public native void glBinormal3bvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3dEXT ( GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public native void glBinormal3dEXT ( + double arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3dvEXT ( const GLdouble * ) ; + * </pre> + */ + public native void glBinormal3dvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3fEXT ( GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glBinormal3fEXT ( + float arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3fvEXT ( const GLfloat * ) ; + * </pre> + */ + public native void glBinormal3fvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3iEXT ( GLint , GLint , GLint ) ; + * </pre> + */ + public native void glBinormal3iEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3ivEXT ( const GLint * ) ; + * </pre> + */ + public native void glBinormal3ivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3sEXT ( GLshort , GLshort , GLshort ) ; + * </pre> + */ + public native void glBinormal3sEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3svEXT ( const GLshort * ) ; + * </pre> + */ + public native void glBinormal3svEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTangentPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public native void glTangentPointerEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public native void glTangentPointerEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public native void glTangentPointerEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public native void glTangentPointerEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public native void glTangentPointerEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public native void glTangentPointerEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public native void glTangentPointerEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormalPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public native void glBinormalPointerEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public native void glBinormalPointerEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public native void glBinormalPointerEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public native void glBinormalPointerEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public native void glBinormalPointerEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public native void glBinormalPointerEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public native void glBinormalPointerEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinishTextureSUNX ( void ) ; + * </pre> + */ + public native void glFinishTextureSUNX ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorbSUN ( GLbyte ) ; + * </pre> + */ + public native void glGlobalAlphaFactorbSUN ( + byte arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorsSUN ( GLshort ) ; + * </pre> + */ + public native void glGlobalAlphaFactorsSUN ( + short arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactoriSUN ( GLint ) ; + * </pre> + */ + public native void glGlobalAlphaFactoriSUN ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorfSUN ( GLfloat ) ; + * </pre> + */ + public native void glGlobalAlphaFactorfSUN ( + float arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactordSUN ( GLdouble ) ; + * </pre> + */ + public native void glGlobalAlphaFactordSUN ( + double arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorubSUN ( GLubyte ) ; + * </pre> + */ + public native void glGlobalAlphaFactorubSUN ( + byte arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorusSUN ( GLushort ) ; + * </pre> + */ + public native void glGlobalAlphaFactorusSUN ( + short arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactoruiSUN ( GLuint ) ; + * </pre> + */ + public native void glGlobalAlphaFactoruiSUN ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiSUN ( GLuint ) ; + * </pre> + */ + public native void glReplacementCodeuiSUN ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeusSUN ( GLushort ) ; + * </pre> + */ + public native void glReplacementCodeusSUN ( + short arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeubSUN ( GLubyte ) ; + * </pre> + */ + public native void glReplacementCodeubSUN ( + byte arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuivSUN ( const GLuint * ) ; + * </pre> + */ + public native void glReplacementCodeuivSUN ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeusvSUN ( const GLushort * ) ; + * </pre> + */ + public native void glReplacementCodeusvSUN ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeubvSUN ( const GLubyte * ) ; + * </pre> + */ + public native void glReplacementCodeubvSUN ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodePointerSUN ( GLenum , GLsizei , const GLvoid * * ) ; + * </pre> + */ + public native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex2fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glColor4ubVertex2fSUN ( + byte arg0, + byte arg1, + byte arg2, + byte arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex2fvSUN ( const GLubyte * , const GLfloat * ) ; + * </pre> + */ + public native void glColor4ubVertex2fvSUN ( + byte[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex3fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glColor4ubVertex3fSUN ( + byte arg0, + byte arg1, + byte arg2, + byte arg3, + float arg4, + float arg5, + float arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex3fvSUN ( const GLubyte * , const GLfloat * ) ; + * </pre> + */ + public native void glColor4ubVertex3fvSUN ( + byte[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glColor3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glColor3fVertex3fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glColor4fNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glColor4fNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glTexCoord2fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glTexCoord2fVertex3fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glTexCoord4fVertex4fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fVertex4fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glTexCoord4fVertex4fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4ubVertex3fSUN ( GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glTexCoord2fColor4ubVertex3fSUN ( + float arg0, + float arg1, + byte arg2, + byte arg3, + byte arg4, + byte arg5, + float arg6, + float arg7, + float arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat * , const GLubyte * , const GLfloat * ) ; + * </pre> + */ + public native void glTexCoord2fColor4ubVertex3fvSUN ( + float[] arg0, + byte[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glTexCoord2fColor3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glTexCoord2fColor3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glTexCoord2fNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glTexCoord2fNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glTexCoord2fColor4fNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10, + float arg11 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glTexCoord2fColor4fNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glTexCoord4fColor4fNormal3fVertex4fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10, + float arg11, + float arg12, + float arg13, + float arg14 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glTexCoord4fColor4fNormal3fVertex4fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glReplacementCodeuiVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiVertex3fvSUN ( const GLenum * , const GLfloat * ) ; + * </pre> + */ + public native void glReplacementCodeuiVertex3fvSUN ( + int[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4ubVertex3fSUN ( GLenum , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glReplacementCodeuiColor4ubVertex3fSUN ( + int arg0, + byte arg1, + byte arg2, + byte arg3, + byte arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLenum * , const GLubyte * , const GLfloat * ) ; + * </pre> + */ + public native void glReplacementCodeuiColor4ubVertex3fvSUN ( + int[] arg0, + byte[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glReplacementCodeuiColor3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glReplacementCodeuiColor3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glReplacementCodeuiNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glReplacementCodeuiNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glReplacementCodeuiTexCoord2fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glReplacementCodeuiTexCoord2fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10, + float arg11, + float arg12 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + public native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2, + float[] arg3, + float[] arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendFuncSeparateEXT ( GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public native void glBlendFuncSeparateEXT ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendFuncSeparateINGR ( GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public native void glBlendFuncSeparateINGR ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexWeightfEXT ( GLfloat ) ; + * </pre> + */ + public native void glVertexWeightfEXT ( + float arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexWeightfvEXT ( const GLfloat * ) ; + * </pre> + */ + public native void glVertexWeightfvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexWeightPointerEXT ( GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFlushVertexArrayRangeNV ( void ) ; + * </pre> + */ + public native void glFlushVertexArrayRangeNV ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexArrayRangeNV ( GLsizei , const GLvoid * ) ; + * </pre> + */ + public native void glVertexArrayRangeNV ( + int arg0, + byte[] arg1 + ) ; + public native void glVertexArrayRangeNV ( + int arg0, + short[] arg1 + ) ; + public native void glVertexArrayRangeNV ( + int arg0, + int[] arg1 + ) ; + public native void glVertexArrayRangeNV ( + int arg0, + float[] arg1 + ) ; + public native void glVertexArrayRangeNV ( + int arg0, + double[] arg1 + ) ; + public native void glVertexArrayRangeNV ( + int arg0, + boolean[] arg1 + ) ; + public native void glVertexArrayRangeNV ( + int arg0, + long[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameterfvNV ( GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glCombinerParameterfvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameterfNV ( GLenum , GLfloat ) ; + * </pre> + */ + public native void glCombinerParameterfNV ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameterivNV ( GLenum , const GLint * ) ; + * </pre> + */ + public native void glCombinerParameterivNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameteriNV ( GLenum , GLint ) ; + * </pre> + */ + public native void glCombinerParameteriNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerInputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public native void glCombinerInputNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerOutputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean ) ; + * </pre> + */ + public native void glCombinerOutputNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + boolean arg8, + boolean arg9 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinalCombinerInputNV ( GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public native void glFinalCombinerInputNV ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerInputParameterfvNV ( GLenum , GLenum , GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetCombinerInputParameterfvNV ( + int arg0, + int arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerInputParameterivNV ( GLenum , GLenum , GLenum , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetCombinerInputParameterivNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerOutputParameterfvNV ( GLenum , GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetCombinerOutputParameterfvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerOutputParameterivNV ( GLenum , GLenum , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetCombinerOutputParameterivNV ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFinalCombinerInputParameterfvNV ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetFinalCombinerInputParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFinalCombinerInputParameterivNV ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetFinalCombinerInputParameterivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiModeDrawArraysIBM ( GLenum , const GLint * , const GLsizei * , GLsizei , GLint ) ; + * </pre> + */ + public native void glMultiModeDrawArraysIBM ( + int arg0, + int[] arg1, + int[] arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiModeDrawElementsIBM ( const GLenum * , const GLsizei * , GLenum , const GLvoid * * , GLsizei , GLint ) ; + * </pre> + */ + public native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + byte[][] arg3, + int arg4, + int arg5 + ) ; + public native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + short[][] arg3, + int arg4, + int arg5 + ) ; + public native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + int[][] arg3, + int arg4, + int arg5 + ) ; + public native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + float[][] arg3, + int arg4, + int arg5 + ) ; + public native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + double[][] arg3, + int arg4, + int arg5 + ) ; + public native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + boolean[][] arg3, + int arg4, + int arg5 + ) ; + public native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + long[][] arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointerListIBM ( GLint , const GLboolean * * , GLint ) ; + * </pre> + */ + public native void glEdgeFlagPointerListIBM ( + int arg0, + boolean[][] arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + byte[][] arg2, + int arg3 + ) ; + public native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + short[][] arg2, + int arg3 + ) ; + public native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + int[][] arg2, + int arg3 + ) ; + public native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + float[][] arg2, + int arg3 + ) ; + public native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + double[][] arg2, + int arg3 + ) ; + public native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + boolean[][] arg2, + int arg3 + ) ; + public native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + long[][] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public native void glIndexPointerListIBM ( + int arg0, + int arg1, + byte[][] arg2, + int arg3 + ) ; + public native void glIndexPointerListIBM ( + int arg0, + int arg1, + short[][] arg2, + int arg3 + ) ; + public native void glIndexPointerListIBM ( + int arg0, + int arg1, + int[][] arg2, + int arg3 + ) ; + public native void glIndexPointerListIBM ( + int arg0, + int arg1, + float[][] arg2, + int arg3 + ) ; + public native void glIndexPointerListIBM ( + int arg0, + int arg1, + double[][] arg2, + int arg3 + ) ; + public native void glIndexPointerListIBM ( + int arg0, + int arg1, + boolean[][] arg2, + int arg3 + ) ; + public native void glIndexPointerListIBM ( + int arg0, + int arg1, + long[][] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public native void glNormalPointerListIBM ( + int arg0, + int arg1, + byte[][] arg2, + int arg3 + ) ; + public native void glNormalPointerListIBM ( + int arg0, + int arg1, + short[][] arg2, + int arg3 + ) ; + public native void glNormalPointerListIBM ( + int arg0, + int arg1, + int[][] arg2, + int arg3 + ) ; + public native void glNormalPointerListIBM ( + int arg0, + int arg1, + float[][] arg2, + int arg3 + ) ; + public native void glNormalPointerListIBM ( + int arg0, + int arg1, + double[][] arg2, + int arg3 + ) ; + public native void glNormalPointerListIBM ( + int arg0, + int arg1, + boolean[][] arg2, + int arg3 + ) ; + public native void glNormalPointerListIBM ( + int arg0, + int arg1, + long[][] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + public native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTbufferMask3DFX ( GLuint ) ; + * </pre> + */ + public native void glTbufferMask3DFX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleMaskEXT ( GLclampf , GLboolean ) ; + * </pre> + */ + public native void glSampleMaskEXT ( + float arg0, + boolean arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSamplePatternEXT ( GLenum ) ; + * </pre> + */ + public native void glSamplePatternEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureColorMaskSGIS ( GLboolean , GLboolean , GLboolean , GLboolean ) ; + * </pre> + */ + public native void glTextureColorMaskSGIS ( + boolean arg0, + boolean arg1, + boolean arg2, + boolean arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIglooInterfaceSGIX ( GLenum , const GLvoid * ) ; + * </pre> + */ + public native void glIglooInterfaceSGIX ( + int arg0, + byte[] arg1 + ) ; + public native void glIglooInterfaceSGIX ( + int arg0, + short[] arg1 + ) ; + public native void glIglooInterfaceSGIX ( + int arg0, + int[] arg1 + ) ; + public native void glIglooInterfaceSGIX ( + int arg0, + float[] arg1 + ) ; + public native void glIglooInterfaceSGIX ( + int arg0, + double[] arg1 + ) ; + public native void glIglooInterfaceSGIX ( + int arg0, + boolean[] arg1 + ) ; + public native void glIglooInterfaceSGIX ( + int arg0, + long[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenFencesNV ( GLsizei , GLuint * ) ; + * </pre> + */ + public native void glGenFencesNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteFencesNV ( GLsizei , const GLuint * ) ; + * </pre> + */ + public native void glDeleteFencesNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSetFenceNV ( GLuint , GLenum ) ; + * </pre> + */ + public native void glSetFenceNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glTestFenceNV ( GLuint ) ; + * </pre> + */ + public native boolean glTestFenceNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinishFenceNV ( GLuint ) ; + * </pre> + */ + public native void glFinishFenceNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsFenceNV ( GLuint ) ; + * </pre> + */ + public native boolean glIsFenceNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFenceivNV ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetFenceivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid * ) ; + * </pre> + */ + public native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + byte[] arg8 + ) ; + public native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + short[] arg8 + ) ; + public native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + int[] arg8 + ) ; + public native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + float[] arg8 + ) ; + public native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + double[] arg8 + ) ; + public native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + boolean[] arg8 + ) ; + public native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + long[] arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapParameterivNV ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + public native void glMapParameterivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapParameterfvNV ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glMapParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid * ) ; + * </pre> + */ + public native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + byte[] arg6 + ) ; + public native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + short[] arg6 + ) ; + public native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + int[] arg6 + ) ; + public native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + float[] arg6 + ) ; + public native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + double[] arg6 + ) ; + public native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + boolean[] arg6 + ) ; + public native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + long[] arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapParameterivNV ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetMapParameterivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapParameterfvNV ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetMapParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapAttribParameterivNV ( GLenum , GLuint , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetMapAttribParameterivNV ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapAttribParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetMapAttribParameterfvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalMapsNV ( GLenum , GLenum ) ; + * </pre> + */ + public native void glEvalMapsNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerStageParameterfvNV ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glCombinerStageParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerStageParameterfvNV ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetCombinerStageParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindProgramNV ( GLenum , GLuint ) ; + * </pre> + */ + public native void glBindProgramNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteProgramsNV ( GLsizei , const GLuint * ) ; + * </pre> + */ + public native void glDeleteProgramsNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glExecuteProgramNV ( GLenum , GLuint , const GLfloat * ) ; + * </pre> + */ + public native void glExecuteProgramNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenProgramsNV ( GLsizei , GLuint * ) ; + * </pre> + */ + public native void glGenProgramsNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreProgramsResidentNV ( GLsizei , const GLuint * , GLboolean * ) ; + * </pre> + */ + public native boolean glAreProgramsResidentNV ( + int arg0, + int[] arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRequestResidentProgramsNV ( GLsizei , const GLuint * ) ; + * </pre> + */ + public native void glRequestResidentProgramsNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetProgramParameterfvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramParameterdvNV ( GLenum , GLuint , GLenum , GLdouble * ) ; + * </pre> + */ + public native void glGetProgramParameterdvNV ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramivNV ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetProgramivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramStringNV ( GLuint , GLenum , GLubyte * ) ; + * </pre> + */ + public native void glGetProgramStringNV ( + int arg0, + int arg1, + byte[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTrackMatrixivNV ( GLenum , GLuint , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetTrackMatrixivNV ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribdvNV ( GLuint , GLenum , GLdouble * ) ; + * </pre> + */ + public native void glGetVertexAttribdvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribfvNV ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetVertexAttribfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribivNV ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetVertexAttribivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribPointervNV ( GLuint , GLenum , GLvoid * * ) ; + * </pre> + */ + public native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsProgramNV ( GLuint ) ; + * </pre> + */ + public native boolean glIsProgramNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadProgramNV ( GLenum , GLuint , GLsizei , const GLubyte * ) ; + * </pre> + */ + public native void glLoadProgramNV ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4fNV ( GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glProgramParameter4fNV ( + int arg0, + int arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4dNV ( GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public native void glProgramParameter4dNV ( + int arg0, + int arg1, + double arg2, + double arg3, + double arg4, + double arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4dvNV ( GLenum , GLuint , const GLdouble * ) ; + * </pre> + */ + public native void glProgramParameter4dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4fvNV ( GLenum , GLuint , const GLfloat * ) ; + * </pre> + */ + public native void glProgramParameter4fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameters4dvNV ( GLenum , GLuint , GLuint , const GLdouble * ) ; + * </pre> + */ + public native void glProgramParameters4dvNV ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameters4fvNV ( GLenum , GLuint , GLuint , const GLfloat * ) ; + * </pre> + */ + public native void glProgramParameters4fvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTrackMatrixNV ( GLenum , GLuint , GLenum , GLenum ) ; + * </pre> + */ + public native void glTrackMatrixNV ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribPointerNV ( GLuint , GLint , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + public native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + byte[] arg4 + ) ; + public native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + short[] arg4 + ) ; + public native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + public native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + public native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + double[] arg4 + ) ; + public native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + boolean[] arg4 + ) ; + public native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + long[] arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1sNV ( GLuint , GLshort ) ; + * </pre> + */ + public native void glVertexAttrib1sNV ( + int arg0, + short arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1fNV ( GLuint , GLfloat ) ; + * </pre> + */ + public native void glVertexAttrib1fNV ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1dNV ( GLuint , GLdouble ) ; + * </pre> + */ + public native void glVertexAttrib1dNV ( + int arg0, + double arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2sNV ( GLuint , GLshort , GLshort ) ; + * </pre> + */ + public native void glVertexAttrib2sNV ( + int arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2fNV ( GLuint , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glVertexAttrib2fNV ( + int arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2dNV ( GLuint , GLdouble , GLdouble ) ; + * </pre> + */ + public native void glVertexAttrib2dNV ( + int arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3sNV ( GLuint , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public native void glVertexAttrib3sNV ( + int arg0, + short arg1, + short arg2, + short arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3fNV ( GLuint , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glVertexAttrib3fNV ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3dNV ( GLuint , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public native void glVertexAttrib3dNV ( + int arg0, + double arg1, + double arg2, + double arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4sNV ( GLuint , GLshort , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public native void glVertexAttrib4sNV ( + int arg0, + short arg1, + short arg2, + short arg3, + short arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4fNV ( GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glVertexAttrib4fNV ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4dNV ( GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public native void glVertexAttrib4dNV ( + int arg0, + double arg1, + double arg2, + double arg3, + double arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4ubNV ( GLuint , GLubyte , GLubyte , GLubyte , GLubyte ) ; + * </pre> + */ + public native void glVertexAttrib4ubNV ( + int arg0, + byte arg1, + byte arg2, + byte arg3, + byte arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + public native void glVertexAttrib1svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + public native void glVertexAttrib1fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + public native void glVertexAttrib1dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + public native void glVertexAttrib2svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + public native void glVertexAttrib2fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + public native void glVertexAttrib2dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + public native void glVertexAttrib3svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + public native void glVertexAttrib3fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + public native void glVertexAttrib3dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + public native void glVertexAttrib4svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + public native void glVertexAttrib4fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + public native void glVertexAttrib4dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4ubvNV ( GLuint , const GLubyte * ) ; + * </pre> + */ + public native void glVertexAttrib4ubvNV ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs1svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + public native void glVertexAttribs1svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs1fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + public native void glVertexAttribs1fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs1dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + public native void glVertexAttribs1dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs2svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + public native void glVertexAttribs2svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs2fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + public native void glVertexAttribs2fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs2dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + public native void glVertexAttribs2dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs3svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + public native void glVertexAttribs3svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs3fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + public native void glVertexAttribs3fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs3dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + public native void glVertexAttribs3dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + public native void glVertexAttribs4svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + public native void glVertexAttribs4fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + public native void glVertexAttribs4dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4ubvNV ( GLuint , GLsizei , const GLubyte * ) ; + * </pre> + */ + public native void glVertexAttribs4ubvNV ( + int arg0, + int arg1, + byte[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexBumpParameterivATI ( GLenum , const GLint * ) ; + * </pre> + */ + public native void glTexBumpParameterivATI ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexBumpParameterfvATI ( GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glTexBumpParameterfvATI ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexBumpParameterivATI ( GLenum , GLint * ) ; + * </pre> + */ + public native void glGetTexBumpParameterivATI ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexBumpParameterfvATI ( GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetTexBumpParameterfvATI ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenFragmentShadersATI ( GLuint ) ; + * </pre> + */ + public native int glGenFragmentShadersATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindFragmentShaderATI ( GLuint ) ; + * </pre> + */ + public native void glBindFragmentShaderATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteFragmentShaderATI ( GLuint ) ; + * </pre> + */ + public native void glDeleteFragmentShaderATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBeginFragmentShaderATI ( void ) ; + * </pre> + */ + public native void glBeginFragmentShaderATI ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEndFragmentShaderATI ( void ) ; + * </pre> + */ + public native void glEndFragmentShaderATI ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPassTexCoordATI ( GLuint , GLuint , GLenum ) ; + * </pre> + */ + public native void glPassTexCoordATI ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleMapATI ( GLuint , GLuint , GLenum ) ; + * </pre> + */ + public native void glSampleMapATI ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public native void glColorFragmentOp1ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public native void glColorFragmentOp2ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public native void glColorFragmentOp3ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + int arg12 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public native void glAlphaFragmentOp1ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public native void glAlphaFragmentOp2ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public native void glAlphaFragmentOp3ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSetFragmentShaderConstantATI ( GLuint , const GLfloat * ) ; + * </pre> + */ + public native void glSetFragmentShaderConstantATI ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPNTrianglesiATI ( GLenum , GLint ) ; + * </pre> + */ + public native void glPNTrianglesiATI ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPNTrianglesfATI ( GLenum , GLfloat ) ; + * </pre> + */ + public native void glPNTrianglesfATI ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glNewObjectBufferATI ( GLsizei , const GLvoid * , GLenum ) ; + * </pre> + */ + public native int glNewObjectBufferATI ( + int arg0, + byte[] arg1, + int arg2 + ) ; + public native int glNewObjectBufferATI ( + int arg0, + short[] arg1, + int arg2 + ) ; + public native int glNewObjectBufferATI ( + int arg0, + int[] arg1, + int arg2 + ) ; + public native int glNewObjectBufferATI ( + int arg0, + float[] arg1, + int arg2 + ) ; + public native int glNewObjectBufferATI ( + int arg0, + double[] arg1, + int arg2 + ) ; + public native int glNewObjectBufferATI ( + int arg0, + boolean[] arg1, + int arg2 + ) ; + public native int glNewObjectBufferATI ( + int arg0, + long[] arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsObjectBufferATI ( GLuint ) ; + * </pre> + */ + public native boolean glIsObjectBufferATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glUpdateObjectBufferATI ( GLuint , GLuint , GLsizei , const GLvoid * , GLenum ) ; + * </pre> + */ + public native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + byte[] arg3, + int arg4 + ) ; + public native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + short[] arg3, + int arg4 + ) ; + public native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + int[] arg3, + int arg4 + ) ; + public native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + float[] arg3, + int arg4 + ) ; + public native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + double[] arg3, + int arg4 + ) ; + public native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + boolean[] arg3, + int arg4 + ) ; + public native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + long[] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetObjectBufferfvATI ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetObjectBufferfvATI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetObjectBufferivATI ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetObjectBufferivATI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteObjectBufferATI ( GLuint ) ; + * </pre> + */ + public native void glDeleteObjectBufferATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayObjectATI ( GLenum , GLint , GLenum , GLsizei , GLuint , GLuint ) ; + * </pre> + */ + public native void glArrayObjectATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetArrayObjectfvATI ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetArrayObjectfvATI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetArrayObjectivATI ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetArrayObjectivATI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantArrayObjectATI ( GLuint , GLenum , GLsizei , GLuint , GLuint ) ; + * </pre> + */ + public native void glVariantArrayObjectATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantArrayObjectfvATI ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetVariantArrayObjectfvATI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantArrayObjectivATI ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetVariantArrayObjectivATI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBeginVertexShaderEXT ( void ) ; + * </pre> + */ + public native void glBeginVertexShaderEXT ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEndVertexShaderEXT ( void ) ; + * </pre> + */ + public native void glEndVertexShaderEXT ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindVertexShaderEXT ( GLuint ) ; + * </pre> + */ + public native void glBindVertexShaderEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenVertexShadersEXT ( GLuint ) ; + * </pre> + */ + public native int glGenVertexShadersEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteVertexShaderEXT ( GLuint ) ; + * </pre> + */ + public native void glDeleteVertexShaderEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShaderOp1EXT ( GLenum , GLuint , GLuint ) ; + * </pre> + */ + public native void glShaderOp1EXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShaderOp2EXT ( GLenum , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public native void glShaderOp2EXT ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShaderOp3EXT ( GLenum , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + public native void glShaderOp3EXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSwizzleEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public native void glSwizzleEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glWriteMaskEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + public native void glWriteMaskEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInsertComponentEXT ( GLuint , GLuint , GLuint ) ; + * </pre> + */ + public native void glInsertComponentEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glExtractComponentEXT ( GLuint , GLuint , GLuint ) ; + * </pre> + */ + public native void glExtractComponentEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenSymbolsEXT ( GLenum , GLenum , GLenum , GLuint ) ; + * </pre> + */ + public native int glGenSymbolsEXT ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSetInvariantEXT ( GLuint , GLenum , const void * ) ; + * </pre> + */ + public native void glSetInvariantEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public native void glSetInvariantEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public native void glSetInvariantEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public native void glSetInvariantEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public native void glSetInvariantEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public native void glSetInvariantEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public native void glSetInvariantEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSetLocalConstantEXT ( GLuint , GLenum , const void * ) ; + * </pre> + */ + public native void glSetLocalConstantEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public native void glSetLocalConstantEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public native void glSetLocalConstantEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public native void glSetLocalConstantEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public native void glSetLocalConstantEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public native void glSetLocalConstantEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public native void glSetLocalConstantEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantbvEXT ( GLuint , const GLbyte * ) ; + * </pre> + */ + public native void glVariantbvEXT ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantsvEXT ( GLuint , const GLshort * ) ; + * </pre> + */ + public native void glVariantsvEXT ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantivEXT ( GLuint , const GLint * ) ; + * </pre> + */ + public native void glVariantivEXT ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantfvEXT ( GLuint , const GLfloat * ) ; + * </pre> + */ + public native void glVariantfvEXT ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantdvEXT ( GLuint , const GLdouble * ) ; + * </pre> + */ + public native void glVariantdvEXT ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantubvEXT ( GLuint , const GLubyte * ) ; + * </pre> + */ + public native void glVariantubvEXT ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantusvEXT ( GLuint , const GLushort * ) ; + * </pre> + */ + public native void glVariantusvEXT ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantuivEXT ( GLuint , const GLuint * ) ; + * </pre> + */ + public native void glVariantuivEXT ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantPointerEXT ( GLuint , GLenum , GLuint , const void * ) ; + * </pre> + */ + public native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnableVariantClientStateEXT ( GLuint ) ; + * </pre> + */ + public native void glEnableVariantClientStateEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDisableVariantClientStateEXT ( GLuint ) ; + * </pre> + */ + public native void glDisableVariantClientStateEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindLightParameterEXT ( GLenum , GLenum ) ; + * </pre> + */ + public native int glBindLightParameterEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindMaterialParameterEXT ( GLenum , GLenum ) ; + * </pre> + */ + public native int glBindMaterialParameterEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindTexGenParameterEXT ( GLenum , GLenum , GLenum ) ; + * </pre> + */ + public native int glBindTexGenParameterEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindTextureUnitParameterEXT ( GLenum , GLenum ) ; + * </pre> + */ + public native int glBindTextureUnitParameterEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindParameterEXT ( GLenum ) ; + * </pre> + */ + public native int glBindParameterEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsVariantEnabledEXT ( GLuint , GLenum ) ; + * </pre> + */ + public native boolean glIsVariantEnabledEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; + * </pre> + */ + public native void glGetVariantBooleanvEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantIntegervEXT ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetVariantIntegervEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetVariantFloatvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantPointervEXT ( GLuint , GLenum , GLvoid * * ) ; + * </pre> + */ + public native void glGetVariantPointervEXT ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public native void glGetVariantPointervEXT ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public native void glGetVariantPointervEXT ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public native void glGetVariantPointervEXT ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public native void glGetVariantPointervEXT ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public native void glGetVariantPointervEXT ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public native void glGetVariantPointervEXT ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetInvariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; + * </pre> + */ + public native void glGetInvariantBooleanvEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetInvariantIntegervEXT ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetInvariantIntegervEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetInvariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetInvariantFloatvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLocalConstantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; + * </pre> + */ + public native void glGetLocalConstantBooleanvEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLocalConstantIntegervEXT ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + public native void glGetLocalConstantIntegervEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLocalConstantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + public native void glGetLocalConstantFloatvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1s ( GLenum , GLshort ) ; + * </pre> + */ + public native void glVertexStream1s ( + int arg0, + short arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public native void glVertexStream1sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1i ( GLenum , GLint ) ; + * </pre> + */ + public native void glVertexStream1i ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1iv ( GLenum , const GLint * ) ; + * </pre> + */ + public native void glVertexStream1iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1f ( GLenum , GLfloat ) ; + * </pre> + */ + public native void glVertexStream1f ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glVertexStream1fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1d ( GLenum , GLdouble ) ; + * </pre> + */ + public native void glVertexStream1d ( + int arg0, + double arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public native void glVertexStream1dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2s ( GLenum , GLshort , GLshort ) ; + * </pre> + */ + public native void glVertexStream2s ( + int arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public native void glVertexStream2sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2i ( GLenum , GLint , GLint ) ; + * </pre> + */ + public native void glVertexStream2i ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2iv ( GLenum , const GLint * ) ; + * </pre> + */ + public native void glVertexStream2iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2f ( GLenum , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glVertexStream2f ( + int arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glVertexStream2fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2d ( GLenum , GLdouble , GLdouble ) ; + * </pre> + */ + public native void glVertexStream2d ( + int arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public native void glVertexStream2dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3s ( GLenum , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public native void glVertexStream3s ( + int arg0, + short arg1, + short arg2, + short arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public native void glVertexStream3sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3i ( GLenum , GLint , GLint , GLint ) ; + * </pre> + */ + public native void glVertexStream3i ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3iv ( GLenum , const GLint * ) ; + * </pre> + */ + public native void glVertexStream3iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glVertexStream3f ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glVertexStream3fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public native void glVertexStream3d ( + int arg0, + double arg1, + double arg2, + double arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public native void glVertexStream3dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4s ( GLenum , GLshort , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public native void glVertexStream4s ( + int arg0, + short arg1, + short arg2, + short arg3, + short arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public native void glVertexStream4sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4i ( GLenum , GLint , GLint , GLint , GLint ) ; + * </pre> + */ + public native void glVertexStream4i ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4iv ( GLenum , const GLint * ) ; + * </pre> + */ + public native void glVertexStream4iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4f ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glVertexStream4f ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glVertexStream4fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4d ( GLenum , GLdouble , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public native void glVertexStream4d ( + int arg0, + double arg1, + double arg2, + double arg3, + double arg4 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public native void glVertexStream4dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3b ( GLenum , GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + public native void glNormalStream3b ( + int arg0, + byte arg1, + byte arg2, + byte arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3bv ( GLenum , const GLbyte * ) ; + * </pre> + */ + public native void glNormalStream3bv ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3s ( GLenum , GLshort , GLshort , GLshort ) ; + * </pre> + */ + public native void glNormalStream3s ( + int arg0, + short arg1, + short arg2, + short arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3sv ( GLenum , const GLshort * ) ; + * </pre> + */ + public native void glNormalStream3sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3i ( GLenum , GLint , GLint , GLint ) ; + * </pre> + */ + public native void glNormalStream3i ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3iv ( GLenum , const GLint * ) ; + * </pre> + */ + public native void glNormalStream3iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + public native void glNormalStream3f ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + public native void glNormalStream3fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + public native void glNormalStream3d ( + int arg0, + double arg1, + double arg2, + double arg3 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + public native void glNormalStream3dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveVertexStream ( GLenum ) ; + * </pre> + */ + public native void glClientActiveVertexStream ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexBlendEnvi ( GLenum , GLint ) ; + * </pre> + */ + public native void glVertexBlendEnvi ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexBlendEnvf ( GLenum , GLfloat ) ; + * </pre> + */ + public native void glVertexBlendEnvf ( + int arg0, + float arg1 ) ; -/* C2J Parser Version 2.2: Java program parsed successfully. */ +/* C2J Parser Version 3.0: Java program parsed successfully. */ } diff --git a/gl4java/GLUEnum.java b/gl4java/GLUEnum.java index 9566be6..7c5cc59 100644 --- a/gl4java/GLUEnum.java +++ b/gl4java/GLUEnum.java @@ -20,34 +20,52 @@ package gl4java; */ public interface GLUEnum { + public static final double GLU_TESS_MAX_COORD = 1.0e150; /** - * C2J Parser Version 2.2 + * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: glu-enum-auto.orig.h . . . * Destination-Class: gl4java_GLUEnum ! */ public static final int GLU_AUTO_LOAD_MATRIX = 100200; + public static final int GLU_BEGIN = 100100; public static final int GLU_CCW = 100121; public static final int GLU_CULLING = 100201; public static final int GLU_CW = 100120; public static final int GLU_DISPLAY_MODE = 100204; public static final int GLU_DOMAIN_DISTANCE = 100217; + public static final int GLU_EDGE_FLAG = 100104; + public static final int GLU_END = 100102; + public static final int GLU_ERROR = 100103; public static final int GLU_EXTENSIONS = 100801; public static final int GLU_EXTERIOR = 100123; public static final int GLU_FALSE = 0; public static final int GLU_FILL = 100012; public static final int GLU_FLAT = 100001; - public static final int GLU_INCOMPATIBLE_GL_VERSION = 100903; public static final int GLU_INSIDE = 100021; public static final int GLU_INTERIOR = 100122; public static final int GLU_INVALID_ENUM = 100900; + public static final int GLU_INVALID_OPERATION = 100904; public static final int GLU_INVALID_VALUE = 100901; public static final int GLU_LINE = 100011; public static final int GLU_MAP1_TRIM_2 = 100210; public static final int GLU_MAP1_TRIM_3 = 100211; public static final int GLU_NONE = 100002; + public static final int GLU_NURBS_BEGIN = 100164; + public static final int GLU_NURBS_BEGIN_DATA = 100170; + public static final int GLU_NURBS_BEGIN_DATA_EXT = 100170; + public static final int GLU_NURBS_BEGIN_EXT = 100164; + public static final int GLU_NURBS_COLOR = 100167; + public static final int GLU_NURBS_COLOR_DATA = 100173; + public static final int GLU_NURBS_COLOR_DATA_EXT = 100173; + public static final int GLU_NURBS_COLOR_EXT = 100167; + public static final int GLU_NURBS_END = 100169; + public static final int GLU_NURBS_END_DATA = 100175; + public static final int GLU_NURBS_END_DATA_EXT = 100175; + public static final int GLU_NURBS_END_EXT = 100169; + public static final int GLU_NURBS_ERROR = 100103; public static final int GLU_NURBS_ERROR1 = 100251; public static final int GLU_NURBS_ERROR10 = 100260; public static final int GLU_NURBS_ERROR11 = 100261; @@ -85,6 +103,28 @@ public interface GLUEnum public static final int GLU_NURBS_ERROR7 = 100257; public static final int GLU_NURBS_ERROR8 = 100258; public static final int GLU_NURBS_ERROR9 = 100259; + public static final int GLU_NURBS_MODE = 100160; + public static final int GLU_NURBS_MODE_EXT = 100160; + public static final int GLU_NURBS_NORMAL = 100166; + public static final int GLU_NURBS_NORMAL_DATA = 100172; + public static final int GLU_NURBS_NORMAL_DATA_EXT = 100172; + public static final int GLU_NURBS_NORMAL_EXT = 100166; + public static final int GLU_NURBS_RENDERER = 100162; + public static final int GLU_NURBS_RENDERER_EXT = 100162; + public static final int GLU_NURBS_TESSELLATOR = 100161; + public static final int GLU_NURBS_TESSELLATOR_EXT = 100161; + public static final int GLU_NURBS_TEXTURE_COORD = 100168; + public static final int GLU_NURBS_TEXTURE_COORD_DATA = 100174; + public static final int GLU_NURBS_TEX_COORD_DATA_EXT = 100174; + public static final int GLU_NURBS_TEX_COORD_EXT = 100168; + public static final int GLU_NURBS_VERTEX = 100165; + public static final int GLU_NURBS_VERTEX_DATA = 100171; + public static final int GLU_NURBS_VERTEX_DATA_EXT = 100171; + public static final int GLU_NURBS_VERTEX_EXT = 100165; + public static final int GLU_OBJECT_PARAMETRIC_ERROR = 100208; + public static final int GLU_OBJECT_PARAMETRIC_ERROR_EXT = 100208; + public static final int GLU_OBJECT_PATH_LENGTH = 100209; + public static final int GLU_OBJECT_PATH_LENGTH_EXT = 100209; public static final int GLU_OUTLINE_PATCH = 100241; public static final int GLU_OUTLINE_POLYGON = 100240; public static final int GLU_OUTSIDE = 100020; @@ -102,6 +142,7 @@ public interface GLUEnum public static final int GLU_TESS_BOUNDARY_ONLY = 100141; public static final int GLU_TESS_COMBINE = 100105; public static final int GLU_TESS_COMBINE_DATA = 100111; + public static final int GLU_TESS_COORD_TOO_LARGE = 100155; public static final int GLU_TESS_EDGE_FLAG = 100104; public static final int GLU_TESS_EDGE_FLAG_DATA = 100110; public static final int GLU_TESS_END = 100102; @@ -116,6 +157,11 @@ public interface GLUEnum public static final int GLU_TESS_ERROR7 = 100157; public static final int GLU_TESS_ERROR8 = 100158; public static final int GLU_TESS_ERROR_DATA = 100109; + public static final int GLU_TESS_MISSING_BEGIN_CONTOUR = 100152; + public static final int GLU_TESS_MISSING_BEGIN_POLYGON = 100151; + public static final int GLU_TESS_MISSING_END_CONTOUR = 100154; + public static final int GLU_TESS_MISSING_END_POLYGON = 100153; + public static final int GLU_TESS_NEED_COMBINE_CALLBACK = 100156; public static final int GLU_TESS_TOLERANCE = 100142; public static final int GLU_TESS_VERTEX = 100101; public static final int GLU_TESS_VERTEX_DATA = 100107; @@ -128,13 +174,9 @@ public interface GLUEnum public static final int GLU_UNKNOWN = 100124; public static final int GLU_U_STEP = 100206; public static final int GLU_VERSION = 100800; + public static final int GLU_VERTEX = 100101; public static final int GLU_V_STEP = 100207; - public static final int GLU_VERTEX = GLU_TESS_VERTEX; - public static final int GLU_BEGIN = GLU_TESS_BEGIN; - public static final int GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG; - public static final int GLU_END = GLU_TESS_END; - public static final int GLU_ERROR = GLU_TESS_ERROR; -/* C2J Parser Version 2.2: Java program parsed successfully. */ +/* C2J Parser Version 3.0: Java program parsed successfully. */ } diff --git a/gl4java/GLUFunc.java b/gl4java/GLUFunc.java index bb0c991..d8a4adc 100644 --- a/gl4java/GLUFunc.java +++ b/gl4java/GLUFunc.java @@ -21,6 +21,7 @@ public interface GLUFunc extends GLUEnum { + public String gluErrorString ( int errorCode ) ; public String gluGetString ( int name ) ; @@ -132,7 +133,7 @@ public int gluUnProject(double winx, /** - * C2J Parser Version 2.2 + * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: glu-proto-auto.orig.h . . . * Destination-Class: gl4java_GLUFuncJauJNI ! @@ -141,124 +142,136 @@ public int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ; + extern void gluBeginCurve ( GLUnurbs * nurb ) ; * </pre> */ - public void gluLookAt ( - double eyex, - double eyey, - double eyez, - double centerx, - double centery, - double centerz, - double upx, - double upy, - double upz + public void gluBeginCurve ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; + extern void gluBeginPolygon ( GLUtesselator * tess ) ; * </pre> */ - public void gluOrtho2D ( - double left, - double right, - double bottom, - double top + public void gluBeginPolygon ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; + extern void gluBeginSurface ( GLUnurbs * nurb ) ; * </pre> */ - public void gluPerspective ( - double fovy, - double aspect, - double zNear, - double zFar + public void gluBeginSurface ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ; + extern void gluBeginTrim ( GLUnurbs * nurb ) ; * </pre> */ - public void gluPickMatrix ( - double x, - double y, - double width, - double height, - int[] viewport + public void gluBeginTrim ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ; + extern GLint gluBuild1DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ; * </pre> */ - public int gluProject ( - double objx, - double objy, - double objz, - double[] modelMatrix, - double[] projMatrix, - int[] viewport, - double[] winx, - double[] winy, - double[] winz + public int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + byte[] data ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ; - * </pre> - */ - public int gluUnProject ( - double winx, - double winy, - double winz, - double[] modelMatrix, - double[] projMatrix, - int[] viewport, - double[] objx, - double[] objy, - double[] objz + public int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + short[] data ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const GLbyte * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , GLbyte * dataout ) ; - * </pre> - */ - public int gluScaleImage ( + public int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, int format, - int widthin, - int heightin, - int typein, - byte[] datain, - int widthout, - int heightout, - int typeout, - byte[] dataout + int type, + int level, + int base, + int max, + int[] data + ) ; + public int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + float[] data + ) ; + public int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + double[] data + ) ; + public int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + boolean[] data + ) ; + public int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + long[] data ) ; /** * Original Function-Prototype : * <pre> - extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ; + extern GLint gluBuild1DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , const void * data ) ; * </pre> */ public int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -266,7 +279,7 @@ public int gluUnProject(double winx, ) ; public int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -274,7 +287,7 @@ public int gluUnProject(double winx, ) ; public int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -282,7 +295,7 @@ public int gluUnProject(double winx, ) ; public int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -290,7 +303,7 @@ public int gluUnProject(double winx, ) ; public int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -298,7 +311,7 @@ public int gluUnProject(double winx, ) ; public int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -306,7 +319,7 @@ public int gluUnProject(double winx, ) ; public int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -316,12 +329,103 @@ public int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ; + extern GLint gluBuild2DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ; + * </pre> + */ + public int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + byte[] data + ) ; + public int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + short[] data + ) ; + public int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + int[] data + ) ; + public int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + float[] data + ) ; + public int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + double[] data + ) ; + public int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + boolean[] data + ) ; + public int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluBuild2DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , const void * data ) ; * </pre> */ public int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -330,7 +434,7 @@ public int gluUnProject(double winx, ) ; public int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -339,7 +443,7 @@ public int gluUnProject(double winx, ) ; public int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -348,7 +452,7 @@ public int gluUnProject(double winx, ) ; public int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -357,7 +461,7 @@ public int gluUnProject(double winx, ) ; public int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -366,7 +470,7 @@ public int gluUnProject(double winx, ) ; public int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -375,7 +479,7 @@ public int gluUnProject(double winx, ) ; public int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -386,174 +490,336 @@ public int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ; + extern GLint gluBuild3DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ; * </pre> */ - public void gluQuadricDrawStyle ( - long quadObject, - int drawStyle + public int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + byte[] data + ) ; + public int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + short[] data + ) ; + public int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + int[] data + ) ; + public int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + float[] data + ) ; + public int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + double[] data + ) ; + public int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + boolean[] data + ) ; + public int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + long[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ; + extern GLint gluBuild3DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const void * data ) ; * </pre> */ - public void gluQuadricOrientation ( - long quadObject, - int orientation + public int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + byte[] data + ) ; + public int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + short[] data + ) ; + public int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int[] data + ) ; + public int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + float[] data + ) ; + public int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + double[] data + ) ; + public int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + boolean[] data + ) ; + public int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + long[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ; + extern GLboolean gluCheckExtension ( const GLubyte * extName , const GLubyte * extString ) ; * </pre> */ - public void gluQuadricNormals ( - long quadObject, - int normals + public boolean gluCheckExtension ( + byte[] extName, + byte[] extString ) ; /** * Original Function-Prototype : * <pre> - extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ; + extern void gluCylinder ( GLUquadric * quad , GLdouble base , GLdouble top , GLdouble height , GLint slices , GLint stacks ) ; * </pre> */ - public void gluQuadricTexture ( - long quadObject, - boolean textureCoords + public void gluCylinder ( + long quad, + double base, + double top, + double height, + int slices, + int stacks ) ; /** * Original Function-Prototype : * <pre> - extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ; + extern void gluDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops ) ; * </pre> */ - public void gluCylinder ( - long qobj, - double baseRadius, - double topRadius, - double height, + public void gluDisk ( + long quad, + double inner, + double outer, int slices, - int stacks + int loops ) ; /** * Original Function-Prototype : * <pre> - extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ; + extern void gluEndCurve ( GLUnurbs * nurb ) ; * </pre> */ - public void gluSphere ( - long qobj, - double radius, - int slices, - int stacks + public void gluEndCurve ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ; + extern void gluEndPolygon ( GLUtesselator * tess ) ; * </pre> */ - public void gluDisk ( - long qobj, - double innerRadius, - double outerRadius, - int slices, - int loops + public void gluEndPolygon ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ; + extern void gluEndSurface ( GLUnurbs * nurb ) ; * </pre> */ - public void gluPartialDisk ( - long qobj, - double innerRadius, - double outerRadius, - int slices, - int loops, - double startAngle, - double sweepAngle + public void gluEndSurface ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ; + extern void gluEndTrim ( GLUnurbs * nurb ) ; * </pre> */ - public void gluLoadSamplingMatrices ( - long nobj, - float[] modelMatrix, - float[] projMatrix, - int[] viewport + public void gluEndTrim ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ; + extern void gluGetNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat * data ) ; * </pre> */ - public void gluNurbsProperty ( - long nobj, + public void gluGetNurbsProperty ( + long nurb, int property, - float value + float[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ; + extern void gluGetTessProperty ( GLUtesselator * tess , GLenum which , GLdouble * data ) ; * </pre> */ - public void gluGetNurbsProperty ( - long nobj, - int property, - float[] value + public void gluGetTessProperty ( + long tess, + int which, + double[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluBeginCurve ( GLUnurbsObj * nobj ) ; + extern void gluLoadSamplingMatrices ( GLUnurbs * nurb , const GLfloat * model , const GLfloat * perspective , const GLint * view ) ; * </pre> */ - public void gluBeginCurve ( - long nobj + public void gluLoadSamplingMatrices ( + long nurb, + float[] model, + float[] perspective, + int[] view ) ; /** * Original Function-Prototype : * <pre> - extern void gluEndCurve ( GLUnurbsObj * nobj ) ; + extern void gluLookAt ( GLdouble eyeX , GLdouble eyeY , GLdouble eyeZ , GLdouble centerX , GLdouble centerY , GLdouble centerZ , GLdouble upX , GLdouble upY , GLdouble upZ ) ; * </pre> */ - public void gluEndCurve ( - long nobj + public void gluLookAt ( + double eyeX, + double eyeY, + double eyeZ, + double centerX, + double centerY, + double centerZ, + double upX, + double upY, + double upZ + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNextContour ( GLUtesselator * tess , GLenum type ) ; + * </pre> + */ + public void gluNextContour ( + long tess, + int type ) ; /** * Original Function-Prototype : * <pre> - extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ; + extern void gluNurbsCurve ( GLUnurbs * nurb , GLint knotCount , GLfloat * knots , GLint stride , GLfloat * control , GLint order , GLenum type ) ; * </pre> */ public void gluNurbsCurve ( - long nobj, - int nknots, - float[] knot, + long nurb, + int knotCount, + float[] knots, int stride, - float[] ctlarray, + float[] control, int order, int type ) ; @@ -561,73 +827,119 @@ public int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern void gluBeginSurface ( GLUnurbsObj * nobj ) ; + extern void gluNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat value ) ; * </pre> */ - public void gluBeginSurface ( - long nobj + public void gluNurbsProperty ( + long nurb, + int property, + float value ) ; /** * Original Function-Prototype : * <pre> - extern void gluEndSurface ( GLUnurbsObj * nobj ) ; + extern void gluNurbsSurface ( GLUnurbs * nurb , GLint sKnotCount , GLfloat * sKnots , GLint tKnotCount , GLfloat * tKnots , GLint sStride , GLint tStride , GLfloat * control , GLint sOrder , GLint tOrder , GLenum type ) ; * </pre> */ - public void gluEndSurface ( - long nobj + public void gluNurbsSurface ( + long nurb, + int sKnotCount, + float[] sKnots, + int tKnotCount, + float[] tKnots, + int sStride, + int tStride, + float[] control, + int sOrder, + int tOrder, + int type ) ; /** * Original Function-Prototype : * <pre> - extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ; + extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; * </pre> */ - public void gluNurbsSurface ( - long nobj, - int sknot_count, - float[] sknot, - int tknot_count, - float[] tknot, - int s_stride, - int t_stride, - float[] ctlarray, - int sorder, - int torder, - int type + public void gluOrtho2D ( + double left, + double right, + double bottom, + double top ) ; /** * Original Function-Prototype : * <pre> - extern void gluBeginTrim ( GLUnurbsObj * nobj ) ; + extern void gluPartialDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops , GLdouble start , GLdouble sweep ) ; * </pre> */ - public void gluBeginTrim ( - long nobj + public void gluPartialDisk ( + long quad, + double inner, + double outer, + int slices, + int loops, + double start, + double sweep ) ; /** * Original Function-Prototype : * <pre> - extern void gluEndTrim ( GLUnurbsObj * nobj ) ; + extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; * </pre> */ - public void gluEndTrim ( - long nobj + public void gluPerspective ( + double fovy, + double aspect, + double zNear, + double zFar + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble delX , GLdouble delY , GLint * viewport ) ; + * </pre> + */ + public void gluPickMatrix ( + double x, + double y, + double delX, + double delY, + int[] viewport + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluProject ( GLdouble objX , GLdouble objY , GLdouble objZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * winX , GLdouble * winY , GLdouble * winZ ) ; + * </pre> + */ + public int gluProject ( + double objX, + double objY, + double objZ, + double[] model, + double[] proj, + int[] view, + double[] winX, + double[] winY, + double[] winZ ) ; /** * Original Function-Prototype : * <pre> - extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ; + extern void gluPwlCurve ( GLUnurbs * nurb , GLint count , GLfloat * data , GLint stride , GLenum type ) ; * </pre> */ public void gluPwlCurve ( - long nobj, + long nurb, int count, - float[] array, + float[] data, int stride, int type ) ; @@ -635,179 +947,317 @@ public int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ; + extern void gluQuadricDrawStyle ( GLUquadric * quad , GLenum draw ) ; * </pre> */ - public void gluTessBeginPolygon ( - long tobj, - byte[] polygon_data - ) ; - public void gluTessBeginPolygon ( - long tobj, - short[] polygon_data - ) ; - public void gluTessBeginPolygon ( - long tobj, - int[] polygon_data - ) ; - public void gluTessBeginPolygon ( - long tobj, - float[] polygon_data - ) ; - public void gluTessBeginPolygon ( - long tobj, - double[] polygon_data + public void gluQuadricDrawStyle ( + long quad, + int draw ) ; - public void gluTessBeginPolygon ( - long tobj, - boolean[] polygon_data + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricNormals ( GLUquadric * quad , GLenum normal ) ; + * </pre> + */ + public void gluQuadricNormals ( + long quad, + int normal ) ; - public void gluTessBeginPolygon ( - long tobj, - long[] polygon_data + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricOrientation ( GLUquadric * quad , GLenum orientation ) ; + * </pre> + */ + public void gluQuadricOrientation ( + long quad, + int orientation ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessBeginContour ( GLUtesselator * tobj ) ; + extern void gluQuadricTexture ( GLUquadric * quad , GLboolean texture ) ; * </pre> */ - public void gluTessBeginContour ( - long tobj + public void gluQuadricTexture ( + long quad, + boolean texture ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ; + extern GLint gluScaleImage ( GLenum format , GLsizei wIn , GLsizei hIn , GLenum typeIn , const void * dataIn , GLsizei wOut , GLsizei hOut , GLenum typeOut , GLvoid * dataOut ) ; * </pre> */ - public void gluTessVertex ( - long tobj, - double[] coords, - byte[] vertex_data + public int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + byte[] dataIn, + int wOut, + int hOut, + int typeOut, + byte[] dataOut ) ; - public void gluTessVertex ( - long tobj, - double[] coords, - short[] vertex_data + public int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + short[] dataIn, + int wOut, + int hOut, + int typeOut, + short[] dataOut ) ; - public void gluTessVertex ( - long tobj, - double[] coords, - int[] vertex_data + public int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + int[] dataIn, + int wOut, + int hOut, + int typeOut, + int[] dataOut ) ; - public void gluTessVertex ( - long tobj, - double[] coords, - float[] vertex_data + public int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + float[] dataIn, + int wOut, + int hOut, + int typeOut, + float[] dataOut ) ; - public void gluTessVertex ( - long tobj, - double[] coords, - double[] vertex_data + public int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + double[] dataIn, + int wOut, + int hOut, + int typeOut, + double[] dataOut ) ; - public void gluTessVertex ( - long tobj, - double[] coords, - boolean[] vertex_data + public int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + boolean[] dataIn, + int wOut, + int hOut, + int typeOut, + boolean[] dataOut ) ; - public void gluTessVertex ( - long tobj, - double[] coords, - long[] vertex_data + public int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + long[] dataIn, + int wOut, + int hOut, + int typeOut, + long[] dataOut ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessEndContour ( GLUtesselator * tobj ) ; + extern void gluSphere ( GLUquadric * quad , GLdouble radius , GLint slices , GLint stacks ) ; * </pre> */ - public void gluTessEndContour ( - long tobj + public void gluSphere ( + long quad, + double radius, + int slices, + int stacks ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessEndPolygon ( GLUtesselator * tobj ) ; + extern void gluTessBeginContour ( GLUtesselator * tess ) ; * </pre> */ - public void gluTessEndPolygon ( - long tobj + public void gluTessBeginContour ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ; + extern void gluTessBeginPolygon ( GLUtesselator * tess , GLvoid * data ) ; * </pre> */ - public void gluTessProperty ( - long tobj, - int which, - double value + public void gluTessBeginPolygon ( + long tess, + byte[] data + ) ; + public void gluTessBeginPolygon ( + long tess, + short[] data + ) ; + public void gluTessBeginPolygon ( + long tess, + int[] data + ) ; + public void gluTessBeginPolygon ( + long tess, + float[] data + ) ; + public void gluTessBeginPolygon ( + long tess, + double[] data + ) ; + public void gluTessBeginPolygon ( + long tess, + boolean[] data + ) ; + public void gluTessBeginPolygon ( + long tess, + long[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ; + extern void gluTessEndContour ( GLUtesselator * tess ) ; * </pre> */ - public void gluTessNormal ( - long tobj, - double x, - double y, - double z + public void gluTessEndContour ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ; + extern void gluTessEndPolygon ( GLUtesselator * tess ) ; * </pre> */ - public void gluGetTessProperty ( - long tobj, - int which, - double[] value + public void gluTessEndPolygon ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluBeginPolygon ( GLUtesselator * tobj ) ; + extern void gluTessNormal ( GLUtesselator * tess , GLdouble valueX , GLdouble valueY , GLdouble valueZ ) ; * </pre> */ - public void gluBeginPolygon ( - long tobj + public void gluTessNormal ( + long tess, + double valueX, + double valueY, + double valueZ ) ; /** * Original Function-Prototype : * <pre> - extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ; + extern void gluTessProperty ( GLUtesselator * tess , GLenum which , GLdouble data ) ; * </pre> */ - public void gluNextContour ( - long tobj, - int type + public void gluTessProperty ( + long tess, + int which, + double data ) ; /** * Original Function-Prototype : * <pre> - extern void gluEndPolygon ( GLUtesselator * tobj ) ; + extern void gluTessVertex ( GLUtesselator * tess , GLdouble * location , GLvoid * data ) ; * </pre> */ - public void gluEndPolygon ( - long tobj + public void gluTessVertex ( + long tess, + double[] location, + byte[] data + ) ; + public void gluTessVertex ( + long tess, + double[] location, + short[] data + ) ; + public void gluTessVertex ( + long tess, + double[] location, + int[] data + ) ; + public void gluTessVertex ( + long tess, + double[] location, + float[] data + ) ; + public void gluTessVertex ( + long tess, + double[] location, + double[] data + ) ; + public void gluTessVertex ( + long tess, + double[] location, + boolean[] data + ) ; + public void gluTessVertex ( + long tess, + double[] location, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluUnProject ( GLdouble winX , GLdouble winY , GLdouble winZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * objX , GLdouble * objY , GLdouble * objZ ) ; + * </pre> + */ + public int gluUnProject ( + double winX, + double winY, + double winZ, + double[] model, + double[] proj, + int[] view, + double[] objX, + double[] objY, + double[] objZ ) ; -/* C2J Parser Version 2.2: Java program parsed successfully. */ +/** + * Original Function-Prototype : + * <pre> + extern GLint gluUnProject4 ( GLdouble winX , GLdouble winY , GLdouble winZ , GLdouble clipW , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble nearVal , GLdouble farVal , GLdouble * objX , GLdouble * objY , GLdouble * objZ , GLdouble * objW ) ; + * </pre> + */ + public int gluUnProject4 ( + double winX, + double winY, + double winZ, + double clipW, + double[] model, + double[] proj, + int[] view, + double nearVal, + double farVal, + double[] objX, + double[] objY, + double[] objZ, + double[] objW + ) ; + +/* C2J Parser Version 3.0: Java program parsed successfully. */ } diff --git a/gl4java/GLUFuncJauJNI.java b/gl4java/GLUFuncJauJNI.java index 1b37aa0..fcf7900 100644 --- a/gl4java/GLUFuncJauJNI.java +++ b/gl4java/GLUFuncJauJNI.java @@ -32,7 +32,7 @@ public final String getClassVendor ( ) { return "Jausoft - Sven Goethel Software Development"; } public final String getClassVersion ( ) -{ return "2.8.0.4"; } +{ return "2.8.0.8"; } /** @@ -79,6 +79,11 @@ public final native void gluNurbsCallback( /** +extern void gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData); +extern void gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData); +**/ + +/** * The Callback registry function. * To achieve the signature (internal argument signature) * you can use the "javap -s <classname>" toolkit of the JDK ! @@ -181,11 +186,6 @@ public final int gluProject(double objx, double y[] = { 0 }; double z[] = { 0 }; - if(win!=null && win.length>=3) - { - x[0]=win[0]; y[0]=win[1]; z[0]=win[2]; - } - int r = gluProject(objx, objy, objz, modelMatrix, projMatrix, viewport, x, y, z); @@ -236,11 +236,6 @@ public final int gluUnProject(double winx, double y[] = { 0 }; double z[] = { 0 }; - if(obj!=null && obj.length>=3) - { - x[0]=obj[0]; y[0]=obj[1]; z[0]=obj[2]; - } - int r = gluUnProject(winx, winy, winz, modelMatrix, projMatrix, viewport, x, y, z); @@ -253,7 +248,7 @@ public final int gluUnProject(double winx, } /** - * C2J Parser Version 2.2 + * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: glu-proto-auto.orig.h . . . * Destination-Class: gl4java_GLUFuncJauJNI ! @@ -262,124 +257,136 @@ public final int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ; + extern void gluBeginCurve ( GLUnurbs * nurb ) ; * </pre> */ - public final native void gluLookAt ( - double eyex, - double eyey, - double eyez, - double centerx, - double centery, - double centerz, - double upx, - double upy, - double upz + public final native void gluBeginCurve ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; + extern void gluBeginPolygon ( GLUtesselator * tess ) ; * </pre> */ - public final native void gluOrtho2D ( - double left, - double right, - double bottom, - double top + public final native void gluBeginPolygon ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; + extern void gluBeginSurface ( GLUnurbs * nurb ) ; * </pre> */ - public final native void gluPerspective ( - double fovy, - double aspect, - double zNear, - double zFar + public final native void gluBeginSurface ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ; + extern void gluBeginTrim ( GLUnurbs * nurb ) ; * </pre> */ - public final native void gluPickMatrix ( - double x, - double y, - double width, - double height, - int[] viewport + public final native void gluBeginTrim ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ; + extern GLint gluBuild1DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ; * </pre> */ - public final native int gluProject ( - double objx, - double objy, - double objz, - double[] modelMatrix, - double[] projMatrix, - int[] viewport, - double[] winx, - double[] winy, - double[] winz + public final native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + byte[] data ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ; - * </pre> - */ - public final native int gluUnProject ( - double winx, - double winy, - double winz, - double[] modelMatrix, - double[] projMatrix, - int[] viewport, - double[] objx, - double[] objy, - double[] objz + public final native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + short[] data ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const GLbyte * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , GLbyte * dataout ) ; - * </pre> - */ - public final native int gluScaleImage ( + public final native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, int format, - int widthin, - int heightin, - int typein, - byte[] datain, - int widthout, - int heightout, - int typeout, - byte[] dataout + int type, + int level, + int base, + int max, + int[] data + ) ; + public final native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + float[] data + ) ; + public final native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + double[] data + ) ; + public final native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + boolean[] data + ) ; + public final native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + long[] data ) ; /** * Original Function-Prototype : * <pre> - extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ; + extern GLint gluBuild1DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , const void * data ) ; * </pre> */ public final native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -387,7 +394,7 @@ public final int gluUnProject(double winx, ) ; public final native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -395,7 +402,7 @@ public final int gluUnProject(double winx, ) ; public final native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -403,7 +410,7 @@ public final int gluUnProject(double winx, ) ; public final native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -411,7 +418,7 @@ public final int gluUnProject(double winx, ) ; public final native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -419,7 +426,7 @@ public final int gluUnProject(double winx, ) ; public final native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -427,7 +434,7 @@ public final int gluUnProject(double winx, ) ; public final native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -437,12 +444,103 @@ public final int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ; + extern GLint gluBuild2DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ; + * </pre> + */ + public final native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + byte[] data + ) ; + public final native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + short[] data + ) ; + public final native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + int[] data + ) ; + public final native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + float[] data + ) ; + public final native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + double[] data + ) ; + public final native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + boolean[] data + ) ; + public final native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluBuild2DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , const void * data ) ; * </pre> */ public final native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -451,7 +549,7 @@ public final int gluUnProject(double winx, ) ; public final native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -460,7 +558,7 @@ public final int gluUnProject(double winx, ) ; public final native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -469,7 +567,7 @@ public final int gluUnProject(double winx, ) ; public final native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -478,7 +576,7 @@ public final int gluUnProject(double winx, ) ; public final native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -487,7 +585,7 @@ public final int gluUnProject(double winx, ) ; public final native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -496,7 +594,7 @@ public final int gluUnProject(double winx, ) ; public final native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -507,174 +605,336 @@ public final int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ; + extern GLint gluBuild3DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ; * </pre> */ - public final native void gluQuadricDrawStyle ( - long quadObject, - int drawStyle + public final native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + byte[] data + ) ; + public final native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + short[] data + ) ; + public final native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + int[] data + ) ; + public final native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + float[] data + ) ; + public final native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + double[] data + ) ; + public final native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + boolean[] data + ) ; + public final native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + long[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ; + extern GLint gluBuild3DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const void * data ) ; * </pre> */ - public final native void gluQuadricOrientation ( - long quadObject, - int orientation + public final native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + byte[] data + ) ; + public final native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + short[] data + ) ; + public final native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int[] data + ) ; + public final native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + float[] data + ) ; + public final native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + double[] data + ) ; + public final native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + boolean[] data + ) ; + public final native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + long[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ; + extern GLboolean gluCheckExtension ( const GLubyte * extName , const GLubyte * extString ) ; * </pre> */ - public final native void gluQuadricNormals ( - long quadObject, - int normals + public final native boolean gluCheckExtension ( + byte[] extName, + byte[] extString ) ; /** * Original Function-Prototype : * <pre> - extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ; + extern void gluCylinder ( GLUquadric * quad , GLdouble base , GLdouble top , GLdouble height , GLint slices , GLint stacks ) ; * </pre> */ - public final native void gluQuadricTexture ( - long quadObject, - boolean textureCoords + public final native void gluCylinder ( + long quad, + double base, + double top, + double height, + int slices, + int stacks ) ; /** * Original Function-Prototype : * <pre> - extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ; + extern void gluDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops ) ; * </pre> */ - public final native void gluCylinder ( - long qobj, - double baseRadius, - double topRadius, - double height, + public final native void gluDisk ( + long quad, + double inner, + double outer, int slices, - int stacks + int loops ) ; /** * Original Function-Prototype : * <pre> - extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ; + extern void gluEndCurve ( GLUnurbs * nurb ) ; * </pre> */ - public final native void gluSphere ( - long qobj, - double radius, - int slices, - int stacks + public final native void gluEndCurve ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ; + extern void gluEndPolygon ( GLUtesselator * tess ) ; * </pre> */ - public final native void gluDisk ( - long qobj, - double innerRadius, - double outerRadius, - int slices, - int loops + public final native void gluEndPolygon ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ; + extern void gluEndSurface ( GLUnurbs * nurb ) ; * </pre> */ - public final native void gluPartialDisk ( - long qobj, - double innerRadius, - double outerRadius, - int slices, - int loops, - double startAngle, - double sweepAngle + public final native void gluEndSurface ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ; + extern void gluEndTrim ( GLUnurbs * nurb ) ; * </pre> */ - public final native void gluLoadSamplingMatrices ( - long nobj, - float[] modelMatrix, - float[] projMatrix, - int[] viewport + public final native void gluEndTrim ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ; + extern void gluGetNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat * data ) ; * </pre> */ - public final native void gluNurbsProperty ( - long nobj, + public final native void gluGetNurbsProperty ( + long nurb, int property, - float value + float[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ; + extern void gluGetTessProperty ( GLUtesselator * tess , GLenum which , GLdouble * data ) ; * </pre> */ - public final native void gluGetNurbsProperty ( - long nobj, - int property, - float[] value + public final native void gluGetTessProperty ( + long tess, + int which, + double[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluBeginCurve ( GLUnurbsObj * nobj ) ; + extern void gluLoadSamplingMatrices ( GLUnurbs * nurb , const GLfloat * model , const GLfloat * perspective , const GLint * view ) ; * </pre> */ - public final native void gluBeginCurve ( - long nobj + public final native void gluLoadSamplingMatrices ( + long nurb, + float[] model, + float[] perspective, + int[] view ) ; /** * Original Function-Prototype : * <pre> - extern void gluEndCurve ( GLUnurbsObj * nobj ) ; + extern void gluLookAt ( GLdouble eyeX , GLdouble eyeY , GLdouble eyeZ , GLdouble centerX , GLdouble centerY , GLdouble centerZ , GLdouble upX , GLdouble upY , GLdouble upZ ) ; * </pre> */ - public final native void gluEndCurve ( - long nobj + public final native void gluLookAt ( + double eyeX, + double eyeY, + double eyeZ, + double centerX, + double centerY, + double centerZ, + double upX, + double upY, + double upZ + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNextContour ( GLUtesselator * tess , GLenum type ) ; + * </pre> + */ + public final native void gluNextContour ( + long tess, + int type ) ; /** * Original Function-Prototype : * <pre> - extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ; + extern void gluNurbsCurve ( GLUnurbs * nurb , GLint knotCount , GLfloat * knots , GLint stride , GLfloat * control , GLint order , GLenum type ) ; * </pre> */ public final native void gluNurbsCurve ( - long nobj, - int nknots, - float[] knot, + long nurb, + int knotCount, + float[] knots, int stride, - float[] ctlarray, + float[] control, int order, int type ) ; @@ -682,73 +942,119 @@ public final int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern void gluBeginSurface ( GLUnurbsObj * nobj ) ; + extern void gluNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat value ) ; * </pre> */ - public final native void gluBeginSurface ( - long nobj + public final native void gluNurbsProperty ( + long nurb, + int property, + float value ) ; /** * Original Function-Prototype : * <pre> - extern void gluEndSurface ( GLUnurbsObj * nobj ) ; + extern void gluNurbsSurface ( GLUnurbs * nurb , GLint sKnotCount , GLfloat * sKnots , GLint tKnotCount , GLfloat * tKnots , GLint sStride , GLint tStride , GLfloat * control , GLint sOrder , GLint tOrder , GLenum type ) ; * </pre> */ - public final native void gluEndSurface ( - long nobj + public final native void gluNurbsSurface ( + long nurb, + int sKnotCount, + float[] sKnots, + int tKnotCount, + float[] tKnots, + int sStride, + int tStride, + float[] control, + int sOrder, + int tOrder, + int type ) ; /** * Original Function-Prototype : * <pre> - extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ; + extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; * </pre> */ - public final native void gluNurbsSurface ( - long nobj, - int sknot_count, - float[] sknot, - int tknot_count, - float[] tknot, - int s_stride, - int t_stride, - float[] ctlarray, - int sorder, - int torder, - int type + public final native void gluOrtho2D ( + double left, + double right, + double bottom, + double top ) ; /** * Original Function-Prototype : * <pre> - extern void gluBeginTrim ( GLUnurbsObj * nobj ) ; + extern void gluPartialDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops , GLdouble start , GLdouble sweep ) ; * </pre> */ - public final native void gluBeginTrim ( - long nobj + public final native void gluPartialDisk ( + long quad, + double inner, + double outer, + int slices, + int loops, + double start, + double sweep ) ; /** * Original Function-Prototype : * <pre> - extern void gluEndTrim ( GLUnurbsObj * nobj ) ; + extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; * </pre> */ - public final native void gluEndTrim ( - long nobj + public final native void gluPerspective ( + double fovy, + double aspect, + double zNear, + double zFar ) ; /** * Original Function-Prototype : * <pre> - extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ; + extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble delX , GLdouble delY , GLint * viewport ) ; + * </pre> + */ + public final native void gluPickMatrix ( + double x, + double y, + double delX, + double delY, + int[] viewport + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluProject ( GLdouble objX , GLdouble objY , GLdouble objZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * winX , GLdouble * winY , GLdouble * winZ ) ; + * </pre> + */ + public final native int gluProject ( + double objX, + double objY, + double objZ, + double[] model, + double[] proj, + int[] view, + double[] winX, + double[] winY, + double[] winZ + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPwlCurve ( GLUnurbs * nurb , GLint count , GLfloat * data , GLint stride , GLenum type ) ; * </pre> */ public final native void gluPwlCurve ( - long nobj, + long nurb, int count, - float[] array, + float[] data, int stride, int type ) ; @@ -756,179 +1062,317 @@ public final int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ; + extern void gluQuadricDrawStyle ( GLUquadric * quad , GLenum draw ) ; * </pre> */ - public final native void gluTessBeginPolygon ( - long tobj, - byte[] polygon_data - ) ; - public final native void gluTessBeginPolygon ( - long tobj, - short[] polygon_data - ) ; - public final native void gluTessBeginPolygon ( - long tobj, - int[] polygon_data - ) ; - public final native void gluTessBeginPolygon ( - long tobj, - float[] polygon_data - ) ; - public final native void gluTessBeginPolygon ( - long tobj, - double[] polygon_data + public final native void gluQuadricDrawStyle ( + long quad, + int draw ) ; - public final native void gluTessBeginPolygon ( - long tobj, - boolean[] polygon_data + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricNormals ( GLUquadric * quad , GLenum normal ) ; + * </pre> + */ + public final native void gluQuadricNormals ( + long quad, + int normal ) ; - public final native void gluTessBeginPolygon ( - long tobj, - long[] polygon_data + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricOrientation ( GLUquadric * quad , GLenum orientation ) ; + * </pre> + */ + public final native void gluQuadricOrientation ( + long quad, + int orientation ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessBeginContour ( GLUtesselator * tobj ) ; + extern void gluQuadricTexture ( GLUquadric * quad , GLboolean texture ) ; * </pre> */ - public final native void gluTessBeginContour ( - long tobj + public final native void gluQuadricTexture ( + long quad, + boolean texture ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ; + extern GLint gluScaleImage ( GLenum format , GLsizei wIn , GLsizei hIn , GLenum typeIn , const void * dataIn , GLsizei wOut , GLsizei hOut , GLenum typeOut , GLvoid * dataOut ) ; * </pre> */ - public final native void gluTessVertex ( - long tobj, - double[] coords, - byte[] vertex_data + public final native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + byte[] dataIn, + int wOut, + int hOut, + int typeOut, + byte[] dataOut ) ; - public final native void gluTessVertex ( - long tobj, - double[] coords, - short[] vertex_data + public final native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + short[] dataIn, + int wOut, + int hOut, + int typeOut, + short[] dataOut ) ; - public final native void gluTessVertex ( - long tobj, - double[] coords, - int[] vertex_data + public final native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + int[] dataIn, + int wOut, + int hOut, + int typeOut, + int[] dataOut ) ; - public final native void gluTessVertex ( - long tobj, - double[] coords, - float[] vertex_data + public final native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + float[] dataIn, + int wOut, + int hOut, + int typeOut, + float[] dataOut ) ; - public final native void gluTessVertex ( - long tobj, - double[] coords, - double[] vertex_data + public final native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + double[] dataIn, + int wOut, + int hOut, + int typeOut, + double[] dataOut ) ; - public final native void gluTessVertex ( - long tobj, - double[] coords, - boolean[] vertex_data + public final native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + boolean[] dataIn, + int wOut, + int hOut, + int typeOut, + boolean[] dataOut ) ; - public final native void gluTessVertex ( - long tobj, - double[] coords, - long[] vertex_data + public final native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + long[] dataIn, + int wOut, + int hOut, + int typeOut, + long[] dataOut ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessEndContour ( GLUtesselator * tobj ) ; + extern void gluSphere ( GLUquadric * quad , GLdouble radius , GLint slices , GLint stacks ) ; * </pre> */ - public final native void gluTessEndContour ( - long tobj + public final native void gluSphere ( + long quad, + double radius, + int slices, + int stacks ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessEndPolygon ( GLUtesselator * tobj ) ; + extern void gluTessBeginContour ( GLUtesselator * tess ) ; * </pre> */ - public final native void gluTessEndPolygon ( - long tobj + public final native void gluTessBeginContour ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ; + extern void gluTessBeginPolygon ( GLUtesselator * tess , GLvoid * data ) ; * </pre> */ - public final native void gluTessProperty ( - long tobj, - int which, - double value + public final native void gluTessBeginPolygon ( + long tess, + byte[] data + ) ; + public final native void gluTessBeginPolygon ( + long tess, + short[] data + ) ; + public final native void gluTessBeginPolygon ( + long tess, + int[] data + ) ; + public final native void gluTessBeginPolygon ( + long tess, + float[] data + ) ; + public final native void gluTessBeginPolygon ( + long tess, + double[] data + ) ; + public final native void gluTessBeginPolygon ( + long tess, + boolean[] data + ) ; + public final native void gluTessBeginPolygon ( + long tess, + long[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ; + extern void gluTessEndContour ( GLUtesselator * tess ) ; * </pre> */ - public final native void gluTessNormal ( - long tobj, - double x, - double y, - double z + public final native void gluTessEndContour ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ; + extern void gluTessEndPolygon ( GLUtesselator * tess ) ; * </pre> */ - public final native void gluGetTessProperty ( - long tobj, - int which, - double[] value + public final native void gluTessEndPolygon ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluBeginPolygon ( GLUtesselator * tobj ) ; + extern void gluTessNormal ( GLUtesselator * tess , GLdouble valueX , GLdouble valueY , GLdouble valueZ ) ; * </pre> */ - public final native void gluBeginPolygon ( - long tobj + public final native void gluTessNormal ( + long tess, + double valueX, + double valueY, + double valueZ ) ; /** * Original Function-Prototype : * <pre> - extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ; + extern void gluTessProperty ( GLUtesselator * tess , GLenum which , GLdouble data ) ; * </pre> */ - public final native void gluNextContour ( - long tobj, - int type + public final native void gluTessProperty ( + long tess, + int which, + double data ) ; /** * Original Function-Prototype : * <pre> - extern void gluEndPolygon ( GLUtesselator * tobj ) ; + extern void gluTessVertex ( GLUtesselator * tess , GLdouble * location , GLvoid * data ) ; * </pre> */ - public final native void gluEndPolygon ( - long tobj + public final native void gluTessVertex ( + long tess, + double[] location, + byte[] data + ) ; + public final native void gluTessVertex ( + long tess, + double[] location, + short[] data + ) ; + public final native void gluTessVertex ( + long tess, + double[] location, + int[] data + ) ; + public final native void gluTessVertex ( + long tess, + double[] location, + float[] data + ) ; + public final native void gluTessVertex ( + long tess, + double[] location, + double[] data + ) ; + public final native void gluTessVertex ( + long tess, + double[] location, + boolean[] data + ) ; + public final native void gluTessVertex ( + long tess, + double[] location, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluUnProject ( GLdouble winX , GLdouble winY , GLdouble winZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * objX , GLdouble * objY , GLdouble * objZ ) ; + * </pre> + */ + public final native int gluUnProject ( + double winX, + double winY, + double winZ, + double[] model, + double[] proj, + int[] view, + double[] objX, + double[] objY, + double[] objZ ) ; -/* C2J Parser Version 2.2: Java program parsed successfully. */ +/** + * Original Function-Prototype : + * <pre> + extern GLint gluUnProject4 ( GLdouble winX , GLdouble winY , GLdouble winZ , GLdouble clipW , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble nearVal , GLdouble farVal , GLdouble * objX , GLdouble * objY , GLdouble * objZ , GLdouble * objW ) ; + * </pre> + */ + public final native int gluUnProject4 ( + double winX, + double winY, + double winZ, + double clipW, + double[] model, + double[] proj, + int[] view, + double nearVal, + double farVal, + double[] objX, + double[] objY, + double[] objZ, + double[] objW + ) ; + +/* C2J Parser Version 3.0: Java program parsed successfully. */ } diff --git a/gl4java/GLUFuncJauJNInf.java b/gl4java/GLUFuncJauJNInf.java index bc40bba..5043270 100644 --- a/gl4java/GLUFuncJauJNInf.java +++ b/gl4java/GLUFuncJauJNInf.java @@ -32,7 +32,7 @@ public String getClassVendor ( ) { return "Jausoft - Sven Goethel Software Development"; } public String getClassVersion ( ) -{ return "2.8.0.4"; } +{ return "2.8.0.8"; } /** @@ -79,6 +79,11 @@ public native void gluNurbsCallback( /** +extern void gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData); +extern void gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData); +**/ + +/** * The Callback registry function. * To achieve the signature (internal argument signature) * you can use the "javap -s <classname>" toolkit of the JDK ! @@ -181,11 +186,6 @@ public int gluProject(double objx, double y[] = { 0 }; double z[] = { 0 }; - if(win!=null && win.length>=3) - { - x[0]=win[0]; y[0]=win[1]; z[0]=win[2]; - } - int r = gluProject(objx, objy, objz, modelMatrix, projMatrix, viewport, x, y, z); @@ -236,11 +236,6 @@ public int gluUnProject(double winx, double y[] = { 0 }; double z[] = { 0 }; - if(obj!=null && obj.length>=3) - { - x[0]=obj[0]; y[0]=obj[1]; z[0]=obj[2]; - } - int r = gluUnProject(winx, winy, winz, modelMatrix, projMatrix, viewport, x, y, z); @@ -253,7 +248,7 @@ public int gluUnProject(double winx, } /** - * C2J Parser Version 2.2 + * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: glu-proto-auto.orig.h . . . * Destination-Class: gl4java_GLUFuncJauJNInf ! @@ -262,124 +257,136 @@ public int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ; + extern void gluBeginCurve ( GLUnurbs * nurb ) ; * </pre> */ - public native void gluLookAt ( - double eyex, - double eyey, - double eyez, - double centerx, - double centery, - double centerz, - double upx, - double upy, - double upz + public native void gluBeginCurve ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; + extern void gluBeginPolygon ( GLUtesselator * tess ) ; * </pre> */ - public native void gluOrtho2D ( - double left, - double right, - double bottom, - double top + public native void gluBeginPolygon ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; + extern void gluBeginSurface ( GLUnurbs * nurb ) ; * </pre> */ - public native void gluPerspective ( - double fovy, - double aspect, - double zNear, - double zFar + public native void gluBeginSurface ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ; + extern void gluBeginTrim ( GLUnurbs * nurb ) ; * </pre> */ - public native void gluPickMatrix ( - double x, - double y, - double width, - double height, - int[] viewport + public native void gluBeginTrim ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ; + extern GLint gluBuild1DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ; * </pre> */ - public native int gluProject ( - double objx, - double objy, - double objz, - double[] modelMatrix, - double[] projMatrix, - int[] viewport, - double[] winx, - double[] winy, - double[] winz + public native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + byte[] data ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ; - * </pre> - */ - public native int gluUnProject ( - double winx, - double winy, - double winz, - double[] modelMatrix, - double[] projMatrix, - int[] viewport, - double[] objx, - double[] objy, - double[] objz + public native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + short[] data ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const GLbyte * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , GLbyte * dataout ) ; - * </pre> - */ - public native int gluScaleImage ( + public native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, int format, - int widthin, - int heightin, - int typein, - byte[] datain, - int widthout, - int heightout, - int typeout, - byte[] dataout + int type, + int level, + int base, + int max, + int[] data + ) ; + public native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + float[] data + ) ; + public native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + double[] data + ) ; + public native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + boolean[] data + ) ; + public native int gluBuild1DMipmapLevels ( + int target, + int internalFormat, + int width, + int format, + int type, + int level, + int base, + int max, + long[] data ) ; /** * Original Function-Prototype : * <pre> - extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ; + extern GLint gluBuild1DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , const void * data ) ; * </pre> */ public native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -387,7 +394,7 @@ public int gluUnProject(double winx, ) ; public native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -395,7 +402,7 @@ public int gluUnProject(double winx, ) ; public native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -403,7 +410,7 @@ public int gluUnProject(double winx, ) ; public native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -411,7 +418,7 @@ public int gluUnProject(double winx, ) ; public native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -419,7 +426,7 @@ public int gluUnProject(double winx, ) ; public native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -427,7 +434,7 @@ public int gluUnProject(double winx, ) ; public native int gluBuild1DMipmaps ( int target, - int components, + int internalFormat, int width, int format, int type, @@ -437,12 +444,103 @@ public int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ; + extern GLint gluBuild2DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ; + * </pre> + */ + public native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + byte[] data + ) ; + public native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + short[] data + ) ; + public native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + int[] data + ) ; + public native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + float[] data + ) ; + public native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + double[] data + ) ; + public native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + boolean[] data + ) ; + public native int gluBuild2DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int format, + int type, + int level, + int base, + int max, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluBuild2DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , const void * data ) ; * </pre> */ public native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -451,7 +549,7 @@ public int gluUnProject(double winx, ) ; public native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -460,7 +558,7 @@ public int gluUnProject(double winx, ) ; public native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -469,7 +567,7 @@ public int gluUnProject(double winx, ) ; public native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -478,7 +576,7 @@ public int gluUnProject(double winx, ) ; public native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -487,7 +585,7 @@ public int gluUnProject(double winx, ) ; public native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -496,7 +594,7 @@ public int gluUnProject(double winx, ) ; public native int gluBuild2DMipmaps ( int target, - int components, + int internalFormat, int width, int height, int format, @@ -507,174 +605,336 @@ public int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ; + extern GLint gluBuild3DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ; * </pre> */ - public native void gluQuadricDrawStyle ( - long quadObject, - int drawStyle + public native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + byte[] data + ) ; + public native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + short[] data + ) ; + public native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + int[] data + ) ; + public native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + float[] data + ) ; + public native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + double[] data + ) ; + public native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + boolean[] data + ) ; + public native int gluBuild3DMipmapLevels ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int level, + int base, + int max, + long[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ; + extern GLint gluBuild3DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const void * data ) ; * </pre> */ - public native void gluQuadricOrientation ( - long quadObject, - int orientation + public native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + byte[] data + ) ; + public native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + short[] data + ) ; + public native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + int[] data + ) ; + public native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + float[] data + ) ; + public native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + double[] data + ) ; + public native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + boolean[] data + ) ; + public native int gluBuild3DMipmaps ( + int target, + int internalFormat, + int width, + int height, + int depth, + int format, + int type, + long[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ; + extern GLboolean gluCheckExtension ( const GLubyte * extName , const GLubyte * extString ) ; * </pre> */ - public native void gluQuadricNormals ( - long quadObject, - int normals + public native boolean gluCheckExtension ( + byte[] extName, + byte[] extString ) ; /** * Original Function-Prototype : * <pre> - extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ; + extern void gluCylinder ( GLUquadric * quad , GLdouble base , GLdouble top , GLdouble height , GLint slices , GLint stacks ) ; * </pre> */ - public native void gluQuadricTexture ( - long quadObject, - boolean textureCoords + public native void gluCylinder ( + long quad, + double base, + double top, + double height, + int slices, + int stacks ) ; /** * Original Function-Prototype : * <pre> - extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ; + extern void gluDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops ) ; * </pre> */ - public native void gluCylinder ( - long qobj, - double baseRadius, - double topRadius, - double height, + public native void gluDisk ( + long quad, + double inner, + double outer, int slices, - int stacks + int loops ) ; /** * Original Function-Prototype : * <pre> - extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ; + extern void gluEndCurve ( GLUnurbs * nurb ) ; * </pre> */ - public native void gluSphere ( - long qobj, - double radius, - int slices, - int stacks + public native void gluEndCurve ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ; + extern void gluEndPolygon ( GLUtesselator * tess ) ; * </pre> */ - public native void gluDisk ( - long qobj, - double innerRadius, - double outerRadius, - int slices, - int loops + public native void gluEndPolygon ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ; + extern void gluEndSurface ( GLUnurbs * nurb ) ; * </pre> */ - public native void gluPartialDisk ( - long qobj, - double innerRadius, - double outerRadius, - int slices, - int loops, - double startAngle, - double sweepAngle + public native void gluEndSurface ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ; + extern void gluEndTrim ( GLUnurbs * nurb ) ; * </pre> */ - public native void gluLoadSamplingMatrices ( - long nobj, - float[] modelMatrix, - float[] projMatrix, - int[] viewport + public native void gluEndTrim ( + long nurb ) ; /** * Original Function-Prototype : * <pre> - extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ; + extern void gluGetNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat * data ) ; * </pre> */ - public native void gluNurbsProperty ( - long nobj, + public native void gluGetNurbsProperty ( + long nurb, int property, - float value + float[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ; + extern void gluGetTessProperty ( GLUtesselator * tess , GLenum which , GLdouble * data ) ; * </pre> */ - public native void gluGetNurbsProperty ( - long nobj, - int property, - float[] value + public native void gluGetTessProperty ( + long tess, + int which, + double[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluBeginCurve ( GLUnurbsObj * nobj ) ; + extern void gluLoadSamplingMatrices ( GLUnurbs * nurb , const GLfloat * model , const GLfloat * perspective , const GLint * view ) ; * </pre> */ - public native void gluBeginCurve ( - long nobj + public native void gluLoadSamplingMatrices ( + long nurb, + float[] model, + float[] perspective, + int[] view ) ; /** * Original Function-Prototype : * <pre> - extern void gluEndCurve ( GLUnurbsObj * nobj ) ; + extern void gluLookAt ( GLdouble eyeX , GLdouble eyeY , GLdouble eyeZ , GLdouble centerX , GLdouble centerY , GLdouble centerZ , GLdouble upX , GLdouble upY , GLdouble upZ ) ; * </pre> */ - public native void gluEndCurve ( - long nobj + public native void gluLookAt ( + double eyeX, + double eyeY, + double eyeZ, + double centerX, + double centerY, + double centerZ, + double upX, + double upY, + double upZ + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNextContour ( GLUtesselator * tess , GLenum type ) ; + * </pre> + */ + public native void gluNextContour ( + long tess, + int type ) ; /** * Original Function-Prototype : * <pre> - extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ; + extern void gluNurbsCurve ( GLUnurbs * nurb , GLint knotCount , GLfloat * knots , GLint stride , GLfloat * control , GLint order , GLenum type ) ; * </pre> */ public native void gluNurbsCurve ( - long nobj, - int nknots, - float[] knot, + long nurb, + int knotCount, + float[] knots, int stride, - float[] ctlarray, + float[] control, int order, int type ) ; @@ -682,73 +942,119 @@ public int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern void gluBeginSurface ( GLUnurbsObj * nobj ) ; + extern void gluNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat value ) ; * </pre> */ - public native void gluBeginSurface ( - long nobj + public native void gluNurbsProperty ( + long nurb, + int property, + float value ) ; /** * Original Function-Prototype : * <pre> - extern void gluEndSurface ( GLUnurbsObj * nobj ) ; + extern void gluNurbsSurface ( GLUnurbs * nurb , GLint sKnotCount , GLfloat * sKnots , GLint tKnotCount , GLfloat * tKnots , GLint sStride , GLint tStride , GLfloat * control , GLint sOrder , GLint tOrder , GLenum type ) ; * </pre> */ - public native void gluEndSurface ( - long nobj + public native void gluNurbsSurface ( + long nurb, + int sKnotCount, + float[] sKnots, + int tKnotCount, + float[] tKnots, + int sStride, + int tStride, + float[] control, + int sOrder, + int tOrder, + int type ) ; /** * Original Function-Prototype : * <pre> - extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ; + extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; * </pre> */ - public native void gluNurbsSurface ( - long nobj, - int sknot_count, - float[] sknot, - int tknot_count, - float[] tknot, - int s_stride, - int t_stride, - float[] ctlarray, - int sorder, - int torder, - int type + public native void gluOrtho2D ( + double left, + double right, + double bottom, + double top ) ; /** * Original Function-Prototype : * <pre> - extern void gluBeginTrim ( GLUnurbsObj * nobj ) ; + extern void gluPartialDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops , GLdouble start , GLdouble sweep ) ; * </pre> */ - public native void gluBeginTrim ( - long nobj + public native void gluPartialDisk ( + long quad, + double inner, + double outer, + int slices, + int loops, + double start, + double sweep ) ; /** * Original Function-Prototype : * <pre> - extern void gluEndTrim ( GLUnurbsObj * nobj ) ; + extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; * </pre> */ - public native void gluEndTrim ( - long nobj + public native void gluPerspective ( + double fovy, + double aspect, + double zNear, + double zFar ) ; /** * Original Function-Prototype : * <pre> - extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ; + extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble delX , GLdouble delY , GLint * viewport ) ; + * </pre> + */ + public native void gluPickMatrix ( + double x, + double y, + double delX, + double delY, + int[] viewport + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluProject ( GLdouble objX , GLdouble objY , GLdouble objZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * winX , GLdouble * winY , GLdouble * winZ ) ; + * </pre> + */ + public native int gluProject ( + double objX, + double objY, + double objZ, + double[] model, + double[] proj, + int[] view, + double[] winX, + double[] winY, + double[] winZ + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPwlCurve ( GLUnurbs * nurb , GLint count , GLfloat * data , GLint stride , GLenum type ) ; * </pre> */ public native void gluPwlCurve ( - long nobj, + long nurb, int count, - float[] array, + float[] data, int stride, int type ) ; @@ -756,179 +1062,317 @@ public int gluUnProject(double winx, /** * Original Function-Prototype : * <pre> - extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ; + extern void gluQuadricDrawStyle ( GLUquadric * quad , GLenum draw ) ; * </pre> */ - public native void gluTessBeginPolygon ( - long tobj, - byte[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - long tobj, - short[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - long tobj, - int[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - long tobj, - float[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - long tobj, - double[] polygon_data + public native void gluQuadricDrawStyle ( + long quad, + int draw ) ; - public native void gluTessBeginPolygon ( - long tobj, - boolean[] polygon_data + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricNormals ( GLUquadric * quad , GLenum normal ) ; + * </pre> + */ + public native void gluQuadricNormals ( + long quad, + int normal ) ; - public native void gluTessBeginPolygon ( - long tobj, - long[] polygon_data + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricOrientation ( GLUquadric * quad , GLenum orientation ) ; + * </pre> + */ + public native void gluQuadricOrientation ( + long quad, + int orientation ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessBeginContour ( GLUtesselator * tobj ) ; + extern void gluQuadricTexture ( GLUquadric * quad , GLboolean texture ) ; * </pre> */ - public native void gluTessBeginContour ( - long tobj + public native void gluQuadricTexture ( + long quad, + boolean texture ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ; + extern GLint gluScaleImage ( GLenum format , GLsizei wIn , GLsizei hIn , GLenum typeIn , const void * dataIn , GLsizei wOut , GLsizei hOut , GLenum typeOut , GLvoid * dataOut ) ; * </pre> */ - public native void gluTessVertex ( - long tobj, - double[] coords, - byte[] vertex_data + public native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + byte[] dataIn, + int wOut, + int hOut, + int typeOut, + byte[] dataOut ) ; - public native void gluTessVertex ( - long tobj, - double[] coords, - short[] vertex_data + public native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + short[] dataIn, + int wOut, + int hOut, + int typeOut, + short[] dataOut ) ; - public native void gluTessVertex ( - long tobj, - double[] coords, - int[] vertex_data + public native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + int[] dataIn, + int wOut, + int hOut, + int typeOut, + int[] dataOut ) ; - public native void gluTessVertex ( - long tobj, - double[] coords, - float[] vertex_data + public native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + float[] dataIn, + int wOut, + int hOut, + int typeOut, + float[] dataOut ) ; - public native void gluTessVertex ( - long tobj, - double[] coords, - double[] vertex_data + public native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + double[] dataIn, + int wOut, + int hOut, + int typeOut, + double[] dataOut ) ; - public native void gluTessVertex ( - long tobj, - double[] coords, - boolean[] vertex_data + public native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + boolean[] dataIn, + int wOut, + int hOut, + int typeOut, + boolean[] dataOut ) ; - public native void gluTessVertex ( - long tobj, - double[] coords, - long[] vertex_data + public native int gluScaleImage ( + int format, + int wIn, + int hIn, + int typeIn, + long[] dataIn, + int wOut, + int hOut, + int typeOut, + long[] dataOut ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessEndContour ( GLUtesselator * tobj ) ; + extern void gluSphere ( GLUquadric * quad , GLdouble radius , GLint slices , GLint stacks ) ; * </pre> */ - public native void gluTessEndContour ( - long tobj + public native void gluSphere ( + long quad, + double radius, + int slices, + int stacks ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessEndPolygon ( GLUtesselator * tobj ) ; + extern void gluTessBeginContour ( GLUtesselator * tess ) ; * </pre> */ - public native void gluTessEndPolygon ( - long tobj + public native void gluTessBeginContour ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ; + extern void gluTessBeginPolygon ( GLUtesselator * tess , GLvoid * data ) ; * </pre> */ - public native void gluTessProperty ( - long tobj, - int which, - double value + public native void gluTessBeginPolygon ( + long tess, + byte[] data + ) ; + public native void gluTessBeginPolygon ( + long tess, + short[] data + ) ; + public native void gluTessBeginPolygon ( + long tess, + int[] data + ) ; + public native void gluTessBeginPolygon ( + long tess, + float[] data + ) ; + public native void gluTessBeginPolygon ( + long tess, + double[] data + ) ; + public native void gluTessBeginPolygon ( + long tess, + boolean[] data + ) ; + public native void gluTessBeginPolygon ( + long tess, + long[] data ) ; /** * Original Function-Prototype : * <pre> - extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ; + extern void gluTessEndContour ( GLUtesselator * tess ) ; * </pre> */ - public native void gluTessNormal ( - long tobj, - double x, - double y, - double z + public native void gluTessEndContour ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ; + extern void gluTessEndPolygon ( GLUtesselator * tess ) ; * </pre> */ - public native void gluGetTessProperty ( - long tobj, - int which, - double[] value + public native void gluTessEndPolygon ( + long tess ) ; /** * Original Function-Prototype : * <pre> - extern void gluBeginPolygon ( GLUtesselator * tobj ) ; + extern void gluTessNormal ( GLUtesselator * tess , GLdouble valueX , GLdouble valueY , GLdouble valueZ ) ; * </pre> */ - public native void gluBeginPolygon ( - long tobj + public native void gluTessNormal ( + long tess, + double valueX, + double valueY, + double valueZ ) ; /** * Original Function-Prototype : * <pre> - extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ; + extern void gluTessProperty ( GLUtesselator * tess , GLenum which , GLdouble data ) ; * </pre> */ - public native void gluNextContour ( - long tobj, - int type + public native void gluTessProperty ( + long tess, + int which, + double data ) ; /** * Original Function-Prototype : * <pre> - extern void gluEndPolygon ( GLUtesselator * tobj ) ; + extern void gluTessVertex ( GLUtesselator * tess , GLdouble * location , GLvoid * data ) ; * </pre> */ - public native void gluEndPolygon ( - long tobj + public native void gluTessVertex ( + long tess, + double[] location, + byte[] data + ) ; + public native void gluTessVertex ( + long tess, + double[] location, + short[] data + ) ; + public native void gluTessVertex ( + long tess, + double[] location, + int[] data + ) ; + public native void gluTessVertex ( + long tess, + double[] location, + float[] data + ) ; + public native void gluTessVertex ( + long tess, + double[] location, + double[] data + ) ; + public native void gluTessVertex ( + long tess, + double[] location, + boolean[] data + ) ; + public native void gluTessVertex ( + long tess, + double[] location, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluUnProject ( GLdouble winX , GLdouble winY , GLdouble winZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * objX , GLdouble * objY , GLdouble * objZ ) ; + * </pre> + */ + public native int gluUnProject ( + double winX, + double winY, + double winZ, + double[] model, + double[] proj, + int[] view, + double[] objX, + double[] objY, + double[] objZ ) ; -/* C2J Parser Version 2.2: Java program parsed successfully. */ +/** + * Original Function-Prototype : + * <pre> + extern GLint gluUnProject4 ( GLdouble winX , GLdouble winY , GLdouble winZ , GLdouble clipW , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble nearVal , GLdouble farVal , GLdouble * objX , GLdouble * objY , GLdouble * objZ , GLdouble * objW ) ; + * </pre> + */ + public native int gluUnProject4 ( + double winX, + double winY, + double winZ, + double clipW, + double[] model, + double[] proj, + int[] view, + double nearVal, + double farVal, + double[] objX, + double[] objY, + double[] objZ, + double[] objW + ) ; + +/* C2J Parser Version 3.0: Java program parsed successfully. */ } diff --git a/gl4java/drawable/GLDrawable.java b/gl4java/drawable/GLDrawable.java index 2ec134c..1710e3a 100644 --- a/gl4java/drawable/GLDrawable.java +++ b/gl4java/drawable/GLDrawable.java @@ -19,10 +19,12 @@ public interface GLDrawable /** Remove a GLEventListener from this drawable. */
public void removeGLEventListener(GLEventListener listener);
- /** Gets the GL functions used by this drawable. */
+ /** Gets the GL functions used by this drawable. When running on
+ JDK 1.4 this will return a {@link gl4java.GLFunc14}. */
public GLFunc getGL();
- /** Gets the GLU functions used by this drawable. */
+ /** Gets the GLU functions used by this drawable. When running on
+ JDK 1.4 this will return a {@link gl4java.GLUFunc14}. */
public GLUFunc getGLU();
/**
diff --git a/gl4java/utils/glf/GLFEnum.java b/gl4java/utils/glf/GLFEnum.java index 68edef6..bcb31a0 100755 --- a/gl4java/utils/glf/GLFEnum.java +++ b/gl4java/utils/glf/GLFEnum.java @@ -22,7 +22,7 @@ public interface GLFEnum { /** - * C2J Parser Version 2.2 + * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: glf-enum-auto.orig.h . . . * Destination-Class: gl4java_GLFEnum ! @@ -50,7 +50,7 @@ public interface GLFEnum public static final int GLF_UP = 3; public static final int GLF_DOWN = 4; public static final int GLF_CONSOLE_CURSOR = 30; -/* C2J Parser Version 2.2: Java program parsed successfully. */ +/* C2J Parser Version 3.0: Java program parsed successfully. */ } diff --git a/gl4java/utils/glf/GLFFuncJNI.java b/gl4java/utils/glf/GLFFuncJNI.java index 55df5c7..58d90d8 100755 --- a/gl4java/utils/glf/GLFFuncJNI.java +++ b/gl4java/utils/glf/GLFFuncJNI.java @@ -51,7 +51,7 @@ protected final native int glfLoadFontNative (long fontf); protected final native int glfLoadBFontNative (long fontf); /** - * C2J Parser Version 2.2 + * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: glf-proto-auto.orig.h . . . * Destination-Class: gl4java_utils_glf_GLF ! @@ -664,7 +664,7 @@ protected final native int glfLoadBFontNative (long fontf); float angle ) ; -/* C2J Parser Version 2.2: Java program parsed successfully. */ +/* C2J Parser Version 3.0: Java program parsed successfully. */ } |