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-rwxr-xr-xgl4java/awt/GLImageCanvas.java402
1 files changed, 402 insertions, 0 deletions
diff --git a/gl4java/awt/GLImageCanvas.java b/gl4java/awt/GLImageCanvas.java
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+/**
+ * @(#) GLImageCanvas.java
+ */
+
+
+package gl4java.awt;
+
+import gl4java.*;
+import gl4java.utils.*;
+import gl4java.utils.textures.*;
+
+import java.awt.*;
+import java.net.*;
+
+/**
+ * This Class provides a simple universal
+ * Image/Texture OpenGL Canvas !
+ *
+ * A special demo/application for this class can be found
+ * in "demos/MiscDemos/GLImageViewerCanvas.java" !
+ *
+ * @see TextureLoader
+ * @author Sven Goethel
+ *
+ */
+public class GLImageCanvas extends GLCanvas
+{
+ int texName[] = {0};
+ TextureLoader txtLoader = null;
+ boolean newText = false;
+ boolean keepAspect = true;
+ boolean zoomImg = true;
+
+ TextureGrabber textGrab4Snapshot = null;
+ String textGrab4SnapshotFName = null;
+ URL textGrab4SnapshotURL = null;
+ String textGrab4SnapshotURI = null;
+
+ public GLImageCanvas(int w, int h)
+ {
+ super(w, h);
+ }
+
+ public void setKeepAspectRatio(boolean v)
+ { keepAspect=v; }
+
+ public boolean getKeepAspectRatio()
+ { return keepAspect; }
+
+ public void setZoomAble(boolean v)
+ { zoomImg = v; }
+
+ public boolean getZoomAble()
+ { return zoomImg; }
+
+ public TextureLoader getTextureLoader()
+ { return txtLoader; }
+
+ public void setOriginalSize()
+ {
+ if(txtLoader!=null && txtLoader.isOk())
+ {
+ internalSetSize( txtLoader.getImageWidth(),
+ txtLoader.getImageHeight() );
+ }
+ }
+
+ /**
+ * Creates a snapshot (save texture/image) of the current
+ * GL-Context !
+ *
+ * The snapshot itself is created delayed,
+ * so no return value is avaiable.
+ * Because this is a non critical path, I hope its enough !
+ *
+ * @param tg The TextureGrabber
+ * @param fname The filename
+ * @see TextureGrabber
+ */
+ public void snapshot(TextureGrabber tg, String fname)
+ {
+ textGrab4Snapshot=tg;
+ textGrab4SnapshotFName=fname;
+ repaint();
+ }
+
+ /**
+ * Creates a snapshot (save texture/image) of the current
+ * GL-Context !
+ *
+ * The snapshot itself is created delayed,
+ * so no return value is avaiable.
+ * Because this is a non critical path, I hope its enough !
+ *
+ * @param tg The TextureGrabber
+ * @param base The base URL
+ * @param uri The additional uri for the base URL
+ * @see TextureGrabber
+ */
+ public void snapshot(TextureGrabber tg, URL base, String uri)
+ {
+ textGrab4Snapshot=tg;
+ textGrab4SnapshotURL = base;
+ textGrab4SnapshotURI = uri;
+ repaint();
+ }
+
+ public Dimension getPreferredSize() {
+ return getMinimumSize();
+ }
+
+ public Dimension getMinimumSize() {
+ return getSize();
+ }
+
+ protected void internalSetSize(int w, int h)
+ {
+ setSize( w, h );
+ invalidate();
+
+ Window holder = Tool.getWindow(this);
+
+ if(holder!=null)
+ {
+ holder.invalidate();
+ holder.pack();
+ holder.repaint();
+ }
+ }
+
+ public void preInit()
+ {
+ // createOwnWindow = true;
+ }
+
+ public void init()
+ {
+ gl.glEnable(GL_TEXTURE_2D);
+
+ gl.glGenTextures(1,texName);
+ gl.glBindTexture(GL_TEXTURE_2D,texName[0]);
+
+ gl.glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP);
+ gl.glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP);
+ gl.glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
+ gl.glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
+ gl.glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+
+ gl.glShadeModel (GL_SMOOTH);
+
+ gl.glClearColor(0.2f, 0.2f, 0.2f, 1.0f);
+
+ reshape(getSize().width, getSize().height);
+ }
+
+ /**
+ * Loads an Image of the appropiate type,
+ * and renders and resizes the complete window !
+ *
+ * @param fname The filename
+ * @param type The type of file, e.g. TextureLoader is used !
+ * The following types are currently allowed:
+ * "png" for PngTextureLoader,
+ * "ppm" for PPMAsciiTextureLoader,
+ * "tga" for PPMAsciiTextureLoader,
+ * "any" for AWTTextureLoader !
+ */
+ public boolean loadTexture(String fname, String type)
+ {
+ return loadTexture(fname, null, null, type);
+ }
+
+ /**
+ * Loads an Image of the appropiate type,
+ * and renders and resizes the complete window !
+ *
+ * @param base The base URL
+ * @param uri The additional uri for the base URL
+ * @param type The type of file, e.g. TextureLoader is used !
+ * The following types are currently allowed:
+ * "png" for PngTextureLoader,
+ * "ppm" for PPMAsciiTextureLoader,
+ * "tga" for PPMAsciiTextureLoader,
+ * "any" for AWTTextureLoader !
+ */
+ public boolean loadTexture(URL base, String uri, String type)
+ {
+ return loadTexture(null, base, uri, type);
+ }
+
+ protected boolean loadTexture(String fname,
+ URL base, String uri, String type)
+ {
+ boolean ok = true;
+
+ if( glj.gljMakeCurrent() == false )
+ {
+ System.out.println("problem in use() method");
+ return false;
+ }
+
+ // texture laden
+ if(type.equals("png"))
+ txtLoader = new PngTextureLoader(gl, glu);
+ else if(type.equals("ppm"))
+ txtLoader = new PPMAsciiTextureLoader(gl, glu);
+ else if(type.equals("tga"))
+ txtLoader = new TGATextureLoader(gl, glu);
+ else if(type.equals("any"))
+ txtLoader = new AWTTextureLoader(this, gl, glu);
+ else {
+ System.out.println("Imagetype: "+type+" is currently not supported !");
+ ok = false;
+ }
+
+ if(ok)
+ {
+ try {
+ if(fname!=null)
+ txtLoader.readTexture(fname);
+ else
+ txtLoader.readTexture(base, uri);
+ } catch (Exception ex) {
+ ex.printStackTrace();
+ }
+ }
+
+ if(ok && txtLoader.isOk())
+ {
+ gl.glEnable(GL_TEXTURE_2D);
+
+ txtLoader.texImage2DNonScaled(true);
+
+ gl.glDisable(GL_TEXTURE_2D);
+ System.out.println("texture succesfully loaded !");
+ System.out.println("texture: "+txtLoader);
+ }
+ glj.gljCheckGL();
+ glj.gljFree();
+ if(ok) {
+ internalSetSize( txtLoader.getImageWidth(),
+ txtLoader.getImageHeight() );
+ }
+ return ok;
+ }
+
+ public void display()
+ {
+ int i;
+
+ /* Standard GL4Java Init */
+ if( glj.gljMakeCurrent() == false )
+ {
+ System.out.println("problem in use() method");
+ return;
+ }
+
+ SetCamera();
+
+ // just render it
+ gl.glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ DrawObj(false);
+
+ if(textGrab4Snapshot!=null)
+ {
+ textGrab4Snapshot.grabPixels(GL_BACK,
+ 0, 0, cvsGetWidth(), cvsGetHeight());
+ if(textGrab4SnapshotFName!=null)
+ textGrab4Snapshot.write2File(textGrab4SnapshotFName);
+ else
+ textGrab4Snapshot.write2File(textGrab4SnapshotURL,
+ textGrab4SnapshotURI);
+ textGrab4Snapshot =null;
+ textGrab4SnapshotFName=null;
+ textGrab4SnapshotURL =null;
+ textGrab4SnapshotURI =null;
+ }
+
+ /* For your animation dutys ;-) */
+ glj.gljSwap();
+ glj.gljCheckGL();
+ glj.gljFree();
+ }
+
+ /**
+ * to prevent a deadlock in recursive
+ * reshape .. internalSetSize .. pack .. resize -> reshape !
+ */
+ private int reshape_resize_sema = 1;
+
+ public void reshape(int w, int h)
+ {
+ if(reshape_resize_sema>0 &&
+ keepAspect && txtLoader!=null && txtLoader.isOk())
+ {
+ reshape_resize_sema--;
+
+ int rw=w; int rh=h;
+ if(zoomImg)
+ {
+ double iaspect = (double)txtLoader.getImageWidth()/
+ (double)txtLoader.getImageHeight();
+ if(rw<rh)
+ {
+ h = (int) ((rw / iaspect)+0.5);
+ } else {
+ w = (int) ((rh * iaspect)+0.5);
+ }
+ } else {
+ w = txtLoader.getImageWidth();
+ h = txtLoader.getImageHeight();
+ }
+ if(rw!=w || rh!=h)
+ {
+ internalSetSize( w, h );
+ return ; /* the true resize is coming up ... */
+ }
+ }
+ reshape_resize_sema=1;
+ gl.glViewport (0, 0, w, h);
+ SetCamera();
+ }
+
+
+ protected void DrawObj(boolean blend)
+ {
+ gl.glPushMatrix();
+ if(blend)
+ {
+ gl.glEnable(GL_BLEND);
+ gl.glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
+ }
+
+ gl.glColor4f(1f,1f,1f,1f);
+
+ if(txtLoader!=null && txtLoader.isOk())
+ {
+ gl.glEnable(GL_TEXTURE_2D);
+ gl.glBegin(GL_QUADS);
+
+ gl.glNormal3f(0f,0f,1f);
+ gl.glTexCoord2f(0f,0f);
+ gl.glVertex2f(0f, 0f);
+
+ gl.glNormal3f(0f,0f,1f);
+ gl.glTexCoord2f(0f,1f);
+ gl.glVertex2f(0f, 1f);
+
+ gl.glNormal3f(0f,0f,1f);
+ gl.glTexCoord2f(1f,1f);
+ gl.glVertex2f(1f, 1f);
+
+ gl.glNormal3f(0f,0f,1f);
+ gl.glTexCoord2f(1f,0f);
+ gl.glVertex2f(1f, 0f);
+
+ gl.glEnd();
+ gl.glDisable(GL_TEXTURE_2D);
+ }
+
+ if(blend)
+ gl.glDisable(GL_BLEND);
+
+ gl.glPopMatrix();
+ }
+
+ protected void SetCamera()
+ {
+ float imgwidth = 1f;
+ float imgheight = 1f;
+ float txtdx=0f;
+ float txtdy=0f;
+
+ if(txtLoader!=null && txtLoader.isOk())
+ {
+ Dimension idim = new Dimension(txtLoader.getImageWidth(),
+ txtLoader.getImageHeight());
+ Dimension tdim = new Dimension(txtLoader.getTextureWidth(),
+ txtLoader.getTextureHeight());
+
+ imgwidth = (float)idim.width/(float)tdim.width;
+ imgheight = (float)idim.height/(float)tdim.height;
+
+ /*
+ System.out.println("image : "+idim);
+ System.out.println("text : "+tdim);
+ System.out.println("image/text : "+imgwidth+"/"+imgheight);
+ */
+ }
+
+ gl.glMatrixMode (GL_PROJECTION);
+ gl.glLoadIdentity ();
+ glu.gluOrtho2D(0, imgwidth,
+ 0, imgheight);
+
+ gl.glMatrixMode (GL_MODELVIEW);
+ gl.glLoadIdentity ();
+ }
+
+}
+