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+/*
+ * Leo Chan -- 1995
+ *
+ * This mammoth C file takes care of all the native implementation for the
+ * bulk of OpenGL commands
+ * ---------------
+ *
+ * Sven Goethel
+ *
+ * September 1997
+ */
+
+/*
+ * need to include the JAVA internal header files for macros and function
+ * prototypes required to maipulated JAVA data structures and functions
+ *
+ * StubPreamble.h includes the structure and macro definitions neede to
+ * convert JAVA data structures into C data structures.
+ *
+ */
+
+#include "OpenGL_misc.h"
+
+/*
+ * the next thing to include are special headers that were created by
+ * JAVAH. They include the C structure definitions for the JAVA classes
+ */
+#include "gl4java_GLFuncJauJNI.h"
+
+/*--------------------------------------------------------------------------
+ * here on in is just regular apple pie C
+ */
+
+#ifndef LIBAPIENTRY
+ #define LIBAPIENTRY
+#endif
+#ifndef LIBAPI
+ #define LIBAPI
+#endif
+
+#ifndef CALLBACK
+ #define CALLBACK
+#endif