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-rw-r--r--CNativeCode/OpenGLU_funcs.c.skel32
1 files changed, 3 insertions, 29 deletions
diff --git a/CNativeCode/OpenGLU_funcs.c.skel b/CNativeCode/OpenGLU_funcs.c.skel
index 81cfda7..bac8027 100644
--- a/CNativeCode/OpenGLU_funcs.c.skel
+++ b/CNativeCode/OpenGLU_funcs.c.skel
@@ -10,40 +10,14 @@
* September 1997
*/
-/*
- * need to include the JAVA internal header files for macros and function
- * prototypes required to maipulated JAVA data structures and functions
- *
- * StubPreamble.h includes the structure and macro definitions neede to
- * convert JAVA data structures into C data structures.
- *
- */
-
-#ifdef _WIN32_
- #include "winstuff.h"
-#endif
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#include <jni.h>
-
-/*
- * the next thing to include are special headers that were created by
- * JAVAH. They include the C structure definitions for the JAVA classes
- */
-#include "gl4java_GLUFuncJauJNI.h"
/*--------------------------------------------------------------------------
* here on in is just regular apple pie C
*/
-/*
- * next put any specific header files that are necessary to implement
- * this native code
- */
-#include<GL/gl.h>
-#include <GL/glu.h>
+#include "OpenGL_misc.h"
+
+#include "gl4java_GLUFuncJauJNI.h"
#include "GLCallbackHelperJNI.h"
#include "GLUCallbackJNI.h"