diff options
author | Sven Gothel <[email protected]> | 2001-12-16 04:03:13 +0000 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2001-12-16 04:03:13 +0000 |
commit | 1b5e56cb709f2c24b58723c54cd1dd0d2784f7c9 (patch) | |
tree | daec635be38ef24d0a40c9e2bb7eb0f9806f041b /gl4java/GLContext.java.skel | |
parent | a0ba5f95da3acd54769834ed3b4c84b745004f04 (diff) |
added a temporaery workaround for
the Linux X11 NVidia Driver 2314 Bug ..
_some_ offscreen renderer features still does not work ..
Diffstat (limited to 'gl4java/GLContext.java.skel')
-rw-r--r-- | gl4java/GLContext.java.skel | 40 |
1 files changed, 32 insertions, 8 deletions
diff --git a/gl4java/GLContext.java.skel b/gl4java/GLContext.java.skel index e825218..1298f1c 100644 --- a/gl4java/GLContext.java.skel +++ b/gl4java/GLContext.java.skel @@ -2368,7 +2368,10 @@ public class GLContext extends Object if(gljThreadDebug && !dbgPrinted) { System.out.println("wait-switch: "+thisThread); - System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + /** JAU NVidia 2314 Bug workaround + * System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + */ + System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext); } if(ctxThread==thisThread) @@ -2412,7 +2415,10 @@ public class GLContext extends Object if(gljThreadDebug && !dbgPrinted) { System.out.println("wait-earmarked: "+thisThread); - System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + /** JAU NVidia 2314 Bug workaround + * System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + */ + System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext); dbgPrinted=true; } if( _comp instanceof GLRunnable ) @@ -2446,7 +2452,10 @@ public class GLContext extends Object return result; } else if( ctxThread!=null && ctxThread!=thisThread ) { System.out.println("MakeCurrent: ctxThread ain't zero, funny failure"); - System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + /** JAU NVidia 2314 Bug workaround + * System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + */ + System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext); return result; } @@ -2460,7 +2469,10 @@ public class GLContext extends Object } else { System.out.println("MakeCurrent: "+thisThread+" <New>"); } - System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + /** JAU NVidia 2314 Bug workaround + * System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + */ + System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext); } /** @@ -2480,7 +2492,10 @@ public class GLContext extends Object if(gljThreadDebug) { System.out.println("Native MakeCurrent failed"); - System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + /** JAU NVidia 2314 Bug workaround + * System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + */ + System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext); Exception e = new Exception(); e.printStackTrace(); } @@ -2690,7 +2705,10 @@ public class GLContext extends Object if(gljThreadDebug) { System.out.println("gljFree: denied, not holding context ! "); - System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + /** JAU NVidia 2314 Bug workaround + * System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + */ + System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext); Exception e = new Exception(); e.printStackTrace(); } @@ -2718,14 +2736,20 @@ public class GLContext extends Object if(gljThreadDebug) { System.out.println("gljFree: gljFreeNative result: "+result); - System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + /** JAU NVidia 2314 Bug workaround + * System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + */ + System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext); } } else { result = unlockJAWT(windowHandle, false); if(gljThreadDebug) { System.out.println("gljFree: no CTX change, no requests, unlockJAWT: "+result); - System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + /** JAU NVidia 2314 Bug workaround + * System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext+", currentContext="+gljGetCurrentContext()); + */ + System.out.println("\tctxstate thisThread="+thisThread+", ctxThread="+ctxThread+", nextThread="+nextThread+", thisContext="+glContext); } } notifyAll(); |