From 197691365d112e170a8478fbbdcb38fd3826e418 Mon Sep 17 00:00:00 2001
From: Chris Robinson <chris.kcat@gmail.com>
Date: Sun, 22 Oct 2023 13:56:05 -0700
Subject: Use a byte for the channel index

---
 alc/effects/dedicated.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'alc/effects')

diff --git a/alc/effects/dedicated.cpp b/alc/effects/dedicated.cpp
index 9ac68bec..a9131bfa 100644
--- a/alc/effects/dedicated.cpp
+++ b/alc/effects/dedicated.cpp
@@ -74,7 +74,7 @@ void DedicatedState::update(const ContextBase*, const EffectSlot *slot,
 
     if(slot->EffectType == EffectSlotType::DedicatedLFE)
     {
-        const uint idx{target.RealOut ? target.RealOut->ChannelIndex[LFE] : InvalidChannelIndex};
+        const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[LFE] : InvalidChannelIndex};
         if(idx != InvalidChannelIndex)
         {
             mOutTarget = target.RealOut->Buffer;
@@ -85,7 +85,7 @@ void DedicatedState::update(const ContextBase*, const EffectSlot *slot,
     {
         /* Dialog goes to the front-center speaker if it exists, otherwise it
          * plays from the front-center location. */
-        const uint idx{target.RealOut ? target.RealOut->ChannelIndex[FrontCenter]
+        const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[FrontCenter]
             : InvalidChannelIndex};
         if(idx != InvalidChannelIndex)
         {
-- 
cgit v1.2.3