From 197691365d112e170a8478fbbdcb38fd3826e418 Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Sun, 22 Oct 2023 13:56:05 -0700 Subject: Use a byte for the channel index --- alc/effects/dedicated.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'alc/effects/dedicated.cpp') diff --git a/alc/effects/dedicated.cpp b/alc/effects/dedicated.cpp index 9ac68bec..a9131bfa 100644 --- a/alc/effects/dedicated.cpp +++ b/alc/effects/dedicated.cpp @@ -74,7 +74,7 @@ void DedicatedState::update(const ContextBase*, const EffectSlot *slot, if(slot->EffectType == EffectSlotType::DedicatedLFE) { - const uint idx{target.RealOut ? target.RealOut->ChannelIndex[LFE] : InvalidChannelIndex}; + const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[LFE] : InvalidChannelIndex}; if(idx != InvalidChannelIndex) { mOutTarget = target.RealOut->Buffer; @@ -85,7 +85,7 @@ void DedicatedState::update(const ContextBase*, const EffectSlot *slot, { /* Dialog goes to the front-center speaker if it exists, otherwise it * plays from the front-center location. */ - const uint idx{target.RealOut ? target.RealOut->ChannelIndex[FrontCenter] + const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[FrontCenter] : InvalidChannelIndex}; if(idx != InvalidChannelIndex) { -- cgit v1.2.3