From e6bb91212be93b0b7e4c99c1409f91dd8e211688 Mon Sep 17 00:00:00 2001 From: Rosen Penev Date: Sun, 3 Dec 2023 12:51:24 -0800 Subject: fix printf format for MinGW (#942) With gcc, mingw uses gnu_printf. With clang, printf is used as it does not support gnu_printf. Use the internal header to match this properly. Signed-off-by: Rosen Penev --- al/effects/effects.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'al/effects/effects.h') diff --git a/al/effects/effects.h b/al/effects/effects.h index 9d57dd82..f30f256a 100644 --- a/al/effects/effects.h +++ b/al/effects/effects.h @@ -16,8 +16,8 @@ class effect_exception final : public al::base_exception { ALenum mErrorCode; public: -#ifdef __USE_MINGW_ANSI_STDIO - [[gnu::format(gnu_printf, 3, 4)]] +#ifdef __MINGW32__ + [[gnu::format(__MINGW_PRINTF_FORMAT, 3, 4)]] #else [[gnu::format(printf, 3, 4)]] #endif -- cgit v1.2.3 From 8f661a2f59e63cbed540b512dc564a3aca7c4211 Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Fri, 8 Dec 2023 04:33:32 -0800 Subject: Fix some clang-tidy warnings --- al/auxeffectslot.h | 16 +++--- al/eax/api.h | 10 ++-- al/eax/call.h | 42 +++++++-------- al/eax/fx_slots.h | 9 ++-- al/effect.cpp | 14 +++-- al/effect.h | 10 ++-- al/effects/effects.h | 2 +- al/event.cpp | 2 +- al/source.cpp | 31 ++++++----- al/source.h | 8 +-- alc/alc.cpp | 10 ++-- alc/alu.cpp | 4 +- alc/backends/alsa.cpp | 2 +- alc/backends/coreaudio.cpp | 4 +- alc/backends/dsound.cpp | 6 +-- alc/backends/oboe.cpp | 4 +- alc/backends/oss.cpp | 2 +- alc/backends/pipewire.cpp | 5 +- alc/backends/portaudio.cpp | 4 +- alc/backends/sndio.cpp | 2 +- alc/backends/wasapi.cpp | 2 +- alc/backends/winmm.cpp | 5 +- alc/context.h | 2 +- alc/effects/base.h | 42 ++++++++------- alc/effects/reverb.cpp | 5 -- common/albit.h | 7 +-- common/almalloc.h | 56 ++++++++++---------- common/alnumbers.h | 8 +-- common/alnumeric.h | 2 +- common/alspan.h | 102 ++++++++++++++++++------------------- common/intrusive_ptr.h | 6 +-- common/pffft.cpp | 30 +++++------ common/ringbuffer.h | 25 ++++----- common/vecmat.h | 8 +-- core/async_event.h | 3 +- core/effects/base.h | 4 +- core/except.h | 6 +-- examples/alffplay.cpp | 61 ++++++++++------------ utils/alsoft-config/mainwindow.cpp | 4 +- 39 files changed, 281 insertions(+), 284 deletions(-) (limited to 'al/effects/effects.h') diff --git a/al/auxeffectslot.h b/al/auxeffectslot.h index 36216022..bfd4038e 100644 --- a/al/auxeffectslot.h +++ b/al/auxeffectslot.h @@ -89,12 +89,12 @@ struct ALeffectslot { public: void eax_initialize(ALCcontext& al_context, EaxFxSlotIndexValue index); - EaxFxSlotIndexValue eax_get_index() const noexcept { return eax_fx_slot_index_; } - const EAX50FXSLOTPROPERTIES& eax_get_eax_fx_slot() const noexcept + [[nodiscard]] auto eax_get_index() const noexcept -> EaxFxSlotIndexValue { return eax_fx_slot_index_; } + [[nodiscard]] auto eax_get_eax_fx_slot() const noexcept -> const EAX50FXSLOTPROPERTIES& { return eax_; } // Returns `true` if all sources should be updated, or `false` otherwise. - bool eax_dispatch(const EaxCall& call) + [[nodiscard]] auto eax_dispatch(const EaxCall& call) -> bool { return call.is_get() ? eax_get(call) : eax_set(call); } void eax_commit(); @@ -282,14 +282,14 @@ private: dst = src; } - constexpr bool eax4_fx_slot_is_legacy() const noexcept + [[nodiscard]] constexpr auto eax4_fx_slot_is_legacy() const noexcept -> bool { return eax_fx_slot_index_ < 2; } void eax4_fx_slot_ensure_unlocked() const; - static ALenum eax_get_efx_effect_type(const GUID& guid); - const GUID& eax_get_eax_default_effect_guid() const noexcept; - long eax_get_eax_default_lock() const noexcept; + [[nodiscard]] static auto eax_get_efx_effect_type(const GUID& guid) -> ALenum; + [[nodiscard]] auto eax_get_eax_default_effect_guid() const noexcept -> const GUID&; + [[nodiscard]] auto eax_get_eax_default_lock() const noexcept -> long; void eax4_fx_slot_set_defaults(Eax4Props& props) noexcept; void eax5_fx_slot_set_defaults(Eax5Props& props) noexcept; @@ -312,7 +312,7 @@ private: void eax4_fx_slot_set_all(const EaxCall& call); void eax5_fx_slot_set_all(const EaxCall& call); - bool eax_fx_slot_should_update_sources() const noexcept; + [[nodiscard]] auto eax_fx_slot_should_update_sources() const noexcept -> bool; // Returns `true` if all sources should be updated, or `false` otherwise. bool eax4_fx_slot_set(const EaxCall& call); diff --git a/al/eax/api.h b/al/eax/api.h index 18d93ef8..038fdf75 100644 --- a/al/eax/api.h +++ b/al/eax/api.h @@ -22,12 +22,12 @@ #ifndef _WIN32 -typedef struct _GUID { +using GUID = struct _GUID { std::uint32_t Data1; std::uint16_t Data2; std::uint16_t Data3; - std::uint8_t Data4[8]; -} GUID; + std::array Data4; +}; inline bool operator==(const GUID& lhs, const GUID& rhs) noexcept { return std::memcmp(&lhs, &rhs, sizeof(GUID)) == 0; } @@ -654,11 +654,11 @@ struct EAXSPEAKERLEVELPROPERTIES { }; // EAXSPEAKERLEVELPROPERTIES struct EAX40ACTIVEFXSLOTS { - GUID guidActiveFXSlots[EAX40_MAX_ACTIVE_FXSLOTS]; + std::array guidActiveFXSlots; }; // EAX40ACTIVEFXSLOTS struct EAX50ACTIVEFXSLOTS { - GUID guidActiveFXSlots[EAX50_MAX_ACTIVE_FXSLOTS]; + std::array guidActiveFXSlots; }; // EAX50ACTIVEFXSLOTS // Use this structure for EAXSOURCE_OBSTRUCTIONPARAMETERS property. diff --git a/al/eax/call.h b/al/eax/call.h index 45ff328c..04e94f3e 100644 --- a/al/eax/call.h +++ b/al/eax/call.h @@ -31,16 +31,16 @@ public: ALvoid* property_buffer, ALuint property_size); - bool is_get() const noexcept { return mCallType == EaxCallType::get; } - bool is_deferred() const noexcept { return mIsDeferred; } - int get_version() const noexcept { return mVersion; } - EaxCallPropertySetId get_property_set_id() const noexcept { return mPropertySetId; } - ALuint get_property_id() const noexcept { return mPropertyId; } - ALuint get_property_al_name() const noexcept { return mPropertySourceId; } - EaxFxSlotIndex get_fx_slot_index() const noexcept { return mFxSlotIndex; } + [[nodiscard]] auto is_get() const noexcept -> bool { return mCallType == EaxCallType::get; } + [[nodiscard]] auto is_deferred() const noexcept -> bool { return mIsDeferred; } + [[nodiscard]] auto get_version() const noexcept -> int { return mVersion; } + [[nodiscard]] auto get_property_set_id() const noexcept -> EaxCallPropertySetId { return mPropertySetId; } + [[nodiscard]] auto get_property_id() const noexcept -> ALuint { return mPropertyId; } + [[nodiscard]] auto get_property_al_name() const noexcept -> ALuint { return mPropertySourceId; } + [[nodiscard]] auto get_fx_slot_index() const noexcept -> EaxFxSlotIndex { return mFxSlotIndex; } template - TValue& get_value() const + [[nodiscard]] auto get_value() const -> TValue& { if(mPropertyBufferSize < sizeof(TValue)) fail_too_small(); @@ -49,7 +49,7 @@ public: } template - al::span get_values(size_t max_count) const + [[nodiscard]] auto get_values(size_t max_count) const -> al::span { if(max_count == 0 || mPropertyBufferSize < sizeof(TValue)) fail_too_small(); @@ -59,28 +59,28 @@ public: } template - al::span get_values() const + [[nodiscard]] auto get_values() const -> al::span { return get_values(~0_uz); } template - void set_value(const TValue& value) const + auto set_value(const TValue& value) const -> void { get_value() = value; } private: - const EaxCallType mCallType; - int mVersion; - EaxFxSlotIndex mFxSlotIndex; - EaxCallPropertySetId mPropertySetId; - bool mIsDeferred; - - const ALuint mPropertyId; - const ALuint mPropertySourceId; - ALvoid*const mPropertyBuffer; - const ALuint mPropertyBufferSize; + const EaxCallType mCallType{}; + int mVersion{}; + EaxFxSlotIndex mFxSlotIndex{}; + EaxCallPropertySetId mPropertySetId{}; + bool mIsDeferred{}; + + const ALuint mPropertyId{}; + const ALuint mPropertySourceId{}; + ALvoid*const mPropertyBuffer{}; + const ALuint mPropertyBufferSize{}; [[noreturn]] static void fail(const char* message); [[noreturn]] static void fail_too_small(); diff --git a/al/eax/fx_slots.h b/al/eax/fx_slots.h index 18b2d3ad..b7ed1031 100644 --- a/al/eax/fx_slots.h +++ b/al/eax/fx_slots.h @@ -25,11 +25,9 @@ public: } - const ALeffectslot& get( - EaxFxSlotIndex index) const; + [[nodiscard]] auto get(EaxFxSlotIndex index) const -> const ALeffectslot&; - ALeffectslot& get( - EaxFxSlotIndex index); + [[nodiscard]] auto get(EaxFxSlotIndex index) -> ALeffectslot&; private: using Items = std::array; @@ -39,8 +37,7 @@ private: [[noreturn]] - static void fail( - const char* message); + static void fail(const char* message); void initialize_fx_slots(ALCcontext& al_context); }; // EaxFxSlots diff --git a/al/effect.cpp b/al/effect.cpp index 3e48e91b..e99226c8 100644 --- a/al/effect.cpp +++ b/al/effect.cpp @@ -58,7 +58,7 @@ #include "eax/exception.h" #endif // ALSOFT_EAX -const EffectList gEffectList[16]{ +const std::array gEffectList{{ { "eaxreverb", EAXREVERB_EFFECT, AL_EFFECT_EAXREVERB }, { "reverb", REVERB_EFFECT, AL_EFFECT_REVERB }, { "autowah", AUTOWAH_EFFECT, AL_EFFECT_AUTOWAH }, @@ -75,9 +75,7 @@ const EffectList gEffectList[16]{ { "dedicated", DEDICATED_EFFECT, AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT }, { "dedicated", DEDICATED_EFFECT, AL_EFFECT_DEDICATED_DIALOGUE }, { "convolution", CONVOLUTION_EFFECT, AL_EFFECT_CONVOLUTION_SOFT }, -}; - -bool DisabledEffects[MAX_EFFECTS]; +}}; effect_exception::effect_exception(ALenum code, const char *msg, ...) : mErrorCode{code} @@ -328,7 +326,7 @@ FORCE_ALIGN void AL_APIENTRY alEffectiDirect(ALCcontext *context, ALuint effect, { for(const EffectList &effectitem : gEffectList) { - if(value == effectitem.val && !DisabledEffects[effectitem.type]) + if(value == effectitem.val && !DisabledEffects.test(effectitem.type)) { isOk = true; break; @@ -687,9 +685,9 @@ void LoadReverbPreset(const char *name, ALeffect *effect) return; } - if(!DisabledEffects[EAXREVERB_EFFECT]) + if(!DisabledEffects.test(EAXREVERB_EFFECT)) InitEffectParams(effect, AL_EFFECT_EAXREVERB); - else if(!DisabledEffects[REVERB_EFFECT]) + else if(!DisabledEffects.test(REVERB_EFFECT)) InitEffectParams(effect, AL_EFFECT_REVERB); else InitEffectParams(effect, AL_EFFECT_NULL); @@ -742,7 +740,7 @@ bool IsValidEffectType(ALenum type) noexcept for(const auto &effect_item : gEffectList) { - if(type == effect_item.val && !DisabledEffects[effect_item.type]) + if(type == effect_item.val && !DisabledEffects.test(effect_item.type)) return true; } return false; diff --git a/al/effect.h b/al/effect.h index 27e9dd72..7c5c40dc 100644 --- a/al/effect.h +++ b/al/effect.h @@ -1,6 +1,8 @@ #ifndef AL_EFFECT_H #define AL_EFFECT_H +#include +#include #include #include "AL/al.h" @@ -29,16 +31,14 @@ enum { MAX_EFFECTS }; -extern bool DisabledEffects[MAX_EFFECTS]; - -extern float ReverbBoost; +inline std::bitset DisabledEffects; struct EffectList { const char name[16]; - int type; + ALuint type; ALenum val; }; -extern const EffectList gEffectList[16]; +extern const std::array gEffectList; struct ALeffect { diff --git a/al/effects/effects.h b/al/effects/effects.h index f30f256a..66fc8c44 100644 --- a/al/effects/effects.h +++ b/al/effects/effects.h @@ -24,7 +24,7 @@ public: effect_exception(ALenum code, const char *msg, ...); ~effect_exception() override; - ALenum errorCode() const noexcept { return mErrorCode; } + [[nodiscard]] auto errorCode() const noexcept -> ALenum { return mErrorCode; } }; diff --git a/al/event.cpp b/al/event.cpp index 8b76ceff..95b07dc2 100644 --- a/al/event.cpp +++ b/al/event.cpp @@ -118,7 +118,7 @@ int EventThread(ALCcontext *context) }; auto proc_disconnect = [context,enabledevts](AsyncDisconnectEvent &evt) { - const std::string_view message{evt.msg}; + const std::string_view message{evt.msg.data()}; context->debugMessage(DebugSource::System, DebugType::Error, 0, DebugSeverity::High, message); diff --git a/al/source.cpp b/al/source.cpp index c9ec8f21..9c449434 100644 --- a/al/source.cpp +++ b/al/source.cpp @@ -3917,27 +3917,30 @@ void ALsource::eax4_translate(const Eax4Props& src, Eax5Props& dst) noexcept // Active FX slots. // - for (auto i = 0; i < EAX50_MAX_ACTIVE_FXSLOTS; ++i) { + for(size_t i{0};i < EAX50_MAX_ACTIVE_FXSLOTS;++i) + { auto& dst_id = dst.active_fx_slots.guidActiveFXSlots[i]; - if (i < EAX40_MAX_ACTIVE_FXSLOTS) { + if(i < EAX40_MAX_ACTIVE_FXSLOTS) + { const auto& src_id = src.active_fx_slots.guidActiveFXSlots[i]; - if (src_id == EAX_NULL_GUID) + if(src_id == EAX_NULL_GUID) dst_id = EAX_NULL_GUID; - else if (src_id == EAX_PrimaryFXSlotID) + else if(src_id == EAX_PrimaryFXSlotID) dst_id = EAX_PrimaryFXSlotID; - else if (src_id == EAXPROPERTYID_EAX40_FXSlot0) + else if(src_id == EAXPROPERTYID_EAX40_FXSlot0) dst_id = EAXPROPERTYID_EAX50_FXSlot0; - else if (src_id == EAXPROPERTYID_EAX40_FXSlot1) + else if(src_id == EAXPROPERTYID_EAX40_FXSlot1) dst_id = EAXPROPERTYID_EAX50_FXSlot1; - else if (src_id == EAXPROPERTYID_EAX40_FXSlot2) + else if(src_id == EAXPROPERTYID_EAX40_FXSlot2) dst_id = EAXPROPERTYID_EAX50_FXSlot2; - else if (src_id == EAXPROPERTYID_EAX40_FXSlot3) + else if(src_id == EAXPROPERTYID_EAX40_FXSlot3) dst_id = EAXPROPERTYID_EAX50_FXSlot3; else assert(false && "Unknown active FX slot ID."); - } else + } + else dst_id = EAX_NULL_GUID; } @@ -4359,7 +4362,7 @@ void ALsource::eax4_set(const EaxCall& call, Eax4Props& props) break; case EAXSOURCE_ACTIVEFXSLOTID: - eax4_defer_active_fx_slot_id(call, props.active_fx_slots.guidActiveFXSlots); + eax4_defer_active_fx_slot_id(call, al::span{props.active_fx_slots.guidActiveFXSlots}); break; default: @@ -4440,7 +4443,7 @@ void ALsource::eax5_set(const EaxCall& call, Eax5Props& props) break; case EAXSOURCE_ACTIVEFXSLOTID: - eax5_defer_active_fx_slot_id(call, props.active_fx_slots.guidActiveFXSlots); + eax5_defer_active_fx_slot_id(call, al::span{props.active_fx_slots.guidActiveFXSlots}); break; case EAXSOURCE_MACROFXFACTOR: @@ -4730,7 +4733,8 @@ void ALsource::eax4_get(const EaxCall& call, const Eax4Props& props) break; case EAXSOURCE_ACTIVEFXSLOTID: - eax_get_active_fx_slot_id(call, props.active_fx_slots.guidActiveFXSlots, EAX40_MAX_ACTIVE_FXSLOTS); + eax_get_active_fx_slot_id(call, props.active_fx_slots.guidActiveFXSlots.data(), + EAX40_MAX_ACTIVE_FXSLOTS); break; default: @@ -4802,7 +4806,8 @@ void ALsource::eax5_get(const EaxCall& call, const Eax5Props& props) break; case EAXSOURCE_ACTIVEFXSLOTID: - eax_get_active_fx_slot_id(call, props.active_fx_slots.guidActiveFXSlots, EAX50_MAX_ACTIVE_FXSLOTS); + eax_get_active_fx_slot_id(call, props.active_fx_slots.guidActiveFXSlots.data(), + EAX50_MAX_ACTIVE_FXSLOTS); break; case EAXSOURCE_MACROFXFACTOR: diff --git a/al/source.h b/al/source.h index c7694f83..26d425ef 100644 --- a/al/source.h +++ b/al/source.h @@ -978,21 +978,21 @@ private: } template - void eax_defer_active_fx_slot_id(const EaxCall& call, GUID (&dst_ids)[TIdCount]) + void eax_defer_active_fx_slot_id(const EaxCall& call, const al::span dst_ids) { const auto src_ids = call.get_values(TIdCount); std::for_each(src_ids.cbegin(), src_ids.cend(), TValidator{}); - std::uninitialized_copy(src_ids.cbegin(), src_ids.cend(), dst_ids); + std::uninitialized_copy(src_ids.cbegin(), src_ids.cend(), dst_ids.begin()); } template - void eax4_defer_active_fx_slot_id(const EaxCall& call, GUID (&dst_ids)[TIdCount]) + void eax4_defer_active_fx_slot_id(const EaxCall& call, const al::span dst_ids) { eax_defer_active_fx_slot_id(call, dst_ids); } template - void eax5_defer_active_fx_slot_id(const EaxCall& call, GUID (&dst_ids)[TIdCount]) + void eax5_defer_active_fx_slot_id(const EaxCall& call, const al::span dst_ids) { eax_defer_active_fx_slot_id(call, dst_ids); } diff --git a/alc/alc.cpp b/alc/alc.cpp index 9a919032..1ceae5ee 100644 --- a/alc/alc.cpp +++ b/alc/alc.cpp @@ -660,7 +660,7 @@ void alc_initconfig(void) { if(len == strlen(effectitem.name) && strncmp(effectitem.name, str, len) == 0) - DisabledEffects[effectitem.type] = true; + DisabledEffects.set(effectitem.type); } } while(next++); } @@ -683,15 +683,15 @@ void alc_initconfig(void) else eax_g_is_enabled = true; - if((DisabledEffects[EAXREVERB_EFFECT] || DisabledEffects[CHORUS_EFFECT]) + if((DisabledEffects.test(EAXREVERB_EFFECT) || DisabledEffects.test(CHORUS_EFFECT)) && eax_g_is_enabled) { eax_g_is_enabled = false; TRACE("EAX disabled because %s disabled.\n", - (DisabledEffects[EAXREVERB_EFFECT] && DisabledEffects[CHORUS_EFFECT]) + (DisabledEffects.test(EAXREVERB_EFFECT) && DisabledEffects.test(CHORUS_EFFECT)) ? "EAXReverb and Chorus are" : - DisabledEffects[EAXREVERB_EFFECT] ? "EAXReverb is" : - DisabledEffects[CHORUS_EFFECT] ? "Chorus is" : ""); + DisabledEffects.test(EAXREVERB_EFFECT) ? "EAXReverb is" : + DisabledEffects.test(CHORUS_EFFECT) ? "Chorus is" : ""); } } #endif // ALSOFT_EAX diff --git a/alc/alu.cpp b/alc/alu.cpp index 7b3cd957..fe47f9be 100644 --- a/alc/alu.cpp +++ b/alc/alu.cpp @@ -2257,10 +2257,10 @@ void DeviceBase::handleDisconnect(const char *msg, ...) va_list args; va_start(args, msg); - int msglen{vsnprintf(disconnect.msg, sizeof(disconnect.msg), msg, args)}; + int msglen{vsnprintf(disconnect.msg.data(), disconnect.msg.size(), msg, args)}; va_end(args); - if(msglen < 0 || static_cast(msglen) >= sizeof(disconnect.msg)) + if(msglen < 0 || static_cast(msglen) >= disconnect.msg.size()) disconnect.msg[sizeof(disconnect.msg)-1] = 0; for(ContextBase *ctx : *mContexts.load()) diff --git a/alc/backends/alsa.cpp b/alc/backends/alsa.cpp index 5aae834a..47c6385e 100644 --- a/alc/backends/alsa.cpp +++ b/alc/backends/alsa.cpp @@ -1039,7 +1039,7 @@ void AlsaCapture::captureSamples(std::byte *buffer, uint samples) { if(mRing) { - mRing->read(buffer, samples); + std::ignore = mRing->read(buffer, samples); return; } diff --git a/alc/backends/coreaudio.cpp b/alc/backends/coreaudio.cpp index 16b0781e..50e3bc66 100644 --- a/alc/backends/coreaudio.cpp +++ b/alc/backends/coreaudio.cpp @@ -657,7 +657,7 @@ OSStatus CoreAudioCapture::RecordProc(AudioUnitRenderActionFlags *ioActionFlags, return err; } - mRing->write(mCaptureData.data(), inNumberFrames); + std::ignore = mRing->write(mCaptureData.data(), inNumberFrames); return noErr; } @@ -924,7 +924,7 @@ void CoreAudioCapture::captureSamples(std::byte *buffer, uint samples) { if(!mConverter) { - mRing->read(buffer, samples); + std::ignore = mRing->read(buffer, samples); return; } diff --git a/alc/backends/dsound.cpp b/alc/backends/dsound.cpp index 58aa69b2..12196f74 100644 --- a/alc/backends/dsound.cpp +++ b/alc/backends/dsound.cpp @@ -717,7 +717,7 @@ void DSoundCapture::stop() } void DSoundCapture::captureSamples(std::byte *buffer, uint samples) -{ mRing->read(buffer, samples); } +{ std::ignore = mRing->read(buffer, samples); } uint DSoundCapture::availableSamples() { @@ -740,9 +740,9 @@ uint DSoundCapture::availableSamples() } if(SUCCEEDED(hr)) { - mRing->write(ReadPtr1, ReadCnt1/FrameSize); + std::ignore = mRing->write(ReadPtr1, ReadCnt1/FrameSize); if(ReadPtr2 != nullptr && ReadCnt2 > 0) - mRing->write(ReadPtr2, ReadCnt2/FrameSize); + std::ignore = mRing->write(ReadPtr2, ReadCnt2/FrameSize); hr = mDSCbuffer->Unlock(ReadPtr1, ReadCnt1, ReadPtr2, ReadCnt2); mCursor = ReadCursor; } diff --git a/alc/backends/oboe.cpp b/alc/backends/oboe.cpp index b7bab19a..9666063a 100644 --- a/alc/backends/oboe.cpp +++ b/alc/backends/oboe.cpp @@ -230,7 +230,7 @@ struct OboeCapture final : public BackendBase, public oboe::AudioStreamCallback oboe::DataCallbackResult OboeCapture::onAudioReady(oboe::AudioStream*, void *audioData, int32_t numFrames) { - mRing->write(audioData, static_cast(numFrames)); + std::ignore = mRing->write(audioData, static_cast(numFrames)); return oboe::DataCallbackResult::Continue; } @@ -330,7 +330,7 @@ uint OboeCapture::availableSamples() { return static_cast(mRing->readSpace()); } void OboeCapture::captureSamples(std::byte *buffer, uint samples) -{ mRing->read(buffer, samples); } +{ std::ignore = mRing->read(buffer, samples); } } // namespace diff --git a/alc/backends/oss.cpp b/alc/backends/oss.cpp index 87d3ba35..010b0749 100644 --- a/alc/backends/oss.cpp +++ b/alc/backends/oss.cpp @@ -617,7 +617,7 @@ void OSScapture::stop() } void OSScapture::captureSamples(std::byte *buffer, uint samples) -{ mRing->read(buffer, samples); } +{ std::ignore = mRing->read(buffer, samples); } uint OSScapture::availableSamples() { return static_cast(mRing->readSpace()); } diff --git a/alc/backends/pipewire.cpp b/alc/backends/pipewire.cpp index 01896b01..96b6623f 100644 --- a/alc/backends/pipewire.cpp +++ b/alc/backends/pipewire.cpp @@ -1933,7 +1933,8 @@ void PipeWireCapture::inputCallback() noexcept const uint offset{minu(bufdata->chunk->offset, bufdata->maxsize)}; const uint size{minu(bufdata->chunk->size, bufdata->maxsize - offset)}; - mRing->write(static_cast(bufdata->data) + offset, size / mRing->getElemSize()); + std::ignore = mRing->write(static_cast(bufdata->data) + offset, + size / mRing->getElemSize()); pw_stream_queue_buffer(mStream.get(), pw_buf); } @@ -2154,7 +2155,7 @@ uint PipeWireCapture::availableSamples() { return static_cast(mRing->readSpace()); } void PipeWireCapture::captureSamples(std::byte *buffer, uint samples) -{ mRing->read(buffer, samples); } +{ std::ignore = mRing->read(buffer, samples); } } // namespace diff --git a/alc/backends/portaudio.cpp b/alc/backends/portaudio.cpp index 979a54d6..2e2e33cc 100644 --- a/alc/backends/portaudio.cpp +++ b/alc/backends/portaudio.cpp @@ -271,7 +271,7 @@ PortCapture::~PortCapture() int PortCapture::readCallback(const void *inputBuffer, void*, unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo*, const PaStreamCallbackFlags) noexcept { - mRing->write(inputBuffer, framesPerBuffer); + std::ignore = mRing->write(inputBuffer, framesPerBuffer); return 0; } @@ -350,7 +350,7 @@ uint PortCapture::availableSamples() { return static_cast(mRing->readSpace()); } void PortCapture::captureSamples(std::byte *buffer, uint samples) -{ mRing->read(buffer, samples); } +{ std::ignore = mRing->read(buffer, samples); } } // namespace diff --git a/alc/backends/sndio.cpp b/alc/backends/sndio.cpp index d54c337b..8bf63a59 100644 --- a/alc/backends/sndio.cpp +++ b/alc/backends/sndio.cpp @@ -497,7 +497,7 @@ void SndioCapture::stop() } void SndioCapture::captureSamples(std::byte *buffer, uint samples) -{ mRing->read(buffer, samples); } +{ std::ignore = mRing->read(buffer, samples); } uint SndioCapture::availableSamples() { return static_cast(mRing->readSpace()); } diff --git a/alc/backends/wasapi.cpp b/alc/backends/wasapi.cpp index 436ee402..139fa696 100644 --- a/alc/backends/wasapi.cpp +++ b/alc/backends/wasapi.cpp @@ -2651,7 +2651,7 @@ void WasapiCapture::stopProxy() void WasapiCapture::captureSamples(std::byte *buffer, uint samples) -{ mRing->read(buffer, samples); } +{ std::ignore = mRing->read(buffer, samples); } uint WasapiCapture::availableSamples() { return static_cast(mRing->readSpace()); } diff --git a/alc/backends/winmm.cpp b/alc/backends/winmm.cpp index f0fb0a1c..15776d17 100644 --- a/alc/backends/winmm.cpp +++ b/alc/backends/winmm.cpp @@ -435,7 +435,8 @@ int WinMMCapture::captureProc() WAVEHDR &waveHdr = mWaveBuffer[widx]; widx = (widx+1) % mWaveBuffer.size(); - mRing->write(waveHdr.lpData, waveHdr.dwBytesRecorded / mFormat.nBlockAlign); + std::ignore = mRing->write(waveHdr.lpData, + waveHdr.dwBytesRecorded / mFormat.nBlockAlign); mReadable.fetch_sub(1, std::memory_order_acq_rel); waveInAddBuffer(mInHdl, &waveHdr, sizeof(WAVEHDR)); } while(--todo); @@ -573,7 +574,7 @@ void WinMMCapture::stop() } void WinMMCapture::captureSamples(std::byte *buffer, uint samples) -{ mRing->read(buffer, samples); } +{ std::ignore = mRing->read(buffer, samples); } uint WinMMCapture::availableSamples() { return static_cast(mRing->readSpace()); } diff --git a/alc/context.h b/alc/context.h index b190c5ea..32db76c7 100644 --- a/alc/context.h +++ b/alc/context.h @@ -560,7 +560,7 @@ private: using ContextRef = al::intrusive_ptr; -ContextRef GetContextRef(void); +ContextRef GetContextRef(); void UpdateContextProps(ALCcontext *context); diff --git a/alc/effects/base.h b/alc/effects/base.h index 95695857..025ac663 100644 --- a/alc/effects/base.h +++ b/alc/effects/base.h @@ -4,23 +4,29 @@ #include "core/effects/base.h" -EffectStateFactory *NullStateFactory_getFactory(void); -EffectStateFactory *ReverbStateFactory_getFactory(void); -EffectStateFactory *StdReverbStateFactory_getFactory(void); -EffectStateFactory *AutowahStateFactory_getFactory(void); -EffectStateFactory *ChorusStateFactory_getFactory(void); -EffectStateFactory *CompressorStateFactory_getFactory(void); -EffectStateFactory *DistortionStateFactory_getFactory(void); -EffectStateFactory *EchoStateFactory_getFactory(void); -EffectStateFactory *EqualizerStateFactory_getFactory(void); -EffectStateFactory *FlangerStateFactory_getFactory(void); -EffectStateFactory *FshifterStateFactory_getFactory(void); -EffectStateFactory *ModulatorStateFactory_getFactory(void); -EffectStateFactory *PshifterStateFactory_getFactory(void); -EffectStateFactory* VmorpherStateFactory_getFactory(void); - -EffectStateFactory *DedicatedStateFactory_getFactory(void); - -EffectStateFactory *ConvolutionStateFactory_getFactory(void); +/* This is a user config option for modifying the overall output of the reverb + * effect. + */ +inline float ReverbBoost{1.0f}; + + +EffectStateFactory *NullStateFactory_getFactory(); +EffectStateFactory *ReverbStateFactory_getFactory(); +EffectStateFactory *StdReverbStateFactory_getFactory(); +EffectStateFactory *AutowahStateFactory_getFactory(); +EffectStateFactory *ChorusStateFactory_getFactory(); +EffectStateFactory *CompressorStateFactory_getFactory(); +EffectStateFactory *DistortionStateFactory_getFactory(); +EffectStateFactory *EchoStateFactory_getFactory(); +EffectStateFactory *EqualizerStateFactory_getFactory(); +EffectStateFactory *FlangerStateFactory_getFactory(); +EffectStateFactory *FshifterStateFactory_getFactory(); +EffectStateFactory *ModulatorStateFactory_getFactory(); +EffectStateFactory *PshifterStateFactory_getFactory(); +EffectStateFactory* VmorpherStateFactory_getFactory(); + +EffectStateFactory *DedicatedStateFactory_getFactory(); + +EffectStateFactory *ConvolutionStateFactory_getFactory(); #endif /* EFFECTS_BASE_H */ diff --git a/alc/effects/reverb.cpp b/alc/effects/reverb.cpp index 6a9d1997..5157cf72 100644 --- a/alc/effects/reverb.cpp +++ b/alc/effects/reverb.cpp @@ -48,11 +48,6 @@ #include "vecmat.h" #include "vector.h" -/* This is a user config option for modifying the overall output of the reverb - * effect. - */ -float ReverbBoost = 1.0f; - namespace { using uint = unsigned int; diff --git a/common/albit.h b/common/albit.h index 82a4a00d..d54a189c 100644 --- a/common/albit.h +++ b/common/albit.h @@ -1,6 +1,7 @@ #ifndef AL_BIT_H #define AL_BIT_H +#include #include #include #include @@ -17,9 +18,9 @@ std::enable_if_t, To> bit_cast(const From &src) noexcept { - alignas(To) char dst[sizeof(To)]; - std::memcpy(&dst[0], &src, sizeof(To)); - return *std::launder(reinterpret_cast(&dst[0])); + alignas(To) std::array dst; + std::memcpy(dst.data(), &src, sizeof(To)); + return *std::launder(reinterpret_cast(dst.data())); } #ifdef __BYTE_ORDER__ diff --git a/common/almalloc.h b/common/almalloc.h index 873473ca..288b5075 100644 --- a/common/almalloc.h +++ b/common/almalloc.h @@ -211,34 +211,34 @@ struct FlexArray { FlexArray(index_type size) : mStore{size} { } ~FlexArray() = default; - index_type size() const noexcept { return mStore.mSize; } - bool empty() const noexcept { return mStore.mSize == 0; } - - pointer data() noexcept { return mStore.mArray; } - const_pointer data() const noexcept { return mStore.mArray; } - - reference operator[](index_type i) noexcept { return mStore.mArray[i]; } - const_reference operator[](index_type i) const noexcept { return mStore.mArray[i]; } - - reference front() noexcept { return mStore.mArray[0]; } - const_reference front() const noexcept { return mStore.mArray[0]; } - - reference back() noexcept { return mStore.mArray[mStore.mSize-1]; } - const_reference back() const noexcept { return mStore.mArray[mStore.mSize-1]; } - - iterator begin() noexcept { return mStore.mArray; } - const_iterator begin() const noexcept { return mStore.mArray; } - const_iterator cbegin() const noexcept { return mStore.mArray; } - iterator end() noexcept { return mStore.mArray + mStore.mSize; } - const_iterator end() const noexcept { return mStore.mArray + mStore.mSize; } - const_iterator cend() const noexcept { return mStore.mArray + mStore.mSize; } - - reverse_iterator rbegin() noexcept { return end(); } - const_reverse_iterator rbegin() const noexcept { return end(); } - const_reverse_iterator crbegin() const noexcept { return cend(); } - reverse_iterator rend() noexcept { return begin(); } - const_reverse_iterator rend() const noexcept { return begin(); } - const_reverse_iterator crend() const noexcept { return cbegin(); } + [[nodiscard]] auto size() const noexcept -> index_type { return mStore.mSize; } + [[nodiscard]] auto empty() const noexcept -> bool { return mStore.mSize == 0; } + + [[nodiscard]] auto data() noexcept -> pointer { return mStore.mArray; } + [[nodiscard]] auto data() const noexcept -> const_pointer { return mStore.mArray; } + + [[nodiscard]] auto operator[](index_type i) noexcept -> reference { return mStore.mArray[i]; } + [[nodiscard]] auto operator[](index_type i) const noexcept -> const_reference { return mStore.mArray[i]; } + + [[nodiscard]] auto front() noexcept -> reference { return mStore.mArray[0]; } + [[nodiscard]] auto front() const noexcept -> const_reference { return mStore.mArray[0]; } + + [[nodiscard]] auto back() noexcept -> reference { return mStore.mArray[mStore.mSize-1]; } + [[nodiscard]] auto back() const noexcept -> const_reference { return mStore.mArray[mStore.mSize-1]; } + + [[nodiscard]] auto begin() noexcept -> iterator { return mStore.mArray; } + [[nodiscard]] auto begin() const noexcept -> const_iterator { return mStore.mArray; } + [[nodiscard]] auto cbegin() const noexcept -> const_iterator { return mStore.mArray; } + [[nodiscard]] auto end() noexcept -> iterator { return mStore.mArray + mStore.mSize; } + [[nodiscard]] auto end() const noexcept -> const_iterator { return mStore.mArray + mStore.mSize; } + [[nodiscard]] auto cend() const noexcept -> const_iterator { return mStore.mArray + mStore.mSize; } + + [[nodiscard]] auto rbegin() noexcept -> reverse_iterator { return end(); } + [[nodiscard]] auto rbegin() const noexcept -> const_reverse_iterator { return end(); } + [[nodiscard]] auto crbegin() const noexcept -> const_reverse_iterator { return cend(); } + [[nodiscard]] auto rend() noexcept -> reverse_iterator { return begin(); } + [[nodiscard]] auto rend() const noexcept -> const_reverse_iterator { return begin(); } + [[nodiscard]] auto crend() const noexcept -> const_reverse_iterator { return cbegin(); } DEF_PLACE_NEWDEL() }; diff --git a/common/alnumbers.h b/common/alnumbers.h index e92d7b87..7abe6b32 100644 --- a/common/alnumbers.h +++ b/common/alnumbers.h @@ -3,9 +3,7 @@ #include -namespace al { - -namespace numbers { +namespace al::numbers { namespace detail_ { template @@ -29,8 +27,6 @@ inline constexpr auto inv_pi = inv_pi_v; inline constexpr auto sqrt2 = sqrt2_v; inline constexpr auto sqrt3 = sqrt3_v; -} // namespace numbers - -} // namespace al +} // namespace al::numbers #endif /* COMMON_ALNUMBERS_H */ diff --git a/common/alnumeric.h b/common/alnumeric.h index 6281b012..cb8704b2 100644 --- a/common/alnumeric.h +++ b/common/alnumeric.h @@ -245,7 +245,7 @@ inline float fast_roundf(float f) noexcept /* Integral limit, where sub-integral precision is not available for * floats. */ - static constexpr float ilim[2]{ + static constexpr std::array ilim{ 8388608.0f /* 0x1.0p+23 */, -8388608.0f /* -0x1.0p+23 */ }; diff --git a/common/alspan.h b/common/alspan.h index 341ce7c8..d91747c2 100644 --- a/common/alspan.h +++ b/common/alspan.h @@ -107,43 +107,43 @@ public: constexpr span& operator=(const span &rhs) noexcept = default; - constexpr reference front() const { return *mData; } - constexpr reference back() const { return *(mData+E-1); } - constexpr reference operator[](index_type idx) const { return mData[idx]; } - constexpr pointer data() const noexcept { return mData; } - - constexpr index_type size() const noexcept { return E; } - constexpr index_type size_bytes() const noexcept { return E * sizeof(value_type); } - constexpr bool empty() const noexcept { return E == 0; } - - constexpr iterator begin() const noexcept { return mData; } - constexpr iterator end() const noexcept { return mData+E; } - constexpr const_iterator cbegin() const noexcept { return mData; } - constexpr const_iterator cend() const noexcept { return mData+E; } - - constexpr reverse_iterator rbegin() const noexcept { return reverse_iterator{end()}; } - constexpr reverse_iterator rend() const noexcept { return reverse_iterator{begin()}; } - constexpr const_reverse_iterator crbegin() const noexcept + [[nodiscard]] constexpr auto front() const -> reference { return *mData; } + [[nodiscard]] constexpr auto back() const -> reference { return *(mData+E-1); } + [[nodiscard]] constexpr auto operator[](index_type idx) const -> reference { return mData[idx]; } + [[nodiscard]] constexpr auto data() const noexcept -> pointer { return mData; } + + [[nodiscard]] constexpr auto size() const noexcept -> index_type { return E; } + [[nodiscard]] constexpr auto size_bytes() const noexcept -> index_type { return E * sizeof(value_type); } + [[nodiscard]] constexpr auto empty() const noexcept -> bool { return E == 0; } + + [[nodiscard]] constexpr auto begin() const noexcept -> iterator { return mData; } + [[nodiscard]] constexpr auto end() const noexcept -> iterator { return mData+E; } + [[nodiscard]] constexpr auto cbegin() const noexcept -> const_iterator { return mData; } + [[nodiscard]] constexpr auto cend() const noexcept -> const_iterator { return mData+E; } + + [[nodiscard]] constexpr auto rbegin() const noexcept -> reverse_iterator { return reverse_iterator{end()}; } + [[nodiscard]] constexpr auto rend() const noexcept -> reverse_iterator { return reverse_iterator{begin()}; } + [[nodiscard]] constexpr auto crbegin() const noexcept -> const_reverse_iterator { return const_reverse_iterator{cend()}; } - constexpr const_reverse_iterator crend() const noexcept + [[nodiscard]] constexpr auto crend() const noexcept -> const_reverse_iterator { return const_reverse_iterator{cbegin()}; } template - constexpr span first() const + [[nodiscard]] constexpr auto first() const -> span { static_assert(E >= C, "New size exceeds original capacity"); return span{mData, C}; } template - constexpr span last() const + [[nodiscard]] constexpr auto last() const -> span { static_assert(E >= C, "New size exceeds original capacity"); return span{mData+(E-C), C}; } template - constexpr auto subspan() const -> std::enable_if_t> + [[nodiscard]] constexpr auto subspan() const -> std::enable_if_t> { static_assert(E >= O, "Offset exceeds extent"); static_assert(E-O >= C, "New size exceeds original capacity"); @@ -151,7 +151,7 @@ public: } template - constexpr auto subspan() const -> std::enable_if_t> + [[nodiscard]] constexpr auto subspan() const -> std::enable_if_t> { static_assert(E >= O, "Offset exceeds extent"); return span{mData+O, E-O}; @@ -161,10 +161,10 @@ public: * defining the specialization. As a result, these methods need to be * defined later. */ - constexpr span first(size_t count) const; - constexpr span last(size_t count) const; - constexpr span subspan(size_t offset, - size_t count=dynamic_extent) const; + [[nodiscard]] constexpr auto first(size_t count) const -> span; + [[nodiscard]] constexpr auto last(size_t count) const -> span; + [[nodiscard]] constexpr auto subspan(size_t offset, + size_t count=dynamic_extent) const -> span; private: pointer mData{nullptr}; @@ -221,51 +221,51 @@ public: constexpr span& operator=(const span &rhs) noexcept = default; - constexpr reference front() const { return *mData; } - constexpr reference back() const { return *(mDataEnd-1); } - constexpr reference operator[](index_type idx) const { return mData[idx]; } - constexpr pointer data() const noexcept { return mData; } + [[nodiscard]] constexpr auto front() const -> reference { return *mData; } + [[nodiscard]] constexpr auto back() const -> reference { return *(mDataEnd-1); } + [[nodiscard]] constexpr auto operator[](index_type idx) const -> reference { return mData[idx]; } + [[nodiscard]] constexpr auto data() const noexcept -> pointer { return mData; } - constexpr index_type size() const noexcept { return static_cast(mDataEnd-mData); } - constexpr index_type size_bytes() const noexcept + [[nodiscard]] constexpr auto size() const noexcept -> index_type { return static_cast(mDataEnd-mData); } + [[nodiscard]] constexpr auto size_bytes() const noexcept -> index_type { return static_cast(mDataEnd-mData) * sizeof(value_type); } - constexpr bool empty() const noexcept { return mData == mDataEnd; } + [[nodiscard]] constexpr auto empty() const noexcept -> bool { return mData == mDataEnd; } - constexpr iterator begin() const noexcept { return mData; } - constexpr iterator end() const noexcept { return mDataEnd; } - constexpr const_iterator cbegin() const noexcept { return mData; } - constexpr const_iterator cend() const noexcept { return mDataEnd; } + [[nodiscard]] constexpr auto begin() const noexcept -> iterator { return mData; } + [[nodiscard]] constexpr auto end() const noexcept -> iterator { return mDataEnd; } + [[nodiscard]] constexpr auto cbegin() const noexcept -> const_iterator { return mData; } + [[nodiscard]] constexpr auto cend() const noexcept -> const_iterator { return mDataEnd; } - constexpr reverse_iterator rbegin() const noexcept { return reverse_iterator{end()}; } - constexpr reverse_iterator rend() const noexcept { return reverse_iterator{begin()}; } - constexpr const_reverse_iterator crbegin() const noexcept + [[nodiscard]] constexpr auto rbegin() const noexcept -> reverse_iterator { return reverse_iterator{end()}; } + [[nodiscard]] constexpr auto rend() const noexcept -> reverse_iterator { return reverse_iterator{begin()}; } + [[nodiscard]] constexpr auto crbegin() const noexcept -> const_reverse_iterator { return const_reverse_iterator{cend()}; } - constexpr const_reverse_iterator crend() const noexcept + [[nodiscard]] constexpr auto crend() const noexcept -> const_reverse_iterator { return const_reverse_iterator{cbegin()}; } template - constexpr span first() const + [[nodiscard]] constexpr auto first() const -> span { return span{mData, C}; } - constexpr span first(size_t count) const + [[nodiscard]] constexpr auto first(size_t count) const -> span { return (count >= size()) ? *this : span{mData, mData+count}; } template - constexpr span last() const + [[nodiscard]] constexpr auto last() const -> span { return span{mDataEnd-C, C}; } - constexpr span last(size_t count) const + [[nodiscard]] constexpr auto last(size_t count) const -> span { return (count >= size()) ? *this : span{mDataEnd-count, mDataEnd}; } template - constexpr auto subspan() const -> std::enable_if_t> + [[nodiscard]] constexpr auto subspan() const -> std::enable_if_t> { return span{mData+O, C}; } template - constexpr auto subspan() const -> std::enable_if_t> + [[nodiscard]] constexpr auto subspan() const -> std::enable_if_t> { return span{mData+O, mDataEnd}; } - constexpr span subspan(size_t offset, size_t count=dynamic_extent) const + [[nodiscard]] constexpr auto subspan(size_t offset, size_t count=dynamic_extent) const -> span { return (offset > size()) ? span{} : (count >= size()-offset) ? span{mData+offset, mDataEnd} : @@ -278,21 +278,21 @@ private: }; template -constexpr inline auto span::first(size_t count) const -> span +[[nodiscard]] constexpr inline auto span::first(size_t count) const -> span { return (count >= size()) ? span{mData, extent} : span{mData, count}; } template -constexpr inline auto span::last(size_t count) const -> span +[[nodiscard]] constexpr inline auto span::last(size_t count) const -> span { return (count >= size()) ? span{mData, extent} : span{mData+extent-count, count}; } template -constexpr inline auto span::subspan(size_t offset, size_t count) const +[[nodiscard]] constexpr inline auto span::subspan(size_t offset, size_t count) const -> span { return (offset > size()) ? span{} : diff --git a/common/intrusive_ptr.h b/common/intrusive_ptr.h index 714a5617..0152b92a 100644 --- a/common/intrusive_ptr.h +++ b/common/intrusive_ptr.h @@ -81,9 +81,9 @@ public: explicit operator bool() const noexcept { return mPtr != nullptr; } - T& operator*() const noexcept { return *mPtr; } - T* operator->() const noexcept { return mPtr; } - T* get() const noexcept { return mPtr; } + [[nodiscard]] auto operator*() const noexcept -> T& { return *mPtr; } + [[nodiscard]] auto operator->() const noexcept -> T* { return mPtr; } + [[nodiscard]] auto get() const noexcept -> T* { return mPtr; } void reset(T *ptr=nullptr) noexcept { diff --git a/common/pffft.cpp b/common/pffft.cpp index 8e849cb4..505c9791 100644 --- a/common/pffft.cpp +++ b/common/pffft.cpp @@ -58,11 +58,11 @@ #include "pffft.h" #include -#include +#include #include +#include +#include #include -#include -#include #include #include "albit.h" @@ -90,7 +90,7 @@ using uint = unsigned int; * Altivec support macros */ #if defined(__ppc__) || defined(__ppc64__) || defined(__powerpc__) || defined(__powerpc64__) -typedef vector float v4sf; +using v4sf = vector float; #define SIMD_SZ 4 #define VZERO() ((vector float) vec_splat_u8(0)) #define VMUL(a,b) vec_madd(a,b, VZERO()) @@ -142,7 +142,7 @@ force_inline void vtranspose4(v4sf &x0, v4sf &x1, v4sf &x2, v4sf &x3) noexcept (defined(_M_IX86_FP) && _M_IX86_FP >= 1) #include -typedef __m128 v4sf; +using v4sf = __m128; #define SIMD_SZ 4 // 4 floats by simd vector -- this is pretty much hardcoded in the preprocess/finalize functions anyway so you will have to work if you want to enable AVX with its 256-bit vectors. #define VZERO _mm_setzero_ps #define VMUL _mm_mul_ps @@ -178,7 +178,7 @@ force_inline void vtranspose4(v4sf &x0, v4sf &x1, v4sf &x2, v4sf &x3) noexcept #elif defined(__ARM_NEON) || defined(__aarch64__) || defined(__arm64) #include -typedef float32x4_t v4sf; +using v4sf = float32x4_t; #define SIMD_SZ 4 #define VZERO() vdupq_n_f32(0) #define VMUL vmulq_f32 @@ -297,7 +297,7 @@ force_inline v4sf vswaphl(v4sf a, v4sf b) noexcept // fallback mode for situations where SIMD is not available, use scalar mode instead #ifdef PFFFT_SIMD_DISABLE -typedef float v4sf; +using v4sf = float; #define SIMD_SZ 1 #define VZERO() 0.f #define VMUL(a,b) ((a)*(b)) @@ -335,14 +335,14 @@ force_inline void vcplxmulconj(v4sf &ar, v4sf &ai, v4sf br, v4sf bi) noexcept [[maybe_unused]] void validate_pffft_simd() { using float4 = std::array; - static constexpr float f[16]{0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}; + static constexpr std::array f{{0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}}; float4 a0_f, a1_f, a2_f, a3_f, t_f, u_f; v4sf a0_v, a1_v, a2_v, a3_v, t_v, u_v; - std::memcpy(&a0_v, f, 4*sizeof(float)); - std::memcpy(&a1_v, f+4, 4*sizeof(float)); - std::memcpy(&a2_v, f+8, 4*sizeof(float)); - std::memcpy(&a3_v, f+12, 4*sizeof(float)); + std::memcpy(&a0_v, f.data(), 4*sizeof(float)); + std::memcpy(&a1_v, f.data()+4, 4*sizeof(float)); + std::memcpy(&a2_v, f.data()+8, 4*sizeof(float)); + std::memcpy(&a3_v, f.data()+12, 4*sizeof(float)); t_v = VZERO(); t_f = al::bit_cast(t_v); printf("VZERO=[%2g %2g %2g %2g]\n", t_f[0], t_f[1], t_f[2], t_f[3]); assertv4(t, 0, 0, 0, 0); @@ -1331,7 +1331,7 @@ uint decompose(const uint n, const al::span ifac, const al::span ifac) { - static constexpr uint ntryh[]{4,2,3,5}; + static constexpr std::array ntryh{4u,2u,3u,5u}; const uint nf{decompose(n, ifac, ntryh)}; const double argh{2.0*al::numbers::pi / n}; @@ -1365,7 +1365,7 @@ void rffti1_ps(const uint n, float *wa, const al::span ifac) void cffti1_ps(const uint n, float *wa, const al::span ifac) { - static constexpr uint ntryh[]{5,3,4,2}; + static constexpr std::array ntryh{5u,3u,4u,2u}; const uint nf{decompose(n, ifac, ntryh)}; const double argh{2.0*al::numbers::pi / n}; @@ -1814,7 +1814,7 @@ void pffft_transform_internal(const PFFFT_Setup *setup, const v4sf *vinput, v4sf const size_t Ncvec{setup->Ncvec}; const bool nf_odd{(setup->ifac[1]&1) != 0}; - v4sf *buff[2]{voutput, scratch}; + std::array buff{voutput, scratch}; bool ib{nf_odd != ordered}; if(direction == PFFFT_FORWARD) { diff --git a/common/ringbuffer.h b/common/ringbuffer.h index 8c65c3af..718238a3 100644 --- a/common/ringbuffer.h +++ b/common/ringbuffer.h @@ -36,26 +36,26 @@ public: RingBuffer(const std::size_t count) : mBuffer{count} { } /** Reset the read and write pointers to zero. This is not thread safe. */ - void reset() noexcept; + auto reset() noexcept -> void; /** * The non-copying data reader. Returns two ringbuffer data pointers that * hold the current readable data. If the readable data is in one segment * the second segment has zero length. */ - DataPair getReadVector() const noexcept; + [[nodiscard]] auto getReadVector() const noexcept -> DataPair; /** * The non-copying data writer. Returns two ringbuffer data pointers that * hold the current writeable data. If the writeable data is in one segment * the second segment has zero length. */ - DataPair getWriteVector() const noexcept; + [[nodiscard]] auto getWriteVector() const noexcept -> DataPair; /** * Return the number of elements available for reading. This is the number * of elements in front of the read pointer and behind the write pointer. */ - std::size_t readSpace() const noexcept + [[nodiscard]] auto readSpace() const noexcept -> size_t { const size_t w{mWritePtr.load(std::memory_order_acquire)}; const size_t r{mReadPtr.load(std::memory_order_acquire)}; @@ -66,14 +66,14 @@ public: * The copying data reader. Copy at most `cnt' elements into `dest'. * Returns the actual number of elements copied. */ - std::size_t read(void *dest, std::size_t cnt) noexcept; + [[nodiscard]] auto read(void *dest, size_t cnt) noexcept -> size_t; /** * The copying data reader w/o read pointer advance. Copy at most `cnt' * elements into `dest'. Returns the actual number of elements copied. */ - std::size_t peek(void *dest, std::size_t cnt) const noexcept; + [[nodiscard]] auto peek(void *dest, size_t cnt) const noexcept -> size_t; /** Advance the read pointer `cnt' places. */ - void readAdvance(std::size_t cnt) noexcept + auto readAdvance(size_t cnt) noexcept -> void { mReadPtr.fetch_add(cnt, std::memory_order_acq_rel); } @@ -81,7 +81,7 @@ public: * Return the number of elements available for writing. This is the number * of elements in front of the write pointer and behind the read pointer. */ - std::size_t writeSpace() const noexcept + [[nodiscard]] auto writeSpace() const noexcept -> size_t { const size_t w{mWritePtr.load(std::memory_order_acquire)}; const size_t r{mReadPtr.load(std::memory_order_acquire) + mWriteSize - mSizeMask}; @@ -92,12 +92,12 @@ public: * The copying data writer. Copy at most `cnt' elements from `src'. Returns * the actual number of elements copied. */ - std::size_t write(const void *src, std::size_t cnt) noexcept; + [[nodiscard]] auto write(const void *src, size_t cnt) noexcept -> size_t; /** Advance the write pointer `cnt' places. */ - void writeAdvance(std::size_t cnt) noexcept + auto writeAdvance(size_t cnt) noexcept -> void { mWritePtr.fetch_add(cnt, std::memory_order_acq_rel); } - std::size_t getElemSize() const noexcept { return mElemSize; } + [[nodiscard]] auto getElemSize() const noexcept -> size_t { return mElemSize; } /** * Create a new ringbuffer to hold at least `sz' elements of `elem_sz' @@ -105,7 +105,8 @@ public: * (even if it is already a power of two, to ensure the requested amount * can be written). */ - static std::unique_ptr Create(std::size_t sz, std::size_t elem_sz, int limit_writes); + [[nodiscard]] + static auto Create(size_t sz, size_t elem_sz, int limit_writes) -> std::unique_ptr; DEF_FAM_NEWDEL(RingBuffer, mBuffer) }; diff --git a/common/vecmat.h b/common/vecmat.h index a45f262f..0cdb82eb 100644 --- a/common/vecmat.h +++ b/common/vecmat.h @@ -14,7 +14,7 @@ namespace alu { template class VectorR { static_assert(std::is_floating_point::value, "Must use floating-point types"); - alignas(16) T mVals[4]; + alignas(16) std::array mVals; public: constexpr VectorR() noexcept = default; @@ -58,7 +58,7 @@ public: return T{0}; } - constexpr VectorR cross_product(const alu::VectorR &rhs) const noexcept + [[nodiscard]] constexpr auto cross_product(const alu::VectorR &rhs) const noexcept -> VectorR { return VectorR{ mVals[1]*rhs.mVals[2] - mVals[2]*rhs.mVals[1], @@ -67,7 +67,7 @@ public: T{0}}; } - constexpr T dot_product(const alu::VectorR &rhs) const noexcept + [[nodiscard]] constexpr auto dot_product(const alu::VectorR &rhs) const noexcept -> T { return mVals[0]*rhs.mVals[0] + mVals[1]*rhs.mVals[1] + mVals[2]*rhs.mVals[2]; } }; using Vector = VectorR; @@ -75,7 +75,7 @@ using Vector = VectorR; template class MatrixR { static_assert(std::is_floating_point::value, "Must use floating-point types"); - alignas(16) T mVals[16]; + alignas(16) std::array mVals; public: constexpr MatrixR() noexcept = default; diff --git a/core/async_event.h b/core/async_event.h index f1ca0c7b..20857c9c 100644 --- a/core/async_event.h +++ b/core/async_event.h @@ -1,6 +1,7 @@ #ifndef CORE_EVENT_H #define CORE_EVENT_H +#include #include #include @@ -39,7 +40,7 @@ struct AsyncBufferCompleteEvent { }; struct AsyncDisconnectEvent { - char msg[244]; + std::array msg; }; struct AsyncEffectReleaseEvent { diff --git a/core/effects/base.h b/core/effects/base.h index 83df7cf0..7d8770fb 100644 --- a/core/effects/base.h +++ b/core/effects/base.h @@ -71,10 +71,10 @@ union EffectProps { float DecayLFRatio; float ReflectionsGain; float ReflectionsDelay; - float ReflectionsPan[3]; + std::array ReflectionsPan; float LateReverbGain; float LateReverbDelay; - float LateReverbPan[3]; + std::array LateReverbPan; float EchoTime; float EchoDepth; float ModulationTime; diff --git a/core/except.h b/core/except.h index 0e28e9df..eec876db 100644 --- a/core/except.h +++ b/core/except.h @@ -14,12 +14,12 @@ class base_exception : public std::exception { protected: base_exception() = default; - virtual ~base_exception(); + ~base_exception() override; - void setMessage(const char *msg, std::va_list args); + auto setMessage(const char *msg, std::va_list args) -> void; public: - const char *what() const noexcept override { return mMessage.c_str(); } + [[nodiscard]] auto what() const noexcept -> const char* override { return mMessage.c_str(); } }; } // namespace al diff --git a/examples/alffplay.cpp b/examples/alffplay.cpp index 1f02ef70..54803035 100644 --- a/examples/alffplay.cpp +++ b/examples/alffplay.cpp @@ -474,8 +474,8 @@ nanoseconds AudioState::getClockNoLock() // Get the current device clock time and latency. auto device = alcGetContextsDevice(alcGetCurrentContext()); - ALCint64SOFT devtimes[2]{0,0}; - alcGetInteger64vSOFT(device, ALC_DEVICE_CLOCK_LATENCY_SOFT, 2, devtimes); + std::array devtimes{}; + alcGetInteger64vSOFT(device, ALC_DEVICE_CLOCK_LATENCY_SOFT, 2, devtimes.data()); auto latency = nanoseconds{devtimes[1]}; auto device_time = nanoseconds{devtimes[0]}; @@ -494,15 +494,14 @@ nanoseconds AudioState::getClockNoLock() * actually the timestamp of the first sample frame played. The audio * clock, then, is that plus the current source offset. */ - ALint64SOFT offset[2]; + std::array offset{}; if(alGetSourcei64vSOFT) - alGetSourcei64vSOFT(mSource, AL_SAMPLE_OFFSET_LATENCY_SOFT, offset); + alGetSourcei64vSOFT(mSource, AL_SAMPLE_OFFSET_LATENCY_SOFT, offset.data()); else { ALint ioffset; alGetSourcei(mSource, AL_SAMPLE_OFFSET, &ioffset); offset[0] = ALint64SOFT{ioffset} << 32; - offset[1] = 0; } /* NOTE: The source state must be checked last, in case an underrun * occurs and the source stops between getting the state and retrieving @@ -550,15 +549,14 @@ nanoseconds AudioState::getClockNoLock() nanoseconds pts{mCurrentPts}; if(mSource) { - ALint64SOFT offset[2]; + std::array offset{}; if(alGetSourcei64vSOFT) - alGetSourcei64vSOFT(mSource, AL_SAMPLE_OFFSET_LATENCY_SOFT, offset); + alGetSourcei64vSOFT(mSource, AL_SAMPLE_OFFSET_LATENCY_SOFT, offset.data()); else { ALint ioffset; alGetSourcei(mSource, AL_SAMPLE_OFFSET, &ioffset); offset[0] = ALint64SOFT{ioffset} << 32; - offset[1] = 0; } ALint queued, status; alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued); @@ -610,8 +608,8 @@ bool AudioState::startPlayback() /* Subtract the total buffer queue time from the current pts to get the * pts of the start of the queue. */ - int64_t srctimes[2]{0,0}; - alGetSourcei64vSOFT(mSource, AL_SAMPLE_OFFSET_CLOCK_SOFT, srctimes); + std::array srctimes{}; + alGetSourcei64vSOFT(mSource, AL_SAMPLE_OFFSET_CLOCK_SOFT, srctimes.data()); auto device_time = nanoseconds{srctimes[1]}; auto src_offset = duration_cast(fixed32{srctimes[0]}) / mCodecCtx->sample_rate; @@ -1151,9 +1149,9 @@ int AudioState::handler() mSwresCtx.reset(ps); if(err != 0) { - char errstr[AV_ERROR_MAX_STRING_SIZE]{}; + std::array errstr{}; std::cerr<< "Failed to allocate SwrContext: " - < errstr{}; std::cerr<< "Failed to allocate SwrContext: " - < errstr{}; std::cerr<< "Failed to initialize audio converter: " - <(M_PI / 3.0), static_cast(-M_PI / 3.0)}; - alSourcefv(mSource, AL_STEREO_ANGLES, angles); + const std::array angles{static_cast(M_PI / 3.0), static_cast(-M_PI / 3.0)}; + alSourcefv(mSource, AL_STEREO_ANGLES, angles.data()); } if(has_bfmt_ex) { @@ -1260,7 +1258,7 @@ int AudioState::handler() /* Prefill the codec buffer. */ auto packet_sender = [this]() { - while(1) + while(true) { const int ret{mQueue.sendPacket(mCodecCtx.get())}; if(ret == AVErrorEOF) break; @@ -1287,7 +1285,7 @@ int AudioState::handler() mCurrentPts += skip; } - while(1) + while(true) { if(mMovie.mQuit.load(std::memory_order_relaxed)) { @@ -1451,7 +1449,7 @@ void VideoState::updateVideo(SDL_Window *screen, SDL_Renderer *renderer, bool re auto clocktime = mMovie.getMasterClock(); bool updated{false}; - while(1) + while(true) { size_t next_idx{(read_idx+1)%mPictQ.size()}; if(next_idx == mPictQWrite.load(std::memory_order_acquire)) @@ -1546,18 +1544,15 @@ void VideoState::updateVideo(SDL_Window *screen, SDL_Renderer *renderer, bool re } /* point pict at the queue */ - uint8_t *pict_data[3]; + std::array pict_data; pict_data[0] = static_cast(pixels); pict_data[1] = pict_data[0] + w*h; pict_data[2] = pict_data[1] + w*h/4; - int pict_linesize[3]; - pict_linesize[0] = pitch; - pict_linesize[1] = pitch / 2; - pict_linesize[2] = pitch / 2; + std::array pict_linesize{pitch, pitch/2, pitch/2}; - sws_scale(mSwscaleCtx.get(), reinterpret_cast(frame->data), frame->linesize, - 0, h, pict_data, pict_linesize); + sws_scale(mSwscaleCtx.get(), reinterpret_cast(frame->data), + frame->linesize, 0, h, pict_data.data(), pict_linesize.data()); SDL_UnlockTexture(mImage); } @@ -1599,7 +1594,7 @@ int VideoState::handler() /* Prefill the codec buffer. */ auto packet_sender = [this]() { - while(1) + while(true) { const int ret{mQueue.sendPacket(mCodecCtx.get())}; if(ret == AVErrorEOF) break; @@ -1613,7 +1608,7 @@ int VideoState::handler() } auto current_pts = nanoseconds::zero(); - while(1) + while(true) { size_t write_idx{mPictQWrite.load(std::memory_order_relaxed)}; Picture *vp{&mPictQ[write_idx]}; @@ -2062,7 +2057,7 @@ int main(int argc, char *argv[]) while(fileidx < argc && !movState) { - movState = std::unique_ptr{new MovieState{argv[fileidx++]}}; + movState = std::make_unique(argv[fileidx++]); if(!movState->prepare()) movState = nullptr; } if(!movState) @@ -2077,7 +2072,7 @@ int main(int argc, char *argv[]) Next, Quit } eom_action{EomAction::Next}; seconds last_time{seconds::min()}; - while(1) + while(true) { /* SDL_WaitEventTimeout is broken, just force a 10ms sleep. */ std::this_thread::sleep_for(milliseconds{10}); @@ -2145,7 +2140,7 @@ int main(int argc, char *argv[]) movState = nullptr; while(fileidx < argc && !movState) { - movState = std::unique_ptr{new MovieState{argv[fileidx++]}}; + movState = std::make_unique(argv[fileidx++]); if(!movState->prepare()) movState = nullptr; } if(movState) diff --git a/utils/alsoft-config/mainwindow.cpp b/utils/alsoft-config/mainwindow.cpp index bee7022f..207c98c4 100644 --- a/utils/alsoft-config/mainwindow.cpp +++ b/utils/alsoft-config/mainwindow.cpp @@ -583,7 +583,7 @@ QStringList MainWindow::collectHrtfs() break; } ++i; - } while(1); + } while(true); } } } @@ -618,7 +618,7 @@ QStringList MainWindow::collectHrtfs() break; } ++i; - } while(1); + } while(true); } } } -- cgit v1.2.3 From 29a1001a22891294ab63102e8868bdea52eb7b93 Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Sat, 23 Dec 2023 22:51:54 -0800 Subject: Use separate structs for the dedicated dialog/lfe effects --- al/auxeffectslot.cpp | 4 +-- al/effect.cpp | 4 +-- al/effects/dedicated.cpp | 91 ++++++++++++++++++++++++++++++++++++++--------- al/effects/effects.h | 6 ++-- alc/effects/base.h | 3 +- alc/effects/dedicated.cpp | 82 ++++++++++++++++++++++++++---------------- core/effects/base.h | 9 +++-- 7 files changed, 143 insertions(+), 56 deletions(-) (limited to 'al/effects/effects.h') diff --git a/al/auxeffectslot.cpp b/al/auxeffectslot.cpp index 02c061a4..408b742b 100644 --- a/al/auxeffectslot.cpp +++ b/al/auxeffectslot.cpp @@ -72,8 +72,8 @@ constexpr std::array FactoryList{ FactoryItem{EffectSlotType::RingModulator, ModulatorStateFactory_getFactory}, FactoryItem{EffectSlotType::PitchShifter, PshifterStateFactory_getFactory}, FactoryItem{EffectSlotType::VocalMorpher, VmorpherStateFactory_getFactory}, - FactoryItem{EffectSlotType::DedicatedDialog, DedicatedStateFactory_getFactory}, - FactoryItem{EffectSlotType::DedicatedLFE, DedicatedStateFactory_getFactory}, + FactoryItem{EffectSlotType::DedicatedDialog, DedicatedDialogStateFactory_getFactory}, + FactoryItem{EffectSlotType::DedicatedLFE, DedicatedLfeStateFactory_getFactory}, FactoryItem{EffectSlotType::Convolution, ConvolutionStateFactory_getFactory}, }; diff --git a/al/effect.cpp b/al/effect.cpp index 7cd6a67b..005b1557 100644 --- a/al/effect.cpp +++ b/al/effect.cpp @@ -109,8 +109,8 @@ constexpr std::array EffectPropsList{ EffectPropsItem{AL_EFFECT_RING_MODULATOR, ModulatorEffectProps, ModulatorEffectVtable}, EffectPropsItem{AL_EFFECT_PITCH_SHIFTER, PshifterEffectProps, PshifterEffectVtable}, EffectPropsItem{AL_EFFECT_VOCAL_MORPHER, VmorpherEffectProps, VmorpherEffectVtable}, - EffectPropsItem{AL_EFFECT_DEDICATED_DIALOGUE, DedicatedEffectProps, DedicatedEffectVtable}, - EffectPropsItem{AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT, DedicatedEffectProps, DedicatedEffectVtable}, + EffectPropsItem{AL_EFFECT_DEDICATED_DIALOGUE, DedicatedDialogEffectProps, DedicatedDialogEffectVtable}, + EffectPropsItem{AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT, DedicatedLfeEffectProps, DedicatedLfeEffectVtable}, EffectPropsItem{AL_EFFECT_CONVOLUTION_SOFT, ConvolutionEffectProps, ConvolutionEffectVtable}, }; diff --git a/al/effects/dedicated.cpp b/al/effects/dedicated.cpp index db57003c..f5edfd51 100644 --- a/al/effects/dedicated.cpp +++ b/al/effects/dedicated.cpp @@ -12,61 +12,120 @@ namespace { -void Dedicated_setParami(EffectProps*, ALenum param, int) +void DedicatedDialog_setParami(EffectProps*, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } -void Dedicated_setParamiv(EffectProps*, ALenum param, const int*) +void DedicatedDialog_setParamiv(EffectProps*, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param}; } -void Dedicated_setParamf(EffectProps *props, ALenum param, float val) +void DedicatedDialog_setParamf(EffectProps *props, ALenum param, float val) { switch(param) { case AL_DEDICATED_GAIN: if(!(val >= 0.0f && std::isfinite(val))) throw effect_exception{AL_INVALID_VALUE, "Dedicated gain out of range"}; - props->Dedicated.Gain = val; + props->DedicatedDialog.Gain = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; } } -void Dedicated_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Dedicated_setParamf(props, param, vals[0]); } +void DedicatedDialog_setParamfv(EffectProps *props, ALenum param, const float *vals) +{ DedicatedDialog_setParamf(props, param, vals[0]); } -void Dedicated_getParami(const EffectProps*, ALenum param, int*) +void DedicatedDialog_getParami(const EffectProps*, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } -void Dedicated_getParamiv(const EffectProps*, ALenum param, int*) +void DedicatedDialog_getParamiv(const EffectProps*, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param}; } -void Dedicated_getParamf(const EffectProps *props, ALenum param, float *val) +void DedicatedDialog_getParamf(const EffectProps *props, ALenum param, float *val) { switch(param) { case AL_DEDICATED_GAIN: - *val = props->Dedicated.Gain; + *val = props->DedicatedDialog.Gain; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; } } -void Dedicated_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Dedicated_getParamf(props, param, vals); } +void DedicatedDialog_getParamfv(const EffectProps *props, ALenum param, float *vals) +{ DedicatedDialog_getParamf(props, param, vals); } -EffectProps genDefaultProps() noexcept + +void DedicatedLfe_setParami(EffectProps*, ALenum param, int) +{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } +void DedicatedLfe_setParamiv(EffectProps*, ALenum param, const int*) +{ + throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", + param}; +} +void DedicatedLfe_setParamf(EffectProps *props, ALenum param, float val) +{ + switch(param) + { + case AL_DEDICATED_GAIN: + if(!(val >= 0.0f && std::isfinite(val))) + throw effect_exception{AL_INVALID_VALUE, "Dedicated gain out of range"}; + props->DedicatedLfe.Gain = val; + break; + + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; + } +} +void DedicatedLfe_setParamfv(EffectProps *props, ALenum param, const float *vals) +{ DedicatedLfe_setParamf(props, param, vals[0]); } + +void DedicatedLfe_getParami(const EffectProps*, ALenum param, int*) +{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } +void DedicatedLfe_getParamiv(const EffectProps*, ALenum param, int*) +{ + throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", + param}; +} +void DedicatedLfe_getParamf(const EffectProps *props, ALenum param, float *val) +{ + switch(param) + { + case AL_DEDICATED_GAIN: + *val = props->DedicatedLfe.Gain; + break; + + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; + } +} +void DedicatedLfe_getParamfv(const EffectProps *props, ALenum param, float *vals) +{ DedicatedLfe_getParamf(props, param, vals); } + + +EffectProps genDefaultDialogProps() noexcept +{ + EffectProps props{}; + props.DedicatedDialog.Gain = 1.0f; + return props; +} + +EffectProps genDefaultLfeProps() noexcept { EffectProps props{}; - props.Dedicated.Gain = 1.0f; + props.DedicatedLfe.Gain = 1.0f; return props; } } // namespace -DEFINE_ALEFFECT_VTABLE(Dedicated); +DEFINE_ALEFFECT_VTABLE(DedicatedDialog); + +const EffectProps DedicatedDialogEffectProps{genDefaultDialogProps()}; + +DEFINE_ALEFFECT_VTABLE(DedicatedLfe); -const EffectProps DedicatedEffectProps{genDefaultProps()}; +const EffectProps DedicatedLfeEffectProps{genDefaultLfeProps()}; diff --git a/al/effects/effects.h b/al/effects/effects.h index 66fc8c44..2e49eb00 100644 --- a/al/effects/effects.h +++ b/al/effects/effects.h @@ -64,7 +64,8 @@ extern const EffectProps FshifterEffectProps; extern const EffectProps ModulatorEffectProps; extern const EffectProps PshifterEffectProps; extern const EffectProps VmorpherEffectProps; -extern const EffectProps DedicatedEffectProps; +extern const EffectProps DedicatedDialogEffectProps; +extern const EffectProps DedicatedLfeEffectProps; extern const EffectProps ConvolutionEffectProps; /* Vtables to get/set properties for the given effect types. */ @@ -82,7 +83,8 @@ extern const EffectVtable FshifterEffectVtable; extern const EffectVtable ModulatorEffectVtable; extern const EffectVtable PshifterEffectVtable; extern const EffectVtable VmorpherEffectVtable; -extern const EffectVtable DedicatedEffectVtable; +extern const EffectVtable DedicatedDialogEffectVtable; +extern const EffectVtable DedicatedLfeEffectVtable; extern const EffectVtable ConvolutionEffectVtable; #endif /* AL_EFFECTS_EFFECTS_H */ diff --git a/alc/effects/base.h b/alc/effects/base.h index 025ac663..9bbbfc71 100644 --- a/alc/effects/base.h +++ b/alc/effects/base.h @@ -25,7 +25,8 @@ EffectStateFactory *ModulatorStateFactory_getFactory(); EffectStateFactory *PshifterStateFactory_getFactory(); EffectStateFactory* VmorpherStateFactory_getFactory(); -EffectStateFactory *DedicatedStateFactory_getFactory(); +EffectStateFactory *DedicatedDialogStateFactory_getFactory(); +EffectStateFactory *DedicatedLfeStateFactory_getFactory(); EffectStateFactory *ConvolutionStateFactory_getFactory(); diff --git a/alc/effects/dedicated.cpp b/alc/effects/dedicated.cpp index a3d4298d..1629aaea 100644 --- a/alc/effects/dedicated.cpp +++ b/alc/effects/dedicated.cpp @@ -42,7 +42,7 @@ namespace { using uint = unsigned int; -struct DedicatedState final : public EffectState { +struct DedicatedState : public EffectState { /* The "dedicated" effect can output to the real output, so should have * gains for all possible output channels and not just the main ambisonic * buffer. @@ -51,11 +51,16 @@ struct DedicatedState final : public EffectState { std::array mTargetGains{}; - void deviceUpdate(const DeviceBase *device, const BufferStorage *buffer) override; + void deviceUpdate(const DeviceBase *device, const BufferStorage *buffer) final; void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span samplesIn, - const al::span samplesOut) override; + const al::span samplesOut) final; +}; + +struct DedicatedLfeState final : public DedicatedState { + void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props, + const EffectTarget target) final; }; void DedicatedState::deviceUpdate(const DeviceBase*, const BufferStorage*) @@ -68,35 +73,39 @@ void DedicatedState::update(const ContextBase*, const EffectSlot *slot, { std::fill(mTargetGains.begin(), mTargetGains.end(), 0.0f); - const float Gain{slot->Gain * props->Dedicated.Gain}; + const float Gain{slot->Gain * props->DedicatedDialog.Gain}; - if(slot->EffectType == EffectSlotType::DedicatedLFE) + /* Dialog goes to the front-center speaker if it exists, otherwise it plays + * from the front-center location. + */ + const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[FrontCenter] + : InvalidChannelIndex}; + if(idx != InvalidChannelIndex) { - const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[LFE] : InvalidChannelIndex}; - if(idx != InvalidChannelIndex) - { - mOutTarget = target.RealOut->Buffer; - mTargetGains[idx] = Gain; - } + mOutTarget = target.RealOut->Buffer; + mTargetGains[idx] = Gain; } - else if(slot->EffectType == EffectSlotType::DedicatedDialog) + else { - /* Dialog goes to the front-center speaker if it exists, otherwise it - * plays from the front-center location. */ - const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[FrontCenter] - : InvalidChannelIndex}; - if(idx != InvalidChannelIndex) - { - mOutTarget = target.RealOut->Buffer; - mTargetGains[idx] = Gain; - } - else - { - static constexpr auto coeffs = CalcDirectionCoeffs(std::array{0.0f, 0.0f, -1.0f}); - - mOutTarget = target.Main->Buffer; - ComputePanGains(target.Main, coeffs, Gain, mTargetGains); - } + static constexpr auto coeffs = CalcDirectionCoeffs(std::array{0.0f, 0.0f, -1.0f}); + + mOutTarget = target.Main->Buffer; + ComputePanGains(target.Main, coeffs, Gain, mTargetGains); + } +} + +void DedicatedLfeState::update(const ContextBase*, const EffectSlot *slot, + const EffectProps *props, const EffectTarget target) +{ + std::fill(mTargetGains.begin(), mTargetGains.end(), 0.0f); + + const float Gain{slot->Gain * props->DedicatedLfe.Gain}; + + const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[LFE] : InvalidChannelIndex}; + if(idx != InvalidChannelIndex) + { + mOutTarget = target.RealOut->Buffer; + mTargetGains[idx] = Gain; } } @@ -107,15 +116,26 @@ void DedicatedState::process(const size_t samplesToDo, const al::span create() override { return al::intrusive_ptr{new DedicatedState{}}; } }; +struct DedicatedLfeStateFactory final : public EffectStateFactory { + al::intrusive_ptr create() override + { return al::intrusive_ptr{new DedicatedLfeState{}}; } +}; + } // namespace -EffectStateFactory *DedicatedStateFactory_getFactory() +EffectStateFactory *DedicatedDialogStateFactory_getFactory() +{ + static DedicatedDialogStateFactory DedicatedFactory{}; + return &DedicatedFactory; +} + +EffectStateFactory *DedicatedLfeStateFactory_getFactory() { - static DedicatedStateFactory DedicatedFactory{}; + static DedicatedLfeStateFactory DedicatedFactory{}; return &DedicatedFactory; } diff --git a/core/effects/base.h b/core/effects/base.h index 672d3f04..66182bf5 100644 --- a/core/effects/base.h +++ b/core/effects/base.h @@ -171,7 +171,11 @@ struct VmorpherProps { VMorpherWaveform Waveform; }; -struct DedicatedProps { +struct DedicatedDialogProps { + float Gain; +}; + +struct DedicatedLfeProps { float Gain; }; @@ -193,7 +197,8 @@ union EffectProps { ModulatorProps Modulator; PshifterProps Pshifter; VmorpherProps Vmorpher; - DedicatedProps Dedicated; + DedicatedDialogProps DedicatedDialog; + DedicatedLfeProps DedicatedLfe; ConvolutionProps Convolution; }; -- cgit v1.2.3 From dae225e88dbf795e776a2c9f2dbe5bb07c2228b9 Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Sun, 24 Dec 2023 02:48:20 -0800 Subject: Rework effect property handling To nake EffectProps a variant instead of a union, and avoid manual vtables. --- al/effect.cpp | 231 +++++++++++-------- al/effect.h | 2 - al/effects/autowah.cpp | 102 ++++----- al/effects/chorus.cpp | 194 +++++++--------- al/effects/compressor.cpp | 49 ++-- al/effects/convolution.cpp | 82 ++++--- al/effects/dedicated.cpp | 93 ++++---- al/effects/distortion.cpp | 100 ++++---- al/effects/echo.cpp | 100 ++++---- al/effects/effects.h | 80 ++++--- al/effects/equalizer.cpp | 155 ++++++------- al/effects/fshifter.cpp | 96 ++++---- al/effects/modulator.cpp | 110 +++++---- al/effects/null.cpp | 49 ++-- al/effects/pshifter.cpp | 72 +++--- al/effects/reverb.cpp | 545 +++++++++++++++++++------------------------- al/effects/vmorpher.cpp | 107 ++++----- alc/alu.cpp | 14 +- alc/effects/autowah.cpp | 11 +- alc/effects/chorus.cpp | 15 +- alc/effects/compressor.cpp | 2 +- alc/effects/convolution.cpp | 9 +- alc/effects/dedicated.cpp | 4 +- alc/effects/distortion.cpp | 13 +- alc/effects/echo.cpp | 13 +- alc/effects/equalizer.cpp | 23 +- alc/effects/fshifter.cpp | 9 +- alc/effects/modulator.cpp | 15 +- alc/effects/pshifter.cpp | 5 +- alc/effects/reverb.cpp | 87 ++++--- alc/effects/vmorpher.cpp | 21 +- core/effects/base.h | 38 +-- 32 files changed, 1136 insertions(+), 1310 deletions(-) (limited to 'al/effects/effects.h') diff --git a/al/effect.cpp b/al/effect.cpp index 005b1557..c33faa2c 100644 --- a/al/effect.cpp +++ b/al/effect.cpp @@ -89,72 +89,34 @@ effect_exception::~effect_exception() = default; namespace { -struct EffectPropsItem { - ALenum Type; - const EffectProps &DefaultProps; - const EffectVtable &Vtable; -}; -constexpr std::array EffectPropsList{ - EffectPropsItem{AL_EFFECT_NULL, NullEffectProps, NullEffectVtable}, - EffectPropsItem{AL_EFFECT_EAXREVERB, ReverbEffectProps, ReverbEffectVtable}, - EffectPropsItem{AL_EFFECT_REVERB, StdReverbEffectProps, StdReverbEffectVtable}, - EffectPropsItem{AL_EFFECT_AUTOWAH, AutowahEffectProps, AutowahEffectVtable}, - EffectPropsItem{AL_EFFECT_CHORUS, ChorusEffectProps, ChorusEffectVtable}, - EffectPropsItem{AL_EFFECT_COMPRESSOR, CompressorEffectProps, CompressorEffectVtable}, - EffectPropsItem{AL_EFFECT_DISTORTION, DistortionEffectProps, DistortionEffectVtable}, - EffectPropsItem{AL_EFFECT_ECHO, EchoEffectProps, EchoEffectVtable}, - EffectPropsItem{AL_EFFECT_EQUALIZER, EqualizerEffectProps, EqualizerEffectVtable}, - EffectPropsItem{AL_EFFECT_FLANGER, FlangerEffectProps, FlangerEffectVtable}, - EffectPropsItem{AL_EFFECT_FREQUENCY_SHIFTER, FshifterEffectProps, FshifterEffectVtable}, - EffectPropsItem{AL_EFFECT_RING_MODULATOR, ModulatorEffectProps, ModulatorEffectVtable}, - EffectPropsItem{AL_EFFECT_PITCH_SHIFTER, PshifterEffectProps, PshifterEffectVtable}, - EffectPropsItem{AL_EFFECT_VOCAL_MORPHER, VmorpherEffectProps, VmorpherEffectVtable}, - EffectPropsItem{AL_EFFECT_DEDICATED_DIALOGUE, DedicatedDialogEffectProps, DedicatedDialogEffectVtable}, - EffectPropsItem{AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT, DedicatedLfeEffectProps, DedicatedLfeEffectVtable}, - EffectPropsItem{AL_EFFECT_CONVOLUTION_SOFT, ConvolutionEffectProps, ConvolutionEffectVtable}, -}; - - -void ALeffect_setParami(ALeffect *effect, ALenum param, int value) -{ effect->vtab->setParami(&effect->Props, param, value); } -void ALeffect_setParamiv(ALeffect *effect, ALenum param, const int *values) -{ effect->vtab->setParamiv(&effect->Props, param, values); } -void ALeffect_setParamf(ALeffect *effect, ALenum param, float value) -{ effect->vtab->setParamf(&effect->Props, param, value); } -void ALeffect_setParamfv(ALeffect *effect, ALenum param, const float *values) -{ effect->vtab->setParamfv(&effect->Props, param, values); } - -void ALeffect_getParami(const ALeffect *effect, ALenum param, int *value) -{ effect->vtab->getParami(&effect->Props, param, value); } -void ALeffect_getParamiv(const ALeffect *effect, ALenum param, int *values) -{ effect->vtab->getParamiv(&effect->Props, param, values); } -void ALeffect_getParamf(const ALeffect *effect, ALenum param, float *value) -{ effect->vtab->getParamf(&effect->Props, param, value); } -void ALeffect_getParamfv(const ALeffect *effect, ALenum param, float *values) -{ effect->vtab->getParamfv(&effect->Props, param, values); } - - -const EffectPropsItem *getEffectPropsItemByType(ALenum type) +auto GetDefaultProps(ALenum type) -> const EffectProps& { - auto iter = std::find_if(EffectPropsList.begin(), EffectPropsList.end(), - [type](const EffectPropsItem &item) noexcept -> bool - { return item.Type == type; }); - return (iter != std::end(EffectPropsList)) ? al::to_address(iter) : nullptr; + switch(type) + { + case AL_EFFECT_NULL: return NullEffectProps; + case AL_EFFECT_EAXREVERB: return ReverbEffectProps; + case AL_EFFECT_REVERB: return StdReverbEffectProps; + case AL_EFFECT_AUTOWAH: return AutowahEffectProps; + case AL_EFFECT_CHORUS: return ChorusEffectProps; + case AL_EFFECT_COMPRESSOR: return CompressorEffectProps; + case AL_EFFECT_DISTORTION: return DistortionEffectProps; + case AL_EFFECT_ECHO: return EchoEffectProps; + case AL_EFFECT_EQUALIZER: return EqualizerEffectProps; + case AL_EFFECT_FLANGER: return FlangerEffectProps; + case AL_EFFECT_FREQUENCY_SHIFTER: return FshifterEffectProps; + case AL_EFFECT_RING_MODULATOR: return ModulatorEffectProps; + case AL_EFFECT_PITCH_SHIFTER: return PshifterEffectProps; + case AL_EFFECT_VOCAL_MORPHER: return VmorpherEffectProps; + case AL_EFFECT_DEDICATED_DIALOGUE: return DedicatedDialogEffectProps; + case AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT: return DedicatedLfeEffectProps; + case AL_EFFECT_CONVOLUTION_SOFT: return ConvolutionEffectProps; + } + return NullEffectProps; } void InitEffectParams(ALeffect *effect, ALenum type) { - const EffectPropsItem *item{getEffectPropsItemByType(type)}; - if(item) - { - effect->Props = item->DefaultProps; - effect->vtab = &item->Vtable; - } - else - { - effect->Props = EffectProps{}; - effect->vtab = &NullEffectVtable; - } + effect->Props = GetDefaultProps(type); effect->type = type; } @@ -342,7 +304,16 @@ FORCE_ALIGN void AL_APIENTRY alEffectiDirect(ALCcontext *context, ALuint effect, else try { /* Call the appropriate handler */ - ALeffect_setParami(aleffect, param, value); + std::visit([aleffect,param,value](auto &arg) + { + using Type = std::remove_cv_t>; + if constexpr(std::is_same_v) + { + if(aleffect->type == AL_EFFECT_REVERB) + return EffectHandler::StdReverbSetParami(arg, param, value); + } + return EffectHandler::SetParami(arg, param, value); + }, aleffect->Props); } catch(effect_exception &e) { context->setError(e.errorCode(), "%s", e.what()); @@ -369,7 +340,16 @@ FORCE_ALIGN void AL_APIENTRY alEffectivDirect(ALCcontext *context, ALuint effect else try { /* Call the appropriate handler */ - ALeffect_setParamiv(aleffect, param, values); + std::visit([aleffect,param,values](auto &arg) + { + using Type = std::remove_cv_t>; + if constexpr(std::is_same_v) + { + if(aleffect->type == AL_EFFECT_REVERB) + return EffectHandler::StdReverbSetParamiv(arg, param, values); + } + return EffectHandler::SetParamiv(arg, param, values); + }, aleffect->Props); } catch(effect_exception &e) { context->setError(e.errorCode(), "%s", e.what()); @@ -389,7 +369,16 @@ FORCE_ALIGN void AL_APIENTRY alEffectfDirect(ALCcontext *context, ALuint effect, else try { /* Call the appropriate handler */ - ALeffect_setParamf(aleffect, param, value); + std::visit([aleffect,param,value](auto &arg) + { + using Type = std::remove_cv_t>; + if constexpr(std::is_same_v) + { + if(aleffect->type == AL_EFFECT_REVERB) + return EffectHandler::StdReverbSetParamf(arg, param, value); + } + return EffectHandler::SetParamf(arg, param, value); + }, aleffect->Props); } catch(effect_exception &e) { context->setError(e.errorCode(), "%s", e.what()); @@ -409,7 +398,16 @@ FORCE_ALIGN void AL_APIENTRY alEffectfvDirect(ALCcontext *context, ALuint effect else try { /* Call the appropriate handler */ - ALeffect_setParamfv(aleffect, param, values); + std::visit([aleffect,param,values](auto &arg) + { + using Type = std::remove_cv_t>; + if constexpr(std::is_same_v) + { + if(aleffect->type == AL_EFFECT_REVERB) + return EffectHandler::StdReverbSetParamfv(arg, param, values); + } + return EffectHandler::SetParamfv(arg, param, values); + }, aleffect->Props); } catch(effect_exception &e) { context->setError(e.errorCode(), "%s", e.what()); @@ -431,7 +429,16 @@ FORCE_ALIGN void AL_APIENTRY alGetEffectiDirect(ALCcontext *context, ALuint effe else try { /* Call the appropriate handler */ - ALeffect_getParami(aleffect, param, value); + std::visit([aleffect,param,value](auto &arg) + { + using Type = std::remove_cv_t>; + if constexpr(std::is_same_v) + { + if(aleffect->type == AL_EFFECT_REVERB) + return EffectHandler::StdReverbGetParami(arg, param, value); + } + return EffectHandler::GetParami(arg, param, value); + }, aleffect->Props); } catch(effect_exception &e) { context->setError(e.errorCode(), "%s", e.what()); @@ -458,7 +465,16 @@ FORCE_ALIGN void AL_APIENTRY alGetEffectivDirect(ALCcontext *context, ALuint eff else try { /* Call the appropriate handler */ - ALeffect_getParamiv(aleffect, param, values); + std::visit([aleffect,param,values](auto &arg) + { + using Type = std::remove_cv_t>; + if constexpr(std::is_same_v) + { + if(aleffect->type == AL_EFFECT_REVERB) + return EffectHandler::StdReverbGetParamiv(arg, param, values); + } + return EffectHandler::GetParamiv(arg, param, values); + }, aleffect->Props); } catch(effect_exception &e) { context->setError(e.errorCode(), "%s", e.what()); @@ -478,7 +494,16 @@ FORCE_ALIGN void AL_APIENTRY alGetEffectfDirect(ALCcontext *context, ALuint effe else try { /* Call the appropriate handler */ - ALeffect_getParamf(aleffect, param, value); + std::visit([aleffect,param,value](auto &arg) + { + using Type = std::remove_cv_t>; + if constexpr(std::is_same_v) + { + if(aleffect->type == AL_EFFECT_REVERB) + return EffectHandler::StdReverbGetParamf(arg, param, value); + } + return EffectHandler::GetParamf(arg, param, value); + }, aleffect->Props); } catch(effect_exception &e) { context->setError(e.errorCode(), "%s", e.what()); @@ -498,7 +523,16 @@ FORCE_ALIGN void AL_APIENTRY alGetEffectfvDirect(ALCcontext *context, ALuint eff else try { /* Call the appropriate handler */ - ALeffect_getParamfv(aleffect, param, values); + std::visit([aleffect,param,values](auto &arg) + { + using Type = std::remove_cv_t>; + if constexpr(std::is_same_v) + { + if(aleffect->type == AL_EFFECT_REVERB) + return EffectHandler::StdReverbGetParamfv(arg, param, values); + } + return EffectHandler::GetParamfv(arg, param, values); + }, aleffect->Props); } catch(effect_exception &e) { context->setError(e.errorCode(), "%s", e.what()); @@ -694,40 +728,39 @@ void LoadReverbPreset(const char *name, ALeffect *effect) InitEffectParams(effect, AL_EFFECT_NULL); for(const auto &reverbitem : reverblist) { - const EFXEAXREVERBPROPERTIES *props; - if(al::strcasecmp(name, reverbitem.name) != 0) continue; TRACE("Loading reverb '%s'\n", reverbitem.name); - props = &reverbitem.props; - effect->Props.Reverb.Density = props->flDensity; - effect->Props.Reverb.Diffusion = props->flDiffusion; - effect->Props.Reverb.Gain = props->flGain; - effect->Props.Reverb.GainHF = props->flGainHF; - effect->Props.Reverb.GainLF = props->flGainLF; - effect->Props.Reverb.DecayTime = props->flDecayTime; - effect->Props.Reverb.DecayHFRatio = props->flDecayHFRatio; - effect->Props.Reverb.DecayLFRatio = props->flDecayLFRatio; - effect->Props.Reverb.ReflectionsGain = props->flReflectionsGain; - effect->Props.Reverb.ReflectionsDelay = props->flReflectionsDelay; - effect->Props.Reverb.ReflectionsPan[0] = props->flReflectionsPan[0]; - effect->Props.Reverb.ReflectionsPan[1] = props->flReflectionsPan[1]; - effect->Props.Reverb.ReflectionsPan[2] = props->flReflectionsPan[2]; - effect->Props.Reverb.LateReverbGain = props->flLateReverbGain; - effect->Props.Reverb.LateReverbDelay = props->flLateReverbDelay; - effect->Props.Reverb.LateReverbPan[0] = props->flLateReverbPan[0]; - effect->Props.Reverb.LateReverbPan[1] = props->flLateReverbPan[1]; - effect->Props.Reverb.LateReverbPan[2] = props->flLateReverbPan[2]; - effect->Props.Reverb.EchoTime = props->flEchoTime; - effect->Props.Reverb.EchoDepth = props->flEchoDepth; - effect->Props.Reverb.ModulationTime = props->flModulationTime; - effect->Props.Reverb.ModulationDepth = props->flModulationDepth; - effect->Props.Reverb.AirAbsorptionGainHF = props->flAirAbsorptionGainHF; - effect->Props.Reverb.HFReference = props->flHFReference; - effect->Props.Reverb.LFReference = props->flLFReference; - effect->Props.Reverb.RoomRolloffFactor = props->flRoomRolloffFactor; - effect->Props.Reverb.DecayHFLimit = props->iDecayHFLimit ? AL_TRUE : AL_FALSE; + const auto &props = reverbitem.props; + auto &dst = std::get(effect->Props); + dst.Density = props.flDensity; + dst.Diffusion = props.flDiffusion; + dst.Gain = props.flGain; + dst.GainHF = props.flGainHF; + dst.GainLF = props.flGainLF; + dst.DecayTime = props.flDecayTime; + dst.DecayHFRatio = props.flDecayHFRatio; + dst.DecayLFRatio = props.flDecayLFRatio; + dst.ReflectionsGain = props.flReflectionsGain; + dst.ReflectionsDelay = props.flReflectionsDelay; + dst.ReflectionsPan[0] = props.flReflectionsPan[0]; + dst.ReflectionsPan[1] = props.flReflectionsPan[1]; + dst.ReflectionsPan[2] = props.flReflectionsPan[2]; + dst.LateReverbGain = props.flLateReverbGain; + dst.LateReverbDelay = props.flLateReverbDelay; + dst.LateReverbPan[0] = props.flLateReverbPan[0]; + dst.LateReverbPan[1] = props.flLateReverbPan[1]; + dst.LateReverbPan[2] = props.flLateReverbPan[2]; + dst.EchoTime = props.flEchoTime; + dst.EchoDepth = props.flEchoDepth; + dst.ModulationTime = props.flModulationTime; + dst.ModulationDepth = props.flModulationDepth; + dst.AirAbsorptionGainHF = props.flAirAbsorptionGainHF; + dst.HFReference = props.flHFReference; + dst.LFReference = props.flLFReference; + dst.RoomRolloffFactor = props.flRoomRolloffFactor; + dst.DecayHFLimit = props.iDecayHFLimit ? AL_TRUE : AL_FALSE; return; } diff --git a/al/effect.h b/al/effect.h index 71fe9c87..820c7d28 100644 --- a/al/effect.h +++ b/al/effect.h @@ -47,8 +47,6 @@ struct ALeffect { EffectProps Props{}; - const EffectVtable *vtab{nullptr}; - /* Self ID */ ALuint id{0u}; diff --git a/al/effects/autowah.cpp b/al/effects/autowah.cpp index c0f845ac..68704c11 100644 --- a/al/effects/autowah.cpp +++ b/al/effects/autowah.cpp @@ -20,100 +20,87 @@ namespace { -void Autowah_setParamf(EffectProps *props, ALenum param, float val) +EffectProps genDefaultProps() noexcept +{ + AutowahProps props{}; + props.AttackTime = AL_AUTOWAH_DEFAULT_ATTACK_TIME; + props.ReleaseTime = AL_AUTOWAH_DEFAULT_RELEASE_TIME; + props.Resonance = AL_AUTOWAH_DEFAULT_RESONANCE; + props.PeakGain = AL_AUTOWAH_DEFAULT_PEAK_GAIN; + return props; +} + +} // namespace + +const EffectProps AutowahEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(AutowahProps&, ALenum param, int) +{ throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param}; } +void EffectHandler::SetParamiv(AutowahProps&, ALenum param, const int*) +{ + throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", + param}; +} + +void EffectHandler::SetParamf(AutowahProps &props, ALenum param, float val) { switch(param) { case AL_AUTOWAH_ATTACK_TIME: if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME)) throw effect_exception{AL_INVALID_VALUE, "Autowah attack time out of range"}; - props->Autowah.AttackTime = val; + props.AttackTime = val; break; case AL_AUTOWAH_RELEASE_TIME: if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME)) throw effect_exception{AL_INVALID_VALUE, "Autowah release time out of range"}; - props->Autowah.ReleaseTime = val; + props.ReleaseTime = val; break; case AL_AUTOWAH_RESONANCE: if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE)) throw effect_exception{AL_INVALID_VALUE, "Autowah resonance out of range"}; - props->Autowah.Resonance = val; + props.Resonance = val; break; case AL_AUTOWAH_PEAK_GAIN: if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Autowah peak gain out of range"}; - props->Autowah.PeakGain = val; + props.PeakGain = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param}; } } -void Autowah_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Autowah_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(AutowahProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Autowah_setParami(EffectProps*, ALenum param, int) +void EffectHandler::GetParami(const AutowahProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param}; } -void Autowah_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::GetParamiv(const AutowahProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param}; } -void Autowah_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const AutowahProps &props, ALenum param, float *val) { switch(param) { - case AL_AUTOWAH_ATTACK_TIME: - *val = props->Autowah.AttackTime; - break; - - case AL_AUTOWAH_RELEASE_TIME: - *val = props->Autowah.ReleaseTime; - break; - - case AL_AUTOWAH_RESONANCE: - *val = props->Autowah.Resonance; - break; - - case AL_AUTOWAH_PEAK_GAIN: - *val = props->Autowah.PeakGain; - break; + case AL_AUTOWAH_ATTACK_TIME: *val = props.AttackTime; break; + case AL_AUTOWAH_RELEASE_TIME: *val = props.ReleaseTime; break; + case AL_AUTOWAH_RESONANCE: *val = props.Resonance; break; + case AL_AUTOWAH_PEAK_GAIN: *val = props.PeakGain; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param}; } } -void Autowah_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Autowah_getParamf(props, param, vals); } - -void Autowah_getParami(const EffectProps*, ALenum param, int*) -{ throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param}; } -void Autowah_getParamiv(const EffectProps*, ALenum param, int*) -{ - throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", - param}; -} - -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Autowah.AttackTime = AL_AUTOWAH_DEFAULT_ATTACK_TIME; - props.Autowah.ReleaseTime = AL_AUTOWAH_DEFAULT_RELEASE_TIME; - props.Autowah.Resonance = AL_AUTOWAH_DEFAULT_RESONANCE; - props.Autowah.PeakGain = AL_AUTOWAH_DEFAULT_PEAK_GAIN; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Autowah); - -const EffectProps AutowahEffectProps{genDefaultProps()}; +void EffectHandler::GetParamfv(const AutowahProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } #ifdef ALSOFT_EAX namespace { @@ -195,11 +182,14 @@ bool EaxAutowahCommitter::commit(const EAXAUTOWAHPROPERTIES &props) return false; mEaxProps = props; - - mAlProps.Autowah.AttackTime = props.flAttackTime; - mAlProps.Autowah.ReleaseTime = props.flReleaseTime; - mAlProps.Autowah.Resonance = level_mb_to_gain(static_cast(props.lResonance)); - mAlProps.Autowah.PeakGain = level_mb_to_gain(static_cast(props.lPeakLevel)); + mAlProps = [&]{ + AutowahProps ret{}; + ret.AttackTime = props.flAttackTime; + ret.ReleaseTime = props.flReleaseTime; + ret.Resonance = level_mb_to_gain(static_cast(props.lResonance)); + ret.PeakGain = level_mb_to_gain(static_cast(props.lPeakLevel)); + return ret; + }(); return true; } diff --git a/al/effects/chorus.cpp b/al/effects/chorus.cpp index 24aa0a49..dba59d1d 100644 --- a/al/effects/chorus.cpp +++ b/al/effects/chorus.cpp @@ -46,13 +46,41 @@ inline ALenum EnumFromWaveform(ChorusWaveform type) throw std::runtime_error{"Invalid chorus waveform: "+std::to_string(static_cast(type))}; } -void Chorus_setParami(EffectProps *props, ALenum param, int val) +EffectProps genDefaultChorusProps() noexcept +{ + ChorusProps props{}; + props.Waveform = *WaveformFromEnum(AL_CHORUS_DEFAULT_WAVEFORM); + props.Phase = AL_CHORUS_DEFAULT_PHASE; + props.Rate = AL_CHORUS_DEFAULT_RATE; + props.Depth = AL_CHORUS_DEFAULT_DEPTH; + props.Feedback = AL_CHORUS_DEFAULT_FEEDBACK; + props.Delay = AL_CHORUS_DEFAULT_DELAY; + return props; +} + +EffectProps genDefaultFlangerProps() noexcept +{ + FlangerProps props{}; + props.Waveform = *WaveformFromEnum(AL_FLANGER_DEFAULT_WAVEFORM); + props.Phase = AL_FLANGER_DEFAULT_PHASE; + props.Rate = AL_FLANGER_DEFAULT_RATE; + props.Depth = AL_FLANGER_DEFAULT_DEPTH; + props.Feedback = AL_FLANGER_DEFAULT_FEEDBACK; + props.Delay = AL_FLANGER_DEFAULT_DELAY; + return props; +} + +} // namespace + +const EffectProps ChorusEffectProps{genDefaultChorusProps()}; + +void EffectHandler::SetParami(ChorusProps &props, ALenum param, int val) { switch(param) { case AL_CHORUS_WAVEFORM: if(auto formopt = WaveformFromEnum(val)) - props->Chorus.Waveform = *formopt; + props.Waveform = *formopt; else throw effect_exception{AL_INVALID_VALUE, "Invalid chorus waveform: 0x%04x", val}; break; @@ -60,115 +88,89 @@ void Chorus_setParami(EffectProps *props, ALenum param, int val) case AL_CHORUS_PHASE: if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE)) throw effect_exception{AL_INVALID_VALUE, "Chorus phase out of range: %d", val}; - props->Chorus.Phase = val; + props.Phase = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param}; } } -void Chorus_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Chorus_setParami(props, param, vals[0]); } -void Chorus_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamiv(ChorusProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } +void EffectHandler::SetParamf(ChorusProps &props, ALenum param, float val) { switch(param) { case AL_CHORUS_RATE: if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE)) throw effect_exception{AL_INVALID_VALUE, "Chorus rate out of range: %f", val}; - props->Chorus.Rate = val; + props.Rate = val; break; case AL_CHORUS_DEPTH: if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH)) throw effect_exception{AL_INVALID_VALUE, "Chorus depth out of range: %f", val}; - props->Chorus.Depth = val; + props.Depth = val; break; case AL_CHORUS_FEEDBACK: if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK)) throw effect_exception{AL_INVALID_VALUE, "Chorus feedback out of range: %f", val}; - props->Chorus.Feedback = val; + props.Feedback = val; break; case AL_CHORUS_DELAY: if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY)) throw effect_exception{AL_INVALID_VALUE, "Chorus delay out of range: %f", val}; - props->Chorus.Delay = val; + props.Delay = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param}; } } -void Chorus_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Chorus_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(ChorusProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Chorus_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::GetParami(const ChorusProps &props, ALenum param, int *val) { switch(param) { - case AL_CHORUS_WAVEFORM: - *val = EnumFromWaveform(props->Chorus.Waveform); - break; - - case AL_CHORUS_PHASE: - *val = props->Chorus.Phase; - break; + case AL_CHORUS_WAVEFORM: *val = EnumFromWaveform(props.Waveform); break; + case AL_CHORUS_PHASE: *val = props.Phase; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param}; } } -void Chorus_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Chorus_getParami(props, param, vals); } -void Chorus_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamiv(const ChorusProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } +void EffectHandler::GetParamf(const ChorusProps &props, ALenum param, float *val) { switch(param) { - case AL_CHORUS_RATE: - *val = props->Chorus.Rate; - break; - - case AL_CHORUS_DEPTH: - *val = props->Chorus.Depth; - break; - - case AL_CHORUS_FEEDBACK: - *val = props->Chorus.Feedback; - break; - - case AL_CHORUS_DELAY: - *val = props->Chorus.Delay; - break; + case AL_CHORUS_RATE: *val = props.Rate; break; + case AL_CHORUS_DEPTH: *val = props.Depth; break; + case AL_CHORUS_FEEDBACK: *val = props.Feedback; break; + case AL_CHORUS_DELAY: *val = props.Delay; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param}; } } -void Chorus_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Chorus_getParamf(props, param, vals); } +void EffectHandler::GetParamfv(const ChorusProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -EffectProps genDefaultChorusProps() noexcept -{ - EffectProps props{}; - props.Chorus.Waveform = *WaveformFromEnum(AL_CHORUS_DEFAULT_WAVEFORM); - props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE; - props.Chorus.Rate = AL_CHORUS_DEFAULT_RATE; - props.Chorus.Depth = AL_CHORUS_DEFAULT_DEPTH; - props.Chorus.Feedback = AL_CHORUS_DEFAULT_FEEDBACK; - props.Chorus.Delay = AL_CHORUS_DEFAULT_DELAY; - return props; -} +const EffectProps FlangerEffectProps{genDefaultFlangerProps()}; -void Flanger_setParami(EffectProps *props, ALenum param, int val) +void EffectHandler::SetParami(FlangerProps &props, ALenum param, int val) { switch(param) { case AL_FLANGER_WAVEFORM: if(auto formopt = WaveformFromEnum(val)) - props->Flanger.Waveform = *formopt; + props.Waveform = *formopt; else throw effect_exception{AL_INVALID_VALUE, "Invalid flanger waveform: 0x%04x", val}; break; @@ -176,116 +178,78 @@ void Flanger_setParami(EffectProps *props, ALenum param, int val) case AL_FLANGER_PHASE: if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE)) throw effect_exception{AL_INVALID_VALUE, "Flanger phase out of range: %d", val}; - props->Flanger.Phase = val; + props.Phase = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param}; } } -void Flanger_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Flanger_setParami(props, param, vals[0]); } -void Flanger_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamiv(FlangerProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } +void EffectHandler::SetParamf(FlangerProps &props, ALenum param, float val) { switch(param) { case AL_FLANGER_RATE: if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE)) throw effect_exception{AL_INVALID_VALUE, "Flanger rate out of range: %f", val}; - props->Flanger.Rate = val; + props.Rate = val; break; case AL_FLANGER_DEPTH: if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH)) throw effect_exception{AL_INVALID_VALUE, "Flanger depth out of range: %f", val}; - props->Flanger.Depth = val; + props.Depth = val; break; case AL_FLANGER_FEEDBACK: if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK)) throw effect_exception{AL_INVALID_VALUE, "Flanger feedback out of range: %f", val}; - props->Flanger.Feedback = val; + props.Feedback = val; break; case AL_FLANGER_DELAY: if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY)) throw effect_exception{AL_INVALID_VALUE, "Flanger delay out of range: %f", val}; - props->Flanger.Delay = val; + props.Delay = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param}; } } -void Flanger_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Flanger_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(FlangerProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Flanger_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::GetParami(const FlangerProps &props, ALenum param, int *val) { switch(param) { - case AL_FLANGER_WAVEFORM: - *val = EnumFromWaveform(props->Flanger.Waveform); - break; - - case AL_FLANGER_PHASE: - *val = props->Flanger.Phase; - break; + case AL_FLANGER_WAVEFORM: *val = EnumFromWaveform(props.Waveform); break; + case AL_FLANGER_PHASE: *val = props.Phase; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param}; } } -void Flanger_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Flanger_getParami(props, param, vals); } -void Flanger_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamiv(const FlangerProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } +void EffectHandler::GetParamf(const FlangerProps &props, ALenum param, float *val) { switch(param) { - case AL_FLANGER_RATE: - *val = props->Flanger.Rate; - break; - - case AL_FLANGER_DEPTH: - *val = props->Flanger.Depth; - break; - - case AL_FLANGER_FEEDBACK: - *val = props->Flanger.Feedback; - break; - - case AL_FLANGER_DELAY: - *val = props->Flanger.Delay; - break; + case AL_FLANGER_RATE: *val = props.Rate; break; + case AL_FLANGER_DEPTH: *val = props.Depth; break; + case AL_FLANGER_FEEDBACK: *val = props.Feedback; break; + case AL_FLANGER_DELAY: *val = props.Delay; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param}; } } -void Flanger_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Flanger_getParamf(props, param, vals); } - -EffectProps genDefaultFlangerProps() noexcept -{ - EffectProps props{}; - props.Flanger.Waveform = *WaveformFromEnum(AL_FLANGER_DEFAULT_WAVEFORM); - props.Flanger.Phase = AL_FLANGER_DEFAULT_PHASE; - props.Flanger.Rate = AL_FLANGER_DEFAULT_RATE; - props.Flanger.Depth = AL_FLANGER_DEFAULT_DEPTH; - props.Flanger.Feedback = AL_FLANGER_DEFAULT_FEEDBACK; - props.Flanger.Delay = AL_FLANGER_DEFAULT_DELAY; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Chorus); - -const EffectProps ChorusEffectProps{genDefaultChorusProps()}; - -DEFINE_ALEFFECT_VTABLE(Flanger); - -const EffectProps FlangerEffectProps{genDefaultFlangerProps()}; +void EffectHandler::GetParamfv(const FlangerProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } #ifdef ALSOFT_EAX @@ -626,7 +590,7 @@ template<> bool EaxChorusCommitter::commit(const EAXCHORUSPROPERTIES &props) { using Committer = ChorusFlangerEffect; - return Committer::Commit(props, mEaxProps, mAlProps.Chorus); + return Committer::Commit(props, mEaxProps, mAlProps.emplace()); } void EaxChorusCommitter::SetDefaults(EaxEffectProps &props) @@ -663,7 +627,7 @@ template<> bool EaxFlangerCommitter::commit(const EAXFLANGERPROPERTIES &props) { using Committer = ChorusFlangerEffect; - return Committer::Commit(props, mEaxProps, mAlProps.Flanger); + return Committer::Commit(props, mEaxProps, mAlProps.emplace()); } void EaxFlangerCommitter::SetDefaults(EaxEffectProps &props) diff --git a/al/effects/compressor.cpp b/al/effects/compressor.cpp index 9c4308f4..9fcc8c61 100644 --- a/al/effects/compressor.cpp +++ b/al/effects/compressor.cpp @@ -16,14 +16,25 @@ namespace { -void Compressor_setParami(EffectProps *props, ALenum param, int val) +EffectProps genDefaultProps() noexcept +{ + CompressorProps props{}; + props.OnOff = AL_COMPRESSOR_DEFAULT_ONOFF; + return props; +} + +} // namespace + +const EffectProps CompressorEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(CompressorProps &props, ALenum param, int val) { switch(param) { case AL_COMPRESSOR_ONOFF: if(!(val >= AL_COMPRESSOR_MIN_ONOFF && val <= AL_COMPRESSOR_MAX_ONOFF)) throw effect_exception{AL_INVALID_VALUE, "Compressor state out of range"}; - props->Compressor.OnOff = (val != AL_FALSE); + props.OnOff = (val != AL_FALSE); break; default: @@ -31,22 +42,22 @@ void Compressor_setParami(EffectProps *props, ALenum param, int val) param}; } } -void Compressor_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Compressor_setParami(props, param, vals[0]); } -void Compressor_setParamf(EffectProps*, ALenum param, float) +void EffectHandler::SetParamiv(CompressorProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } +void EffectHandler::SetParamf(CompressorProps&, ALenum param, float) { throw effect_exception{AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param}; } -void Compressor_setParamfv(EffectProps*, ALenum param, const float*) +void EffectHandler::SetParamfv(CompressorProps&, ALenum param, const float*) { throw effect_exception{AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x", param}; } -void Compressor_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::GetParami(const CompressorProps &props, ALenum param, int *val) { switch(param) { case AL_COMPRESSOR_ONOFF: - *val = props->Compressor.OnOff; + *val = props.OnOff; break; default: @@ -54,28 +65,16 @@ void Compressor_getParami(const EffectProps *props, ALenum param, int *val) param}; } } -void Compressor_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Compressor_getParami(props, param, vals); } -void Compressor_getParamf(const EffectProps*, ALenum param, float*) +void EffectHandler::GetParamiv(const CompressorProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } +void EffectHandler::GetParamf(const CompressorProps&, ALenum param, float*) { throw effect_exception{AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param}; } -void Compressor_getParamfv(const EffectProps*, ALenum param, float*) +void EffectHandler::GetParamfv(const CompressorProps&, ALenum param, float*) { throw effect_exception{AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x", param}; } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Compressor.OnOff = AL_COMPRESSOR_DEFAULT_ONOFF; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Compressor); - -const EffectProps CompressorEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -121,8 +120,8 @@ bool EaxCompressorCommitter::commit(const EAXAGCCOMPRESSORPROPERTIES &props) return false; mEaxProps = props; + mAlProps = CompressorProps{props.ulOnOff != 0}; - mAlProps.Compressor.OnOff = props.ulOnOff != 0; return true; } diff --git a/al/effects/convolution.cpp b/al/effects/convolution.cpp index 9c091e53..1f8d1111 100644 --- a/al/effects/convolution.cpp +++ b/al/effects/convolution.cpp @@ -12,33 +12,45 @@ namespace { -void Convolution_setParami(EffectProps* /*props*/, ALenum param, int /*val*/) +EffectProps genDefaultProps() noexcept +{ + ConvolutionProps props{}; + props.OrientAt = {0.0f, 0.0f, -1.0f}; + props.OrientUp = {0.0f, 1.0f, 0.0f}; + return props; +} + +} // namespace + +const EffectProps ConvolutionEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(ConvolutionProps& /*props*/, ALenum param, int /*val*/) { switch(param) { default: - throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", + throw effect_exception{AL_INVALID_ENUM, "Invalid convolution effect integer property 0x%04x", param}; } } -void Convolution_setParamiv(EffectProps *props, ALenum param, const int *vals) +void EffectHandler::SetParamiv(ConvolutionProps &props, ALenum param, const int *vals) { switch(param) { default: - Convolution_setParami(props, param, vals[0]); + SetParami(props, param, vals[0]); } } -void Convolution_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/) +void EffectHandler::SetParamf(ConvolutionProps& /*props*/, ALenum param, float /*val*/) { switch(param) { default: - throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", + throw effect_exception{AL_INVALID_ENUM, "Invalid convolution effect float property 0x%04x", param}; } } -void Convolution_setParamfv(EffectProps *props, ALenum param, const float *values) +void EffectHandler::SetParamfv(ConvolutionProps &props, ALenum param, const float *values) { switch(param) { @@ -47,73 +59,59 @@ void Convolution_setParamfv(EffectProps *props, ALenum param, const float *value && std::isfinite(values[3]) && std::isfinite(values[4]) && std::isfinite(values[5]))) throw effect_exception{AL_INVALID_VALUE, "Property 0x%04x value out of range", param}; - props->Convolution.OrientAt[0] = values[0]; - props->Convolution.OrientAt[1] = values[1]; - props->Convolution.OrientAt[2] = values[2]; - props->Convolution.OrientUp[0] = values[3]; - props->Convolution.OrientUp[1] = values[4]; - props->Convolution.OrientUp[2] = values[5]; + props.OrientAt[0] = values[0]; + props.OrientAt[1] = values[1]; + props.OrientAt[2] = values[2]; + props.OrientUp[0] = values[3]; + props.OrientUp[1] = values[4]; + props.OrientUp[2] = values[5]; break; default: - Convolution_setParamf(props, param, values[0]); + SetParamf(props, param, values[0]); } } -void Convolution_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/) +void EffectHandler::GetParami(const ConvolutionProps& /*props*/, ALenum param, int* /*val*/) { switch(param) { default: - throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", + throw effect_exception{AL_INVALID_ENUM, "Invalid convolution effect integer property 0x%04x", param}; } } -void Convolution_getParamiv(const EffectProps *props, ALenum param, int *vals) +void EffectHandler::GetParamiv(const ConvolutionProps &props, ALenum param, int *vals) { switch(param) { default: - Convolution_getParami(props, param, vals); + GetParami(props, param, vals); } } -void Convolution_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/) +void EffectHandler::GetParamf(const ConvolutionProps& /*props*/, ALenum param, float* /*val*/) { switch(param) { default: - throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", + throw effect_exception{AL_INVALID_ENUM, "Invalid convolution effect float property 0x%04x", param}; } } -void Convolution_getParamfv(const EffectProps *props, ALenum param, float *values) +void EffectHandler::GetParamfv(const ConvolutionProps &props, ALenum param, float *values) { switch(param) { case AL_CONVOLUTION_ORIENTATION_SOFT: - values[0] = props->Convolution.OrientAt[0]; - values[1] = props->Convolution.OrientAt[1]; - values[2] = props->Convolution.OrientAt[2]; - values[3] = props->Convolution.OrientUp[0]; - values[4] = props->Convolution.OrientUp[1]; - values[5] = props->Convolution.OrientUp[2]; + values[0] = props.OrientAt[0]; + values[1] = props.OrientAt[1]; + values[2] = props.OrientAt[2]; + values[3] = props.OrientUp[0]; + values[4] = props.OrientUp[1]; + values[5] = props.OrientUp[2]; break; default: - Convolution_getParamf(props, param, values); + GetParamf(props, param, values); } } - -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Convolution.OrientAt = {0.0f, 0.0f, -1.0f}; - props.Convolution.OrientUp = {0.0f, 1.0f, 0.0f}; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Convolution); - -const EffectProps ConvolutionEffectProps{genDefaultProps()}; diff --git a/al/effects/dedicated.cpp b/al/effects/dedicated.cpp index f5edfd51..518c224c 100644 --- a/al/effects/dedicated.cpp +++ b/al/effects/dedicated.cpp @@ -12,120 +12,115 @@ namespace { -void DedicatedDialog_setParami(EffectProps*, ALenum param, int) +EffectProps genDefaultDialogProps() noexcept +{ + DedicatedDialogProps props{}; + props.Gain = 1.0f; + return props; +} + +EffectProps genDefaultLfeProps() noexcept +{ + DedicatedLfeProps props{}; + props.Gain = 1.0f; + return props; +} + +} // namespace + +const EffectProps DedicatedDialogEffectProps{genDefaultDialogProps()}; + +void EffectHandler::SetParami(DedicatedDialogProps&, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } -void DedicatedDialog_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::SetParamiv(DedicatedDialogProps&, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param}; } -void DedicatedDialog_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamf(DedicatedDialogProps &props, ALenum param, float val) { switch(param) { case AL_DEDICATED_GAIN: if(!(val >= 0.0f && std::isfinite(val))) throw effect_exception{AL_INVALID_VALUE, "Dedicated gain out of range"}; - props->DedicatedDialog.Gain = val; + props.Gain = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; } } -void DedicatedDialog_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ DedicatedDialog_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(DedicatedDialogProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void DedicatedDialog_getParami(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParami(const DedicatedDialogProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } -void DedicatedDialog_getParamiv(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParamiv(const DedicatedDialogProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param}; } -void DedicatedDialog_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const DedicatedDialogProps &props, ALenum param, float *val) { switch(param) { case AL_DEDICATED_GAIN: - *val = props->DedicatedDialog.Gain; + *val = props.Gain; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; } } -void DedicatedDialog_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ DedicatedDialog_getParamf(props, param, vals); } +void EffectHandler::GetParamfv(const DedicatedDialogProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -void DedicatedLfe_setParami(EffectProps*, ALenum param, int) +const EffectProps DedicatedLfeEffectProps{genDefaultLfeProps()}; + +void EffectHandler::SetParami(DedicatedLfeProps&, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } -void DedicatedLfe_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::SetParamiv(DedicatedLfeProps&, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param}; } -void DedicatedLfe_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamf(DedicatedLfeProps &props, ALenum param, float val) { switch(param) { case AL_DEDICATED_GAIN: if(!(val >= 0.0f && std::isfinite(val))) throw effect_exception{AL_INVALID_VALUE, "Dedicated gain out of range"}; - props->DedicatedLfe.Gain = val; + props.Gain = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; } } -void DedicatedLfe_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ DedicatedLfe_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(DedicatedLfeProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void DedicatedLfe_getParami(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParami(const DedicatedLfeProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } -void DedicatedLfe_getParamiv(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParamiv(const DedicatedLfeProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param}; } -void DedicatedLfe_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const DedicatedLfeProps &props, ALenum param, float *val) { switch(param) { case AL_DEDICATED_GAIN: - *val = props->DedicatedLfe.Gain; + *val = props.Gain; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; } } -void DedicatedLfe_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ DedicatedLfe_getParamf(props, param, vals); } - - -EffectProps genDefaultDialogProps() noexcept -{ - EffectProps props{}; - props.DedicatedDialog.Gain = 1.0f; - return props; -} - -EffectProps genDefaultLfeProps() noexcept -{ - EffectProps props{}; - props.DedicatedLfe.Gain = 1.0f; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(DedicatedDialog); - -const EffectProps DedicatedDialogEffectProps{genDefaultDialogProps()}; - -DEFINE_ALEFFECT_VTABLE(DedicatedLfe); - -const EffectProps DedicatedLfeEffectProps{genDefaultLfeProps()}; +void EffectHandler::GetParamfv(const DedicatedLfeProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } diff --git a/al/effects/distortion.cpp b/al/effects/distortion.cpp index bec2af53..534b6c24 100644 --- a/al/effects/distortion.cpp +++ b/al/effects/distortion.cpp @@ -16,108 +16,93 @@ namespace { -void Distortion_setParami(EffectProps*, ALenum param, int) +EffectProps genDefaultProps() noexcept +{ + DistortionProps props{}; + props.Edge = AL_DISTORTION_DEFAULT_EDGE; + props.Gain = AL_DISTORTION_DEFAULT_GAIN; + props.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF; + props.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER; + props.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH; + return props; +} + +} // namespace + +const EffectProps DistortionEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(DistortionProps&, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param}; } -void Distortion_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::SetParamiv(DistortionProps&, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param}; } -void Distortion_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamf(DistortionProps &props, ALenum param, float val) { switch(param) { case AL_DISTORTION_EDGE: if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE)) throw effect_exception{AL_INVALID_VALUE, "Distortion edge out of range"}; - props->Distortion.Edge = val; + props.Edge = val; break; case AL_DISTORTION_GAIN: if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Distortion gain out of range"}; - props->Distortion.Gain = val; + props.Gain = val; break; case AL_DISTORTION_LOWPASS_CUTOFF: if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF)) throw effect_exception{AL_INVALID_VALUE, "Distortion low-pass cutoff out of range"}; - props->Distortion.LowpassCutoff = val; + props.LowpassCutoff = val; break; case AL_DISTORTION_EQCENTER: if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER)) throw effect_exception{AL_INVALID_VALUE, "Distortion EQ center out of range"}; - props->Distortion.EQCenter = val; + props.EQCenter = val; break; case AL_DISTORTION_EQBANDWIDTH: if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH)) throw effect_exception{AL_INVALID_VALUE, "Distortion EQ bandwidth out of range"}; - props->Distortion.EQBandwidth = val; + props.EQBandwidth = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param}; } } -void Distortion_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Distortion_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(DistortionProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Distortion_getParami(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParami(const DistortionProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param}; } -void Distortion_getParamiv(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParamiv(const DistortionProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param}; } -void Distortion_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const DistortionProps &props, ALenum param, float *val) { switch(param) { - case AL_DISTORTION_EDGE: - *val = props->Distortion.Edge; - break; - - case AL_DISTORTION_GAIN: - *val = props->Distortion.Gain; - break; - - case AL_DISTORTION_LOWPASS_CUTOFF: - *val = props->Distortion.LowpassCutoff; - break; - - case AL_DISTORTION_EQCENTER: - *val = props->Distortion.EQCenter; - break; - - case AL_DISTORTION_EQBANDWIDTH: - *val = props->Distortion.EQBandwidth; - break; + case AL_DISTORTION_EDGE: *val = props.Edge; break; + case AL_DISTORTION_GAIN: *val = props.Gain; break; + case AL_DISTORTION_LOWPASS_CUTOFF: *val = props.LowpassCutoff; break; + case AL_DISTORTION_EQCENTER: *val = props.EQCenter; break; + case AL_DISTORTION_EQBANDWIDTH: *val = props.EQBandwidth; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param}; } } -void Distortion_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Distortion_getParamf(props, param, vals); } +void EffectHandler::GetParamfv(const DistortionProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE; - props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN; - props.Distortion.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF; - props.Distortion.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER; - props.Distortion.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Distortion); - -const EffectProps DistortionEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -210,12 +195,15 @@ bool EaxDistortionCommitter::commit(const EAXDISTORTIONPROPERTIES &props) return false; mEaxProps = props; - - mAlProps.Distortion.Edge = props.flEdge; - mAlProps.Distortion.Gain = level_mb_to_gain(static_cast(props.lGain)); - mAlProps.Distortion.LowpassCutoff = props.flLowPassCutOff; - mAlProps.Distortion.EQCenter = props.flEQCenter; - mAlProps.Distortion.EQBandwidth = props.flEdge; + mAlProps = [&]{ + DistortionProps ret{}; + ret.Edge = props.flEdge; + ret.Gain = level_mb_to_gain(static_cast(props.lGain)); + ret.LowpassCutoff = props.flLowPassCutOff; + ret.EQCenter = props.flEQCenter; + ret.EQBandwidth = props.flEdge; + return ret; + }(); return true; } diff --git a/al/effects/echo.cpp b/al/effects/echo.cpp index 90f109da..9412039b 100644 --- a/al/effects/echo.cpp +++ b/al/effects/echo.cpp @@ -19,102 +19,87 @@ namespace { static_assert(EchoMaxDelay >= AL_ECHO_MAX_DELAY, "Echo max delay too short"); static_assert(EchoMaxLRDelay >= AL_ECHO_MAX_LRDELAY, "Echo max left-right delay too short"); -void Echo_setParami(EffectProps*, ALenum param, int) +EffectProps genDefaultProps() noexcept +{ + EchoProps props{}; + props.Delay = AL_ECHO_DEFAULT_DELAY; + props.LRDelay = AL_ECHO_DEFAULT_LRDELAY; + props.Damping = AL_ECHO_DEFAULT_DAMPING; + props.Feedback = AL_ECHO_DEFAULT_FEEDBACK; + props.Spread = AL_ECHO_DEFAULT_SPREAD; + return props; +} + +} // namespace + +const EffectProps EchoEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(EchoProps&, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param}; } -void Echo_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::SetParamiv(EchoProps&, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param}; } -void Echo_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamf(EchoProps &props, ALenum param, float val) { switch(param) { case AL_ECHO_DELAY: if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY)) throw effect_exception{AL_INVALID_VALUE, "Echo delay out of range"}; - props->Echo.Delay = val; + props.Delay = val; break; case AL_ECHO_LRDELAY: if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY)) throw effect_exception{AL_INVALID_VALUE, "Echo LR delay out of range"}; - props->Echo.LRDelay = val; + props.LRDelay = val; break; case AL_ECHO_DAMPING: if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING)) throw effect_exception{AL_INVALID_VALUE, "Echo damping out of range"}; - props->Echo.Damping = val; + props.Damping = val; break; case AL_ECHO_FEEDBACK: if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK)) throw effect_exception{AL_INVALID_VALUE, "Echo feedback out of range"}; - props->Echo.Feedback = val; + props.Feedback = val; break; case AL_ECHO_SPREAD: if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD)) throw effect_exception{AL_INVALID_VALUE, "Echo spread out of range"}; - props->Echo.Spread = val; + props.Spread = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param}; } } -void Echo_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Echo_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(EchoProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Echo_getParami(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParami(const EchoProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param}; } -void Echo_getParamiv(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParamiv(const EchoProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param}; } -void Echo_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const EchoProps &props, ALenum param, float *val) { switch(param) { - case AL_ECHO_DELAY: - *val = props->Echo.Delay; - break; - - case AL_ECHO_LRDELAY: - *val = props->Echo.LRDelay; - break; - - case AL_ECHO_DAMPING: - *val = props->Echo.Damping; - break; - - case AL_ECHO_FEEDBACK: - *val = props->Echo.Feedback; - break; - - case AL_ECHO_SPREAD: - *val = props->Echo.Spread; - break; + case AL_ECHO_DELAY: *val = props.Delay; break; + case AL_ECHO_LRDELAY: *val = props.LRDelay; break; + case AL_ECHO_DAMPING: *val = props.Damping; break; + case AL_ECHO_FEEDBACK: *val = props.Feedback; break; + case AL_ECHO_SPREAD: *val = props.Spread; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param}; } } -void Echo_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Echo_getParamf(props, param, vals); } +void EffectHandler::GetParamfv(const EchoProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Echo.Delay = AL_ECHO_DEFAULT_DELAY; - props.Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY; - props.Echo.Damping = AL_ECHO_DEFAULT_DAMPING; - props.Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK; - props.Echo.Spread = AL_ECHO_DEFAULT_SPREAD; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Echo); - -const EffectProps EchoEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -207,12 +192,15 @@ bool EaxEchoCommitter::commit(const EAXECHOPROPERTIES &props) return false; mEaxProps = props; - - mAlProps.Echo.Delay = props.flDelay; - mAlProps.Echo.LRDelay = props.flLRDelay; - mAlProps.Echo.Damping = props.flDamping; - mAlProps.Echo.Feedback = props.flFeedback; - mAlProps.Echo.Spread = props.flSpread; + mAlProps = [&]{ + EchoProps ret{}; + ret.Delay = props.flDelay; + ret.LRDelay = props.flLRDelay; + ret.Damping = props.flDamping; + ret.Feedback = props.flFeedback; + ret.Spread = props.flSpread; + return ret; + }(); return true; } diff --git a/al/effects/effects.h b/al/effects/effects.h index 2e49eb00..38d47f86 100644 --- a/al/effects/effects.h +++ b/al/effects/effects.h @@ -3,14 +3,52 @@ #include "AL/al.h" +#include "core/effects/base.h" #include "core/except.h" #ifdef ALSOFT_EAX #include "al/eax/effect.h" #endif // ALSOFT_EAX -union EffectProps; +struct EffectHandler { +#define DECL_HANDLER(T) \ + static void SetParami(T &props, ALenum param, int val); \ + static void SetParamiv(T &props, ALenum param, const int *vals); \ + static void SetParamf(T &props, ALenum param, float val); \ + static void SetParamfv(T &props, ALenum param, const float *vals); \ + static void GetParami(const T &props, ALenum param, int *val); \ + static void GetParamiv(const T &props, ALenum param, int *vals); \ + static void GetParamf(const T &props, ALenum param, float *val); \ + static void GetParamfv(const T &props, ALenum param, float *vals); + + DECL_HANDLER(std::monostate) + DECL_HANDLER(ReverbProps) + DECL_HANDLER(ChorusProps) + DECL_HANDLER(AutowahProps) + DECL_HANDLER(CompressorProps) + DECL_HANDLER(ConvolutionProps) + DECL_HANDLER(DedicatedDialogProps) + DECL_HANDLER(DedicatedLfeProps) + DECL_HANDLER(DistortionProps) + DECL_HANDLER(EchoProps) + DECL_HANDLER(EqualizerProps) + DECL_HANDLER(FlangerProps) + DECL_HANDLER(FshifterProps) + DECL_HANDLER(ModulatorProps) + DECL_HANDLER(PshifterProps) + DECL_HANDLER(VmorpherProps) +#undef DECL_HANDLER + + static void StdReverbSetParami(ReverbProps &props, ALenum param, int val); + static void StdReverbSetParamiv(ReverbProps &props, ALenum param, const int *vals); + static void StdReverbSetParamf(ReverbProps &props, ALenum param, float val); + static void StdReverbSetParamfv(ReverbProps &props, ALenum param, const float *vals); + static void StdReverbGetParami(const ReverbProps &props, ALenum param, int *val); + static void StdReverbGetParamiv(const ReverbProps &props, ALenum param, int *vals); + static void StdReverbGetParamf(const ReverbProps &props, ALenum param, float *val); + static void StdReverbGetParamfv(const ReverbProps &props, ALenum param, float *vals); +}; class effect_exception final : public al::base_exception { ALenum mErrorCode; @@ -28,27 +66,6 @@ public: }; -struct EffectVtable { - void (*const setParami)(EffectProps *props, ALenum param, int val); - void (*const setParamiv)(EffectProps *props, ALenum param, const int *vals); - void (*const setParamf)(EffectProps *props, ALenum param, float val); - void (*const setParamfv)(EffectProps *props, ALenum param, const float *vals); - - void (*const getParami)(const EffectProps *props, ALenum param, int *val); - void (*const getParamiv)(const EffectProps *props, ALenum param, int *vals); - void (*const getParamf)(const EffectProps *props, ALenum param, float *val); - void (*const getParamfv)(const EffectProps *props, ALenum param, float *vals); -}; - -#define DEFINE_ALEFFECT_VTABLE(T) \ -const EffectVtable T##EffectVtable = { \ - T##_setParami, T##_setParamiv, \ - T##_setParamf, T##_setParamfv, \ - T##_getParami, T##_getParamiv, \ - T##_getParamf, T##_getParamfv, \ -} - - /* Default properties for the given effect types. */ extern const EffectProps NullEffectProps; extern const EffectProps ReverbEffectProps; @@ -68,23 +85,4 @@ extern const EffectProps DedicatedDialogEffectProps; extern const EffectProps DedicatedLfeEffectProps; extern const EffectProps ConvolutionEffectProps; -/* Vtables to get/set properties for the given effect types. */ -extern const EffectVtable NullEffectVtable; -extern const EffectVtable ReverbEffectVtable; -extern const EffectVtable StdReverbEffectVtable; -extern const EffectVtable AutowahEffectVtable; -extern const EffectVtable ChorusEffectVtable; -extern const EffectVtable CompressorEffectVtable; -extern const EffectVtable DistortionEffectVtable; -extern const EffectVtable EchoEffectVtable; -extern const EffectVtable EqualizerEffectVtable; -extern const EffectVtable FlangerEffectVtable; -extern const EffectVtable FshifterEffectVtable; -extern const EffectVtable ModulatorEffectVtable; -extern const EffectVtable PshifterEffectVtable; -extern const EffectVtable VmorpherEffectVtable; -extern const EffectVtable DedicatedDialogEffectVtable; -extern const EffectVtable DedicatedLfeEffectVtable; -extern const EffectVtable ConvolutionEffectVtable; - #endif /* AL_EFFECTS_EFFECTS_H */ diff --git a/al/effects/equalizer.cpp b/al/effects/equalizer.cpp index 921d1090..74fc43fc 100644 --- a/al/effects/equalizer.cpp +++ b/al/effects/equalizer.cpp @@ -16,163 +16,133 @@ namespace { -void Equalizer_setParami(EffectProps*, ALenum param, int) +EffectProps genDefaultProps() noexcept +{ + EqualizerProps props{}; + props.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF; + props.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN; + props.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER; + props.Mid1Gain = AL_EQUALIZER_DEFAULT_MID1_GAIN; + props.Mid1Width = AL_EQUALIZER_DEFAULT_MID1_WIDTH; + props.Mid2Center = AL_EQUALIZER_DEFAULT_MID2_CENTER; + props.Mid2Gain = AL_EQUALIZER_DEFAULT_MID2_GAIN; + props.Mid2Width = AL_EQUALIZER_DEFAULT_MID2_WIDTH; + props.HighCutoff = AL_EQUALIZER_DEFAULT_HIGH_CUTOFF; + props.HighGain = AL_EQUALIZER_DEFAULT_HIGH_GAIN; + return props; +} + +} // namespace + +const EffectProps EqualizerEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(EqualizerProps&, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param}; } -void Equalizer_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::SetParamiv(EqualizerProps&, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param}; } -void Equalizer_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamf(EqualizerProps &props, ALenum param, float val) { switch(param) { case AL_EQUALIZER_LOW_GAIN: if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Equalizer low-band gain out of range"}; - props->Equalizer.LowGain = val; + props.LowGain = val; break; case AL_EQUALIZER_LOW_CUTOFF: if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF)) throw effect_exception{AL_INVALID_VALUE, "Equalizer low-band cutoff out of range"}; - props->Equalizer.LowCutoff = val; + props.LowCutoff = val; break; case AL_EQUALIZER_MID1_GAIN: if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band gain out of range"}; - props->Equalizer.Mid1Gain = val; + props.Mid1Gain = val; break; case AL_EQUALIZER_MID1_CENTER: if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER)) throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band center out of range"}; - props->Equalizer.Mid1Center = val; + props.Mid1Center = val; break; case AL_EQUALIZER_MID1_WIDTH: if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH)) throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band width out of range"}; - props->Equalizer.Mid1Width = val; + props.Mid1Width = val; break; case AL_EQUALIZER_MID2_GAIN: if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band gain out of range"}; - props->Equalizer.Mid2Gain = val; + props.Mid2Gain = val; break; case AL_EQUALIZER_MID2_CENTER: if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER)) throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band center out of range"}; - props->Equalizer.Mid2Center = val; + props.Mid2Center = val; break; case AL_EQUALIZER_MID2_WIDTH: if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH)) throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band width out of range"}; - props->Equalizer.Mid2Width = val; + props.Mid2Width = val; break; case AL_EQUALIZER_HIGH_GAIN: if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Equalizer high-band gain out of range"}; - props->Equalizer.HighGain = val; + props.HighGain = val; break; case AL_EQUALIZER_HIGH_CUTOFF: if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF)) throw effect_exception{AL_INVALID_VALUE, "Equalizer high-band cutoff out of range"}; - props->Equalizer.HighCutoff = val; + props.HighCutoff = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param}; } } -void Equalizer_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Equalizer_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(EqualizerProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Equalizer_getParami(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParami(const EqualizerProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param}; } -void Equalizer_getParamiv(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParamiv(const EqualizerProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param}; } -void Equalizer_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const EqualizerProps &props, ALenum param, float *val) { switch(param) { - case AL_EQUALIZER_LOW_GAIN: - *val = props->Equalizer.LowGain; - break; - - case AL_EQUALIZER_LOW_CUTOFF: - *val = props->Equalizer.LowCutoff; - break; - - case AL_EQUALIZER_MID1_GAIN: - *val = props->Equalizer.Mid1Gain; - break; - - case AL_EQUALIZER_MID1_CENTER: - *val = props->Equalizer.Mid1Center; - break; - - case AL_EQUALIZER_MID1_WIDTH: - *val = props->Equalizer.Mid1Width; - break; - - case AL_EQUALIZER_MID2_GAIN: - *val = props->Equalizer.Mid2Gain; - break; - - case AL_EQUALIZER_MID2_CENTER: - *val = props->Equalizer.Mid2Center; - break; - - case AL_EQUALIZER_MID2_WIDTH: - *val = props->Equalizer.Mid2Width; - break; - - case AL_EQUALIZER_HIGH_GAIN: - *val = props->Equalizer.HighGain; - break; - - case AL_EQUALIZER_HIGH_CUTOFF: - *val = props->Equalizer.HighCutoff; - break; + case AL_EQUALIZER_LOW_GAIN: *val = props.LowGain; break; + case AL_EQUALIZER_LOW_CUTOFF: *val = props.LowCutoff; break; + case AL_EQUALIZER_MID1_GAIN: *val = props.Mid1Gain; break; + case AL_EQUALIZER_MID1_CENTER: *val = props.Mid1Center; break; + case AL_EQUALIZER_MID1_WIDTH: *val = props.Mid1Width; break; + case AL_EQUALIZER_MID2_GAIN: *val = props.Mid2Gain; break; + case AL_EQUALIZER_MID2_CENTER: *val = props.Mid2Center; break; + case AL_EQUALIZER_MID2_WIDTH: *val = props.Mid2Width; break; + case AL_EQUALIZER_HIGH_GAIN: *val = props.HighGain; break; + case AL_EQUALIZER_HIGH_CUTOFF: *val = props.HighCutoff; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param}; } } -void Equalizer_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Equalizer_getParamf(props, param, vals); } - -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Equalizer.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF; - props.Equalizer.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN; - props.Equalizer.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER; - props.Equalizer.Mid1Gain = AL_EQUALIZER_DEFAULT_MID1_GAIN; - props.Equalizer.Mid1Width = AL_EQUALIZER_DEFAULT_MID1_WIDTH; - props.Equalizer.Mid2Center = AL_EQUALIZER_DEFAULT_MID2_CENTER; - props.Equalizer.Mid2Gain = AL_EQUALIZER_DEFAULT_MID2_GAIN; - props.Equalizer.Mid2Width = AL_EQUALIZER_DEFAULT_MID2_WIDTH; - props.Equalizer.HighCutoff = AL_EQUALIZER_DEFAULT_HIGH_CUTOFF; - props.Equalizer.HighGain = AL_EQUALIZER_DEFAULT_HIGH_GAIN; - return props; -} +void EffectHandler::GetParamfv(const EqualizerProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -} // namespace - -DEFINE_ALEFFECT_VTABLE(Equalizer); - -const EffectProps EqualizerEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -325,17 +295,20 @@ bool EaxEqualizerCommitter::commit(const EAXEQUALIZERPROPERTIES &props) return false; mEaxProps = props; - - mAlProps.Equalizer.LowGain = level_mb_to_gain(static_cast(props.lLowGain)); - mAlProps.Equalizer.LowCutoff = props.flLowCutOff; - mAlProps.Equalizer.Mid1Gain = level_mb_to_gain(static_cast(props.lMid1Gain)); - mAlProps.Equalizer.Mid1Center = props.flMid1Center; - mAlProps.Equalizer.Mid1Width = props.flMid1Width; - mAlProps.Equalizer.Mid2Gain = level_mb_to_gain(static_cast(props.lMid2Gain)); - mAlProps.Equalizer.Mid2Center = props.flMid2Center; - mAlProps.Equalizer.Mid2Width = props.flMid2Width; - mAlProps.Equalizer.HighGain = level_mb_to_gain(static_cast(props.lHighGain)); - mAlProps.Equalizer.HighCutoff = props.flHighCutOff; + mAlProps = [&]{ + EqualizerProps ret{}; + ret.LowGain = level_mb_to_gain(static_cast(props.lLowGain)); + ret.LowCutoff = props.flLowCutOff; + ret.Mid1Gain = level_mb_to_gain(static_cast(props.lMid1Gain)); + ret.Mid1Center = props.flMid1Center; + ret.Mid1Width = props.flMid1Width; + ret.Mid2Gain = level_mb_to_gain(static_cast(props.lMid2Gain)); + ret.Mid2Center = props.flMid2Center; + ret.Mid2Width = props.flMid2Width; + ret.HighGain = level_mb_to_gain(static_cast(props.lHighGain)); + ret.HighCutoff = props.flHighCutOff; + return ret; + }(); return true; } diff --git a/al/effects/fshifter.cpp b/al/effects/fshifter.cpp index a6b3c86c..6f19e0dd 100644 --- a/al/effects/fshifter.cpp +++ b/al/effects/fshifter.cpp @@ -41,31 +41,26 @@ ALenum EnumFromDirection(FShifterDirection dir) throw std::runtime_error{"Invalid direction: "+std::to_string(static_cast(dir))}; } -void Fshifter_setParamf(EffectProps *props, ALenum param, float val) +EffectProps genDefaultProps() noexcept { - switch(param) - { - case AL_FREQUENCY_SHIFTER_FREQUENCY: - if(!(val >= AL_FREQUENCY_SHIFTER_MIN_FREQUENCY && val <= AL_FREQUENCY_SHIFTER_MAX_FREQUENCY)) - throw effect_exception{AL_INVALID_VALUE, "Frequency shifter frequency out of range"}; - props->Fshifter.Frequency = val; - break; - - default: - throw effect_exception{AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x", - param}; - } + FshifterProps props{}; + props.Frequency = AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY; + props.LeftDirection = *DirectionFromEmum(AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION); + props.RightDirection = *DirectionFromEmum(AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION); + return props; } -void Fshifter_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Fshifter_setParamf(props, param, vals[0]); } -void Fshifter_setParami(EffectProps *props, ALenum param, int val) +} // namespace + +const EffectProps FshifterEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(FshifterProps &props, ALenum param, int val) { switch(param) { case AL_FREQUENCY_SHIFTER_LEFT_DIRECTION: if(auto diropt = DirectionFromEmum(val)) - props->Fshifter.LeftDirection = *diropt; + props.LeftDirection = *diropt; else throw effect_exception{AL_INVALID_VALUE, "Unsupported frequency shifter left direction: 0x%04x", val}; @@ -73,7 +68,7 @@ void Fshifter_setParami(EffectProps *props, ALenum param, int val) case AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION: if(auto diropt = DirectionFromEmum(val)) - props->Fshifter.RightDirection = *diropt; + props.RightDirection = *diropt; else throw effect_exception{AL_INVALID_VALUE, "Unsupported frequency shifter right direction: 0x%04x", val}; @@ -84,33 +79,52 @@ void Fshifter_setParami(EffectProps *props, ALenum param, int val) "Invalid frequency shifter integer property 0x%04x", param}; } } -void Fshifter_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Fshifter_setParami(props, param, vals[0]); } +void EffectHandler::SetParamiv(FshifterProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } + +void EffectHandler::SetParamf(FshifterProps &props, ALenum param, float val) +{ + switch(param) + { + case AL_FREQUENCY_SHIFTER_FREQUENCY: + if(!(val >= AL_FREQUENCY_SHIFTER_MIN_FREQUENCY && val <= AL_FREQUENCY_SHIFTER_MAX_FREQUENCY)) + throw effect_exception{AL_INVALID_VALUE, "Frequency shifter frequency out of range"}; + props.Frequency = val; + break; + + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x", + param}; + } +} +void EffectHandler::SetParamfv(FshifterProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Fshifter_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::GetParami(const FshifterProps &props, ALenum param, int *val) { switch(param) { case AL_FREQUENCY_SHIFTER_LEFT_DIRECTION: - *val = EnumFromDirection(props->Fshifter.LeftDirection); + *val = EnumFromDirection(props.LeftDirection); break; case AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION: - *val = EnumFromDirection(props->Fshifter.RightDirection); + *val = EnumFromDirection(props.RightDirection); break; + default: throw effect_exception{AL_INVALID_ENUM, "Invalid frequency shifter integer property 0x%04x", param}; } } -void Fshifter_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Fshifter_getParami(props, param, vals); } +void EffectHandler::GetParamiv(const FshifterProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } -void Fshifter_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const FshifterProps &props, ALenum param, float *val) { switch(param) { case AL_FREQUENCY_SHIFTER_FREQUENCY: - *val = props->Fshifter.Frequency; + *val = props.Frequency; break; default: @@ -118,23 +132,9 @@ void Fshifter_getParamf(const EffectProps *props, ALenum param, float *val) param}; } } -void Fshifter_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Fshifter_getParamf(props, param, vals); } +void EffectHandler::GetParamfv(const FshifterProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Fshifter.Frequency = AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY; - props.Fshifter.LeftDirection = *DirectionFromEmum(AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION); - props.Fshifter.RightDirection = *DirectionFromEmum(AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION); - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Fshifter); - -const EffectProps FshifterEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -213,9 +213,13 @@ bool EaxFrequencyShifterCommitter::commit(const EAXFREQUENCYSHIFTERPROPERTIES &p return FShifterDirection::Off; }; - mAlProps.Fshifter.Frequency = props.flFrequency; - mAlProps.Fshifter.LeftDirection = get_direction(props.ulLeftDirection); - mAlProps.Fshifter.RightDirection = get_direction(props.ulRightDirection); + mAlProps = [&]{ + FshifterProps ret{}; + ret.Frequency = props.flFrequency; + ret.LeftDirection = get_direction(props.ulLeftDirection); + ret.RightDirection = get_direction(props.ulRightDirection); + return ret; + }(); return true; } diff --git a/al/effects/modulator.cpp b/al/effects/modulator.cpp index d0a2df02..566b333e 100644 --- a/al/effects/modulator.cpp +++ b/al/effects/modulator.cpp @@ -42,40 +42,31 @@ ALenum EnumFromWaveform(ModulatorWaveform type) std::to_string(static_cast(type))}; } -void Modulator_setParamf(EffectProps *props, ALenum param, float val) +EffectProps genDefaultProps() noexcept { - switch(param) - { - case AL_RING_MODULATOR_FREQUENCY: - if(!(val >= AL_RING_MODULATOR_MIN_FREQUENCY && val <= AL_RING_MODULATOR_MAX_FREQUENCY)) - throw effect_exception{AL_INVALID_VALUE, "Modulator frequency out of range: %f", val}; - props->Modulator.Frequency = val; - break; + ModulatorProps props{}; + props.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY; + props.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF; + props.Waveform = *WaveformFromEmum(AL_RING_MODULATOR_DEFAULT_WAVEFORM); + return props; +} - case AL_RING_MODULATOR_HIGHPASS_CUTOFF: - if(!(val >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF && val <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF)) - throw effect_exception{AL_INVALID_VALUE, "Modulator high-pass cutoff out of range: %f", val}; - props->Modulator.HighPassCutoff = val; - break; +} // namespace - default: - throw effect_exception{AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param}; - } -} -void Modulator_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Modulator_setParamf(props, param, vals[0]); } -void Modulator_setParami(EffectProps *props, ALenum param, int val) +const EffectProps ModulatorEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(ModulatorProps &props, ALenum param, int val) { switch(param) { case AL_RING_MODULATOR_FREQUENCY: case AL_RING_MODULATOR_HIGHPASS_CUTOFF: - Modulator_setParamf(props, param, static_cast(val)); + SetParamf(props, param, static_cast(val)); break; case AL_RING_MODULATOR_WAVEFORM: if(auto formopt = WaveformFromEmum(val)) - props->Modulator.Waveform = *formopt; + props.Waveform = *formopt; else throw effect_exception{AL_INVALID_VALUE, "Invalid modulator waveform: 0x%04x", val}; break; @@ -85,62 +76,61 @@ void Modulator_setParami(EffectProps *props, ALenum param, int val) param}; } } -void Modulator_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Modulator_setParami(props, param, vals[0]); } +void EffectHandler::SetParamiv(ModulatorProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } -void Modulator_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::SetParamf(ModulatorProps &props, ALenum param, float val) { switch(param) { case AL_RING_MODULATOR_FREQUENCY: - *val = static_cast(props->Modulator.Frequency); + if(!(val >= AL_RING_MODULATOR_MIN_FREQUENCY && val <= AL_RING_MODULATOR_MAX_FREQUENCY)) + throw effect_exception{AL_INVALID_VALUE, "Modulator frequency out of range: %f", val}; + props.Frequency = val; break; + case AL_RING_MODULATOR_HIGHPASS_CUTOFF: - *val = static_cast(props->Modulator.HighPassCutoff); - break; - case AL_RING_MODULATOR_WAVEFORM: - *val = EnumFromWaveform(props->Modulator.Waveform); + if(!(val >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF && val <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF)) + throw effect_exception{AL_INVALID_VALUE, "Modulator high-pass cutoff out of range: %f", val}; + props.HighPassCutoff = val; break; + default: + throw effect_exception{AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param}; + } +} +void EffectHandler::SetParamfv(ModulatorProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } + +void EffectHandler::GetParami(const ModulatorProps &props, ALenum param, int *val) +{ + switch(param) + { + case AL_RING_MODULATOR_FREQUENCY: *val = static_cast(props.Frequency); break; + case AL_RING_MODULATOR_HIGHPASS_CUTOFF: *val = static_cast(props.HighPassCutoff); break; + case AL_RING_MODULATOR_WAVEFORM: *val = EnumFromWaveform(props.Waveform); break; + default: throw effect_exception{AL_INVALID_ENUM, "Invalid modulator integer property 0x%04x", param}; } } -void Modulator_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Modulator_getParami(props, param, vals); } -void Modulator_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamiv(const ModulatorProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } +void EffectHandler::GetParamf(const ModulatorProps &props, ALenum param, float *val) { switch(param) { - case AL_RING_MODULATOR_FREQUENCY: - *val = props->Modulator.Frequency; - break; - case AL_RING_MODULATOR_HIGHPASS_CUTOFF: - *val = props->Modulator.HighPassCutoff; - break; + case AL_RING_MODULATOR_FREQUENCY: *val = props.Frequency; break; + case AL_RING_MODULATOR_HIGHPASS_CUTOFF: *val = props.HighPassCutoff; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param}; } } -void Modulator_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Modulator_getParamf(props, param, vals); } - -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY; - props.Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF; - props.Modulator.Waveform = *WaveformFromEmum(AL_RING_MODULATOR_DEFAULT_WAVEFORM); - return props; -} - -} // namespace +void EffectHandler::GetParamfv(const ModulatorProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -DEFINE_ALEFFECT_VTABLE(Modulator); - -const EffectProps ModulatorEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -221,9 +211,13 @@ bool EaxModulatorCommitter::commit(const EAXRINGMODULATORPROPERTIES &props) return ModulatorWaveform::Sinusoid; }; - mAlProps.Modulator.Frequency = props.flFrequency; - mAlProps.Modulator.HighPassCutoff = props.flHighPassCutOff; - mAlProps.Modulator.Waveform = get_waveform(props.ulWaveform); + mAlProps = [&]{ + ModulatorProps ret{}; + ret.Frequency = props.flFrequency; + ret.HighPassCutoff = props.flHighPassCutOff; + ret.Waveform = get_waveform(props.ulWaveform); + return ret; + }(); return true; } diff --git a/al/effects/null.cpp b/al/effects/null.cpp index 4b68a28f..4b00ef4f 100644 --- a/al/effects/null.cpp +++ b/al/effects/null.cpp @@ -14,7 +14,17 @@ namespace { -void Null_setParami(EffectProps* /*props*/, ALenum param, int /*val*/) +EffectProps genDefaultProps() noexcept +{ + EffectProps props{}; + return props; +} + +} // namespace + +const EffectProps NullEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(std::monostate& /*props*/, ALenum param, int /*val*/) { switch(param) { @@ -23,15 +33,15 @@ void Null_setParami(EffectProps* /*props*/, ALenum param, int /*val*/) param}; } } -void Null_setParamiv(EffectProps *props, ALenum param, const int *vals) +void EffectHandler::SetParamiv(std::monostate &props, ALenum param, const int *vals) { switch(param) { default: - Null_setParami(props, param, vals[0]); + SetParami(props, param, vals[0]); } } -void Null_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/) +void EffectHandler::SetParamf(std::monostate& /*props*/, ALenum param, float /*val*/) { switch(param) { @@ -40,16 +50,16 @@ void Null_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/) param}; } } -void Null_setParamfv(EffectProps *props, ALenum param, const float *vals) +void EffectHandler::SetParamfv(std::monostate &props, ALenum param, const float *vals) { switch(param) { default: - Null_setParamf(props, param, vals[0]); + SetParamf(props, param, vals[0]); } } -void Null_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/) +void EffectHandler::GetParami(const std::monostate& /*props*/, ALenum param, int* /*val*/) { switch(param) { @@ -58,15 +68,15 @@ void Null_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/) param}; } } -void Null_getParamiv(const EffectProps *props, ALenum param, int *vals) +void EffectHandler::GetParamiv(const std::monostate &props, ALenum param, int *vals) { switch(param) { default: - Null_getParami(props, param, vals); + GetParami(props, param, vals); } } -void Null_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/) +void EffectHandler::GetParamf(const std::monostate& /*props*/, ALenum param, float* /*val*/) { switch(param) { @@ -75,27 +85,15 @@ void Null_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/) param}; } } -void Null_getParamfv(const EffectProps *props, ALenum param, float *vals) +void EffectHandler::GetParamfv(const std::monostate &props, ALenum param, float *vals) { switch(param) { default: - Null_getParamf(props, param, vals); + GetParamf(props, param, vals); } } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Null); - -const EffectProps NullEffectProps{genDefaultProps()}; - #ifdef ALSOFT_EAX namespace { @@ -121,12 +119,13 @@ bool EaxNullCommitter::commit(const std::monostate &props) { const bool ret{std::holds_alternative(mEaxProps)}; mEaxProps = props; + mAlProps = std::monostate{}; return ret; } void EaxNullCommitter::SetDefaults(EaxEffectProps &props) { - props.emplace(); + props = std::monostate{}; } void EaxNullCommitter::Get(const EaxCall &call, const std::monostate&) diff --git a/al/effects/pshifter.cpp b/al/effects/pshifter.cpp index f29a3593..b36fe034 100644 --- a/al/effects/pshifter.cpp +++ b/al/effects/pshifter.cpp @@ -16,28 +16,32 @@ namespace { -void Pshifter_setParamf(EffectProps*, ALenum param, float) -{ throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param}; } -void Pshifter_setParamfv(EffectProps*, ALenum param, const float*) +EffectProps genDefaultProps() noexcept { - throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float-vector property 0x%04x", - param}; + PshifterProps props{}; + props.CoarseTune = AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE; + props.FineTune = AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE; + return props; } -void Pshifter_setParami(EffectProps *props, ALenum param, int val) +} // namespace + +const EffectProps PshifterEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(PshifterProps &props, ALenum param, int val) { switch(param) { case AL_PITCH_SHIFTER_COARSE_TUNE: if(!(val >= AL_PITCH_SHIFTER_MIN_COARSE_TUNE && val <= AL_PITCH_SHIFTER_MAX_COARSE_TUNE)) throw effect_exception{AL_INVALID_VALUE, "Pitch shifter coarse tune out of range"}; - props->Pshifter.CoarseTune = val; + props.CoarseTune = val; break; case AL_PITCH_SHIFTER_FINE_TUNE: if(!(val >= AL_PITCH_SHIFTER_MIN_FINE_TUNE && val <= AL_PITCH_SHIFTER_MAX_FINE_TUNE)) throw effect_exception{AL_INVALID_VALUE, "Pitch shifter fine tune out of range"}; - props->Pshifter.FineTune = val; + props.FineTune = val; break; default: @@ -45,49 +49,40 @@ void Pshifter_setParami(EffectProps *props, ALenum param, int val) param}; } } -void Pshifter_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Pshifter_setParami(props, param, vals[0]); } +void EffectHandler::SetParamiv(PshifterProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } + +void EffectHandler::SetParamf(PshifterProps&, ALenum param, float) +{ throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param}; } +void EffectHandler::SetParamfv(PshifterProps&, ALenum param, const float*) +{ + throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float-vector property 0x%04x", + param}; +} -void Pshifter_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::GetParami(const PshifterProps &props, ALenum param, int *val) { switch(param) { - case AL_PITCH_SHIFTER_COARSE_TUNE: - *val = props->Pshifter.CoarseTune; - break; - case AL_PITCH_SHIFTER_FINE_TUNE: - *val = props->Pshifter.FineTune; - break; + case AL_PITCH_SHIFTER_COARSE_TUNE: *val = props.CoarseTune; break; + case AL_PITCH_SHIFTER_FINE_TUNE: *val = props.FineTune; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter integer property 0x%04x", param}; } } -void Pshifter_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Pshifter_getParami(props, param, vals); } +void EffectHandler::GetParamiv(const PshifterProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } -void Pshifter_getParamf(const EffectProps*, ALenum param, float*) +void EffectHandler::GetParamf(const PshifterProps&, ALenum param, float*) { throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param}; } -void Pshifter_getParamfv(const EffectProps*, ALenum param, float*) +void EffectHandler::GetParamfv(const PshifterProps&, ALenum param, float*) { throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float vector-property 0x%04x", param}; } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Pshifter.CoarseTune = AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE; - props.Pshifter.FineTune = AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE; - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Pshifter); - -const EffectProps PshifterEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -144,9 +139,12 @@ bool EaxPitchShifterCommitter::commit(const EAXPITCHSHIFTERPROPERTIES &props) return false; mEaxProps = props; - - mAlProps.Pshifter.CoarseTune = static_cast(props.lCoarseTune); - mAlProps.Pshifter.FineTune = static_cast(props.lFineTune); + mAlProps = [&]{ + PshifterProps ret{}; + ret.CoarseTune = static_cast(props.lCoarseTune); + ret.FineTune = static_cast(props.lFineTune); + return ret; + }(); return true; } diff --git a/al/effects/reverb.cpp b/al/effects/reverb.cpp index 7f549f04..f0df51b2 100644 --- a/al/effects/reverb.cpp +++ b/al/effects/reverb.cpp @@ -20,14 +20,80 @@ namespace { -void Reverb_setParami(EffectProps *props, ALenum param, int val) +EffectProps genDefaultProps() noexcept +{ + ReverbProps props{}; + props.Density = AL_EAXREVERB_DEFAULT_DENSITY; + props.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION; + props.Gain = AL_EAXREVERB_DEFAULT_GAIN; + props.GainHF = AL_EAXREVERB_DEFAULT_GAINHF; + props.GainLF = AL_EAXREVERB_DEFAULT_GAINLF; + props.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME; + props.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO; + props.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO; + props.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN; + props.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY; + props.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; + props.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; + props.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; + props.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN; + props.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY; + props.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; + props.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; + props.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; + props.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME; + props.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH; + props.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME; + props.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH; + props.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF; + props.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE; + props.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE; + props.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; + props.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT; + return props; +} + +EffectProps genDefaultStdProps() noexcept +{ + ReverbProps props{}; + props.Density = AL_REVERB_DEFAULT_DENSITY; + props.Diffusion = AL_REVERB_DEFAULT_DIFFUSION; + props.Gain = AL_REVERB_DEFAULT_GAIN; + props.GainHF = AL_REVERB_DEFAULT_GAINHF; + props.GainLF = 1.0f; + props.DecayTime = AL_REVERB_DEFAULT_DECAY_TIME; + props.DecayHFRatio = AL_REVERB_DEFAULT_DECAY_HFRATIO; + props.DecayLFRatio = 1.0f; + props.ReflectionsGain = AL_REVERB_DEFAULT_REFLECTIONS_GAIN; + props.ReflectionsDelay = AL_REVERB_DEFAULT_REFLECTIONS_DELAY; + props.ReflectionsPan = {0.0f, 0.0f, 0.0f}; + props.LateReverbGain = AL_REVERB_DEFAULT_LATE_REVERB_GAIN; + props.LateReverbDelay = AL_REVERB_DEFAULT_LATE_REVERB_DELAY; + props.LateReverbPan = {0.0f, 0.0f, 0.0f}; + props.EchoTime = 0.25f; + props.EchoDepth = 0.0f; + props.ModulationTime = 0.25f; + props.ModulationDepth = 0.0f; + props.AirAbsorptionGainHF = AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF; + props.HFReference = 5000.0f; + props.LFReference = 250.0f; + props.RoomRolloffFactor = AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; + props.DecayHFLimit = AL_REVERB_DEFAULT_DECAY_HFLIMIT; + return props; +} + +} // namespace + +const EffectProps ReverbEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(ReverbProps &props, ALenum param, int val) { switch(param) { case AL_EAXREVERB_DECAY_HFLIMIT: if(!(val >= AL_EAXREVERB_MIN_DECAY_HFLIMIT && val <= AL_EAXREVERB_MAX_DECAY_HFLIMIT)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay hflimit out of range"}; - props->Reverb.DecayHFLimit = val != AL_FALSE; + props.DecayHFLimit = val != AL_FALSE; break; default: @@ -35,167 +101,167 @@ void Reverb_setParami(EffectProps *props, ALenum param, int val) param}; } } -void Reverb_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ Reverb_setParami(props, param, vals[0]); } -void Reverb_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamiv(ReverbProps &props, ALenum param, const int *vals) +{ SetParami(props, param, vals[0]); } +void EffectHandler::SetParamf(ReverbProps &props, ALenum param, float val) { switch(param) { case AL_EAXREVERB_DENSITY: if(!(val >= AL_EAXREVERB_MIN_DENSITY && val <= AL_EAXREVERB_MAX_DENSITY)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb density out of range"}; - props->Reverb.Density = val; + props.Density = val; break; case AL_EAXREVERB_DIFFUSION: if(!(val >= AL_EAXREVERB_MIN_DIFFUSION && val <= AL_EAXREVERB_MAX_DIFFUSION)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb diffusion out of range"}; - props->Reverb.Diffusion = val; + props.Diffusion = val; break; case AL_EAXREVERB_GAIN: if(!(val >= AL_EAXREVERB_MIN_GAIN && val <= AL_EAXREVERB_MAX_GAIN)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gain out of range"}; - props->Reverb.Gain = val; + props.Gain = val; break; case AL_EAXREVERB_GAINHF: if(!(val >= AL_EAXREVERB_MIN_GAINHF && val <= AL_EAXREVERB_MAX_GAINHF)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gainhf out of range"}; - props->Reverb.GainHF = val; + props.GainHF = val; break; case AL_EAXREVERB_GAINLF: if(!(val >= AL_EAXREVERB_MIN_GAINLF && val <= AL_EAXREVERB_MAX_GAINLF)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gainlf out of range"}; - props->Reverb.GainLF = val; + props.GainLF = val; break; case AL_EAXREVERB_DECAY_TIME: if(!(val >= AL_EAXREVERB_MIN_DECAY_TIME && val <= AL_EAXREVERB_MAX_DECAY_TIME)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay time out of range"}; - props->Reverb.DecayTime = val; + props.DecayTime = val; break; case AL_EAXREVERB_DECAY_HFRATIO: if(!(val >= AL_EAXREVERB_MIN_DECAY_HFRATIO && val <= AL_EAXREVERB_MAX_DECAY_HFRATIO)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay hfratio out of range"}; - props->Reverb.DecayHFRatio = val; + props.DecayHFRatio = val; break; case AL_EAXREVERB_DECAY_LFRATIO: if(!(val >= AL_EAXREVERB_MIN_DECAY_LFRATIO && val <= AL_EAXREVERB_MAX_DECAY_LFRATIO)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay lfratio out of range"}; - props->Reverb.DecayLFRatio = val; + props.DecayLFRatio = val; break; case AL_EAXREVERB_REFLECTIONS_GAIN: if(!(val >= AL_EAXREVERB_MIN_REFLECTIONS_GAIN && val <= AL_EAXREVERB_MAX_REFLECTIONS_GAIN)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections gain out of range"}; - props->Reverb.ReflectionsGain = val; + props.ReflectionsGain = val; break; case AL_EAXREVERB_REFLECTIONS_DELAY: if(!(val >= AL_EAXREVERB_MIN_REFLECTIONS_DELAY && val <= AL_EAXREVERB_MAX_REFLECTIONS_DELAY)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections delay out of range"}; - props->Reverb.ReflectionsDelay = val; + props.ReflectionsDelay = val; break; case AL_EAXREVERB_LATE_REVERB_GAIN: if(!(val >= AL_EAXREVERB_MIN_LATE_REVERB_GAIN && val <= AL_EAXREVERB_MAX_LATE_REVERB_GAIN)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb gain out of range"}; - props->Reverb.LateReverbGain = val; + props.LateReverbGain = val; break; case AL_EAXREVERB_LATE_REVERB_DELAY: if(!(val >= AL_EAXREVERB_MIN_LATE_REVERB_DELAY && val <= AL_EAXREVERB_MAX_LATE_REVERB_DELAY)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb delay out of range"}; - props->Reverb.LateReverbDelay = val; + props.LateReverbDelay = val; break; case AL_EAXREVERB_ECHO_TIME: if(!(val >= AL_EAXREVERB_MIN_ECHO_TIME && val <= AL_EAXREVERB_MAX_ECHO_TIME)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb echo time out of range"}; - props->Reverb.EchoTime = val; + props.EchoTime = val; break; case AL_EAXREVERB_ECHO_DEPTH: if(!(val >= AL_EAXREVERB_MIN_ECHO_DEPTH && val <= AL_EAXREVERB_MAX_ECHO_DEPTH)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb echo depth out of range"}; - props->Reverb.EchoDepth = val; + props.EchoDepth = val; break; case AL_EAXREVERB_MODULATION_TIME: if(!(val >= AL_EAXREVERB_MIN_MODULATION_TIME && val <= AL_EAXREVERB_MAX_MODULATION_TIME)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb modulation time out of range"}; - props->Reverb.ModulationTime = val; + props.ModulationTime = val; break; case AL_EAXREVERB_MODULATION_DEPTH: if(!(val >= AL_EAXREVERB_MIN_MODULATION_DEPTH && val <= AL_EAXREVERB_MAX_MODULATION_DEPTH)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb modulation depth out of range"}; - props->Reverb.ModulationDepth = val; + props.ModulationDepth = val; break; case AL_EAXREVERB_AIR_ABSORPTION_GAINHF: if(!(val >= AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF && val <= AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb air absorption gainhf out of range"}; - props->Reverb.AirAbsorptionGainHF = val; + props.AirAbsorptionGainHF = val; break; case AL_EAXREVERB_HFREFERENCE: if(!(val >= AL_EAXREVERB_MIN_HFREFERENCE && val <= AL_EAXREVERB_MAX_HFREFERENCE)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb hfreference out of range"}; - props->Reverb.HFReference = val; + props.HFReference = val; break; case AL_EAXREVERB_LFREFERENCE: if(!(val >= AL_EAXREVERB_MIN_LFREFERENCE && val <= AL_EAXREVERB_MAX_LFREFERENCE)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb lfreference out of range"}; - props->Reverb.LFReference = val; + props.LFReference = val; break; case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR: if(!(val >= AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR && val <= AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR)) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb room rolloff factor out of range"}; - props->Reverb.RoomRolloffFactor = val; + props.RoomRolloffFactor = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x", param}; } } -void Reverb_setParamfv(EffectProps *props, ALenum param, const float *vals) +void EffectHandler::SetParamfv(ReverbProps &props, ALenum param, const float *vals) { switch(param) { case AL_EAXREVERB_REFLECTIONS_PAN: if(!(std::isfinite(vals[0]) && std::isfinite(vals[1]) && std::isfinite(vals[2]))) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections pan out of range"}; - props->Reverb.ReflectionsPan[0] = vals[0]; - props->Reverb.ReflectionsPan[1] = vals[1]; - props->Reverb.ReflectionsPan[2] = vals[2]; + props.ReflectionsPan[0] = vals[0]; + props.ReflectionsPan[1] = vals[1]; + props.ReflectionsPan[2] = vals[2]; break; case AL_EAXREVERB_LATE_REVERB_PAN: if(!(std::isfinite(vals[0]) && std::isfinite(vals[1]) && std::isfinite(vals[2]))) throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb pan out of range"}; - props->Reverb.LateReverbPan[0] = vals[0]; - props->Reverb.LateReverbPan[1] = vals[1]; - props->Reverb.LateReverbPan[2] = vals[2]; + props.LateReverbPan[0] = vals[0]; + props.LateReverbPan[1] = vals[1]; + props.LateReverbPan[2] = vals[2]; break; default: - Reverb_setParamf(props, param, vals[0]); + SetParamf(props, param, vals[0]); break; } } -void Reverb_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::GetParami(const ReverbProps &props, ALenum param, int *val) { switch(param) { case AL_EAXREVERB_DECAY_HFLIMIT: - *val = props->Reverb.DecayHFLimit; + *val = props.DecayHFLimit; break; default: @@ -203,365 +269,214 @@ void Reverb_getParami(const EffectProps *props, ALenum param, int *val) param}; } } -void Reverb_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ Reverb_getParami(props, param, vals); } -void Reverb_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamiv(const ReverbProps &props, ALenum param, int *vals) +{ GetParami(props, param, vals); } +void EffectHandler::GetParamf(const ReverbProps &props, ALenum param, float *val) { switch(param) { - case AL_EAXREVERB_DENSITY: - *val = props->Reverb.Density; - break; - - case AL_EAXREVERB_DIFFUSION: - *val = props->Reverb.Diffusion; - break; - - case AL_EAXREVERB_GAIN: - *val = props->Reverb.Gain; - break; - - case AL_EAXREVERB_GAINHF: - *val = props->Reverb.GainHF; - break; - - case AL_EAXREVERB_GAINLF: - *val = props->Reverb.GainLF; - break; - - case AL_EAXREVERB_DECAY_TIME: - *val = props->Reverb.DecayTime; - break; - - case AL_EAXREVERB_DECAY_HFRATIO: - *val = props->Reverb.DecayHFRatio; - break; - - case AL_EAXREVERB_DECAY_LFRATIO: - *val = props->Reverb.DecayLFRatio; - break; - - case AL_EAXREVERB_REFLECTIONS_GAIN: - *val = props->Reverb.ReflectionsGain; - break; - - case AL_EAXREVERB_REFLECTIONS_DELAY: - *val = props->Reverb.ReflectionsDelay; - break; - - case AL_EAXREVERB_LATE_REVERB_GAIN: - *val = props->Reverb.LateReverbGain; - break; - - case AL_EAXREVERB_LATE_REVERB_DELAY: - *val = props->Reverb.LateReverbDelay; - break; - - case AL_EAXREVERB_ECHO_TIME: - *val = props->Reverb.EchoTime; - break; - - case AL_EAXREVERB_ECHO_DEPTH: - *val = props->Reverb.EchoDepth; - break; - - case AL_EAXREVERB_MODULATION_TIME: - *val = props->Reverb.ModulationTime; - break; - - case AL_EAXREVERB_MODULATION_DEPTH: - *val = props->Reverb.ModulationDepth; - break; - - case AL_EAXREVERB_AIR_ABSORPTION_GAINHF: - *val = props->Reverb.AirAbsorptionGainHF; - break; - - case AL_EAXREVERB_HFREFERENCE: - *val = props->Reverb.HFReference; - break; - - case AL_EAXREVERB_LFREFERENCE: - *val = props->Reverb.LFReference; - break; - - case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR: - *val = props->Reverb.RoomRolloffFactor; - break; + case AL_EAXREVERB_DENSITY: *val = props.Density; break; + case AL_EAXREVERB_DIFFUSION: *val = props.Diffusion; break; + case AL_EAXREVERB_GAIN: *val = props.Gain; break; + case AL_EAXREVERB_GAINHF: *val = props.GainHF; break; + case AL_EAXREVERB_GAINLF: *val = props.GainLF; break; + case AL_EAXREVERB_DECAY_TIME: *val = props.DecayTime; break; + case AL_EAXREVERB_DECAY_HFRATIO: *val = props.DecayHFRatio; break; + case AL_EAXREVERB_DECAY_LFRATIO: *val = props.DecayLFRatio; break; + case AL_EAXREVERB_REFLECTIONS_GAIN: *val = props.ReflectionsGain; break; + case AL_EAXREVERB_REFLECTIONS_DELAY: *val = props.ReflectionsDelay; break; + case AL_EAXREVERB_LATE_REVERB_GAIN: *val = props.LateReverbGain; break; + case AL_EAXREVERB_LATE_REVERB_DELAY: *val = props.LateReverbDelay; break; + case AL_EAXREVERB_ECHO_TIME: *val = props.EchoTime; break; + case AL_EAXREVERB_ECHO_DEPTH: *val = props.EchoDepth; break; + case AL_EAXREVERB_MODULATION_TIME: *val = props.ModulationTime; break; + case AL_EAXREVERB_MODULATION_DEPTH: *val = props.ModulationDepth; break; + case AL_EAXREVERB_AIR_ABSORPTION_GAINHF: *val = props.AirAbsorptionGainHF; break; + case AL_EAXREVERB_HFREFERENCE: *val = props.HFReference; break; + case AL_EAXREVERB_LFREFERENCE: *val = props.LFReference; break; + case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR: *val = props.RoomRolloffFactor; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x", param}; } } -void Reverb_getParamfv(const EffectProps *props, ALenum param, float *vals) +void EffectHandler::GetParamfv(const ReverbProps &props, ALenum param, float *vals) { switch(param) { case AL_EAXREVERB_REFLECTIONS_PAN: - vals[0] = props->Reverb.ReflectionsPan[0]; - vals[1] = props->Reverb.ReflectionsPan[1]; - vals[2] = props->Reverb.ReflectionsPan[2]; + vals[0] = props.ReflectionsPan[0]; + vals[1] = props.ReflectionsPan[1]; + vals[2] = props.ReflectionsPan[2]; break; case AL_EAXREVERB_LATE_REVERB_PAN: - vals[0] = props->Reverb.LateReverbPan[0]; - vals[1] = props->Reverb.LateReverbPan[1]; - vals[2] = props->Reverb.LateReverbPan[2]; + vals[0] = props.LateReverbPan[0]; + vals[1] = props.LateReverbPan[1]; + vals[2] = props.LateReverbPan[2]; break; default: - Reverb_getParamf(props, param, vals); + GetParamf(props, param, vals); break; } } -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY; - props.Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION; - props.Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN; - props.Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF; - props.Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF; - props.Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME; - props.Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO; - props.Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO; - props.Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN; - props.Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY; - props.Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; - props.Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; - props.Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; - props.Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN; - props.Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY; - props.Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; - props.Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; - props.Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; - props.Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME; - props.Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH; - props.Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME; - props.Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH; - props.Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF; - props.Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE; - props.Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE; - props.Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; - props.Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT; - return props; -} +const EffectProps StdReverbEffectProps{genDefaultStdProps()}; -void StdReverb_setParami(EffectProps *props, ALenum param, int val) +void EffectHandler::StdReverbSetParami(ReverbProps &props, ALenum param, int val) { switch(param) { case AL_REVERB_DECAY_HFLIMIT: if(!(val >= AL_REVERB_MIN_DECAY_HFLIMIT && val <= AL_REVERB_MAX_DECAY_HFLIMIT)) - throw effect_exception{AL_INVALID_VALUE, "Reverb decay hflimit out of range"}; - props->Reverb.DecayHFLimit = val != AL_FALSE; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay hflimit out of range"}; + props.DecayHFLimit = val != AL_FALSE; break; default: - throw effect_exception{AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param}; + throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb integer property 0x%04x", + param}; } } -void StdReverb_setParamiv(EffectProps *props, ALenum param, const int *vals) -{ StdReverb_setParami(props, param, vals[0]); } -void StdReverb_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::StdReverbSetParamiv(ReverbProps &props, ALenum param, const int *vals) +{ StdReverbSetParami(props, param, vals[0]); } +void EffectHandler::StdReverbSetParamf(ReverbProps &props, ALenum param, float val) { switch(param) { case AL_REVERB_DENSITY: if(!(val >= AL_REVERB_MIN_DENSITY && val <= AL_REVERB_MAX_DENSITY)) - throw effect_exception{AL_INVALID_VALUE, "Reverb density out of range"}; - props->Reverb.Density = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb density out of range"}; + props.Density = val; break; case AL_REVERB_DIFFUSION: if(!(val >= AL_REVERB_MIN_DIFFUSION && val <= AL_REVERB_MAX_DIFFUSION)) - throw effect_exception{AL_INVALID_VALUE, "Reverb diffusion out of range"}; - props->Reverb.Diffusion = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb diffusion out of range"}; + props.Diffusion = val; break; case AL_REVERB_GAIN: if(!(val >= AL_REVERB_MIN_GAIN && val <= AL_REVERB_MAX_GAIN)) - throw effect_exception{AL_INVALID_VALUE, "Reverb gain out of range"}; - props->Reverb.Gain = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gain out of range"}; + props.Gain = val; break; case AL_REVERB_GAINHF: if(!(val >= AL_REVERB_MIN_GAINHF && val <= AL_REVERB_MAX_GAINHF)) - throw effect_exception{AL_INVALID_VALUE, "Reverb gainhf out of range"}; - props->Reverb.GainHF = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gainhf out of range"}; + props.GainHF = val; break; case AL_REVERB_DECAY_TIME: if(!(val >= AL_REVERB_MIN_DECAY_TIME && val <= AL_REVERB_MAX_DECAY_TIME)) - throw effect_exception{AL_INVALID_VALUE, "Reverb decay time out of range"}; - props->Reverb.DecayTime = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay time out of range"}; + props.DecayTime = val; break; case AL_REVERB_DECAY_HFRATIO: if(!(val >= AL_REVERB_MIN_DECAY_HFRATIO && val <= AL_REVERB_MAX_DECAY_HFRATIO)) - throw effect_exception{AL_INVALID_VALUE, "Reverb decay hfratio out of range"}; - props->Reverb.DecayHFRatio = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay hfratio out of range"}; + props.DecayHFRatio = val; break; case AL_REVERB_REFLECTIONS_GAIN: if(!(val >= AL_REVERB_MIN_REFLECTIONS_GAIN && val <= AL_REVERB_MAX_REFLECTIONS_GAIN)) - throw effect_exception{AL_INVALID_VALUE, "Reverb reflections gain out of range"}; - props->Reverb.ReflectionsGain = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections gain out of range"}; + props.ReflectionsGain = val; break; case AL_REVERB_REFLECTIONS_DELAY: if(!(val >= AL_REVERB_MIN_REFLECTIONS_DELAY && val <= AL_REVERB_MAX_REFLECTIONS_DELAY)) - throw effect_exception{AL_INVALID_VALUE, "Reverb reflections delay out of range"}; - props->Reverb.ReflectionsDelay = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections delay out of range"}; + props.ReflectionsDelay = val; break; case AL_REVERB_LATE_REVERB_GAIN: if(!(val >= AL_REVERB_MIN_LATE_REVERB_GAIN && val <= AL_REVERB_MAX_LATE_REVERB_GAIN)) - throw effect_exception{AL_INVALID_VALUE, "Reverb late reverb gain out of range"}; - props->Reverb.LateReverbGain = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb gain out of range"}; + props.LateReverbGain = val; break; case AL_REVERB_LATE_REVERB_DELAY: if(!(val >= AL_REVERB_MIN_LATE_REVERB_DELAY && val <= AL_REVERB_MAX_LATE_REVERB_DELAY)) - throw effect_exception{AL_INVALID_VALUE, "Reverb late reverb delay out of range"}; - props->Reverb.LateReverbDelay = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb delay out of range"}; + props.LateReverbDelay = val; break; case AL_REVERB_AIR_ABSORPTION_GAINHF: if(!(val >= AL_REVERB_MIN_AIR_ABSORPTION_GAINHF && val <= AL_REVERB_MAX_AIR_ABSORPTION_GAINHF)) - throw effect_exception{AL_INVALID_VALUE, "Reverb air absorption gainhf out of range"}; - props->Reverb.AirAbsorptionGainHF = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb air absorption gainhf out of range"}; + props.AirAbsorptionGainHF = val; break; case AL_REVERB_ROOM_ROLLOFF_FACTOR: if(!(val >= AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR && val <= AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR)) - throw effect_exception{AL_INVALID_VALUE, "Reverb room rolloff factor out of range"}; - props->Reverb.RoomRolloffFactor = val; + throw effect_exception{AL_INVALID_VALUE, "EAX Reverb room rolloff factor out of range"}; + props.RoomRolloffFactor = val; break; default: - throw effect_exception{AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param}; + throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x", param}; + } +} +void EffectHandler::StdReverbSetParamfv(ReverbProps &props, ALenum param, const float *vals) +{ + switch(param) + { + default: + StdReverbSetParamf(props, param, vals[0]); + break; } } -void StdReverb_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ StdReverb_setParamf(props, param, vals[0]); } -void StdReverb_getParami(const EffectProps *props, ALenum param, int *val) +void EffectHandler::StdReverbGetParami(const ReverbProps &props, ALenum param, int *val) { switch(param) { case AL_REVERB_DECAY_HFLIMIT: - *val = props->Reverb.DecayHFLimit; + *val = props.DecayHFLimit; break; default: - throw effect_exception{AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param}; + throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb integer property 0x%04x", + param}; } } -void StdReverb_getParamiv(const EffectProps *props, ALenum param, int *vals) -{ StdReverb_getParami(props, param, vals); } -void StdReverb_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::StdReverbGetParamiv(const ReverbProps &props, ALenum param, int *vals) +{ StdReverbGetParami(props, param, vals); } +void EffectHandler::StdReverbGetParamf(const ReverbProps &props, ALenum param, float *val) { switch(param) { - case AL_REVERB_DENSITY: - *val = props->Reverb.Density; - break; - - case AL_REVERB_DIFFUSION: - *val = props->Reverb.Diffusion; - break; - - case AL_REVERB_GAIN: - *val = props->Reverb.Gain; - break; - - case AL_REVERB_GAINHF: - *val = props->Reverb.GainHF; - break; - - case AL_REVERB_DECAY_TIME: - *val = props->Reverb.DecayTime; - break; - - case AL_REVERB_DECAY_HFRATIO: - *val = props->Reverb.DecayHFRatio; - break; - - case AL_REVERB_REFLECTIONS_GAIN: - *val = props->Reverb.ReflectionsGain; - break; - - case AL_REVERB_REFLECTIONS_DELAY: - *val = props->Reverb.ReflectionsDelay; - break; - - case AL_REVERB_LATE_REVERB_GAIN: - *val = props->Reverb.LateReverbGain; - break; - - case AL_REVERB_LATE_REVERB_DELAY: - *val = props->Reverb.LateReverbDelay; - break; - - case AL_REVERB_AIR_ABSORPTION_GAINHF: - *val = props->Reverb.AirAbsorptionGainHF; - break; - - case AL_REVERB_ROOM_ROLLOFF_FACTOR: - *val = props->Reverb.RoomRolloffFactor; - break; + case AL_REVERB_DENSITY: *val = props.Density; break; + case AL_REVERB_DIFFUSION: *val = props.Diffusion; break; + case AL_REVERB_GAIN: *val = props.Gain; break; + case AL_REVERB_GAINHF: *val = props.GainHF; break; + case AL_REVERB_DECAY_TIME: *val = props.DecayTime; break; + case AL_REVERB_DECAY_HFRATIO: *val = props.DecayHFRatio; break; + case AL_REVERB_REFLECTIONS_GAIN: *val = props.ReflectionsGain; break; + case AL_REVERB_REFLECTIONS_DELAY: *val = props.ReflectionsDelay; break; + case AL_REVERB_LATE_REVERB_GAIN: *val = props.LateReverbGain; break; + case AL_REVERB_LATE_REVERB_DELAY: *val = props.LateReverbDelay; break; + case AL_REVERB_AIR_ABSORPTION_GAINHF: *val = props.AirAbsorptionGainHF; break; + case AL_REVERB_ROOM_ROLLOFF_FACTOR: *val = props.RoomRolloffFactor; break; default: - throw effect_exception{AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param}; + throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x", param}; } } -void StdReverb_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ StdReverb_getParamf(props, param, vals); } - -EffectProps genDefaultStdProps() noexcept +void EffectHandler::StdReverbGetParamfv(const ReverbProps &props, ALenum param, float *vals) { - EffectProps props{}; - props.Reverb.Density = AL_REVERB_DEFAULT_DENSITY; - props.Reverb.Diffusion = AL_REVERB_DEFAULT_DIFFUSION; - props.Reverb.Gain = AL_REVERB_DEFAULT_GAIN; - props.Reverb.GainHF = AL_REVERB_DEFAULT_GAINHF; - props.Reverb.GainLF = 1.0f; - props.Reverb.DecayTime = AL_REVERB_DEFAULT_DECAY_TIME; - props.Reverb.DecayHFRatio = AL_REVERB_DEFAULT_DECAY_HFRATIO; - props.Reverb.DecayLFRatio = 1.0f; - props.Reverb.ReflectionsGain = AL_REVERB_DEFAULT_REFLECTIONS_GAIN; - props.Reverb.ReflectionsDelay = AL_REVERB_DEFAULT_REFLECTIONS_DELAY; - props.Reverb.ReflectionsPan[0] = 0.0f; - props.Reverb.ReflectionsPan[1] = 0.0f; - props.Reverb.ReflectionsPan[2] = 0.0f; - props.Reverb.LateReverbGain = AL_REVERB_DEFAULT_LATE_REVERB_GAIN; - props.Reverb.LateReverbDelay = AL_REVERB_DEFAULT_LATE_REVERB_DELAY; - props.Reverb.LateReverbPan[0] = 0.0f; - props.Reverb.LateReverbPan[1] = 0.0f; - props.Reverb.LateReverbPan[2] = 0.0f; - props.Reverb.EchoTime = 0.25f; - props.Reverb.EchoDepth = 0.0f; - props.Reverb.ModulationTime = 0.25f; - props.Reverb.ModulationDepth = 0.0f; - props.Reverb.AirAbsorptionGainHF = AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF; - props.Reverb.HFReference = 5000.0f; - props.Reverb.LFReference = 250.0f; - props.Reverb.RoomRolloffFactor = AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; - props.Reverb.DecayHFLimit = AL_REVERB_DEFAULT_DECAY_HFLIMIT; - return props; + switch(param) + { + default: + StdReverbGetParamf(props, param, vals); + break; + } } -} // namespace - -DEFINE_ALEFFECT_VTABLE(Reverb); - -const EffectProps ReverbEffectProps{genDefaultProps()}; - -DEFINE_ALEFFECT_VTABLE(StdReverb); - -const EffectProps StdReverbEffectProps{genDefaultStdProps()}; #ifdef ALSOFT_EAX namespace { @@ -1138,33 +1053,35 @@ bool EaxReverbCommitter::commit(const EAXREVERBPROPERTIES &props) const auto size = props.flEnvironmentSize; const auto density = (size * size * size) / 16.0f; - mAlProps.Reverb.Density = std::min(density, AL_EAXREVERB_MAX_DENSITY); - mAlProps.Reverb.Diffusion = props.flEnvironmentDiffusion; - mAlProps.Reverb.Gain = level_mb_to_gain(static_cast(props.lRoom)); - mAlProps.Reverb.GainHF = level_mb_to_gain(static_cast(props.lRoomHF)); - mAlProps.Reverb.GainLF = level_mb_to_gain(static_cast(props.lRoomLF)); - mAlProps.Reverb.DecayTime = props.flDecayTime; - mAlProps.Reverb.DecayHFRatio = props.flDecayHFRatio; - mAlProps.Reverb.DecayLFRatio = props.flDecayLFRatio; - mAlProps.Reverb.ReflectionsGain = level_mb_to_gain(static_cast(props.lReflections)); - mAlProps.Reverb.ReflectionsDelay = props.flReflectionsDelay; - mAlProps.Reverb.ReflectionsPan[0] = props.vReflectionsPan.x; - mAlProps.Reverb.ReflectionsPan[1] = props.vReflectionsPan.y; - mAlProps.Reverb.ReflectionsPan[2] = props.vReflectionsPan.z; - mAlProps.Reverb.LateReverbGain = level_mb_to_gain(static_cast(props.lReverb)); - mAlProps.Reverb.LateReverbDelay = props.flReverbDelay; - mAlProps.Reverb.LateReverbPan[0] = props.vReverbPan.x; - mAlProps.Reverb.LateReverbPan[1] = props.vReverbPan.y; - mAlProps.Reverb.LateReverbPan[2] = props.vReverbPan.z; - mAlProps.Reverb.EchoTime = props.flEchoTime; - mAlProps.Reverb.EchoDepth = props.flEchoDepth; - mAlProps.Reverb.ModulationTime = props.flModulationTime; - mAlProps.Reverb.ModulationDepth = props.flModulationDepth; - mAlProps.Reverb.AirAbsorptionGainHF = level_mb_to_gain(props.flAirAbsorptionHF); - mAlProps.Reverb.HFReference = props.flHFReference; - mAlProps.Reverb.LFReference = props.flLFReference; - mAlProps.Reverb.RoomRolloffFactor = props.flRoomRolloffFactor; - mAlProps.Reverb.DecayHFLimit = ((props.ulFlags & EAXREVERBFLAGS_DECAYHFLIMIT) != 0); + mAlProps = [&]{ + ReverbProps ret{}; + ret.Density = std::min(density, AL_EAXREVERB_MAX_DENSITY); + ret.Diffusion = props.flEnvironmentDiffusion; + ret.Gain = level_mb_to_gain(static_cast(props.lRoom)); + ret.GainHF = level_mb_to_gain(static_cast(props.lRoomHF)); + ret.GainLF = level_mb_to_gain(static_cast(props.lRoomLF)); + ret.DecayTime = props.flDecayTime; + ret.DecayHFRatio = props.flDecayHFRatio; + ret.DecayLFRatio = props.flDecayLFRatio; + ret.ReflectionsGain = level_mb_to_gain(static_cast(props.lReflections)); + ret.ReflectionsDelay = props.flReflectionsDelay; + ret.ReflectionsPan = {props.vReflectionsPan.x, props.vReflectionsPan.y, + props.vReflectionsPan.z}; + ret.LateReverbGain = level_mb_to_gain(static_cast(props.lReverb)); + ret.LateReverbDelay = props.flReverbDelay; + ret.LateReverbPan = {props.vReverbPan.x, props.vReverbPan.y, props.vReverbPan.z}; + ret.EchoTime = props.flEchoTime; + ret.EchoDepth = props.flEchoDepth; + ret.ModulationTime = props.flModulationTime; + ret.ModulationDepth = props.flModulationDepth; + ret.AirAbsorptionGainHF = level_mb_to_gain(props.flAirAbsorptionHF); + ret.HFReference = props.flHFReference; + ret.LFReference = props.flLFReference; + ret.RoomRolloffFactor = props.flRoomRolloffFactor; + ret.DecayHFLimit = ((props.ulFlags & EAXREVERBFLAGS_DECAYHFLIMIT) != 0); + return ret; + }(); + return true; } diff --git a/al/effects/vmorpher.cpp b/al/effects/vmorpher.cpp index 240c7b54..a986ddf7 100644 --- a/al/effects/vmorpher.cpp +++ b/al/effects/vmorpher.cpp @@ -122,13 +122,29 @@ ALenum EnumFromWaveform(VMorpherWaveform type) std::to_string(static_cast(type))}; } -void Vmorpher_setParami(EffectProps *props, ALenum param, int val) +EffectProps genDefaultProps() noexcept +{ + VmorpherProps props{}; + props.Rate = AL_VOCAL_MORPHER_DEFAULT_RATE; + props.PhonemeA = *PhenomeFromEnum(AL_VOCAL_MORPHER_DEFAULT_PHONEMEA); + props.PhonemeB = *PhenomeFromEnum(AL_VOCAL_MORPHER_DEFAULT_PHONEMEB); + props.PhonemeACoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING; + props.PhonemeBCoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING; + props.Waveform = *WaveformFromEmum(AL_VOCAL_MORPHER_DEFAULT_WAVEFORM); + return props; +} + +} // namespace + +const EffectProps VmorpherEffectProps{genDefaultProps()}; + +void EffectHandler::SetParami(VmorpherProps &props, ALenum param, int val) { switch(param) { case AL_VOCAL_MORPHER_PHONEMEA: if(auto phenomeopt = PhenomeFromEnum(val)) - props->Vmorpher.PhonemeA = *phenomeopt; + props.PhonemeA = *phenomeopt; else throw effect_exception{AL_INVALID_VALUE, "Vocal morpher phoneme-a out of range: 0x%04x", val}; break; @@ -136,12 +152,12 @@ void Vmorpher_setParami(EffectProps *props, ALenum param, int val) case AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING: if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING && val <= AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING)) throw effect_exception{AL_INVALID_VALUE, "Vocal morpher phoneme-a coarse tuning out of range"}; - props->Vmorpher.PhonemeACoarseTuning = val; + props.PhonemeACoarseTuning = val; break; case AL_VOCAL_MORPHER_PHONEMEB: if(auto phenomeopt = PhenomeFromEnum(val)) - props->Vmorpher.PhonemeB = *phenomeopt; + props.PhonemeB = *phenomeopt; else throw effect_exception{AL_INVALID_VALUE, "Vocal morpher phoneme-b out of range: 0x%04x", val}; break; @@ -149,12 +165,12 @@ void Vmorpher_setParami(EffectProps *props, ALenum param, int val) case AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING: if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING && val <= AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING)) throw effect_exception{AL_INVALID_VALUE, "Vocal morpher phoneme-b coarse tuning out of range"}; - props->Vmorpher.PhonemeBCoarseTuning = val; + props.PhonemeBCoarseTuning = val; break; case AL_VOCAL_MORPHER_WAVEFORM: if(auto formopt = WaveformFromEmum(val)) - props->Vmorpher.Waveform = *formopt; + props.Waveform = *formopt; else throw effect_exception{AL_INVALID_VALUE, "Vocal morpher waveform out of range: 0x%04x", val}; break; @@ -164,19 +180,19 @@ void Vmorpher_setParami(EffectProps *props, ALenum param, int val) param}; } } -void Vmorpher_setParamiv(EffectProps*, ALenum param, const int*) +void EffectHandler::SetParamiv(VmorpherProps&, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid vocal morpher integer-vector property 0x%04x", param}; } -void Vmorpher_setParamf(EffectProps *props, ALenum param, float val) +void EffectHandler::SetParamf(VmorpherProps &props, ALenum param, float val) { switch(param) { case AL_VOCAL_MORPHER_RATE: if(!(val >= AL_VOCAL_MORPHER_MIN_RATE && val <= AL_VOCAL_MORPHER_MAX_RATE)) throw effect_exception{AL_INVALID_VALUE, "Vocal morpher rate out of range"}; - props->Vmorpher.Rate = val; + props.Rate = val; break; default: @@ -184,49 +200,35 @@ void Vmorpher_setParamf(EffectProps *props, ALenum param, float val) param}; } } -void Vmorpher_setParamfv(EffectProps *props, ALenum param, const float *vals) -{ Vmorpher_setParamf(props, param, vals[0]); } +void EffectHandler::SetParamfv(VmorpherProps &props, ALenum param, const float *vals) +{ SetParamf(props, param, vals[0]); } -void Vmorpher_getParami(const EffectProps *props, ALenum param, int* val) +void EffectHandler::GetParami(const VmorpherProps &props, ALenum param, int* val) { switch(param) { - case AL_VOCAL_MORPHER_PHONEMEA: - *val = EnumFromPhenome(props->Vmorpher.PhonemeA); - break; - - case AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING: - *val = props->Vmorpher.PhonemeACoarseTuning; - break; - - case AL_VOCAL_MORPHER_PHONEMEB: - *val = EnumFromPhenome(props->Vmorpher.PhonemeB); - break; - - case AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING: - *val = props->Vmorpher.PhonemeBCoarseTuning; - break; - - case AL_VOCAL_MORPHER_WAVEFORM: - *val = EnumFromWaveform(props->Vmorpher.Waveform); - break; + case AL_VOCAL_MORPHER_PHONEMEA: *val = EnumFromPhenome(props.PhonemeA); break; + case AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING: *val = props.PhonemeACoarseTuning; break; + case AL_VOCAL_MORPHER_PHONEMEB: *val = EnumFromPhenome(props.PhonemeB); break; + case AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING: *val = props.PhonemeBCoarseTuning; break; + case AL_VOCAL_MORPHER_WAVEFORM: *val = EnumFromWaveform(props.Waveform); break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid vocal morpher integer property 0x%04x", param}; } } -void Vmorpher_getParamiv(const EffectProps*, ALenum param, int*) +void EffectHandler::GetParamiv(const VmorpherProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid vocal morpher integer-vector property 0x%04x", param}; } -void Vmorpher_getParamf(const EffectProps *props, ALenum param, float *val) +void EffectHandler::GetParamf(const VmorpherProps &props, ALenum param, float *val) { switch(param) { case AL_VOCAL_MORPHER_RATE: - *val = props->Vmorpher.Rate; + *val = props.Rate; break; default: @@ -234,26 +236,9 @@ void Vmorpher_getParamf(const EffectProps *props, ALenum param, float *val) param}; } } -void Vmorpher_getParamfv(const EffectProps *props, ALenum param, float *vals) -{ Vmorpher_getParamf(props, param, vals); } - -EffectProps genDefaultProps() noexcept -{ - EffectProps props{}; - props.Vmorpher.Rate = AL_VOCAL_MORPHER_DEFAULT_RATE; - props.Vmorpher.PhonemeA = *PhenomeFromEnum(AL_VOCAL_MORPHER_DEFAULT_PHONEMEA); - props.Vmorpher.PhonemeB = *PhenomeFromEnum(AL_VOCAL_MORPHER_DEFAULT_PHONEMEB); - props.Vmorpher.PhonemeACoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING; - props.Vmorpher.PhonemeBCoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING; - props.Vmorpher.Waveform = *WaveformFromEmum(AL_VOCAL_MORPHER_DEFAULT_WAVEFORM); - return props; -} - -} // namespace - -DEFINE_ALEFFECT_VTABLE(Vmorpher); +void EffectHandler::GetParamfv(const VmorpherProps &props, ALenum param, float *vals) +{ GetParamf(props, param, vals); } -const EffectProps VmorpherEffectProps{genDefaultProps()}; #ifdef ALSOFT_EAX namespace { @@ -406,12 +391,16 @@ bool EaxVocalMorpherCommitter::commit(const EAXVOCALMORPHERPROPERTIES &props) return VMorpherWaveform::Sinusoid; }; - mAlProps.Vmorpher.PhonemeA = get_phoneme(props.ulPhonemeA); - mAlProps.Vmorpher.PhonemeACoarseTuning = static_cast(props.lPhonemeACoarseTuning); - mAlProps.Vmorpher.PhonemeB = get_phoneme(props.ulPhonemeB); - mAlProps.Vmorpher.PhonemeBCoarseTuning = static_cast(props.lPhonemeBCoarseTuning); - mAlProps.Vmorpher.Waveform = get_waveform(props.ulWaveform); - mAlProps.Vmorpher.Rate = props.flRate; + mAlProps = [&]{ + VmorpherProps ret{}; + ret.PhonemeA = get_phoneme(props.ulPhonemeA); + ret.PhonemeACoarseTuning = static_cast(props.lPhonemeACoarseTuning); + ret.PhonemeB = get_phoneme(props.ulPhonemeB); + ret.PhonemeBCoarseTuning = static_cast(props.lPhonemeBCoarseTuning); + ret.Waveform = get_waveform(props.ulWaveform); + ret.Rate = props.flRate; + return ret; + }(); return true; } diff --git a/alc/alu.cpp b/alc/alu.cpp index 3b4c659f..eb3dee5f 100644 --- a/alc/alu.cpp +++ b/alc/alu.cpp @@ -450,14 +450,14 @@ bool CalcEffectSlotParams(EffectSlot *slot, EffectSlot **sorted_slots, ContextBa slot->Target = props->Target; slot->EffectType = props->Type; slot->mEffectProps = props->Props; - if(props->Type == EffectSlotType::Reverb || props->Type == EffectSlotType::EAXReverb) + if(auto *reverbprops = std::get_if(&props->Props)) { - slot->RoomRolloff = props->Props.Reverb.RoomRolloffFactor; - slot->DecayTime = props->Props.Reverb.DecayTime; - slot->DecayLFRatio = props->Props.Reverb.DecayLFRatio; - slot->DecayHFRatio = props->Props.Reverb.DecayHFRatio; - slot->DecayHFLimit = props->Props.Reverb.DecayHFLimit; - slot->AirAbsorptionGainHF = props->Props.Reverb.AirAbsorptionGainHF; + slot->RoomRolloff = reverbprops->RoomRolloffFactor; + slot->DecayTime = reverbprops->DecayTime; + slot->DecayLFRatio = reverbprops->DecayLFRatio; + slot->DecayHFRatio = reverbprops->DecayHFRatio; + slot->DecayHFLimit = reverbprops->DecayHFLimit; + slot->AirAbsorptionGainHF = reverbprops->AirAbsorptionGainHF; } else { diff --git a/alc/effects/autowah.cpp b/alc/effects/autowah.cpp index e9e14e35..424230e8 100644 --- a/alc/effects/autowah.cpp +++ b/alc/effects/autowah.cpp @@ -118,18 +118,19 @@ void AutowahState::deviceUpdate(const DeviceBase*, const BufferStorage*) } void AutowahState::update(const ContextBase *context, const EffectSlot *slot, - const EffectProps *props, const EffectTarget target) + const EffectProps *props_, const EffectTarget target) { + auto &props = std::get(*props_); const DeviceBase *device{context->mDevice}; const auto frequency = static_cast(device->Frequency); - const float ReleaseTime{clampf(props->Autowah.ReleaseTime, 0.001f, 1.0f)}; + const float ReleaseTime{clampf(props.ReleaseTime, 0.001f, 1.0f)}; - mAttackRate = std::exp(-1.0f / (props->Autowah.AttackTime*frequency)); + mAttackRate = std::exp(-1.0f / (props.AttackTime*frequency)); mReleaseRate = std::exp(-1.0f / (ReleaseTime*frequency)); /* 0-20dB Resonance Peak gain */ - mResonanceGain = std::sqrt(std::log10(props->Autowah.Resonance)*10.0f / 3.0f); - mPeakGain = 1.0f - std::log10(props->Autowah.PeakGain / GainScale); + mResonanceGain = std::sqrt(std::log10(props.Resonance)*10.0f / 3.0f); + mPeakGain = 1.0f - std::log10(props.PeakGain / GainScale); mFreqMinNorm = MinFreq / frequency; mBandwidthNorm = (MaxFreq-MinFreq) / frequency; diff --git a/alc/effects/chorus.cpp b/alc/effects/chorus.cpp index 52aaa9a6..bc6ddaf0 100644 --- a/alc/effects/chorus.cpp +++ b/alc/effects/chorus.cpp @@ -93,11 +93,12 @@ struct ChorusState : public EffectState { void deviceUpdate(const DeviceBase *device, const BufferStorage*) override { deviceUpdate(device, ChorusMaxDelay); } - void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props, + void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props_, const EffectTarget target) override { - update(context, slot, props->Chorus.Waveform, props->Chorus.Delay, props->Chorus.Depth, - props->Chorus.Feedback, props->Chorus.Rate, props->Chorus.Phase, target); + auto &props = std::get(*props_); + update(context, slot, props.Waveform, props.Delay, props.Depth, props.Feedback, props.Rate, + props.Phase, target); } void process(const size_t samplesToDo, const al::span samplesIn, const al::span samplesOut) final; @@ -106,12 +107,12 @@ struct ChorusState : public EffectState { struct FlangerState final : public ChorusState { void deviceUpdate(const DeviceBase *device, const BufferStorage*) final { ChorusState::deviceUpdate(device, FlangerMaxDelay); } - void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props, + void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props_, const EffectTarget target) final { - ChorusState::update(context, slot, props->Flanger.Waveform, props->Flanger.Delay, - props->Flanger.Depth, props->Flanger.Feedback, props->Flanger.Rate, - props->Flanger.Phase, target); + auto &props = std::get(*props_); + ChorusState::update(context, slot, props.Waveform, props.Delay, props.Depth, + props.Feedback, props.Rate, props.Phase, target); } }; diff --git a/alc/effects/compressor.cpp b/alc/effects/compressor.cpp index eb8605ce..717b6dd2 100644 --- a/alc/effects/compressor.cpp +++ b/alc/effects/compressor.cpp @@ -102,7 +102,7 @@ void CompressorState::deviceUpdate(const DeviceBase *device, const BufferStorage void CompressorState::update(const ContextBase*, const EffectSlot *slot, const EffectProps *props, const EffectTarget target) { - mEnabled = props->Compressor.OnOff; + mEnabled = std::get(*props).OnOff; mOutTarget = target.Main->Buffer; auto set_channel = [this](size_t idx, uint outchan, float outgain) diff --git a/alc/effects/convolution.cpp b/alc/effects/convolution.cpp index f497ebce..3f3e157c 100644 --- a/alc/effects/convolution.cpp +++ b/alc/effects/convolution.cpp @@ -401,7 +401,7 @@ void ConvolutionState::deviceUpdate(const DeviceBase *device, const BufferStorag void ConvolutionState::update(const ContextBase *context, const EffectSlot *slot, - const EffectProps *props, const EffectTarget target) + const EffectProps *props_, const EffectTarget target) { /* TODO: LFE is not mixed to output. This will require each buffer channel * to have its own output target since the main mixing buffer won't have an @@ -455,6 +455,7 @@ void ConvolutionState::update(const ContextBase *context, const EffectSlot *slot if(mNumConvolveSegs < 1) UNLIKELY return; + auto &props = std::get(*props_); mMix = &ConvolutionState::NormalMix; for(auto &chan : mChans) @@ -488,11 +489,9 @@ void ConvolutionState::update(const ContextBase *context, const EffectSlot *slot } mOutTarget = target.Main->Buffer; - alu::Vector N{props->Convolution.OrientAt[0], props->Convolution.OrientAt[1], - props->Convolution.OrientAt[2], 0.0f}; + alu::Vector N{props.OrientAt[0], props.OrientAt[1], props.OrientAt[2], 0.0f}; N.normalize(); - alu::Vector V{props->Convolution.OrientUp[0], props->Convolution.OrientUp[1], - props->Convolution.OrientUp[2], 0.0f}; + alu::Vector V{props.OrientUp[0], props.OrientUp[1], props.OrientUp[2], 0.0f}; V.normalize(); /* Build and normalize right-vector */ alu::Vector U{N.cross_product(V)}; diff --git a/alc/effects/dedicated.cpp b/alc/effects/dedicated.cpp index 1629aaea..23ac4d1a 100644 --- a/alc/effects/dedicated.cpp +++ b/alc/effects/dedicated.cpp @@ -73,7 +73,7 @@ void DedicatedState::update(const ContextBase*, const EffectSlot *slot, { std::fill(mTargetGains.begin(), mTargetGains.end(), 0.0f); - const float Gain{slot->Gain * props->DedicatedDialog.Gain}; + const float Gain{slot->Gain * std::get(*props).Gain}; /* Dialog goes to the front-center speaker if it exists, otherwise it plays * from the front-center location. @@ -99,7 +99,7 @@ void DedicatedLfeState::update(const ContextBase*, const EffectSlot *slot, { std::fill(mTargetGains.begin(), mTargetGains.end(), 0.0f); - const float Gain{slot->Gain * props->DedicatedLfe.Gain}; + const float Gain{slot->Gain * std::get(*props).Gain}; const size_t idx{target.RealOut ? target.RealOut->ChannelIndex[LFE] : InvalidChannelIndex}; if(idx != InvalidChannelIndex) diff --git a/alc/effects/distortion.cpp b/alc/effects/distortion.cpp index 5e8253e8..d0946971 100644 --- a/alc/effects/distortion.cpp +++ b/alc/effects/distortion.cpp @@ -70,16 +70,17 @@ void DistortionState::deviceUpdate(const DeviceBase*, const BufferStorage*) } void DistortionState::update(const ContextBase *context, const EffectSlot *slot, - const EffectProps *props, const EffectTarget target) + const EffectProps *props_, const EffectTarget target) { + auto &props = std::get(*props_); const DeviceBase *device{context->mDevice}; /* Store waveshaper edge settings. */ - const float edge{minf(std::sin(al::numbers::pi_v*0.5f * props->Distortion.Edge), + const float edge{minf(std::sin(al::numbers::pi_v*0.5f * props.Edge), 0.99f)}; mEdgeCoeff = 2.0f * edge / (1.0f-edge); - float cutoff{props->Distortion.LowpassCutoff}; + float cutoff{props.LowpassCutoff}; /* Bandwidth value is constant in octaves. */ float bandwidth{(cutoff / 2.0f) / (cutoff * 0.67f)}; /* Divide normalized frequency by the amount of oversampling done during @@ -88,15 +89,15 @@ void DistortionState::update(const ContextBase *context, const EffectSlot *slot, auto frequency = static_cast(device->Frequency); mLowpass.setParamsFromBandwidth(BiquadType::LowPass, cutoff/frequency/4.0f, 1.0f, bandwidth); - cutoff = props->Distortion.EQCenter; + cutoff = props.EQCenter; /* Convert bandwidth in Hz to octaves. */ - bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f); + bandwidth = props.EQBandwidth / (cutoff * 0.67f); mBandpass.setParamsFromBandwidth(BiquadType::BandPass, cutoff/frequency/4.0f, 1.0f, bandwidth); static constexpr auto coeffs = CalcDirectionCoeffs(std::array{0.0f, 0.0f, -1.0f}); mOutTarget = target.Main->Buffer; - ComputePanGains(target.Main, coeffs, slot->Gain*props->Distortion.Gain, mGain); + ComputePanGains(target.Main, coeffs, slot->Gain*props.Gain, mGain); } void DistortionState::process(const size_t samplesToDo, const al::span samplesIn, const al::span samplesOut) diff --git a/alc/effects/echo.cpp b/alc/effects/echo.cpp index 2f3343e8..a5bfa6a5 100644 --- a/alc/effects/echo.cpp +++ b/alc/effects/echo.cpp @@ -95,21 +95,22 @@ void EchoState::deviceUpdate(const DeviceBase *Device, const BufferStorage*) } void EchoState::update(const ContextBase *context, const EffectSlot *slot, - const EffectProps *props, const EffectTarget target) + const EffectProps *props_, const EffectTarget target) { + auto &props = std::get(*props_); const DeviceBase *device{context->mDevice}; const auto frequency = static_cast(device->Frequency); - mDelayTap[0] = maxu(float2uint(props->Echo.Delay*frequency + 0.5f), 1); - mDelayTap[1] = float2uint(props->Echo.LRDelay*frequency + 0.5f) + mDelayTap[0]; + mDelayTap[0] = maxu(float2uint(props.Delay*frequency + 0.5f), 1); + mDelayTap[1] = float2uint(props.LRDelay*frequency + 0.5f) + mDelayTap[0]; - const float gainhf{maxf(1.0f - props->Echo.Damping, 0.0625f)}; /* Limit -24dB */ + const float gainhf{maxf(1.0f - props.Damping, 0.0625f)}; /* Limit -24dB */ mFilter.setParamsFromSlope(BiquadType::HighShelf, LowpassFreqRef/frequency, gainhf, 1.0f); - mFeedGain = props->Echo.Feedback; + mFeedGain = props.Feedback; /* Convert echo spread (where 0 = center, +/-1 = sides) to angle. */ - const float angle{std::asin(props->Echo.Spread)}; + const float angle{std::asin(props.Spread)}; const auto coeffs0 = CalcAngleCoeffs(-angle, 0.0f, 0.0f); const auto coeffs1 = CalcAngleCoeffs( angle, 0.0f, 0.0f); diff --git a/alc/effects/equalizer.cpp b/alc/effects/equalizer.cpp index 9cb42470..165d00f2 100644 --- a/alc/effects/equalizer.cpp +++ b/alc/effects/equalizer.cpp @@ -119,8 +119,9 @@ void EqualizerState::deviceUpdate(const DeviceBase*, const BufferStorage*) } void EqualizerState::update(const ContextBase *context, const EffectSlot *slot, - const EffectProps *props, const EffectTarget target) + const EffectProps *props_, const EffectTarget target) { + auto &props = std::get(*props_); const DeviceBase *device{context->mDevice}; auto frequency = static_cast(device->Frequency); @@ -130,22 +131,22 @@ void EqualizerState::update(const ContextBase *context, const EffectSlot *slot, * property gains need their dB halved (sqrt of linear gain) for the * shelf/peak to reach the provided gain. */ - float gain{std::sqrt(props->Equalizer.LowGain)}; - float f0norm{props->Equalizer.LowCutoff / frequency}; + float gain{std::sqrt(props.LowGain)}; + float f0norm{props.LowCutoff / frequency}; mChans[0].mFilter[0].setParamsFromSlope(BiquadType::LowShelf, f0norm, gain, 0.75f); - gain = std::sqrt(props->Equalizer.Mid1Gain); - f0norm = props->Equalizer.Mid1Center / frequency; + gain = std::sqrt(props.Mid1Gain); + f0norm = props.Mid1Center / frequency; mChans[0].mFilter[1].setParamsFromBandwidth(BiquadType::Peaking, f0norm, gain, - props->Equalizer.Mid1Width); + props.Mid1Width); - gain = std::sqrt(props->Equalizer.Mid2Gain); - f0norm = props->Equalizer.Mid2Center / frequency; + gain = std::sqrt(props.Mid2Gain); + f0norm = props.Mid2Center / frequency; mChans[0].mFilter[2].setParamsFromBandwidth(BiquadType::Peaking, f0norm, gain, - props->Equalizer.Mid2Width); + props.Mid2Width); - gain = std::sqrt(props->Equalizer.HighGain); - f0norm = props->Equalizer.HighCutoff / frequency; + gain = std::sqrt(props.HighGain); + f0norm = props.HighCutoff / frequency; mChans[0].mFilter[3].setParamsFromSlope(BiquadType::HighShelf, f0norm, gain, 0.75f); /* Copy the filter coefficients for the other input channels. */ diff --git a/alc/effects/fshifter.cpp b/alc/effects/fshifter.cpp index 433ebfe4..076661cf 100644 --- a/alc/effects/fshifter.cpp +++ b/alc/effects/fshifter.cpp @@ -127,14 +127,15 @@ void FshifterState::deviceUpdate(const DeviceBase*, const BufferStorage*) } void FshifterState::update(const ContextBase *context, const EffectSlot *slot, - const EffectProps *props, const EffectTarget target) + const EffectProps *props_, const EffectTarget target) { + auto &props = std::get(*props_); const DeviceBase *device{context->mDevice}; - const float step{props->Fshifter.Frequency / static_cast(device->Frequency)}; + const float step{props.Frequency / static_cast(device->Frequency)}; mPhaseStep[0] = mPhaseStep[1] = fastf2u(minf(step, 1.0f) * MixerFracOne); - switch(props->Fshifter.LeftDirection) + switch(props.LeftDirection) { case FShifterDirection::Down: mSign[0] = -1.0; @@ -148,7 +149,7 @@ void FshifterState::update(const ContextBase *context, const EffectSlot *slot, break; } - switch(props->Fshifter.RightDirection) + switch(props.RightDirection) { case FShifterDirection::Down: mSign[1] = -1.0; diff --git a/alc/effects/modulator.cpp b/alc/effects/modulator.cpp index 8144061a..7350ca5a 100644 --- a/alc/effects/modulator.cpp +++ b/alc/effects/modulator.cpp @@ -125,8 +125,9 @@ void ModulatorState::deviceUpdate(const DeviceBase*, const BufferStorage*) } void ModulatorState::update(const ContextBase *context, const EffectSlot *slot, - const EffectProps *props, const EffectTarget target) + const EffectProps *props_, const EffectTarget target) { + auto &props = std::get(*props_); const DeviceBase *device{context->mDevice}; /* The effective frequency will be adjusted to have a whole number of @@ -136,8 +137,8 @@ void ModulatorState::update(const ContextBase *context, const EffectSlot *slot, * but that may need a more efficient sin function since it needs to do * many iterations per sample. */ - const float samplesPerCycle{props->Modulator.Frequency > 0.0f - ? static_cast(device->Frequency)/props->Modulator.Frequency + 0.5f + const float samplesPerCycle{props.Frequency > 0.0f + ? static_cast(device->Frequency)/props.Frequency + 0.5f : 1.0f}; const uint range{static_cast(clampf(samplesPerCycle, 1.0f, static_cast(device->Frequency)))}; @@ -149,17 +150,17 @@ void ModulatorState::update(const ContextBase *context, const EffectSlot *slot, mIndexScale = 0.0f; mGenModSamples = &ModulatorState::Modulate; } - else if(props->Modulator.Waveform == ModulatorWaveform::Sinusoid) + else if(props.Waveform == ModulatorWaveform::Sinusoid) { mIndexScale = al::numbers::pi_v*2.0f / static_cast(mRange); mGenModSamples = &ModulatorState::Modulate; } - else if(props->Modulator.Waveform == ModulatorWaveform::Sawtooth) + else if(props.Waveform == ModulatorWaveform::Sawtooth) { mIndexScale = 2.0f / static_cast(mRange-1); mGenModSamples = &ModulatorState::Modulate; } - else /*if(props->Modulator.Waveform == ModulatorWaveform::Square)*/ + else /*if(props.Waveform == ModulatorWaveform::Square)*/ { /* For square wave, the range should be even (there should be an equal * number of high and low samples). An odd number of samples per cycle @@ -170,7 +171,7 @@ void ModulatorState::update(const ContextBase *context, const EffectSlot *slot, mGenModSamples = &ModulatorState::Modulate; } - float f0norm{props->Modulator.HighPassCutoff / static_cast(device->Frequency)}; + float f0norm{props.HighPassCutoff / static_cast(device->Frequency)}; f0norm = clampf(f0norm, 1.0f/512.0f, 0.49f); /* Bandwidth value is constant in octaves. */ mChans[0].mFilter.setParamsFromBandwidth(BiquadType::HighPass, f0norm, 1.0f, 0.75f); diff --git a/alc/effects/pshifter.cpp b/alc/effects/pshifter.cpp index 9714510f..1cc1a18c 100644 --- a/alc/effects/pshifter.cpp +++ b/alc/effects/pshifter.cpp @@ -138,9 +138,10 @@ void PshifterState::deviceUpdate(const DeviceBase*, const BufferStorage*) } void PshifterState::update(const ContextBase*, const EffectSlot *slot, - const EffectProps *props, const EffectTarget target) + const EffectProps *props_, const EffectTarget target) { - const int tune{props->Pshifter.CoarseTune*100 + props->Pshifter.FineTune}; + auto &props = std::get(*props_); + const int tune{props.CoarseTune*100 + props.FineTune}; const float pitch{std::pow(2.0f, static_cast(tune) / 1200.0f)}; mPitchShiftI = clampu(fastf2u(pitch*MixerFracOne), MixerFracHalf, MixerFracOne*2); mPitchShift = static_cast(mPitchShiftI) * float{1.0f/MixerFracOne}; diff --git a/alc/effects/reverb.cpp b/alc/effects/reverb.cpp index 5eefdfbf..ac599e41 100644 --- a/alc/effects/reverb.cpp +++ b/alc/effects/reverb.cpp @@ -1182,57 +1182,56 @@ void ReverbPipeline::update3DPanning(const al::span ReflectionsPa } void ReverbState::update(const ContextBase *Context, const EffectSlot *Slot, - const EffectProps *props, const EffectTarget target) + const EffectProps *props_, const EffectTarget target) { + auto &props = std::get(*props_); const DeviceBase *Device{Context->mDevice}; const auto frequency = static_cast(Device->Frequency); /* If the HF limit parameter is flagged, calculate an appropriate limit * based on the air absorption parameter. */ - float hfRatio{props->Reverb.DecayHFRatio}; - if(props->Reverb.DecayHFLimit && props->Reverb.AirAbsorptionGainHF < 1.0f) - hfRatio = CalcLimitedHfRatio(hfRatio, props->Reverb.AirAbsorptionGainHF, - props->Reverb.DecayTime); + float hfRatio{props.DecayHFRatio}; + if(props.DecayHFLimit && props.AirAbsorptionGainHF < 1.0f) + hfRatio = CalcLimitedHfRatio(hfRatio, props.AirAbsorptionGainHF, props.DecayTime); /* Calculate the LF/HF decay times. */ constexpr float MinDecayTime{0.1f}, MaxDecayTime{20.0f}; - const float lfDecayTime{clampf(props->Reverb.DecayTime*props->Reverb.DecayLFRatio, - MinDecayTime, MaxDecayTime)}; - const float hfDecayTime{clampf(props->Reverb.DecayTime*hfRatio, MinDecayTime, MaxDecayTime)}; + const float lfDecayTime{clampf(props.DecayTime*props.DecayLFRatio, MinDecayTime,MaxDecayTime)}; + const float hfDecayTime{clampf(props.DecayTime*hfRatio, MinDecayTime, MaxDecayTime)}; /* Determine if a full update is required. */ const bool fullUpdate{mPipelineState == DeviceClear || /* Density is essentially a master control for the feedback delays, so * changes the offsets of many delay lines. */ - mParams.Density != props->Reverb.Density || + mParams.Density != props.Density || /* Diffusion and decay times influences the decay rate (gain) of the * late reverb T60 filter. */ - mParams.Diffusion != props->Reverb.Diffusion || - mParams.DecayTime != props->Reverb.DecayTime || + mParams.Diffusion != props.Diffusion || + mParams.DecayTime != props.DecayTime || mParams.HFDecayTime != hfDecayTime || mParams.LFDecayTime != lfDecayTime || /* Modulation time and depth both require fading the modulation delay. */ - mParams.ModulationTime != props->Reverb.ModulationTime || - mParams.ModulationDepth != props->Reverb.ModulationDepth || + mParams.ModulationTime != props.ModulationTime || + mParams.ModulationDepth != props.ModulationDepth || /* HF/LF References control the weighting used to calculate the density * gain. */ - mParams.HFReference != props->Reverb.HFReference || - mParams.LFReference != props->Reverb.LFReference}; + mParams.HFReference != props.HFReference || + mParams.LFReference != props.LFReference}; if(fullUpdate) { - mParams.Density = props->Reverb.Density; - mParams.Diffusion = props->Reverb.Diffusion; - mParams.DecayTime = props->Reverb.DecayTime; + mParams.Density = props.Density; + mParams.Diffusion = props.Diffusion; + mParams.DecayTime = props.DecayTime; mParams.HFDecayTime = hfDecayTime; mParams.LFDecayTime = lfDecayTime; - mParams.ModulationTime = props->Reverb.ModulationTime; - mParams.ModulationDepth = props->Reverb.ModulationDepth; - mParams.HFReference = props->Reverb.HFReference; - mParams.LFReference = props->Reverb.LFReference; + mParams.ModulationTime = props.ModulationTime; + mParams.ModulationDepth = props.ModulationDepth; + mParams.HFReference = props.HFReference; + mParams.LFReference = props.LFReference; mPipelineState = (mPipelineState != DeviceClear) ? StartFade : Normal; mCurrentPipeline = !mCurrentPipeline; @@ -1241,16 +1240,15 @@ void ReverbState::update(const ContextBase *Context, const EffectSlot *Slot, /* Update early and late 3D panning. */ mOutTarget = target.Main->Buffer; - const float gain{props->Reverb.Gain * Slot->Gain * ReverbBoost}; - pipeline.update3DPanning(props->Reverb.ReflectionsPan, props->Reverb.LateReverbPan, - props->Reverb.ReflectionsGain*gain, props->Reverb.LateReverbGain*gain, mUpmixOutput, - target.Main); + const float gain{props.Gain * Slot->Gain * ReverbBoost}; + pipeline.update3DPanning(props.ReflectionsPan, props.LateReverbPan, props.ReflectionsGain*gain, + props.LateReverbGain*gain, mUpmixOutput, target.Main); /* Calculate the master filters */ - float hf0norm{minf(props->Reverb.HFReference/frequency, 0.49f)}; - pipeline.mFilter[0].Lp.setParamsFromSlope(BiquadType::HighShelf, hf0norm, props->Reverb.GainHF, 1.0f); - float lf0norm{minf(props->Reverb.LFReference/frequency, 0.49f)}; - pipeline.mFilter[0].Hp.setParamsFromSlope(BiquadType::LowShelf, lf0norm, props->Reverb.GainLF, 1.0f); + float hf0norm{minf(props.HFReference/frequency, 0.49f)}; + pipeline.mFilter[0].Lp.setParamsFromSlope(BiquadType::HighShelf, hf0norm, props.GainHF, 1.0f); + float lf0norm{minf(props.LFReference/frequency, 0.49f)}; + pipeline.mFilter[0].Hp.setParamsFromSlope(BiquadType::LowShelf, lf0norm, props.GainLF, 1.0f); for(size_t i{1u};i < NUM_LINES;i++) { pipeline.mFilter[i].Lp.copyParamsFrom(pipeline.mFilter[0].Lp); @@ -1258,34 +1256,32 @@ void ReverbState::update(const ContextBase *Context, const EffectSlot *Slot, } /* The density-based room size (delay length) multiplier. */ - const float density_mult{CalcDelayLengthMult(props->Reverb.Density)}; + const float density_mult{CalcDelayLengthMult(props.Density)}; /* Update the main effect delay and associated taps. */ - pipeline.updateDelayLine(props->Reverb.ReflectionsDelay, props->Reverb.LateReverbDelay, - density_mult, props->Reverb.DecayTime, frequency); + pipeline.updateDelayLine(props.ReflectionsDelay, props.LateReverbDelay, density_mult, + props.DecayTime, frequency); if(fullUpdate) { /* Update the early lines. */ - pipeline.mEarly.updateLines(density_mult, props->Reverb.Diffusion, props->Reverb.DecayTime, - frequency); + pipeline.mEarly.updateLines(density_mult, props.Diffusion, props.DecayTime, frequency); /* Get the mixing matrix coefficients. */ - CalcMatrixCoeffs(props->Reverb.Diffusion, &pipeline.mMixX, &pipeline.mMixY); + CalcMatrixCoeffs(props.Diffusion, &pipeline.mMixX, &pipeline.mMixY); /* Update the modulator rate and depth. */ - pipeline.mLate.Mod.updateModulator(props->Reverb.ModulationTime, - props->Reverb.ModulationDepth, frequency); + pipeline.mLate.Mod.updateModulator(props.ModulationTime, props.ModulationDepth, frequency); /* Update the late lines. */ - pipeline.mLate.updateLines(density_mult, props->Reverb.Diffusion, lfDecayTime, - props->Reverb.DecayTime, hfDecayTime, lf0norm, hf0norm, frequency); + pipeline.mLate.updateLines(density_mult, props.Diffusion, lfDecayTime, props.DecayTime, + hfDecayTime, lf0norm, hf0norm, frequency); } /* Calculate the gain at the start of the late reverb stage, and the gain * difference from the decay target (0.001, or -60dB). */ - const float decayBase{props->Reverb.ReflectionsGain * props->Reverb.LateReverbGain}; + const float decayBase{props.ReflectionsGain * props.LateReverbGain}; const float decayDiff{ReverbDecayGain / decayBase}; if(decayDiff < 1.0f) @@ -1294,10 +1290,10 @@ void ReverbState::update(const ContextBase *Context, const EffectSlot *Slot, * by -60dB), calculate the time to decay to -60dB from the start of * the late reverb. */ - const float diffTime{std::log10(decayDiff)*(20.0f / -60.0f) * props->Reverb.DecayTime}; + const float diffTime{std::log10(decayDiff)*(20.0f / -60.0f) * props.DecayTime}; - const float decaySamples{(props->Reverb.ReflectionsDelay + props->Reverb.LateReverbDelay - + diffTime) * frequency}; + const float decaySamples{(props.ReflectionsDelay+props.LateReverbDelay+diffTime) + * frequency}; /* Limit to 100,000 samples (a touch over 2 seconds at 48khz) to * avoid excessive double-processing. */ @@ -1308,8 +1304,7 @@ void ReverbState::update(const ContextBase *Context, const EffectSlot *Slot, /* Otherwise, if the late reverb already starts at -60dB or less, only * include the time to get to the late reverb. */ - const float decaySamples{(props->Reverb.ReflectionsDelay + props->Reverb.LateReverbDelay) - * frequency}; + const float decaySamples{(props.ReflectionsDelay+props.LateReverbDelay) * frequency}; pipeline.mFadeSampleCount = static_cast(minf(decaySamples, 100'000.0f)); } } diff --git a/alc/effects/vmorpher.cpp b/alc/effects/vmorpher.cpp index adbcdeab..eaf30d07 100644 --- a/alc/effects/vmorpher.cpp +++ b/alc/effects/vmorpher.cpp @@ -241,29 +241,28 @@ void VmorpherState::deviceUpdate(const DeviceBase*, const BufferStorage*) } void VmorpherState::update(const ContextBase *context, const EffectSlot *slot, - const EffectProps *props, const EffectTarget target) + const EffectProps *props_, const EffectTarget target) { + auto &props = std::get(*props_); const DeviceBase *device{context->mDevice}; const float frequency{static_cast(device->Frequency)}; - const float step{props->Vmorpher.Rate / frequency}; + const float step{props.Rate / frequency}; mStep = fastf2u(clampf(step*WaveformFracOne, 0.0f, float{WaveformFracOne}-1.0f)); if(mStep == 0) mGetSamples = Oscillate; - else if(props->Vmorpher.Waveform == VMorpherWaveform::Sinusoid) + else if(props.Waveform == VMorpherWaveform::Sinusoid) mGetSamples = Oscillate; - else if(props->Vmorpher.Waveform == VMorpherWaveform::Triangle) + else if(props.Waveform == VMorpherWaveform::Triangle) mGetSamples = Oscillate; - else /*if(props->Vmorpher.Waveform == VMorpherWaveform::Sawtooth)*/ + else /*if(props.Waveform == VMorpherWaveform::Sawtooth)*/ mGetSamples = Oscillate; - const float pitchA{std::pow(2.0f, - static_cast(props->Vmorpher.PhonemeACoarseTuning) / 12.0f)}; - const float pitchB{std::pow(2.0f, - static_cast(props->Vmorpher.PhonemeBCoarseTuning) / 12.0f)}; + const float pitchA{std::pow(2.0f, static_cast(props.PhonemeACoarseTuning) / 12.0f)}; + const float pitchB{std::pow(2.0f, static_cast(props.PhonemeBCoarseTuning) / 12.0f)}; - auto vowelA = getFiltersByPhoneme(props->Vmorpher.PhonemeA, frequency, pitchA); - auto vowelB = getFiltersByPhoneme(props->Vmorpher.PhonemeB, frequency, pitchB); + auto vowelA = getFiltersByPhoneme(props.PhonemeA, frequency, pitchA); + auto vowelB = getFiltersByPhoneme(props.PhonemeB, frequency, pitchB); /* Copy the filter coefficients to the input channels. */ for(size_t i{0u};i < slot->Wet.Buffer.size();++i) diff --git a/core/effects/base.h b/core/effects/base.h index 66182bf5..df4eb129 100644 --- a/core/effects/base.h +++ b/core/effects/base.h @@ -2,7 +2,8 @@ #define CORE_EFFECTS_BASE_H #include -#include +#include +#include #include "almalloc.h" #include "alspan.h" @@ -145,7 +146,7 @@ struct EqualizerProps { float HighGain; }; -struct FshiterProps { +struct FshifterProps { float Frequency; FShifterDirection LeftDirection; FShifterDirection RightDirection; @@ -184,23 +185,22 @@ struct ConvolutionProps { std::array OrientUp; }; -union EffectProps { - ReverbProps Reverb; - AutowahProps Autowah; - ChorusProps Chorus; - FlangerProps Flanger; - CompressorProps Compressor; - DistortionProps Distortion; - EchoProps Echo; - EqualizerProps Equalizer; - FshiterProps Fshifter; - ModulatorProps Modulator; - PshifterProps Pshifter; - VmorpherProps Vmorpher; - DedicatedDialogProps DedicatedDialog; - DedicatedLfeProps DedicatedLfe; - ConvolutionProps Convolution; -}; +using EffectProps = std::variant; struct EffectTarget { -- cgit v1.2.3