Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Avoid magic numbers | Chris Robinson | 2022-05-16 | 1 | -6/+6 | |
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* | Use virtual functions for the decoder | Chris Robinson | 2022-05-14 | 1 | -10/+5 | |
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* | Rename lerp to avoid conflicts with C++20's std::lerp | Chris Robinson | 2022-04-06 | 1 | -2/+2 | |
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* | Remove the reversed all-pass trick in MixDirectHrtfBase | Chris Robinson | 2022-03-30 | 1 | -4/+1 | |
| | | | | Given the minimum phase HRTF, it's not going to stay linear phase anyway. | |||||
* | Slightly improve handling of stopping voices | Chris Robinson | 2022-01-08 | 1 | -19/+27 | |
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* | Don't mix higher orders of B-Format than the device is doing | Chris Robinson | 2022-01-02 | 1 | -2/+2 | |
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* | Use an span of pointers instead of arrays for mixing | Chris Robinson | 2022-01-01 | 1 | -93/+94 | |
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* | Pass a span of pointers to the UHJ/SuperStereo decoder | Chris Robinson | 2022-01-01 | 1 | -1/+6 | |
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* | Use a bitset instead of a plain uint for flags | Chris Robinson | 2021-12-23 | 1 | -16/+16 | |
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* | Don't swallow up buffer callback samples when pausing | Chris Robinson | 2021-12-18 | 1 | -11/+17 | |
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* | Don't update voice sample histories when stopping/pausing | Chris Robinson | 2021-12-18 | 1 | -24/+25 | |
| | | | | | Since a voice pausing is on a fade-out, and will replay the same samples again when restarting and fading in. | |||||
* | Rename Voice::mNumChannels for clarity | Chris Robinson | 2021-12-15 | 1 | -4/+4 | |
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* | Add source properties for Super Stereo | Chris Robinson | 2021-12-15 | 1 | -0/+21 | |
| | | | | | When playing a stereo format, enabling Super Stereo causes the source to behave as a B-Format source, with a variable width control. | |||||
* | Make an inline function to check for 2D ambisonic formats | Chris Robinson | 2021-12-12 | 1 | -3/+1 | |
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* | Avoid initializing the NFC filter for every voice channel | Chris Robinson | 2021-12-11 | 1 | -8/+3 | |
| | | | | | | It can be initialized once with the device's speaker distance since it won't change in between resets, then copied into the voice where it can be adjusted as needed. | |||||
* | Add an internal Super Stereo format | Chris Robinson | 2021-12-11 | 1 | -10/+18 | |
| | | | | | | | It's not available as an AL buffer format (yet) since I'm not sure how to expose it. Internally it seems fine as a separate channel configuration, but because OpenAL combines the channel configuration and sample type, a flag may work better there. | |||||
* | Improve the 2-channel UHJ response | Chris Robinson | 2021-12-09 | 1 | -3/+41 | |
| | | | | | | This attempts to correct for the differences needed for 2-channel UHJ's shelf filters given the output shelf filters. It's far from ideal, but better than nothing. | |||||
* | Avoid manually prefixing EventType_ enums | Chris Robinson | 2021-10-10 | 1 | -4/+4 | |
| | | | | And use a better fitting type that matches how it's used | |||||
* | Make a construct_at method amd use it | Chris Robinson | 2021-10-08 | 1 | -2/+4 | |
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* | Use the 2D channel orders for 2- and 3-channel UHJ | Chris Robinson | 2021-07-13 | 1 | -1/+2 | |
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* | Don't allocate full buffer lines in each voice | Chris Robinson | 2021-06-21 | 1 | -22/+36 | |
| | | | | | | There's now effectively a 16-channel limit for buffers (as determined by the number of elements in DeviceBase::mSampleData). Any more than that are ignored when mixing. | |||||
* | Avoid mixing extraneous channels | Chris Robinson | 2021-06-21 | 1 | -18/+18 | |
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* | Avoid altering SrcBufferSize in each channel | Chris Robinson | 2021-06-14 | 1 | -1/+1 | |
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* | Combine some checks | Chris Robinson | 2021-06-14 | 1 | -22/+23 | |
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* | Move BufferStorage and Voice to core | Chris Robinson | 2021-04-27 | 1 | -0/+849 | |