| Commit message (Expand) | Author | Age | Files | Lines |
* | Use a span for MixParams | Chris Robinson | 2019-07-04 | 1 | -3/+3 |
* | Use a span for the effect state's output target | Chris Robinson | 2019-06-05 | 1 | -2/+1 |
* | Make some more channel counts unsigned | Chris Robinson | 2019-06-05 | 1 | -2/+2 |
* | Use span<FloatBufferLine> for EffectState::process output | Chris Robinson | 2019-05-29 | 1 | -4/+3 |
* | Use span<FloatBufferLine> for MixSamples | Chris Robinson | 2019-05-29 | 1 | -3/+3 |
* | Use FloatBufferLine for the effect process method | Chris Robinson | 2019-05-29 | 1 | -4/+5 |
* | Move a couple functions into its related class | Chris Robinson | 2019-05-25 | 1 | -4/+4 |
* | Rename and move ALeffectProps | Chris Robinson | 2019-03-22 | 1 | -13/+13 |
* | Use MixParams for the wet buffers | Chris Robinson | 2019-03-22 | 1 | -2/+2 |
* | Pass ALeffectProps directly to the get/setParam* methods | Chris Robinson | 2019-03-22 | 1 | -12/+10 |
* | Use the effect state factory to set the default effect props | Chris Robinson | 2019-03-22 | 1 | -49/+47 |
* | Implement getDefaultProps for effect state factories | Chris Robinson | 2019-03-22 | 1 | -1/+19 |
* | Allow processing some effects in higher order ambisonics | Chris Robinson | 2019-02-21 | 1 | -3/+3 |
* | Get rid of the MAX_EFFECT_CHANNELS macro | Chris Robinson | 2019-02-21 | 1 | -15/+12 |
* | Pass the number of input channels to EffectState::process | Chris Robinson | 2019-02-21 | 1 | -9/+10 |
* | Remove redundant void argument list in function def | Filip Gawin | 2019-01-09 | 1 | -1/+1 |
* | Use c++ headers | Filip Gawin | 2019-01-09 | 1 | -2/+2 |
* | Avoid using old style casts | Filip Gawin | 2019-01-08 | 1 | -1/+1 |
* | Avoid unnecessary extra buffers for filter chains | Chris Robinson | 2019-01-01 | 1 | -11/+11 |
* | Rename a couple filter files for consistency | Chris Robinson | 2018-12-25 | 1 | -1/+1 |
* | Provide effect target parameters through a common struct | Chris Robinson | 2018-12-24 | 1 | -18/+7 |
* | Mix effect slot output to the effect target if it's set | Chris Robinson | 2018-12-23 | 1 | -5/+16 |
* | Constify a parameter | Chris Robinson | 2018-12-22 | 1 | -2/+2 |
* | Use proper classes for Vector and Matrix types | Chris Robinson | 2018-12-12 | 1 | -1/+1 |
* | Add missing include | Chris Robinson | 2018-12-08 | 1 | -0/+1 |
* | Avoid using the deprecated mem_fun_ref method | Chris Robinson | 2018-12-07 | 1 | -1/+1 |
* | Use class methods for the biquad filter | Chris Robinson | 2018-12-04 | 1 | -19/+17 |
* | Use proper inheritence for the effect state objects | Chris Robinson | 2018-11-19 | 1 | -59/+34 |
* | Clean up the remaining effect struct member names | Chris Robinson | 2018-11-19 | 1 | -28/+29 |
* | Clean up the biquad filter a bit | Chris Robinson | 2018-11-19 | 1 | -4/+4 |
* | Use proper inheritence for EffectStateFactory | Chris Robinson | 2018-11-19 | 1 | -14/+4 |
* | Move the vector and matrix declarations to a separate header | Chris Robinson | 2018-11-17 | 1 | -1/+2 |
* | Move the ALCcontext definition to its own header | Chris Robinson | 2018-11-17 | 1 | -0/+1 |
* | Convert the dedicated, distortion, echo, and equalizer to C++ | Chris Robinson | 2018-11-17 | 1 | -0/+359 |