diff options
Diffstat (limited to 'al/source.cpp')
-rw-r--r-- | al/source.cpp | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/al/source.cpp b/al/source.cpp index 8b73ddf0..0efc7fb9 100644 --- a/al/source.cpp +++ b/al/source.cpp @@ -3518,43 +3518,43 @@ FORCE_ALIGN void AL_APIENTRY alSourceUnqueueBuffersDirect(ALCcontext *context, A } -DECL_FUNC2(void, alGenSources, ALsizei, ALuint*) -DECL_FUNC2(void, alDeleteSources, ALsizei, const ALuint*) -DECL_FUNC1(ALboolean, alIsSource, ALuint) -DECL_FUNC1(void, alSourcePlay, ALuint) -DECL_FUNC1(void, alSourcePause, ALuint) -DECL_FUNC1(void, alSourceStop, ALuint) -DECL_FUNC1(void, alSourceRewind, ALuint) -DECL_FUNC2(void, alSourcePlayv, ALsizei, const ALuint*) -DECL_FUNC2(void, alSourcePausev, ALsizei, const ALuint*) -DECL_FUNC2(void, alSourceStopv, ALsizei, const ALuint*) -DECL_FUNC2(void, alSourceRewindv, ALsizei, const ALuint*) -DECL_FUNC3(void, alSourcef, ALuint, ALenum, ALfloat) -DECL_FUNC5(void, alSource3f, ALuint, ALenum, ALfloat, ALfloat, ALfloat) -DECL_FUNC3(void, alSourcefv, ALuint, ALenum, const ALfloat*) -DECL_FUNC3(void, alSourcei, ALuint, ALenum, ALint) -DECL_FUNC5(void, alSource3i, ALuint, ALenum, ALint, ALint, ALint) -DECL_FUNC3(void, alSourceiv, ALuint, ALenum, const ALint*) -DECL_FUNCEXT3(void, alSourced,SOFT, ALuint, ALenum, ALdouble) -DECL_FUNCEXT5(void, alSource3d,SOFT, ALuint, ALenum, ALdouble, ALdouble, ALdouble) -DECL_FUNCEXT3(void, alSourcedv,SOFT, ALuint, ALenum, const ALdouble*) -DECL_FUNCEXT3(void, alSourcei64,SOFT, ALuint, ALenum, ALint64SOFT) -DECL_FUNCEXT5(void, alSource3i64,SOFT, ALuint, ALenum, ALint64SOFT, ALint64SOFT, ALint64SOFT) -DECL_FUNCEXT3(void, alSourcei64v,SOFT, ALuint, ALenum, const ALint64SOFT*) -DECL_FUNC3(void, alGetSourcef, ALuint, ALenum, ALfloat*) -DECL_FUNC5(void, alGetSource3f, ALuint, ALenum, ALfloat*, ALfloat*, ALfloat*) -DECL_FUNC3(void, alGetSourcefv, ALuint, ALenum, ALfloat*) -DECL_FUNC3(void, alGetSourcei, ALuint, ALenum, ALint*) -DECL_FUNC5(void, alGetSource3i, ALuint, ALenum, ALint*, ALint*, ALint*) -DECL_FUNC3(void, alGetSourceiv, ALuint, ALenum, ALint*) -DECL_FUNCEXT3(void, alGetSourced,SOFT, ALuint, ALenum, ALdouble*) -DECL_FUNCEXT5(void, alGetSource3d,SOFT, ALuint, ALenum, ALdouble*, ALdouble*, ALdouble*) -DECL_FUNCEXT3(void, alGetSourcedv,SOFT, ALuint, ALenum, ALdouble*) -DECL_FUNCEXT3(void, alGetSourcei64,SOFT, ALuint, ALenum, ALint64SOFT*) -DECL_FUNCEXT5(void, alGetSource3i64,SOFT, ALuint, ALenum, ALint64SOFT*, ALint64SOFT*, ALint64SOFT*) -DECL_FUNCEXT3(void, alGetSourcei64v,SOFT, ALuint, ALenum, ALint64SOFT*) -DECL_FUNC3(void, alSourceQueueBuffers, ALuint, ALsizei, const ALuint*) -DECL_FUNC3(void, alSourceUnqueueBuffers, ALuint, ALsizei, ALuint*) +AL_API DECL_FUNC2(void, alGenSources, ALsizei, ALuint*) +AL_API DECL_FUNC2(void, alDeleteSources, ALsizei, const ALuint*) +AL_API DECL_FUNC1(ALboolean, alIsSource, ALuint) +AL_API DECL_FUNC1(void, alSourcePlay, ALuint) +AL_API DECL_FUNC1(void, alSourcePause, ALuint) +AL_API DECL_FUNC1(void, alSourceStop, ALuint) +AL_API DECL_FUNC1(void, alSourceRewind, ALuint) +AL_API DECL_FUNC2(void, alSourcePlayv, ALsizei, const ALuint*) +AL_API DECL_FUNC2(void, alSourcePausev, ALsizei, const ALuint*) +AL_API DECL_FUNC2(void, alSourceStopv, ALsizei, const ALuint*) +AL_API DECL_FUNC2(void, alSourceRewindv, ALsizei, const ALuint*) +AL_API DECL_FUNC3(void, alSourcef, ALuint, ALenum, ALfloat) +AL_API DECL_FUNC5(void, alSource3f, ALuint, ALenum, ALfloat, ALfloat, ALfloat) +AL_API DECL_FUNC3(void, alSourcefv, ALuint, ALenum, const ALfloat*) +AL_API DECL_FUNC3(void, alSourcei, ALuint, ALenum, ALint) +AL_API DECL_FUNC5(void, alSource3i, ALuint, ALenum, ALint, ALint, ALint) +AL_API DECL_FUNC3(void, alSourceiv, ALuint, ALenum, const ALint*) +AL_API DECL_FUNCEXT3(void, alSourced,SOFT, ALuint, ALenum, ALdouble) +AL_API DECL_FUNCEXT5(void, alSource3d,SOFT, ALuint, ALenum, ALdouble, ALdouble, ALdouble) +AL_API DECL_FUNCEXT3(void, alSourcedv,SOFT, ALuint, ALenum, const ALdouble*) +AL_API DECL_FUNCEXT3(void, alSourcei64,SOFT, ALuint, ALenum, ALint64SOFT) +AL_API DECL_FUNCEXT5(void, alSource3i64,SOFT, ALuint, ALenum, ALint64SOFT, ALint64SOFT, ALint64SOFT) +AL_API DECL_FUNCEXT3(void, alSourcei64v,SOFT, ALuint, ALenum, const ALint64SOFT*) +AL_API DECL_FUNC3(void, alGetSourcef, ALuint, ALenum, ALfloat*) +AL_API DECL_FUNC5(void, alGetSource3f, ALuint, ALenum, ALfloat*, ALfloat*, ALfloat*) +AL_API DECL_FUNC3(void, alGetSourcefv, ALuint, ALenum, ALfloat*) +AL_API DECL_FUNC3(void, alGetSourcei, ALuint, ALenum, ALint*) +AL_API DECL_FUNC5(void, alGetSource3i, ALuint, ALenum, ALint*, ALint*, ALint*) +AL_API DECL_FUNC3(void, alGetSourceiv, ALuint, ALenum, ALint*) +AL_API DECL_FUNCEXT3(void, alGetSourced,SOFT, ALuint, ALenum, ALdouble*) +AL_API DECL_FUNCEXT5(void, alGetSource3d,SOFT, ALuint, ALenum, ALdouble*, ALdouble*, ALdouble*) +AL_API DECL_FUNCEXT3(void, alGetSourcedv,SOFT, ALuint, ALenum, ALdouble*) +AL_API DECL_FUNCEXT3(void, alGetSourcei64,SOFT, ALuint, ALenum, ALint64SOFT*) +AL_API DECL_FUNCEXT5(void, alGetSource3i64,SOFT, ALuint, ALenum, ALint64SOFT*, ALint64SOFT*, ALint64SOFT*) +AL_API DECL_FUNCEXT3(void, alGetSourcei64v,SOFT, ALuint, ALenum, ALint64SOFT*) +AL_API DECL_FUNC3(void, alSourceQueueBuffers, ALuint, ALsizei, const ALuint*) +AL_API DECL_FUNC3(void, alSourceUnqueueBuffers, ALuint, ALsizei, ALuint*) FORCE_ALIGN void AL_APIENTRY alSourcePlayAtTimeSOFT(ALuint source, ALint64SOFT time) START_API_FUNC { auto context = GetContextRef(); |