aboutsummaryrefslogtreecommitdiffstats
path: root/al/effects/chorus.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'al/effects/chorus.cpp')
-rw-r--r--al/effects/chorus.cpp250
1 files changed, 250 insertions, 0 deletions
diff --git a/al/effects/chorus.cpp b/al/effects/chorus.cpp
new file mode 100644
index 00000000..2d983885
--- /dev/null
+++ b/al/effects/chorus.cpp
@@ -0,0 +1,250 @@
+
+#include "config.h"
+
+#include "AL/al.h"
+#include "AL/efx.h"
+
+#include "effects.h"
+#include "effects/base.h"
+
+
+namespace {
+
+void Chorus_setParami(EffectProps *props, ALenum param, int val)
+{
+ switch(param)
+ {
+ case AL_CHORUS_WAVEFORM:
+ if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM))
+ throw effect_exception{AL_INVALID_VALUE, "Invalid chorus waveform"};
+ props->Chorus.Waveform = val;
+ break;
+
+ case AL_CHORUS_PHASE:
+ if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE))
+ throw effect_exception{AL_INVALID_VALUE, "Chorus phase out of range"};
+ props->Chorus.Phase = val;
+ break;
+
+ default:
+ throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param};
+ }
+}
+void Chorus_setParamiv(EffectProps *props, ALenum param, const int *vals)
+{ Chorus_setParami(props, param, vals[0]); }
+void Chorus_setParamf(EffectProps *props, ALenum param, float val)
+{
+ switch(param)
+ {
+ case AL_CHORUS_RATE:
+ if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE))
+ throw effect_exception{AL_INVALID_VALUE, "Chorus rate out of range"};
+ props->Chorus.Rate = val;
+ break;
+
+ case AL_CHORUS_DEPTH:
+ if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH))
+ throw effect_exception{AL_INVALID_VALUE, "Chorus depth out of range"};
+ props->Chorus.Depth = val;
+ break;
+
+ case AL_CHORUS_FEEDBACK:
+ if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK))
+ throw effect_exception{AL_INVALID_VALUE, "Chorus feedback out of range"};
+ props->Chorus.Feedback = val;
+ break;
+
+ case AL_CHORUS_DELAY:
+ if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY))
+ throw effect_exception{AL_INVALID_VALUE, "Chorus delay out of range"};
+ props->Chorus.Delay = val;
+ break;
+
+ default:
+ throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param};
+ }
+}
+void Chorus_setParamfv(EffectProps *props, ALenum param, const float *vals)
+{ Chorus_setParamf(props, param, vals[0]); }
+
+void Chorus_getParami(const EffectProps *props, ALenum param, int *val)
+{
+ switch(param)
+ {
+ case AL_CHORUS_WAVEFORM:
+ *val = props->Chorus.Waveform;
+ break;
+
+ case AL_CHORUS_PHASE:
+ *val = props->Chorus.Phase;
+ break;
+
+ default:
+ throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param};
+ }
+}
+void Chorus_getParamiv(const EffectProps *props, ALenum param, int *vals)
+{ Chorus_getParami(props, param, vals); }
+void Chorus_getParamf(const EffectProps *props, ALenum param, float *val)
+{
+ switch(param)
+ {
+ case AL_CHORUS_RATE:
+ *val = props->Chorus.Rate;
+ break;
+
+ case AL_CHORUS_DEPTH:
+ *val = props->Chorus.Depth;
+ break;
+
+ case AL_CHORUS_FEEDBACK:
+ *val = props->Chorus.Feedback;
+ break;
+
+ case AL_CHORUS_DELAY:
+ *val = props->Chorus.Delay;
+ break;
+
+ default:
+ throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param};
+ }
+}
+void Chorus_getParamfv(const EffectProps *props, ALenum param, float *vals)
+{ Chorus_getParamf(props, param, vals); }
+
+const EffectProps genDefaultChorusProps() noexcept
+{
+ EffectProps props{};
+ props.Chorus.Waveform = AL_CHORUS_DEFAULT_WAVEFORM;
+ props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE;
+ props.Chorus.Rate = AL_CHORUS_DEFAULT_RATE;
+ props.Chorus.Depth = AL_CHORUS_DEFAULT_DEPTH;
+ props.Chorus.Feedback = AL_CHORUS_DEFAULT_FEEDBACK;
+ props.Chorus.Delay = AL_CHORUS_DEFAULT_DELAY;
+ return props;
+}
+
+
+void Flanger_setParami(EffectProps *props, ALenum param, int val)
+{
+ switch(param)
+ {
+ case AL_FLANGER_WAVEFORM:
+ if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM))
+ throw effect_exception{AL_INVALID_VALUE, "Invalid flanger waveform"};
+ props->Chorus.Waveform = val;
+ break;
+
+ case AL_FLANGER_PHASE:
+ if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
+ throw effect_exception{AL_INVALID_VALUE, "Flanger phase out of range"};
+ props->Chorus.Phase = val;
+ break;
+
+ default:
+ throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param};
+ }
+}
+void Flanger_setParamiv(EffectProps *props, ALenum param, const int *vals)
+{ Flanger_setParami(props, param, vals[0]); }
+void Flanger_setParamf(EffectProps *props, ALenum param, float val)
+{
+ switch(param)
+ {
+ case AL_FLANGER_RATE:
+ if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
+ throw effect_exception{AL_INVALID_VALUE, "Flanger rate out of range"};
+ props->Chorus.Rate = val;
+ break;
+
+ case AL_FLANGER_DEPTH:
+ if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
+ throw effect_exception{AL_INVALID_VALUE, "Flanger depth out of range"};
+ props->Chorus.Depth = val;
+ break;
+
+ case AL_FLANGER_FEEDBACK:
+ if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
+ throw effect_exception{AL_INVALID_VALUE, "Flanger feedback out of range"};
+ props->Chorus.Feedback = val;
+ break;
+
+ case AL_FLANGER_DELAY:
+ if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
+ throw effect_exception{AL_INVALID_VALUE, "Flanger delay out of range"};
+ props->Chorus.Delay = val;
+ break;
+
+ default:
+ throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param};
+ }
+}
+void Flanger_setParamfv(EffectProps *props, ALenum param, const float *vals)
+{ Flanger_setParamf(props, param, vals[0]); }
+
+void Flanger_getParami(const EffectProps *props, ALenum param, int *val)
+{
+ switch(param)
+ {
+ case AL_FLANGER_WAVEFORM:
+ *val = props->Chorus.Waveform;
+ break;
+
+ case AL_FLANGER_PHASE:
+ *val = props->Chorus.Phase;
+ break;
+
+ default:
+ throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param};
+ }
+}
+void Flanger_getParamiv(const EffectProps *props, ALenum param, int *vals)
+{ Flanger_getParami(props, param, vals); }
+void Flanger_getParamf(const EffectProps *props, ALenum param, float *val)
+{
+ switch(param)
+ {
+ case AL_FLANGER_RATE:
+ *val = props->Chorus.Rate;
+ break;
+
+ case AL_FLANGER_DEPTH:
+ *val = props->Chorus.Depth;
+ break;
+
+ case AL_FLANGER_FEEDBACK:
+ *val = props->Chorus.Feedback;
+ break;
+
+ case AL_FLANGER_DELAY:
+ *val = props->Chorus.Delay;
+ break;
+
+ default:
+ throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param};
+ }
+}
+void Flanger_getParamfv(const EffectProps *props, ALenum param, float *vals)
+{ Flanger_getParamf(props, param, vals); }
+
+EffectProps genDefaultFlangerProps() noexcept
+{
+ EffectProps props{};
+ props.Chorus.Waveform = AL_FLANGER_DEFAULT_WAVEFORM;
+ props.Chorus.Phase = AL_FLANGER_DEFAULT_PHASE;
+ props.Chorus.Rate = AL_FLANGER_DEFAULT_RATE;
+ props.Chorus.Depth = AL_FLANGER_DEFAULT_DEPTH;
+ props.Chorus.Feedback = AL_FLANGER_DEFAULT_FEEDBACK;
+ props.Chorus.Delay = AL_FLANGER_DEFAULT_DELAY;
+ return props;
+}
+
+} // namespace
+
+DEFINE_ALEFFECT_VTABLE(Chorus);
+
+const EffectProps ChorusEffectProps{genDefaultChorusProps()};
+
+DEFINE_ALEFFECT_VTABLE(Flanger);
+
+const EffectProps FlangerEffectProps{genDefaultFlangerProps()};