diff options
Diffstat (limited to 'OpenAL32/alEffect.c')
-rw-r--r-- | OpenAL32/alEffect.c | 1232 |
1 files changed, 201 insertions, 1031 deletions
diff --git a/OpenAL32/alEffect.c b/OpenAL32/alEffect.c index 4d257641..c9e5928f 100644 --- a/OpenAL32/alEffect.c +++ b/OpenAL32/alEffect.c @@ -34,91 +34,88 @@ ALboolean DisabledEffects[MAX_EFFECTS]; +extern inline struct ALeffect *LookupEffect(ALCdevice *device, ALuint id); +extern inline struct ALeffect *RemoveEffect(ALCdevice *device, ALuint id); +extern inline ALboolean IsReverbEffect(ALenum type); static void InitEffectParams(ALeffect *effect, ALenum type); AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects) { - ALCcontext *Context; - ALsizei cur = 0; + ALCdevice *device; + ALCcontext *context; + ALsizei cur; - Context = GetContextRef(); - if(!Context) return; + context = GetContextRef(); + if(!context) return; - al_try - { - ALCdevice *device = Context->Device; - ALenum err; + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); - CHECK_VALUE(Context, n >= 0); - for(cur = 0;cur < n;cur++) + device = context->Device; + for(cur = 0;cur < n;cur++) + { + ALeffect *effect = calloc(1, sizeof(ALeffect)); + ALenum err = AL_OUT_OF_MEMORY; + if(!effect || (err=InitEffect(effect)) != AL_NO_ERROR) { - ALeffect *effect = calloc(1, sizeof(ALeffect)); - err = AL_OUT_OF_MEMORY; - if(!effect || (err=InitEffect(effect)) != AL_NO_ERROR) - { - free(effect); - al_throwerr(Context, err); - } - - err = NewThunkEntry(&effect->id); - if(err == AL_NO_ERROR) - err = InsertUIntMapEntry(&device->EffectMap, effect->id, effect); - if(err != AL_NO_ERROR) - { - FreeThunkEntry(effect->id); - memset(effect, 0, sizeof(ALeffect)); - free(effect); + free(effect); + alDeleteEffects(cur, effects); + SET_ERROR_AND_GOTO(context, err, done); + } - al_throwerr(Context, err); - } + err = NewThunkEntry(&effect->id); + if(err == AL_NO_ERROR) + err = InsertUIntMapEntry(&device->EffectMap, effect->id, effect); + if(err != AL_NO_ERROR) + { + FreeThunkEntry(effect->id); + memset(effect, 0, sizeof(ALeffect)); + free(effect); - effects[cur] = effect->id; - } - } - al_catchany() - { - if(cur > 0) alDeleteEffects(cur, effects); + SET_ERROR_AND_GOTO(context, err, done); + } + + effects[cur] = effect->id; } - al_endtry; - ALCcontext_DecRef(Context); +done: + ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects) { - ALCcontext *Context; - ALeffect *Effect; + ALCdevice *device; + ALCcontext *context; + ALeffect *effect; ALsizei i; - Context = GetContextRef(); - if(!Context) return; + context = GetContextRef(); + if(!context) return; - al_try - { - ALCdevice *device = Context->Device; - CHECK_VALUE(Context, n >= 0); - for(i = 0;i < n;i++) - { - if(effects[i] && LookupEffect(device, effects[i]) == NULL) - al_throwerr(Context, AL_INVALID_NAME); - } + if(!(n >= 0)) + SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); - for(i = 0;i < n;i++) - { - if((Effect=RemoveEffect(device, effects[i])) == NULL) - continue; - FreeThunkEntry(Effect->id); + device = context->Device; + for(i = 0;i < n;i++) + { + if(effects[i] && LookupEffect(device, effects[i]) == NULL) + SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); + } + for(i = 0;i < n;i++) + { + if((effect=RemoveEffect(device, effects[i])) == NULL) + continue; + FreeThunkEntry(effect->id); - memset(Effect, 0, sizeof(*Effect)); - free(Effect); - } + memset(effect, 0, sizeof(*effect)); + free(effect); } - al_endtry; - ALCcontext_DecRef(Context); +done: + ALCcontext_DecRef(context); } AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect) @@ -170,7 +167,7 @@ AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint value) else { /* Call the appropriate handler */ - ALeffect_SetParami(ALEffect, Context, param, value); + V(ALEffect,setParami)(Context, param, value); } } @@ -199,7 +196,7 @@ AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *v else { /* Call the appropriate handler */ - ALeffect_SetParamiv(ALEffect, Context, param, values); + V(ALEffect,setParamiv)(Context, param, values); } ALCcontext_DecRef(Context); @@ -220,7 +217,7 @@ AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat value) else { /* Call the appropriate handler */ - ALeffect_SetParamf(ALEffect, Context, param, value); + V(ALEffect,setParamf)(Context, param, value); } ALCcontext_DecRef(Context); @@ -241,7 +238,7 @@ AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat else { /* Call the appropriate handler */ - ALeffect_SetParamfv(ALEffect, Context, param, values); + V(ALEffect,setParamfv)(Context, param, values); } ALCcontext_DecRef(Context); @@ -266,7 +263,7 @@ AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *value else { /* Call the appropriate handler */ - ALeffect_GetParami(ALEffect, Context, param, value); + V(ALEffect,getParami)(Context, param, value); } } @@ -295,7 +292,7 @@ AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *valu else { /* Call the appropriate handler */ - ALeffect_GetParamiv(ALEffect, Context, param, values); + V(ALEffect,getParamiv)(Context, param, values); } ALCcontext_DecRef(Context); @@ -316,7 +313,7 @@ AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *val else { /* Call the appropriate handler */ - ALeffect_GetParamf(ALEffect, Context, param, value); + V(ALEffect,getParamf)(Context, param, value); } ALCcontext_DecRef(Context); @@ -337,847 +334,13 @@ AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *va else { /* Call the appropriate handler */ - ALeffect_GetParamfv(ALEffect, Context, param, values); + V(ALEffect,getParamfv)(Context, param, values); } ALCcontext_DecRef(Context); } -static void eaxreverb_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) -{ - switch(param) - { - case AL_EAXREVERB_DECAY_HFLIMIT: - if(val >= AL_EAXREVERB_MIN_DECAY_HFLIMIT && val <= AL_EAXREVERB_MAX_DECAY_HFLIMIT) - effect->Reverb.DecayHFLimit = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void eaxreverb_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) -{ - eaxreverb_SetParami(effect, context, param, vals[0]); -} -static void eaxreverb_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) -{ - switch(param) - { - case AL_EAXREVERB_DENSITY: - if(val >= AL_EAXREVERB_MIN_DENSITY && - val <= AL_EAXREVERB_MAX_DENSITY) - effect->Reverb.Density = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_DIFFUSION: - if(val >= AL_EAXREVERB_MIN_DIFFUSION && - val <= AL_EAXREVERB_MAX_DIFFUSION) - effect->Reverb.Diffusion = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_GAIN: - if(val >= AL_EAXREVERB_MIN_GAIN && - val <= AL_EAXREVERB_MAX_GAIN) - effect->Reverb.Gain = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_GAINHF: - if(val >= AL_EAXREVERB_MIN_GAINHF && - val <= AL_EAXREVERB_MAX_GAINHF) - effect->Reverb.GainHF = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_GAINLF: - if(val >= AL_EAXREVERB_MIN_GAINLF && - val <= AL_EAXREVERB_MAX_GAINLF) - effect->Reverb.GainLF = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_DECAY_TIME: - if(val >= AL_EAXREVERB_MIN_DECAY_TIME && - val <= AL_EAXREVERB_MAX_DECAY_TIME) - effect->Reverb.DecayTime = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_DECAY_HFRATIO: - if(val >= AL_EAXREVERB_MIN_DECAY_HFRATIO && - val <= AL_EAXREVERB_MAX_DECAY_HFRATIO) - effect->Reverb.DecayHFRatio = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_DECAY_LFRATIO: - if(val >= AL_EAXREVERB_MIN_DECAY_LFRATIO && - val <= AL_EAXREVERB_MAX_DECAY_LFRATIO) - effect->Reverb.DecayLFRatio = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_REFLECTIONS_GAIN: - if(val >= AL_EAXREVERB_MIN_REFLECTIONS_GAIN && - val <= AL_EAXREVERB_MAX_REFLECTIONS_GAIN) - effect->Reverb.ReflectionsGain = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_REFLECTIONS_DELAY: - if(val >= AL_EAXREVERB_MIN_REFLECTIONS_DELAY && - val <= AL_EAXREVERB_MAX_REFLECTIONS_DELAY) - effect->Reverb.ReflectionsDelay = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_LATE_REVERB_GAIN: - if(val >= AL_EAXREVERB_MIN_LATE_REVERB_GAIN && - val <= AL_EAXREVERB_MAX_LATE_REVERB_GAIN) - effect->Reverb.LateReverbGain = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_LATE_REVERB_DELAY: - if(val >= AL_EAXREVERB_MIN_LATE_REVERB_DELAY && - val <= AL_EAXREVERB_MAX_LATE_REVERB_DELAY) - effect->Reverb.LateReverbDelay = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_AIR_ABSORPTION_GAINHF: - if(val >= AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF && - val <= AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF) - effect->Reverb.AirAbsorptionGainHF = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_ECHO_TIME: - if(val >= AL_EAXREVERB_MIN_ECHO_TIME && - val <= AL_EAXREVERB_MAX_ECHO_TIME) - effect->Reverb.EchoTime = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_ECHO_DEPTH: - if(val >= AL_EAXREVERB_MIN_ECHO_DEPTH && - val <= AL_EAXREVERB_MAX_ECHO_DEPTH) - effect->Reverb.EchoDepth = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_MODULATION_TIME: - if(val >= AL_EAXREVERB_MIN_MODULATION_TIME && - val <= AL_EAXREVERB_MAX_MODULATION_TIME) - effect->Reverb.ModulationTime = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_MODULATION_DEPTH: - if(val >= AL_EAXREVERB_MIN_MODULATION_DEPTH && - val <= AL_EAXREVERB_MAX_MODULATION_DEPTH) - effect->Reverb.ModulationDepth = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_HFREFERENCE: - if(val >= AL_EAXREVERB_MIN_HFREFERENCE && - val <= AL_EAXREVERB_MAX_HFREFERENCE) - effect->Reverb.HFReference = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_LFREFERENCE: - if(val >= AL_EAXREVERB_MIN_LFREFERENCE && - val <= AL_EAXREVERB_MAX_LFREFERENCE) - effect->Reverb.LFReference = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR: - if(val >= 0.0f && val <= 10.0f) - effect->Reverb.RoomRolloffFactor = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void eaxreverb_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) -{ - switch(param) - { - case AL_EAXREVERB_REFLECTIONS_PAN: - if(isfinite(vals[0]) && isfinite(vals[1]) && isfinite(vals[2])) - { - LockContext(context); - effect->Reverb.ReflectionsPan[0] = vals[0]; - effect->Reverb.ReflectionsPan[1] = vals[1]; - effect->Reverb.ReflectionsPan[2] = vals[2]; - UnlockContext(context); - } - else - alSetError(context, AL_INVALID_VALUE); - break; - case AL_EAXREVERB_LATE_REVERB_PAN: - if(isfinite(vals[0]) && isfinite(vals[1]) && isfinite(vals[2])) - { - LockContext(context); - effect->Reverb.LateReverbPan[0] = vals[0]; - effect->Reverb.LateReverbPan[1] = vals[1]; - effect->Reverb.LateReverbPan[2] = vals[2]; - UnlockContext(context); - } - else - alSetError(context, AL_INVALID_VALUE); - break; - - default: - eaxreverb_SetParamf(effect, context, param, vals[0]); - break; - } -} - -static void eaxreverb_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) -{ - switch(param) - { - case AL_EAXREVERB_DECAY_HFLIMIT: - *val = effect->Reverb.DecayHFLimit; - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void eaxreverb_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) -{ - eaxreverb_GetParami(effect, context, param, vals); -} -static void eaxreverb_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) -{ - switch(param) - { - case AL_EAXREVERB_DENSITY: - *val = effect->Reverb.Density; - break; - - case AL_EAXREVERB_DIFFUSION: - *val = effect->Reverb.Diffusion; - break; - - case AL_EAXREVERB_GAIN: - *val = effect->Reverb.Gain; - break; - - case AL_EAXREVERB_GAINHF: - *val = effect->Reverb.GainHF; - break; - - case AL_EAXREVERB_GAINLF: - *val = effect->Reverb.GainLF; - break; - - case AL_EAXREVERB_DECAY_TIME: - *val = effect->Reverb.DecayTime; - break; - - case AL_EAXREVERB_DECAY_HFRATIO: - *val = effect->Reverb.DecayHFRatio; - break; - - case AL_EAXREVERB_DECAY_LFRATIO: - *val = effect->Reverb.DecayLFRatio; - break; - - case AL_EAXREVERB_REFLECTIONS_GAIN: - *val = effect->Reverb.ReflectionsGain; - break; - - case AL_EAXREVERB_REFLECTIONS_DELAY: - *val = effect->Reverb.ReflectionsDelay; - break; - - case AL_EAXREVERB_LATE_REVERB_GAIN: - *val = effect->Reverb.LateReverbGain; - break; - - case AL_EAXREVERB_LATE_REVERB_DELAY: - *val = effect->Reverb.LateReverbDelay; - break; - - case AL_EAXREVERB_AIR_ABSORPTION_GAINHF: - *val = effect->Reverb.AirAbsorptionGainHF; - break; - - case AL_EAXREVERB_ECHO_TIME: - *val = effect->Reverb.EchoTime; - break; - - case AL_EAXREVERB_ECHO_DEPTH: - *val = effect->Reverb.EchoDepth; - break; - - case AL_EAXREVERB_MODULATION_TIME: - *val = effect->Reverb.ModulationTime; - break; - - case AL_EAXREVERB_MODULATION_DEPTH: - *val = effect->Reverb.ModulationDepth; - break; - - case AL_EAXREVERB_HFREFERENCE: - *val = effect->Reverb.HFReference; - break; - - case AL_EAXREVERB_LFREFERENCE: - *val = effect->Reverb.LFReference; - break; - - case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR: - *val = effect->Reverb.RoomRolloffFactor; - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void eaxreverb_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) -{ - switch(param) - { - case AL_EAXREVERB_REFLECTIONS_PAN: - LockContext(context); - vals[0] = effect->Reverb.ReflectionsPan[0]; - vals[1] = effect->Reverb.ReflectionsPan[1]; - vals[2] = effect->Reverb.ReflectionsPan[2]; - UnlockContext(context); - break; - case AL_EAXREVERB_LATE_REVERB_PAN: - LockContext(context); - vals[0] = effect->Reverb.LateReverbPan[0]; - vals[1] = effect->Reverb.LateReverbPan[1]; - vals[2] = effect->Reverb.LateReverbPan[2]; - UnlockContext(context); - break; - - default: - eaxreverb_GetParamf(effect, context, param, vals); - break; - } -} - - -static void reverb_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) -{ - switch(param) - { - case AL_REVERB_DECAY_HFLIMIT: - if(val >= AL_REVERB_MIN_DECAY_HFLIMIT && - val <= AL_REVERB_MAX_DECAY_HFLIMIT) - effect->Reverb.DecayHFLimit = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void reverb_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) -{ - reverb_SetParami(effect, context, param, vals[0]); -} -static void reverb_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) -{ - switch(param) - { - case AL_REVERB_DENSITY: - if(val >= AL_REVERB_MIN_DENSITY && - val <= AL_REVERB_MAX_DENSITY) - effect->Reverb.Density = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_REVERB_DIFFUSION: - if(val >= AL_REVERB_MIN_DIFFUSION && - val <= AL_REVERB_MAX_DIFFUSION) - effect->Reverb.Diffusion = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_REVERB_GAIN: - if(val >= AL_REVERB_MIN_GAIN && - val <= AL_REVERB_MAX_GAIN) - effect->Reverb.Gain = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_REVERB_GAINHF: - if(val >= AL_REVERB_MIN_GAINHF && - val <= AL_REVERB_MAX_GAINHF) - effect->Reverb.GainHF = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_REVERB_DECAY_TIME: - if(val >= AL_REVERB_MIN_DECAY_TIME && - val <= AL_REVERB_MAX_DECAY_TIME) - effect->Reverb.DecayTime = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_REVERB_DECAY_HFRATIO: - if(val >= AL_REVERB_MIN_DECAY_HFRATIO && - val <= AL_REVERB_MAX_DECAY_HFRATIO) - effect->Reverb.DecayHFRatio = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_REVERB_REFLECTIONS_GAIN: - if(val >= AL_REVERB_MIN_REFLECTIONS_GAIN && - val <= AL_REVERB_MAX_REFLECTIONS_GAIN) - effect->Reverb.ReflectionsGain = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_REVERB_REFLECTIONS_DELAY: - if(val >= AL_REVERB_MIN_REFLECTIONS_DELAY && - val <= AL_REVERB_MAX_REFLECTIONS_DELAY) - effect->Reverb.ReflectionsDelay = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_REVERB_LATE_REVERB_GAIN: - if(val >= AL_REVERB_MIN_LATE_REVERB_GAIN && - val <= AL_REVERB_MAX_LATE_REVERB_GAIN) - effect->Reverb.LateReverbGain = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_REVERB_LATE_REVERB_DELAY: - if(val >= AL_REVERB_MIN_LATE_REVERB_DELAY && - val <= AL_REVERB_MAX_LATE_REVERB_DELAY) - effect->Reverb.LateReverbDelay = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_REVERB_AIR_ABSORPTION_GAINHF: - if(val >= AL_REVERB_MIN_AIR_ABSORPTION_GAINHF && - val <= AL_REVERB_MAX_AIR_ABSORPTION_GAINHF) - effect->Reverb.AirAbsorptionGainHF = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_REVERB_ROOM_ROLLOFF_FACTOR: - if(val >= AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR && - val <= AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR) - effect->Reverb.RoomRolloffFactor = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void reverb_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) -{ - reverb_SetParamf(effect, context, param, vals[0]); -} - -static void reverb_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) -{ - switch(param) - { - case AL_REVERB_DECAY_HFLIMIT: - *val = effect->Reverb.DecayHFLimit; - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void reverb_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) -{ - reverb_GetParami(effect, context, param, vals); -} -static void reverb_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) -{ - switch(param) - { - case AL_REVERB_DENSITY: - *val = effect->Reverb.Density; - break; - - case AL_REVERB_DIFFUSION: - *val = effect->Reverb.Diffusion; - break; - - case AL_REVERB_GAIN: - *val = effect->Reverb.Gain; - break; - - case AL_REVERB_GAINHF: - *val = effect->Reverb.GainHF; - break; - - case AL_REVERB_DECAY_TIME: - *val = effect->Reverb.DecayTime; - break; - - case AL_REVERB_DECAY_HFRATIO: - *val = effect->Reverb.DecayHFRatio; - break; - - case AL_REVERB_REFLECTIONS_GAIN: - *val = effect->Reverb.ReflectionsGain; - break; - - case AL_REVERB_REFLECTIONS_DELAY: - *val = effect->Reverb.ReflectionsDelay; - break; - - case AL_REVERB_LATE_REVERB_GAIN: - *val = effect->Reverb.LateReverbGain; - break; - - case AL_REVERB_LATE_REVERB_DELAY: - *val = effect->Reverb.LateReverbDelay; - break; - - case AL_REVERB_AIR_ABSORPTION_GAINHF: - *val = effect->Reverb.AirAbsorptionGainHF; - break; - - case AL_REVERB_ROOM_ROLLOFF_FACTOR: - *val = effect->Reverb.RoomRolloffFactor; - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void reverb_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) -{ - reverb_GetParamf(effect, context, param, vals); -} - - -static void echo_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) -{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } -static void echo_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) -{ - echo_SetParami(effect, context, param, vals[0]); -} -static void echo_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) -{ - switch(param) - { - case AL_ECHO_DELAY: - if(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY) - effect->Echo.Delay = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_ECHO_LRDELAY: - if(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY) - effect->Echo.LRDelay = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_ECHO_DAMPING: - if(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING) - effect->Echo.Damping = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_ECHO_FEEDBACK: - if(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK) - effect->Echo.Feedback = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_ECHO_SPREAD: - if(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD) - effect->Echo.Spread = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void echo_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) -{ - echo_SetParamf(effect, context, param, vals[0]); -} - -static void echo_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) -{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } -static void echo_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) -{ - echo_GetParami(effect, context, param, vals); -} -static void echo_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) -{ - switch(param) - { - case AL_ECHO_DELAY: - *val = effect->Echo.Delay; - break; - - case AL_ECHO_LRDELAY: - *val = effect->Echo.LRDelay; - break; - - case AL_ECHO_DAMPING: - *val = effect->Echo.Damping; - break; - - case AL_ECHO_FEEDBACK: - *val = effect->Echo.Feedback; - break; - - case AL_ECHO_SPREAD: - *val = effect->Echo.Spread; - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void echo_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) -{ - echo_GetParamf(effect, context, param, vals); -} - - -static void mod_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) -{ - switch(param) - { - case AL_RING_MODULATOR_FREQUENCY: - if(val >= AL_RING_MODULATOR_MIN_FREQUENCY && - val <= AL_RING_MODULATOR_MAX_FREQUENCY) - effect->Modulator.Frequency = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - case AL_RING_MODULATOR_HIGHPASS_CUTOFF: - if(val >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF && - val <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF) - effect->Modulator.HighPassCutoff = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void mod_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) -{ - mod_SetParamf(effect, context, param, vals[0]); -} -static void mod_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) -{ - switch(param) - { - case AL_RING_MODULATOR_FREQUENCY: - case AL_RING_MODULATOR_HIGHPASS_CUTOFF: - mod_SetParamf(effect, context, param, (ALfloat)val); - break; - - case AL_RING_MODULATOR_WAVEFORM: - if(val >= AL_RING_MODULATOR_MIN_WAVEFORM && - val <= AL_RING_MODULATOR_MAX_WAVEFORM) - effect->Modulator.Waveform = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void mod_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) -{ - mod_SetParami(effect, context, param, vals[0]); -} - -static void mod_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) -{ - switch(param) - { - case AL_RING_MODULATOR_FREQUENCY: - *val = (ALint)effect->Modulator.Frequency; - break; - case AL_RING_MODULATOR_HIGHPASS_CUTOFF: - *val = (ALint)effect->Modulator.HighPassCutoff; - break; - case AL_RING_MODULATOR_WAVEFORM: - *val = effect->Modulator.Waveform; - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void mod_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) -{ - mod_GetParami(effect, context, param, vals); -} -static void mod_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) -{ - switch(param) - { - case AL_RING_MODULATOR_FREQUENCY: - *val = effect->Modulator.Frequency; - break; - case AL_RING_MODULATOR_HIGHPASS_CUTOFF: - *val = effect->Modulator.HighPassCutoff; - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void mod_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) -{ - mod_GetParamf(effect, context, param, vals); -} - - -static void ded_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) -{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } -static void ded_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) -{ - ded_SetParami(effect, context, param, vals[0]); -} -static void ded_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) -{ - switch(param) - { - case AL_DEDICATED_GAIN: - if(val >= 0.0f && isfinite(val)) - effect->Dedicated.Gain = val; - else - alSetError(context, AL_INVALID_VALUE); - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void ded_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) -{ - ded_SetParamf(effect, context, param, vals[0]); -} - -static void ded_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) -{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } -static void ded_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) -{ - ded_GetParami(effect, context, param, vals); -} -static void ded_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) -{ - switch(param) - { - case AL_DEDICATED_GAIN: - *val = effect->Dedicated.Gain; - break; - - default: - alSetError(context, AL_INVALID_ENUM); - break; - } -} -static void ded_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) -{ - ded_GetParamf(effect, context, param, vals); -} - - -static void null_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) -{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } -static void null_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) -{ (void)effect;(void)param;(void)vals; alSetError(context, AL_INVALID_ENUM); } -static void null_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) -{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } -static void null_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) -{ (void)effect;(void)param;(void)vals; alSetError(context, AL_INVALID_ENUM); } - -static void null_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) -{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } -static void null_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) -{ (void)effect;(void)param;(void)vals; alSetError(context, AL_INVALID_ENUM); } -static void null_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) -{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } -static void null_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) -{ (void)effect;(void)param;(void)vals; alSetError(context, AL_INVALID_ENUM); } - - ALenum InitEffect(ALeffect *effect) { InitEffectParams(effect, AL_EFFECT_NULL); @@ -1205,114 +368,122 @@ static void InitEffectParams(ALeffect *effect, ALenum type) switch(type) { case AL_EFFECT_EAXREVERB: - effect->Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY; - effect->Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION; - effect->Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN; - effect->Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF; - effect->Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF; - effect->Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME; - effect->Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO; - effect->Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO; - effect->Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN; - effect->Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY; - effect->Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; - effect->Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; - effect->Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; - effect->Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN; - effect->Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY; - effect->Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; - effect->Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; - effect->Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; - effect->Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME; - effect->Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH; - effect->Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME; - effect->Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH; - effect->Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF; - effect->Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE; - effect->Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE; - effect->Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; - effect->Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT; - effect->SetParami = eaxreverb_SetParami; - effect->SetParamiv = eaxreverb_SetParamiv; - effect->SetParamf = eaxreverb_SetParamf; - effect->SetParamfv = eaxreverb_SetParamfv; - effect->GetParami = eaxreverb_GetParami; - effect->GetParamiv = eaxreverb_GetParamiv; - effect->GetParamf = eaxreverb_GetParamf; - effect->GetParamfv = eaxreverb_GetParamfv; + effect->Props.Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY; + effect->Props.Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION; + effect->Props.Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN; + effect->Props.Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF; + effect->Props.Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF; + effect->Props.Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME; + effect->Props.Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO; + effect->Props.Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO; + effect->Props.Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN; + effect->Props.Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY; + effect->Props.Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; + effect->Props.Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; + effect->Props.Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ; + effect->Props.Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN; + effect->Props.Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY; + effect->Props.Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; + effect->Props.Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; + effect->Props.Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ; + effect->Props.Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME; + effect->Props.Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH; + effect->Props.Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME; + effect->Props.Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH; + effect->Props.Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF; + effect->Props.Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE; + effect->Props.Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE; + effect->Props.Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; + effect->Props.Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT; + SET_VTABLE1(ALeaxreverb, effect); break; case AL_EFFECT_REVERB: - effect->Reverb.Density = AL_REVERB_DEFAULT_DENSITY; - effect->Reverb.Diffusion = AL_REVERB_DEFAULT_DIFFUSION; - effect->Reverb.Gain = AL_REVERB_DEFAULT_GAIN; - effect->Reverb.GainHF = AL_REVERB_DEFAULT_GAINHF; - effect->Reverb.DecayTime = AL_REVERB_DEFAULT_DECAY_TIME; - effect->Reverb.DecayHFRatio = AL_REVERB_DEFAULT_DECAY_HFRATIO; - effect->Reverb.ReflectionsGain = AL_REVERB_DEFAULT_REFLECTIONS_GAIN; - effect->Reverb.ReflectionsDelay = AL_REVERB_DEFAULT_REFLECTIONS_DELAY; - effect->Reverb.LateReverbGain = AL_REVERB_DEFAULT_LATE_REVERB_GAIN; - effect->Reverb.LateReverbDelay = AL_REVERB_DEFAULT_LATE_REVERB_DELAY; - effect->Reverb.AirAbsorptionGainHF = AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF; - effect->Reverb.RoomRolloffFactor = AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; - effect->Reverb.DecayHFLimit = AL_REVERB_DEFAULT_DECAY_HFLIMIT; - effect->SetParami = reverb_SetParami; - effect->SetParamiv = reverb_SetParamiv; - effect->SetParamf = reverb_SetParamf; - effect->SetParamfv = reverb_SetParamfv; - effect->GetParami = reverb_GetParami; - effect->GetParamiv = reverb_GetParamiv; - effect->GetParamf = reverb_GetParamf; - effect->GetParamfv = reverb_GetParamfv; + effect->Props.Reverb.Density = AL_REVERB_DEFAULT_DENSITY; + effect->Props.Reverb.Diffusion = AL_REVERB_DEFAULT_DIFFUSION; + effect->Props.Reverb.Gain = AL_REVERB_DEFAULT_GAIN; + effect->Props.Reverb.GainHF = AL_REVERB_DEFAULT_GAINHF; + effect->Props.Reverb.DecayTime = AL_REVERB_DEFAULT_DECAY_TIME; + effect->Props.Reverb.DecayHFRatio = AL_REVERB_DEFAULT_DECAY_HFRATIO; + effect->Props.Reverb.ReflectionsGain = AL_REVERB_DEFAULT_REFLECTIONS_GAIN; + effect->Props.Reverb.ReflectionsDelay = AL_REVERB_DEFAULT_REFLECTIONS_DELAY; + effect->Props.Reverb.LateReverbGain = AL_REVERB_DEFAULT_LATE_REVERB_GAIN; + effect->Props.Reverb.LateReverbDelay = AL_REVERB_DEFAULT_LATE_REVERB_DELAY; + effect->Props.Reverb.AirAbsorptionGainHF = AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF; + effect->Props.Reverb.RoomRolloffFactor = AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR; + effect->Props.Reverb.DecayHFLimit = AL_REVERB_DEFAULT_DECAY_HFLIMIT; + SET_VTABLE1(ALreverb, effect); + break; + case AL_EFFECT_AUTOWAH: + effect->Props.Autowah.AttackTime = AL_AUTOWAH_DEFAULT_ATTACK_TIME; + effect->Props.Autowah.PeakGain = AL_AUTOWAH_DEFAULT_PEAK_GAIN; + effect->Props.Autowah.ReleaseTime = AL_AUTOWAH_DEFAULT_RELEASE_TIME; + effect->Props.Autowah.Resonance = AL_AUTOWAH_DEFAULT_RESONANCE; + SET_VTABLE1(ALautowah, effect); + break; + case AL_EFFECT_CHORUS: + effect->Props.Chorus.Waveform = AL_CHORUS_DEFAULT_WAVEFORM; + effect->Props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE; + effect->Props.Chorus.Rate = AL_CHORUS_DEFAULT_RATE; + effect->Props.Chorus.Depth = AL_CHORUS_DEFAULT_DEPTH; + effect->Props.Chorus.Feedback = AL_CHORUS_DEFAULT_FEEDBACK; + effect->Props.Chorus.Delay = AL_CHORUS_DEFAULT_DELAY; + SET_VTABLE1(ALchorus, effect); + break; + case AL_EFFECT_COMPRESSOR: + effect->Props.Compressor.OnOff = AL_COMPRESSOR_DEFAULT_ONOFF; + SET_VTABLE1(ALcompressor, effect); + break; + case AL_EFFECT_DISTORTION: + effect->Props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE; + effect->Props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN; + effect->Props.Distortion.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF; + effect->Props.Distortion.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER; + effect->Props.Distortion.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH; + SET_VTABLE1(ALdistortion, effect); break; case AL_EFFECT_ECHO: - effect->Echo.Delay = AL_ECHO_DEFAULT_DELAY; - effect->Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY; - effect->Echo.Damping = AL_ECHO_DEFAULT_DAMPING; - effect->Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK; - effect->Echo.Spread = AL_ECHO_DEFAULT_SPREAD; - effect->SetParami = echo_SetParami; - effect->SetParamiv = echo_SetParamiv; - effect->SetParamf = echo_SetParamf; - effect->SetParamfv = echo_SetParamfv; - effect->GetParami = echo_GetParami; - effect->GetParamiv = echo_GetParamiv; - effect->GetParamf = echo_GetParamf; - effect->GetParamfv = echo_GetParamfv; + effect->Props.Echo.Delay = AL_ECHO_DEFAULT_DELAY; + effect->Props.Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY; + effect->Props.Echo.Damping = AL_ECHO_DEFAULT_DAMPING; + effect->Props.Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK; + effect->Props.Echo.Spread = AL_ECHO_DEFAULT_SPREAD; + SET_VTABLE1(ALecho, effect); + break; + case AL_EFFECT_EQUALIZER: + effect->Props.Equalizer.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF; + effect->Props.Equalizer.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN; + effect->Props.Equalizer.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER; + effect->Props.Equalizer.Mid1Gain = AL_EQUALIZER_DEFAULT_MID1_GAIN; + effect->Props.Equalizer.Mid1Width = AL_EQUALIZER_DEFAULT_MID1_WIDTH; + effect->Props.Equalizer.Mid2Center = AL_EQUALIZER_DEFAULT_MID2_CENTER; + effect->Props.Equalizer.Mid2Gain = AL_EQUALIZER_DEFAULT_MID2_GAIN; + effect->Props.Equalizer.Mid2Width = AL_EQUALIZER_DEFAULT_MID2_WIDTH; + effect->Props.Equalizer.HighCutoff = AL_EQUALIZER_DEFAULT_HIGH_CUTOFF; + effect->Props.Equalizer.HighGain = AL_EQUALIZER_DEFAULT_HIGH_GAIN; + SET_VTABLE1(ALequalizer, effect); + break; + case AL_EFFECT_FLANGER: + effect->Props.Flanger.Waveform = AL_FLANGER_DEFAULT_WAVEFORM; + effect->Props.Flanger.Phase = AL_FLANGER_DEFAULT_PHASE; + effect->Props.Flanger.Rate = AL_FLANGER_DEFAULT_RATE; + effect->Props.Flanger.Depth = AL_FLANGER_DEFAULT_DEPTH; + effect->Props.Flanger.Feedback = AL_FLANGER_DEFAULT_FEEDBACK; + effect->Props.Flanger.Delay = AL_FLANGER_DEFAULT_DELAY; + SET_VTABLE1(ALflanger, effect); break; case AL_EFFECT_RING_MODULATOR: - effect->Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY; - effect->Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF; - effect->Modulator.Waveform = AL_RING_MODULATOR_DEFAULT_WAVEFORM; - effect->SetParami = mod_SetParami; - effect->SetParamiv = mod_SetParamiv; - effect->SetParamf = mod_SetParamf; - effect->SetParamfv = mod_SetParamfv; - effect->GetParami = mod_GetParami; - effect->GetParamiv = mod_GetParamiv; - effect->GetParamf = mod_GetParamf; - effect->GetParamfv = mod_GetParamfv; + effect->Props.Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY; + effect->Props.Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF; + effect->Props.Modulator.Waveform = AL_RING_MODULATOR_DEFAULT_WAVEFORM; + SET_VTABLE1(ALmodulator, effect); break; case AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT: case AL_EFFECT_DEDICATED_DIALOGUE: - effect->Dedicated.Gain = 1.0f; - effect->SetParami = ded_SetParami; - effect->SetParamiv = ded_SetParamiv; - effect->SetParamf = ded_SetParamf; - effect->SetParamfv = ded_SetParamfv; - effect->GetParami = ded_GetParami; - effect->GetParamiv = ded_GetParamiv; - effect->GetParamf = ded_GetParamf; - effect->GetParamfv = ded_GetParamfv; + effect->Props.Dedicated.Gain = 1.0f; + SET_VTABLE1(ALdedicated, effect); break; default: - effect->SetParami = null_SetParami; - effect->SetParamiv = null_SetParamiv; - effect->SetParamf = null_SetParamf; - effect->SetParamfv = null_SetParamfv; - effect->GetParami = null_GetParami; - effect->GetParamiv = null_GetParamiv; - effect->GetParamf = null_GetParamf; - effect->GetParamfv = null_GetParamfv; + SET_VTABLE1(ALnull, effect); break; } effect->type = type; @@ -1454,11 +625,10 @@ static const struct { DECL(SMALLWATERROOM), }; #undef DECL -static const ALsizei reverblistsize = COUNTOF(reverblist); ALvoid LoadReverbPreset(const char *name, ALeffect *effect) { - int i; + size_t i; if(strcasecmp(name, "NONE") == 0) { @@ -1473,7 +643,7 @@ ALvoid LoadReverbPreset(const char *name, ALeffect *effect) InitEffectParams(effect, AL_EFFECT_REVERB); else InitEffectParams(effect, AL_EFFECT_NULL); - for(i = 0;i < reverblistsize;i++) + for(i = 0;i < COUNTOF(reverblist);i++) { const EFXEAXREVERBPROPERTIES *props; @@ -1482,35 +652,35 @@ ALvoid LoadReverbPreset(const char *name, ALeffect *effect) TRACE("Loading reverb '%s'\n", reverblist[i].name); props = &reverblist[i].props; - effect->Reverb.Density = props->flDensity; - effect->Reverb.Diffusion = props->flDiffusion; - effect->Reverb.Gain = props->flGain; - effect->Reverb.GainHF = props->flGainHF; - effect->Reverb.GainLF = props->flGainLF; - effect->Reverb.DecayTime = props->flDecayTime; - effect->Reverb.DecayHFRatio = props->flDecayHFRatio; - effect->Reverb.DecayLFRatio = props->flDecayLFRatio; - effect->Reverb.ReflectionsGain = props->flReflectionsGain; - effect->Reverb.ReflectionsDelay = props->flReflectionsDelay; - effect->Reverb.ReflectionsPan[0] = props->flReflectionsPan[0]; - effect->Reverb.ReflectionsPan[1] = props->flReflectionsPan[1]; - effect->Reverb.ReflectionsPan[2] = props->flReflectionsPan[2]; - effect->Reverb.LateReverbGain = props->flLateReverbGain; - effect->Reverb.LateReverbDelay = props->flLateReverbDelay; - effect->Reverb.LateReverbPan[0] = props->flLateReverbPan[0]; - effect->Reverb.LateReverbPan[1] = props->flLateReverbPan[1]; - effect->Reverb.LateReverbPan[2] = props->flLateReverbPan[2]; - effect->Reverb.EchoTime = props->flEchoTime; - effect->Reverb.EchoDepth = props->flEchoDepth; - effect->Reverb.ModulationTime = props->flModulationTime; - effect->Reverb.ModulationDepth = props->flModulationDepth; - effect->Reverb.AirAbsorptionGainHF = props->flAirAbsorptionGainHF; - effect->Reverb.HFReference = props->flHFReference; - effect->Reverb.LFReference = props->flLFReference; - effect->Reverb.RoomRolloffFactor = props->flRoomRolloffFactor; - effect->Reverb.DecayHFLimit = props->iDecayHFLimit; - break; + effect->Props.Reverb.Density = props->flDensity; + effect->Props.Reverb.Diffusion = props->flDiffusion; + effect->Props.Reverb.Gain = props->flGain; + effect->Props.Reverb.GainHF = props->flGainHF; + effect->Props.Reverb.GainLF = props->flGainLF; + effect->Props.Reverb.DecayTime = props->flDecayTime; + effect->Props.Reverb.DecayHFRatio = props->flDecayHFRatio; + effect->Props.Reverb.DecayLFRatio = props->flDecayLFRatio; + effect->Props.Reverb.ReflectionsGain = props->flReflectionsGain; + effect->Props.Reverb.ReflectionsDelay = props->flReflectionsDelay; + effect->Props.Reverb.ReflectionsPan[0] = props->flReflectionsPan[0]; + effect->Props.Reverb.ReflectionsPan[1] = props->flReflectionsPan[1]; + effect->Props.Reverb.ReflectionsPan[2] = props->flReflectionsPan[2]; + effect->Props.Reverb.LateReverbGain = props->flLateReverbGain; + effect->Props.Reverb.LateReverbDelay = props->flLateReverbDelay; + effect->Props.Reverb.LateReverbPan[0] = props->flLateReverbPan[0]; + effect->Props.Reverb.LateReverbPan[1] = props->flLateReverbPan[1]; + effect->Props.Reverb.LateReverbPan[2] = props->flLateReverbPan[2]; + effect->Props.Reverb.EchoTime = props->flEchoTime; + effect->Props.Reverb.EchoDepth = props->flEchoDepth; + effect->Props.Reverb.ModulationTime = props->flModulationTime; + effect->Props.Reverb.ModulationDepth = props->flModulationDepth; + effect->Props.Reverb.AirAbsorptionGainHF = props->flAirAbsorptionGainHF; + effect->Props.Reverb.HFReference = props->flHFReference; + effect->Props.Reverb.LFReference = props->flLFReference; + effect->Props.Reverb.RoomRolloffFactor = props->flRoomRolloffFactor; + effect->Props.Reverb.DecayHFLimit = props->iDecayHFLimit; + return; } - if(i == reverblistsize) - WARN("Reverb preset '%s' not found\n", name); + + WARN("Reverb preset '%s' not found\n", name); } |