diff options
Diffstat (limited to 'Alc/effects/equalizer.c')
-rw-r--r-- | Alc/effects/equalizer.c | 355 |
1 files changed, 0 insertions, 355 deletions
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c deleted file mode 100644 index c62f8e80..00000000 --- a/Alc/effects/equalizer.c +++ /dev/null @@ -1,355 +0,0 @@ -/** - * OpenAL cross platform audio library - * Copyright (C) 2013 by Mike Gorchak - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., - * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - -#include "config.h" - -#include <math.h> -#include <stdlib.h> - -#include "alMain.h" -#include "alAuxEffectSlot.h" -#include "alError.h" -#include "alu.h" -#include "filters/defs.h" - - -/* The document "Effects Extension Guide.pdf" says that low and high * - * frequencies are cutoff frequencies. This is not fully correct, they * - * are corner frequencies for low and high shelf filters. If they were * - * just cutoff frequencies, there would be no need in cutoff frequency * - * gains, which are present. Documentation for "Creative Proteus X2" * - * software describes 4-band equalizer functionality in a much better * - * way. This equalizer seems to be a predecessor of OpenAL 4-band * - * equalizer. With low and high shelf filters we are able to cutoff * - * frequencies below and/or above corner frequencies using attenuation * - * gains (below 1.0) and amplify all low and/or high frequencies using * - * gains above 1.0. * - * * - * Low-shelf Low Mid Band High Mid Band High-shelf * - * corner center center corner * - * frequency frequency frequency frequency * - * 50Hz..800Hz 200Hz..3000Hz 1000Hz..8000Hz 4000Hz..16000Hz * - * * - * | | | | * - * | | | | * - * B -----+ /--+--\ /--+--\ +----- * - * O |\ | | | | | | /| * - * O | \ - | - - | - / | * - * S + | \ | | | | | | / | * - * T | | | | | | | | | | * - * ---------+---------------+------------------+---------------+-------- * - * C | | | | | | | | | | * - * U - | / | | | | | | \ | * - * T | / - | - - | - \ | * - * O |/ | | | | | | \| * - * F -----+ \--+--/ \--+--/ +----- * - * F | | | | * - * | | | | * - * * - * Gains vary from 0.126 up to 7.943, which means from -18dB attenuation * - * up to +18dB amplification. Band width varies from 0.01 up to 1.0 in * - * octaves for two mid bands. * - * * - * Implementation is based on the "Cookbook formulae for audio EQ biquad * - * filter coefficients" by Robert Bristow-Johnson * - * http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt */ - - -typedef struct ALequalizerState { - DERIVE_FROM_TYPE(ALeffectState); - - struct { - /* Effect parameters */ - BiquadFilter filter[4]; - - /* Effect gains for each channel */ - ALfloat CurrentGains[MAX_OUTPUT_CHANNELS]; - ALfloat TargetGains[MAX_OUTPUT_CHANNELS]; - } Chans[MAX_EFFECT_CHANNELS]; - - ALfloat SampleBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE]; -} ALequalizerState; - -static ALvoid ALequalizerState_Destruct(ALequalizerState *state); -static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *state, ALCdevice *device); -static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props); -static ALvoid ALequalizerState_process(ALequalizerState *state, ALsizei SamplesToDo, const ALfloat (*RESTRICT SamplesIn)[BUFFERSIZE], ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE], ALsizei NumChannels); -DECLARE_DEFAULT_ALLOCATORS(ALequalizerState) - -DEFINE_ALEFFECTSTATE_VTABLE(ALequalizerState); - - -static void ALequalizerState_Construct(ALequalizerState *state) -{ - ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); - SET_VTABLE2(ALequalizerState, ALeffectState, state); -} - -static ALvoid ALequalizerState_Destruct(ALequalizerState *state) -{ - ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); -} - -static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *state, ALCdevice *UNUSED(device)) -{ - ALsizei i, j; - - for(i = 0; i < MAX_EFFECT_CHANNELS;i++) - { - for(j = 0;j < 4;j++) - BiquadFilter_clear(&state->Chans[i].filter[j]); - for(j = 0;j < MAX_OUTPUT_CHANNELS;j++) - state->Chans[i].CurrentGains[j] = 0.0f; - } - return AL_TRUE; -} - -static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props) -{ - const ALCdevice *device = context->Device; - ALfloat frequency = (ALfloat)device->Frequency; - ALfloat gain, f0norm; - ALuint i; - - /* Calculate coefficients for the each type of filter. Note that the shelf - * filters' gain is for the reference frequency, which is the centerpoint - * of the transition band. - */ - gain = maxf(sqrtf(props->Equalizer.LowGain), 0.0625f); /* Limit -24dB */ - f0norm = props->Equalizer.LowCutoff/frequency; - BiquadFilter_setParams(&state->Chans[0].filter[0], BiquadType_LowShelf, - gain, f0norm, calc_rcpQ_from_slope(gain, 0.75f) - ); - - gain = maxf(props->Equalizer.Mid1Gain, 0.0625f); - f0norm = props->Equalizer.Mid1Center/frequency; - BiquadFilter_setParams(&state->Chans[0].filter[1], BiquadType_Peaking, - gain, f0norm, calc_rcpQ_from_bandwidth( - f0norm, props->Equalizer.Mid1Width - ) - ); - - gain = maxf(props->Equalizer.Mid2Gain, 0.0625f); - f0norm = props->Equalizer.Mid2Center/frequency; - BiquadFilter_setParams(&state->Chans[0].filter[2], BiquadType_Peaking, - gain, f0norm, calc_rcpQ_from_bandwidth( - f0norm, props->Equalizer.Mid2Width - ) - ); - - gain = maxf(sqrtf(props->Equalizer.HighGain), 0.0625f); - f0norm = props->Equalizer.HighCutoff/frequency; - BiquadFilter_setParams(&state->Chans[0].filter[3], BiquadType_HighShelf, - gain, f0norm, calc_rcpQ_from_slope(gain, 0.75f) - ); - - /* Copy the filter coefficients for the other input channels. */ - for(i = 1;i < MAX_EFFECT_CHANNELS;i++) - { - BiquadFilter_copyParams(&state->Chans[i].filter[0], &state->Chans[0].filter[0]); - BiquadFilter_copyParams(&state->Chans[i].filter[1], &state->Chans[0].filter[1]); - BiquadFilter_copyParams(&state->Chans[i].filter[2], &state->Chans[0].filter[2]); - BiquadFilter_copyParams(&state->Chans[i].filter[3], &state->Chans[0].filter[3]); - } - - STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer; - STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels; - for(i = 0;i < MAX_EFFECT_CHANNELS;i++) - ComputePanGains(&device->FOAOut, IdentityMatrixf.m[i], slot->Params.Gain, - state->Chans[i].TargetGains); -} - -static ALvoid ALequalizerState_process(ALequalizerState *state, ALsizei SamplesToDo, const ALfloat (*RESTRICT SamplesIn)[BUFFERSIZE], ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE], ALsizei NumChannels) -{ - ALfloat (*RESTRICT temps)[BUFFERSIZE] = state->SampleBuffer; - ALsizei c; - - for(c = 0;c < MAX_EFFECT_CHANNELS;c++) - { - BiquadFilter_process(&state->Chans[c].filter[0], temps[0], SamplesIn[c], SamplesToDo); - BiquadFilter_process(&state->Chans[c].filter[1], temps[1], temps[0], SamplesToDo); - BiquadFilter_process(&state->Chans[c].filter[2], temps[2], temps[1], SamplesToDo); - BiquadFilter_process(&state->Chans[c].filter[3], temps[3], temps[2], SamplesToDo); - - MixSamples(temps[3], NumChannels, SamplesOut, - state->Chans[c].CurrentGains, state->Chans[c].TargetGains, - SamplesToDo, 0, SamplesToDo - ); - } -} - - -typedef struct EqualizerStateFactory { - DERIVE_FROM_TYPE(EffectStateFactory); -} EqualizerStateFactory; - -ALeffectState *EqualizerStateFactory_create(EqualizerStateFactory *UNUSED(factory)) -{ - ALequalizerState *state; - - NEW_OBJ0(state, ALequalizerState)(); - if(!state) return NULL; - - return STATIC_CAST(ALeffectState, state); -} - -DEFINE_EFFECTSTATEFACTORY_VTABLE(EqualizerStateFactory); - -EffectStateFactory *EqualizerStateFactory_getFactory(void) -{ - static EqualizerStateFactory EqualizerFactory = { { GET_VTABLE2(EqualizerStateFactory, EffectStateFactory) } }; - - return STATIC_CAST(EffectStateFactory, &EqualizerFactory); -} - - -void ALequalizer_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val)) -{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param); } -void ALequalizer_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals)) -{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param); } -void ALequalizer_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) -{ - ALeffectProps *props = &effect->Props; - switch(param) - { - case AL_EQUALIZER_LOW_GAIN: - if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer low-band gain out of range"); - props->Equalizer.LowGain = val; - break; - - case AL_EQUALIZER_LOW_CUTOFF: - if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer low-band cutoff out of range"); - props->Equalizer.LowCutoff = val; - break; - - case AL_EQUALIZER_MID1_GAIN: - if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid1-band gain out of range"); - props->Equalizer.Mid1Gain = val; - break; - - case AL_EQUALIZER_MID1_CENTER: - if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid1-band center out of range"); - props->Equalizer.Mid1Center = val; - break; - - case AL_EQUALIZER_MID1_WIDTH: - if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid1-band width out of range"); - props->Equalizer.Mid1Width = val; - break; - - case AL_EQUALIZER_MID2_GAIN: - if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid2-band gain out of range"); - props->Equalizer.Mid2Gain = val; - break; - - case AL_EQUALIZER_MID2_CENTER: - if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid2-band center out of range"); - props->Equalizer.Mid2Center = val; - break; - - case AL_EQUALIZER_MID2_WIDTH: - if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer mid2-band width out of range"); - props->Equalizer.Mid2Width = val; - break; - - case AL_EQUALIZER_HIGH_GAIN: - if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer high-band gain out of range"); - props->Equalizer.HighGain = val; - break; - - case AL_EQUALIZER_HIGH_CUTOFF: - if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Equalizer high-band cutoff out of range"); - props->Equalizer.HighCutoff = val; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param); - } -} -void ALequalizer_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) -{ ALequalizer_setParamf(effect, context, param, vals[0]); } - -void ALequalizer_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val)) -{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param); } -void ALequalizer_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals)) -{ alSetError(context, AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param); } -void ALequalizer_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) -{ - const ALeffectProps *props = &effect->Props; - switch(param) - { - case AL_EQUALIZER_LOW_GAIN: - *val = props->Equalizer.LowGain; - break; - - case AL_EQUALIZER_LOW_CUTOFF: - *val = props->Equalizer.LowCutoff; - break; - - case AL_EQUALIZER_MID1_GAIN: - *val = props->Equalizer.Mid1Gain; - break; - - case AL_EQUALIZER_MID1_CENTER: - *val = props->Equalizer.Mid1Center; - break; - - case AL_EQUALIZER_MID1_WIDTH: - *val = props->Equalizer.Mid1Width; - break; - - case AL_EQUALIZER_MID2_GAIN: - *val = props->Equalizer.Mid2Gain; - break; - - case AL_EQUALIZER_MID2_CENTER: - *val = props->Equalizer.Mid2Center; - break; - - case AL_EQUALIZER_MID2_WIDTH: - *val = props->Equalizer.Mid2Width; - break; - - case AL_EQUALIZER_HIGH_GAIN: - *val = props->Equalizer.HighGain; - break; - - case AL_EQUALIZER_HIGH_CUTOFF: - *val = props->Equalizer.HighCutoff; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param); - } -} -void ALequalizer_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) -{ ALequalizer_getParamf(effect, context, param, vals); } - -DEFINE_ALEFFECT_VTABLE(ALequalizer); |