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Diffstat (limited to 'Alc/effects/dedicated.c')
-rw-r--r-- | Alc/effects/dedicated.c | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/Alc/effects/dedicated.c b/Alc/effects/dedicated.c new file mode 100644 index 00000000..fe57c7d8 --- /dev/null +++ b/Alc/effects/dedicated.c @@ -0,0 +1,167 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2011 by Chris Robinson. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include <stdlib.h> + +#include "alMain.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" +#include "alError.h" +#include "alu.h" + + +typedef struct ALdedicatedState { + DERIVE_FROM_TYPE(ALeffectState); + + ALfloat gains[MaxChannels]; +} ALdedicatedState; + + +static ALvoid ALdedicatedState_Destruct(ALdedicatedState *UNUSED(state)) +{ +} + +static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *UNUSED(state), ALCdevice *UNUSED(device)) +{ + return AL_TRUE; +} + +static ALvoid ALdedicatedState_update(ALdedicatedState *state, ALCdevice *device, const ALeffectslot *Slot) +{ + ALfloat Gain; + ALsizei s; + + Gain = Slot->Gain * Slot->EffectProps.Dedicated.Gain; + if(Slot->EffectType == AL_EFFECT_DEDICATED_DIALOGUE) + ComputeAngleGains(device, atan2f(0.0f, 1.0f), 0.0f, Gain, state->gains); + else if(Slot->EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT) + { + for(s = 0;s < MaxChannels;s++) + state->gains[s] = 0.0f; + state->gains[LFE] = Gain; + } +} + +static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE]) +{ + const ALfloat *gains = state->gains; + ALuint i, c; + + for(c = 0;c < MaxChannels;c++) + { + if(!(gains[c] > GAIN_SILENCE_THRESHOLD)) + continue; + + for(i = 0;i < SamplesToDo;i++) + SamplesOut[c][i] = SamplesIn[i] * gains[c]; + } +} + +static void ALdedicatedState_Delete(ALdedicatedState *state) +{ + free(state); +} + +DEFINE_ALEFFECTSTATE_VTABLE(ALdedicatedState); + + +typedef struct ALdedicatedStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALdedicatedStateFactory; + +ALeffectState *ALdedicatedStateFactory_create(ALdedicatedStateFactory *UNUSED(factory)) +{ + ALdedicatedState *state; + ALsizei s; + + state = malloc(sizeof(*state)); + if(!state) return NULL; + SET_VTABLE2(ALdedicatedState, ALeffectState, state); + + for(s = 0;s < MaxChannels;s++) + state->gains[s] = 0.0f; + + return STATIC_CAST(ALeffectState, state); +} + +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALdedicatedStateFactory); + + +ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void) +{ + static ALdedicatedStateFactory DedicatedFactory = { { GET_VTABLE2(ALdedicatedStateFactory, ALeffectStateFactory) } }; + + return STATIC_CAST(ALeffectStateFactory, &DedicatedFactory); +} + + +void ALdedicated_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +void ALdedicated_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + ALdedicated_setParami(effect, context, param, vals[0]); +} +void ALdedicated_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) +{ + ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_DEDICATED_GAIN: + if(!(val >= 0.0f && isfinite(val))) + SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); + props->Dedicated.Gain = val; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALdedicated_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + ALdedicated_setParamf(effect, context, param, vals[0]); +} + +void ALdedicated_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val)) +{ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } +void ALdedicated_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + ALdedicated_getParami(effect, context, param, vals); +} +void ALdedicated_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) +{ + const ALeffectProps *props = &effect->Props; + switch(param) + { + case AL_DEDICATED_GAIN: + *val = props->Dedicated.Gain; + break; + + default: + SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); + } +} +void ALdedicated_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + ALdedicated_getParamf(effect, context, param, vals); +} + +DEFINE_ALEFFECT_VTABLE(ALdedicated); |