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-rw-r--r--Alc/backends/jack.c12
-rw-r--r--alsoftrc.sample14
2 files changed, 24 insertions, 2 deletions
diff --git a/Alc/backends/jack.c b/Alc/backends/jack.c
index a3f44740..5bb2a1c3 100644
--- a/Alc/backends/jack.c
+++ b/Alc/backends/jack.c
@@ -211,9 +211,13 @@ static int ALCjackPlayback_bufferSizeNotify(jack_nframes_t numframes, void *arg)
{
ALCjackPlayback *self = arg;
ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice;
+ ALuint bufsize;
ALCjackPlayback_lock(self);
- device->UpdateSize = numframes;
+ if(ConfigValueUInt("jack", "buffer-size", &bufsize))
+ device->UpdateSize = maxu(numframes, NextPowerOf2(bufsize));
+ else
+ device->UpdateSize = numframes;
TRACE("%u update size x%u\n", device->UpdateSize, device->NumUpdates);
jack_ringbuffer_free(self->Ring);
@@ -372,6 +376,7 @@ static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self)
{
ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
ALuint numchans, i;
+ ALuint bufsize;
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
{
@@ -386,7 +391,10 @@ static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self)
* because there's one byte less of it that's writeable, and we only write
* in update-sized chunks. */
device->Frequency = jack_get_sample_rate(self->Client);
- device->UpdateSize = jack_get_buffer_size(self->Client);
+ if(ConfigValueUInt("jack", "buffer-size", &bufsize))
+ device->UpdateSize = maxu(jack_get_buffer_size(self->Client), NextPowerOf2(bufsize));
+ else
+ device->UpdateSize = jack_get_buffer_size(self->Client);
device->NumUpdates = 2;
/* FIXME: Force stereo, 32-bit float output. */
diff --git a/alsoftrc.sample b/alsoftrc.sample
index 3a3ca654..86d214bd 100644
--- a/alsoftrc.sample
+++ b/alsoftrc.sample
@@ -314,6 +314,20 @@
[qsa]
##
+## JACK backend stuff
+##
+[jack]
+
+## buffer-size:
+# Sets the update buffer size, in samples, that the backend will keep buffered
+# to handle the server's real-time processing requests. This value must be a
+# power of 2, or else it will be rounded up to the next power of 2. If it is
+# less than JACK's buffer update size, it will be clamped. This option may
+# be useful in case the server's update size is too small and doesn't give the
+# mixer time to keep enough audio available for the processing requests.
+#buffer-size = 0
+
+##
## MMDevApi backend stuff
##
[mmdevapi]