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authorChris Robinson <[email protected]>2019-04-26 15:58:25 -0700
committerChris Robinson <[email protected]>2019-04-26 15:58:25 -0700
commitf23ff0394d8ae58dc12f8d1076fe5cd9dfde383d (patch)
tree6ab98ccc85c76eb77bf8c533cdaae179fb0b6bd4 /Alc/backends/base.cpp
parent348e01dc4bc16ac4543d54b722fb46dbdebcb1e3 (diff)
Specify the buffer size as itself instead of the period count
Certain backends don't need a buffer size to be a strict multiple of the period count, which allows a little more flexibility. The period/update size simply acts as the minimum request, which helps control CPU load by determining how often parameter and other pre-mixing updates are processed.
Diffstat (limited to 'Alc/backends/base.cpp')
-rw-r--r--Alc/backends/base.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Alc/backends/base.cpp b/Alc/backends/base.cpp
index ba5e5486..5239ae5b 100644
--- a/Alc/backends/base.cpp
+++ b/Alc/backends/base.cpp
@@ -51,7 +51,7 @@ ClockLatency BackendBase::getClockLatency()
* any given time during playback. Without a more accurate measurement from
* the output, this is an okay approximation.
*/
- ret.Latency = std::chrono::seconds{mDevice->UpdateSize*maxi(mDevice->NumUpdates-1, 0)};
+ ret.Latency = std::chrono::seconds{maxi(mDevice->BufferSize-mDevice->UpdateSize, 0)};
ret.Latency /= mDevice->Frequency;
return ret;