/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package jogamp.opengl.macosx.cgl; import java.lang.ref.WeakReference; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import javax.media.nativewindow.NativeSurface; import javax.media.opengl.GLContext; import javax.media.opengl.GLDrawableFactory; public class MacOSXOnscreenCGLDrawable extends MacOSXCGLDrawable { private List> createdContexts = new ArrayList>(); protected MacOSXOnscreenCGLDrawable(GLDrawableFactory factory, NativeSurface component) { super(factory, component, false); } public GLContext createContext(GLContext shareWith) { MacOSXOnscreenCGLContext ctx= new MacOSXOnscreenCGLContext(this, shareWith); // NOTE: we need to keep track of the created contexts in order to // implement swapBuffers() because of how Mac OS X implements its // OpenGL window interface synchronized (createdContexts) { createdContexts.add(new WeakReference(ctx)); } return ctx; } protected void swapBuffersImpl() { synchronized (createdContexts) { for (Iterator> iter = createdContexts.iterator(); iter.hasNext(); ) { WeakReference ref = iter.next(); MacOSXCGLContext ctx = ref.get(); if (ctx != null) { ctx.swapBuffers(); } else { iter.remove(); } } } } }