// Copyright 2023-2024 JogAmp Community. All rights reserved. #ifndef varyings_glsl #define varyings_glsl varying vec3 gcv_CurveParam; varying vec2 gcv_FboTexCoord; #ifdef USE_COLOR_TEXTURE varying vec2 gcv_ColorTexCoord; #endif #ifdef USE_FRUSTUM_CLIPPING varying vec3 gcv_ClipCoord; #endif #ifdef USE_COLOR_CHANNEL varying vec4 gcv_Color; #endif #endif // varyings_glsl