/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package jogamp.graph.curve.opengl; import javax.media.opengl.GL; import javax.media.opengl.GL2ES2; import jogamp.graph.curve.opengl.shader.AttributeNames; import com.jogamp.graph.curve.opengl.GLRegion; import com.jogamp.graph.curve.opengl.RenderState; import com.jogamp.graph.geom.Vertex; import com.jogamp.graph.geom.Triangle; import com.jogamp.opengl.util.GLArrayDataServer; import com.jogamp.opengl.util.glsl.ShaderState; public class VBORegionSPES2 extends GLRegion { private GLArrayDataServer verticeAttr = null; private GLArrayDataServer texCoordAttr = null; private GLArrayDataServer indices = null; protected VBORegionSPES2(int renderModes) { super(renderModes); } protected void update(GL2ES2 gl, RenderState rs) { if(!isDirty()) { return; } if(null == indices) { final int initialSize = 256; final ShaderState st = rs.getShaderState(); indices = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialSize, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER); verticeAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT, false, initialSize, GL.GL_STATIC_DRAW); st.ownAttribute(verticeAttr, true); texCoordAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT, false, initialSize, GL.GL_STATIC_DRAW); st.ownAttribute(texCoordAttr, true); if(DEBUG_INSTANCE) { System.err.println("VBORegionSPES2 Create: " + this); } } // process triangles indices.seal(gl, false); indices.rewind(); for(int i=0; i<triangles.size(); i++) { final Triangle t = triangles.get(i); final Vertex[] t_vertices = t.getVertices(); if(t_vertices[0].getId() == Integer.MAX_VALUE){ t_vertices[0].setId(numVertices++); t_vertices[1].setId(numVertices++); t_vertices[2].setId(numVertices++); vertices.add(t_vertices[0]); vertices.add(t_vertices[1]); vertices.add(t_vertices[2]); indices.puts((short) t_vertices[0].getId()); indices.puts((short) t_vertices[1].getId()); indices.puts((short) t_vertices[2].getId()); } else { indices.puts((short) t_vertices[0].getId()); indices.puts((short) t_vertices[1].getId()); indices.puts((short) t_vertices[2].getId()); } } indices.seal(gl, true); indices.enableBuffer(gl, false); // process vertices and update bbox box.reset(); verticeAttr.seal(gl, false); verticeAttr.rewind(); texCoordAttr.seal(gl, false); texCoordAttr.rewind(); for(int i=0; i<vertices.size(); i++) { final Vertex v = vertices.get(i); verticeAttr.putf(v.getX()); verticeAttr.putf(v.getY()); verticeAttr.putf(v.getZ()); box.resize(v.getX(), v.getY(), v.getZ()); final float[] tex = v.getTexCoord(); texCoordAttr.putf(tex[0]); texCoordAttr.putf(tex[1]); } verticeAttr.seal(gl, true); verticeAttr.enableBuffer(gl, false); texCoordAttr.seal(gl, true); texCoordAttr.enableBuffer(gl, false); setDirty(false); } protected void drawImpl(GL2ES2 gl, RenderState rs, int vp_width, int vp_height, int width) { verticeAttr.enableBuffer(gl, true); texCoordAttr.enableBuffer(gl, true); indices.enableBuffer(gl, true); gl.glDrawElements(GL2ES2.GL_TRIANGLES, indices.getElementCount() * indices.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0); verticeAttr.enableBuffer(gl, false); texCoordAttr.enableBuffer(gl, false); indices.enableBuffer(gl, false); } public final void destroy(GL2ES2 gl, RenderState rs) { if(DEBUG_INSTANCE) { System.err.println("VBORegionSPES2 Destroy: " + this); } final ShaderState st = rs.getShaderState(); if(null != verticeAttr) { st.ownAttribute(verticeAttr, false); verticeAttr.destroy(gl); verticeAttr = null; } if(null != texCoordAttr) { st.ownAttribute(texCoordAttr, false); texCoordAttr.destroy(gl); texCoordAttr = null; } if(null != indices) { indices.destroy(gl); indices = null; } } }