/** * Copyright 2014 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl.util.stereo; import javax.media.nativewindow.util.DimensionImmutable; import javax.media.nativewindow.util.RectangleImmutable; import javax.media.opengl.GL; import javax.media.opengl.GL2ES2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; import jogamp.opengl.GLDrawableHelper; import jogamp.opengl.GLDrawableHelper.GLEventListenerAction; import com.jogamp.opengl.FBObject; import com.jogamp.opengl.FBObject.Attachment; import com.jogamp.opengl.FBObject.TextureAttachment; import com.jogamp.opengl.FBObject.Attachment.Type; import com.jogamp.opengl.util.CustomGLEventListener; /** * {@link StereoClientRenderer} utilizing {@link StereoDeviceRenderer} * implementing {@link GLEventListener} for convenience. *
* See {@link StereoDeviceRenderer} notes about Correct Asymmetric FOV Rendering. *
* Implementation renders {@link StereoGLEventListener} * using one or more {@link FBObject} according to {@link StereoDeviceRenderer#getTextureCount()}. *
*/ public class StereoClientRenderer implements GLEventListener { private final GLDrawableHelper helper; private final StereoDeviceRenderer deviceRenderer; private final boolean ownsDevice; private final FBObject[] fbos; private final int magFilter; private final int minFilter; private int numSamples; private final TextureAttachment[] fboTexs; public StereoClientRenderer(final StereoDeviceRenderer deviceRenderer, final boolean ownsDevice, final int magFilter, final int minFilter, final int numSamples) { final int fboCount = deviceRenderer.getTextureCount(); if( 0 > fboCount || 2 < fboCount ) { throw new IllegalArgumentException("fboCount must be within [0..2], has "+fboCount+", due to "+deviceRenderer); } this.helper = new GLDrawableHelper(); this.deviceRenderer = deviceRenderer; this.ownsDevice = ownsDevice; this.magFilter = magFilter; this.minFilter = minFilter; this.numSamples = numSamples; this.fbos = new FBObject[fboCount]; for(int i=0; i