/** * Copyright 2013 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. * * --------------------- * * Based on Brian Paul's tile rendering library, found * at http://www.mesa3d.org/brianp/TR.html. * * Copyright (C) 1997-2005 Brian Paul. * Licensed under BSD-compatible terms with permission of the author. * See LICENSE.txt for license information. */ package com.jogamp.opengl.util; import javax.media.nativewindow.util.Dimension; import javax.media.opengl.GL2ES3; import javax.media.opengl.GLAutoDrawable; import com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes; /** * A fairly direct port of Brian Paul's tile rendering library, found * at * http://www.mesa3d.org/brianp/TR.html . I've java-fied it, but * the functionality is the same. *
* Original code Copyright (C) 1997-2005 Brian Paul. Licensed under * BSD-compatible terms with permission of the author. See LICENSE.txt * for license information. *
** Enhanced for {@link GL2ES3}. *
** See {@link TileRendererBase} for details. *
* * @author ryanm, sgothel */ public class TileRenderer extends TileRendererBase { /** * The width of a tile. See {@link #getParam(int)}. */ public static final int TR_TILE_WIDTH = 7; /** * The height of a tile. See {@link #getParam(int)}. */ public static final int TR_TILE_HEIGHT = 8; /** * The width of the border around the tiles. See {@link #getParam(int)}. */ public static final int TR_TILE_BORDER = 9; /** * The number of rows of tiles. See {@link #getParam(int)}. */ public static final int TR_ROWS = 10; /** * The number of columns of tiles. See {@link #getParam(int)}. */ public static final int TR_COLUMNS = 11; /** * The current row number. See {@link #getParam(int)}. */ public static final int TR_CURRENT_ROW = 12; /** * The current column number. See {@link #getParam(int)}. */ public static final int TR_CURRENT_COLUMN = 13; /** * The order that the rows are traversed. See {@link #getParam(int)}. */ public static final int TR_ROW_ORDER = 14; /** * Indicates we are traversing rows from the top to the bottom. See {@link #getParam(int)}. */ public static final int TR_TOP_TO_BOTTOM = 15; /** * Indicates we are traversing rows from the bottom to the top. See {@link #getParam(int)}. */ public static final int TR_BOTTOM_TO_TOP = 16; private static final boolean DEBUG = true; private static final int DEFAULT_TILE_WIDTH = 256; private static final int DEFAULT_TILE_HEIGHT = 256; private static final int DEFAULT_TILE_BORDER = 0; private final Dimension tileSize = new Dimension(DEFAULT_TILE_WIDTH, DEFAULT_TILE_HEIGHT); private final Dimension tileSizeNB = new Dimension(DEFAULT_TILE_WIDTH - 2 * DEFAULT_TILE_BORDER, DEFAULT_TILE_HEIGHT - 2 * DEFAULT_TILE_BORDER); private int tileBorder = DEFAULT_TILE_BORDER; private int rowOrder = TR_BOTTOM_TO_TOP; private int rows; private int columns; private int currentTile = -1; private int currentRow; private int currentColumn; /** * Creates a new TileRenderer object */ public TileRenderer() { super(); } /** * Sets the size of the tiles to use in rendering. The actual * effective size of the tile depends on the border size, ie ( * width - 2*border ) * ( height - 2 * border ) * * @param width * The width of the tiles. Must not be larger than the GL * context * @param height * The height of the tiles. Must not be larger than the * GL context * @param border * The width of the borders on each tile. This is needed * to avoid artifacts when rendering lines or points with * thickness > 1. */ public final void setTileSize(int width, int height, int border) { if( 0 > border ) { throw new IllegalArgumentException("Tile border must be >= 0"); } if( 2 * border >= width || 2 * border >= height ) { throw new IllegalArgumentException("Tile size must be > 0x0 minus 2*border"); } tileBorder = border; tileSize.setWidth( width ); tileSize.setHeight( height ); tileSizeNB.setWidth( width - 2 * border ); tileSizeNB.setHeight( height - 2 * border ); setup(); } /** * Sets up the number of rows and columns needed */ private final void setup() throws IllegalStateException { columns = ( imageSize.getWidth() + tileSizeNB.getWidth() - 1 ) / tileSizeNB.getWidth(); rows = ( imageSize.getHeight() + tileSizeNB.getHeight() - 1 ) / tileSizeNB.getHeight(); currentTile = 0; currentTileXPos = 0; currentTileYPos = 0; currentTileWidth = 0; currentTileHeight = 0; currentRow = 0; currentColumn = 0; assert columns >= 0; assert rows >= 0; } /** * Returnstrue
if all tiles have been rendered or {@link #setup()}
* has not been called, otherwise false
.
*/
public final boolean eot() { return 0 > currentTile; }
@Override
public final int getParam(int pname) {
switch (pname) {
case TR_TILE_WIDTH:
return tileSize.getWidth();
case TR_TILE_HEIGHT:
return tileSize.getHeight();
case TR_TILE_BORDER:
return tileBorder;
case TR_IMAGE_WIDTH:
return imageSize.getWidth();
case TR_IMAGE_HEIGHT:
return imageSize.getHeight();
case TR_ROWS:
return rows;
case TR_COLUMNS:
return columns;
case TR_CURRENT_ROW:
if( currentTile < 0 ) {
return -1;
} else {
return currentRow;
}
case TR_CURRENT_COLUMN:
if( currentTile < 0 ) {
return -1;
} else {
return currentColumn;
}
case TR_CURRENT_TILE_X_POS:
return currentTileXPos;
case TR_CURRENT_TILE_Y_POS:
return currentTileYPos;
case TR_CURRENT_TILE_WIDTH:
return currentTileWidth;
case TR_CURRENT_TILE_HEIGHT:
return currentTileHeight;
case TR_ROW_ORDER:
return rowOrder;
default:
throw new IllegalArgumentException("Invalid pname: "+pname);
}
}
/**
* Sets the order of row traversal
*
* @param order
* The row traversal order, must be
* eitherTR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP
*/
public final void setRowOrder(int order) {
if (order == TR_TOP_TO_BOTTOM || order == TR_BOTTOM_TO_TOP) {
rowOrder = order;
} else {
throw new IllegalArgumentException("Must pass TR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP");
}
}
@Override
public final void beginTile( GL2ES3 gl ) throws IllegalStateException {
if( 0 >= imageSize.getWidth() || 0 >= imageSize.getHeight() ) {
throw new IllegalStateException("Image size has not been set");
}
if (currentTile <= 0) {
setup();
}
final int preRow = currentRow;
final int preColumn = currentColumn;
/* which tile (by row and column) we're about to render */
if (rowOrder == TR_BOTTOM_TO_TOP) {
currentRow = currentTile / columns;
currentColumn = currentTile % columns;
} else {
currentRow = rows - ( currentTile / columns ) - 1;
currentColumn = currentTile % columns;
}
assert ( currentRow < rows );
assert ( currentColumn < columns );
int border = tileBorder;
int tH, tW;
/* Compute actual size of this tile with border */
if (currentRow < rows - 1) {
tH = tileSize.getHeight();
} else {
tH = imageSize.getHeight() - ( rows - 1 ) * ( tileSizeNB.getHeight() ) + 2 * border;
}
if (currentColumn < columns - 1) {
tW = tileSize.getWidth();
} else {
tW = imageSize.getWidth() - ( columns - 1 ) * ( tileSizeNB.getWidth() ) + 2 * border;
}
currentTileXPos = currentColumn * tileSizeNB.getWidth();
currentTileYPos = currentRow * tileSizeNB.getHeight();
final int preTileWidth = currentTileWidth;
final int preTileHeight = currentTileHeight;
/* Save tile size, with border */
currentTileWidth = tW;
currentTileHeight = tH;
if( DEBUG ) {
System.err.println("Tile["+currentTile+"]: ["+preColumn+"]["+preRow+"] "+preTileWidth+"x"+preTileHeight+
" -> ["+currentColumn+"]["+currentRow+"] "+currentTileXPos+"/"+currentTileYPos+", "+tW+"x"+tH+", image "+imageSize.getWidth()+"x"+imageSize.getHeight());
}
gl.glViewport( 0, 0, tW, tH );
// Do not forget to issue:
// reshape( 0, 0, tW, tH );
// which shall reflect tile renderer fileds: currentTileXPos, currentTileYPos and imageSize
beginCalled = true;
}
@Override
public void endTile( GL2ES3 gl ) throws IllegalStateException {
if( !beginCalled ) {
throw new IllegalStateException("beginTile(..) has not been called");
}
// be sure OpenGL rendering is finished
gl.glFlush();
// save current glPixelStore values
psm.save(gl);
final int tmp[] = new int[1];
if( tileBuffer != null ) {
final GLPixelAttributes pixelAttribs = tileBuffer.pixelAttributes;
final int srcX = tileBorder;
final int srcY = tileBorder;
final int srcWidth = tileSizeNB.getWidth();
final int srcHeight = tileSizeNB.getHeight();
final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.bytesPerPixel, srcWidth, srcHeight, 1, true);
tileBuffer.clear();
if( tileBuffer.requiresNewBuffer(gl, srcWidth, srcHeight, readPixelSize) ) {
throw new IndexOutOfBoundsException("Required " + readPixelSize + " bytes of buffer, only had " + tileBuffer);
}
gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, pixelAttribs.format, pixelAttribs.type, tileBuffer.buffer);
// be sure OpenGL rendering is finished
gl.glFlush();
tileBuffer.position( readPixelSize );
tileBuffer.flip();
}
if( imageBuffer != null ) {
final GLPixelAttributes pixelAttribs = imageBuffer.pixelAttributes;
final int srcX = tileBorder;
final int srcY = tileBorder;
final int srcWidth = currentTileWidth - 2 * tileBorder;
final int srcHeight = currentTileHeight - 2 * tileBorder;
/* setup pixel store for glReadPixels */
final int rowLength = imageSize.getWidth();
psm.setPackRowLength(gl, rowLength);
psm.setPackAlignment(gl, 1);
/* read the tile into the final image */
final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.bytesPerPixel, srcWidth, srcHeight, 1, true);
final int skipPixels = currentColumn * tileSizeNB.getWidth();
final int skipRows = currentRow * tileSizeNB.getHeight();
final int ibPos = ( skipPixels + ( skipRows * rowLength ) ) * pixelAttribs.bytesPerPixel;
final int ibLim = ibPos + readPixelSize;
imageBuffer.clear();
if( imageBuffer.requiresNewBuffer(gl, srcWidth, srcHeight, readPixelSize) ) {
throw new IndexOutOfBoundsException("Required " + ibLim + " bytes of buffer, only had " + imageBuffer);
}
imageBuffer.position(ibPos);
gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, pixelAttribs.format, pixelAttribs.type, imageBuffer.buffer);
// be sure OpenGL rendering is finished
gl.glFlush();
imageBuffer.position( ibLim );
imageBuffer.flip();
}
/* restore previous glPixelStore values */
psm.restore(gl);
beginCalled = false;
/* increment tile counter, return 1 if more tiles left to render */
currentTile++;
if( currentTile >= rows * columns ) {
currentTile = -1; /* all done */
}
}
/**
* {@inheritDoc}
* * Sets the tile size of this renderer to the given {@link GLAutoDrawable} size * with zero tile border. *
*/ @Override public void attachToAutoDrawable(GLAutoDrawable glad) throws IllegalStateException { super.attachToAutoDrawable(glad); setTileSize(glad.getWidth(), glad.getHeight(), 0); } }