/** * Copyright 2013 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. * * --------------------- * * Based on Brian Paul's tile rendering library, found * at http://www.mesa3d.org/brianp/TR.html. * * Copyright (C) 1997-2005 Brian Paul. * Licensed under BSD-compatible terms with permission of the author. * See LICENSE.txt for license information. */ package com.jogamp.opengl.util; import javax.media.nativewindow.util.Dimension; import javax.media.opengl.GL2ES3; import javax.media.opengl.GLAutoDrawable; import com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes; /** * A fairly direct port of Brian Paul's tile rendering library, found * at * http://www.mesa3d.org/brianp/TR.html . I've java-fied it, but * the functionality is the same. *

* Original code Copyright (C) 1997-2005 Brian Paul. Licensed under * BSD-compatible terms with permission of the author. See LICENSE.txt * for license information. *

*

* Enhanced for {@link GL2ES3}. *

*

* See {@link TileRendererBase} for details. *

* * @author ryanm, sgothel */ public class TileRenderer extends TileRendererBase { /** * The width of a tile. See {@link #getParam(int)}. */ public static final int TR_TILE_WIDTH = 7; /** * The height of a tile. See {@link #getParam(int)}. */ public static final int TR_TILE_HEIGHT = 8; /** * The width of the border around the tiles. See {@link #getParam(int)}. */ public static final int TR_TILE_BORDER = 9; /** * The number of rows of tiles. See {@link #getParam(int)}. */ public static final int TR_ROWS = 10; /** * The number of columns of tiles. See {@link #getParam(int)}. */ public static final int TR_COLUMNS = 11; /** * The current row number. See {@link #getParam(int)}. */ public static final int TR_CURRENT_ROW = 12; /** * The current column number. See {@link #getParam(int)}. */ public static final int TR_CURRENT_COLUMN = 13; /** * The order that the rows are traversed. See {@link #getParam(int)}. */ public static final int TR_ROW_ORDER = 14; /** * Indicates we are traversing rows from the top to the bottom. See {@link #getParam(int)}. */ public static final int TR_TOP_TO_BOTTOM = 15; /** * Indicates we are traversing rows from the bottom to the top. See {@link #getParam(int)}. */ public static final int TR_BOTTOM_TO_TOP = 16; private static final boolean DEBUG = true; private static final int DEFAULT_TILE_WIDTH = 256; private static final int DEFAULT_TILE_HEIGHT = 256; private static final int DEFAULT_TILE_BORDER = 0; private final Dimension tileSize = new Dimension(DEFAULT_TILE_WIDTH, DEFAULT_TILE_HEIGHT); private final Dimension tileSizeNB = new Dimension(DEFAULT_TILE_WIDTH - 2 * DEFAULT_TILE_BORDER, DEFAULT_TILE_HEIGHT - 2 * DEFAULT_TILE_BORDER); private int tileBorder = DEFAULT_TILE_BORDER; private int rowOrder = TR_BOTTOM_TO_TOP; private int rows; private int columns; private int currentTile = -1; private int currentRow; private int currentColumn; /** * Creates a new TileRenderer object */ public TileRenderer() { super(); } /** * Sets the size of the tiles to use in rendering. The actual * effective size of the tile depends on the border size, ie ( * width - 2*border ) * ( height - 2 * border ) * * @param width * The width of the tiles. Must not be larger than the GL * context * @param height * The height of the tiles. Must not be larger than the * GL context * @param border * The width of the borders on each tile. This is needed * to avoid artifacts when rendering lines or points with * thickness > 1. */ public final void setTileSize(int width, int height, int border) { if( 0 > border ) { throw new IllegalArgumentException("Tile border must be >= 0"); } if( 2 * border >= width || 2 * border >= height ) { throw new IllegalArgumentException("Tile size must be > 0x0 minus 2*border"); } tileBorder = border; tileSize.setWidth( width ); tileSize.setHeight( height ); tileSizeNB.setWidth( width - 2 * border ); tileSizeNB.setHeight( height - 2 * border ); setup(); } /** * Sets up the number of rows and columns needed */ private final void setup() throws IllegalStateException { columns = ( imageSize.getWidth() + tileSizeNB.getWidth() - 1 ) / tileSizeNB.getWidth(); rows = ( imageSize.getHeight() + tileSizeNB.getHeight() - 1 ) / tileSizeNB.getHeight(); currentTile = 0; currentTileXPos = 0; currentTileYPos = 0; currentTileWidth = 0; currentTileHeight = 0; currentRow = 0; currentColumn = 0; assert columns >= 0; assert rows >= 0; } /** * Returns true if all tiles have been rendered or {@link #setup()} * has not been called, otherwise false. */ public final boolean eot() { return 0 > currentTile; } @Override public final int getParam(int pname) { switch (pname) { case TR_TILE_WIDTH: return tileSize.getWidth(); case TR_TILE_HEIGHT: return tileSize.getHeight(); case TR_TILE_BORDER: return tileBorder; case TR_IMAGE_WIDTH: return imageSize.getWidth(); case TR_IMAGE_HEIGHT: return imageSize.getHeight(); case TR_ROWS: return rows; case TR_COLUMNS: return columns; case TR_CURRENT_ROW: if( currentTile < 0 ) { return -1; } else { return currentRow; } case TR_CURRENT_COLUMN: if( currentTile < 0 ) { return -1; } else { return currentColumn; } case TR_CURRENT_TILE_X_POS: return currentTileXPos; case TR_CURRENT_TILE_Y_POS: return currentTileYPos; case TR_CURRENT_TILE_WIDTH: return currentTileWidth; case TR_CURRENT_TILE_HEIGHT: return currentTileHeight; case TR_ROW_ORDER: return rowOrder; default: throw new IllegalArgumentException("Invalid pname: "+pname); } } /** * Sets the order of row traversal * * @param order * The row traversal order, must be * eitherTR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP */ public final void setRowOrder(int order) { if (order == TR_TOP_TO_BOTTOM || order == TR_BOTTOM_TO_TOP) { rowOrder = order; } else { throw new IllegalArgumentException("Must pass TR_TOP_TO_BOTTOM or TR_BOTTOM_TO_TOP"); } } @Override public final void beginTile( GL2ES3 gl ) throws IllegalStateException { if( 0 >= imageSize.getWidth() || 0 >= imageSize.getHeight() ) { throw new IllegalStateException("Image size has not been set"); } if (currentTile <= 0) { setup(); } final int preRow = currentRow; final int preColumn = currentColumn; /* which tile (by row and column) we're about to render */ if (rowOrder == TR_BOTTOM_TO_TOP) { currentRow = currentTile / columns; currentColumn = currentTile % columns; } else { currentRow = rows - ( currentTile / columns ) - 1; currentColumn = currentTile % columns; } assert ( currentRow < rows ); assert ( currentColumn < columns ); int border = tileBorder; int tH, tW; /* Compute actual size of this tile with border */ if (currentRow < rows - 1) { tH = tileSize.getHeight(); } else { tH = imageSize.getHeight() - ( rows - 1 ) * ( tileSizeNB.getHeight() ) + 2 * border; } if (currentColumn < columns - 1) { tW = tileSize.getWidth(); } else { tW = imageSize.getWidth() - ( columns - 1 ) * ( tileSizeNB.getWidth() ) + 2 * border; } currentTileXPos = currentColumn * tileSizeNB.getWidth(); currentTileYPos = currentRow * tileSizeNB.getHeight(); final int preTileWidth = currentTileWidth; final int preTileHeight = currentTileHeight; /* Save tile size, with border */ currentTileWidth = tW; currentTileHeight = tH; if( DEBUG ) { System.err.println("Tile["+currentTile+"]: ["+preColumn+"]["+preRow+"] "+preTileWidth+"x"+preTileHeight+ " -> ["+currentColumn+"]["+currentRow+"] "+currentTileXPos+"/"+currentTileYPos+", "+tW+"x"+tH+", image "+imageSize.getWidth()+"x"+imageSize.getHeight()); } gl.glViewport( 0, 0, tW, tH ); // Do not forget to issue: // reshape( 0, 0, tW, tH ); // which shall reflect tile renderer fileds: currentTileXPos, currentTileYPos and imageSize beginCalled = true; } @Override public void endTile( GL2ES3 gl ) throws IllegalStateException { if( !beginCalled ) { throw new IllegalStateException("beginTile(..) has not been called"); } // be sure OpenGL rendering is finished gl.glFlush(); // save current glPixelStore values psm.save(gl); final int tmp[] = new int[1]; if( tileBuffer != null ) { final GLPixelAttributes pixelAttribs = tileBuffer.pixelAttributes; final int srcX = tileBorder; final int srcY = tileBorder; final int srcWidth = tileSizeNB.getWidth(); final int srcHeight = tileSizeNB.getHeight(); final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.bytesPerPixel, srcWidth, srcHeight, 1, true); tileBuffer.clear(); if( tileBuffer.requiresNewBuffer(gl, srcWidth, srcHeight, readPixelSize) ) { throw new IndexOutOfBoundsException("Required " + readPixelSize + " bytes of buffer, only had " + tileBuffer); } gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, pixelAttribs.format, pixelAttribs.type, tileBuffer.buffer); // be sure OpenGL rendering is finished gl.glFlush(); tileBuffer.position( readPixelSize ); tileBuffer.flip(); } if( imageBuffer != null ) { final GLPixelAttributes pixelAttribs = imageBuffer.pixelAttributes; final int srcX = tileBorder; final int srcY = tileBorder; final int srcWidth = currentTileWidth - 2 * tileBorder; final int srcHeight = currentTileHeight - 2 * tileBorder; /* setup pixel store for glReadPixels */ final int rowLength = imageSize.getWidth(); psm.setPackRowLength(gl, rowLength); psm.setPackAlignment(gl, 1); /* read the tile into the final image */ final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.bytesPerPixel, srcWidth, srcHeight, 1, true); final int skipPixels = currentColumn * tileSizeNB.getWidth(); final int skipRows = currentRow * tileSizeNB.getHeight(); final int ibPos = ( skipPixels + ( skipRows * rowLength ) ) * pixelAttribs.bytesPerPixel; final int ibLim = ibPos + readPixelSize; imageBuffer.clear(); if( imageBuffer.requiresNewBuffer(gl, srcWidth, srcHeight, readPixelSize) ) { throw new IndexOutOfBoundsException("Required " + ibLim + " bytes of buffer, only had " + imageBuffer); } imageBuffer.position(ibPos); gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, pixelAttribs.format, pixelAttribs.type, imageBuffer.buffer); // be sure OpenGL rendering is finished gl.glFlush(); imageBuffer.position( ibLim ); imageBuffer.flip(); } /* restore previous glPixelStore values */ psm.restore(gl); beginCalled = false; /* increment tile counter, return 1 if more tiles left to render */ currentTile++; if( currentTile >= rows * columns ) { currentTile = -1; /* all done */ } } /** * {@inheritDoc} *

* Sets the tile size of this renderer to the given {@link GLAutoDrawable} size * with zero tile border. *

*/ @Override public void attachToAutoDrawable(GLAutoDrawable glad) throws IllegalStateException { super.attachToAutoDrawable(glad); setTileSize(glad.getWidth(), glad.getHeight(), 0); } }