/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl.util; import javax.media.opengl.GL; import javax.media.opengl.GL2; import javax.media.opengl.GL2ES2; import javax.media.opengl.GLException; /** * Utility to safely set and restore the pack and unpack pixel storage mode, * regardless of the GLProfile. */ public class GLPixelStorageModes { int savedPackAlignment; int savedUnpackAlignment; int[] tmp = new int[1]; boolean saved = false; static int glGetInteger(GL gl, int pname, int[] tmp) { gl.glGetIntegerv(pname, tmp, 0); return tmp[0]; } private final void save(GL gl) { if(gl.isGL2()) { gl.getGL2().glPushClientAttrib(GL2.GL_CLIENT_PIXEL_STORE_BIT); gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0); gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0); gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0); gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0); } else { // core and embedded only deal with pack/unpack alignment savedPackAlignment = glGetInteger(gl, GL2ES2.GL_PACK_ALIGNMENT, tmp); savedUnpackAlignment = glGetInteger(gl, GL2ES2.GL_UNPACK_ALIGNMENT, tmp); } saved = true; } /** * Sets the {@link GL2ES2.GL_PACK_ALIGNMENT}. Saves the pixel storage modes if not saved yet. */ public final void setPackAlignment(GL gl, int packAlignment) { if(!saved) { save(gl); } gl.glPixelStorei(GL2ES2.GL_PACK_ALIGNMENT, packAlignment); } /** * Sets the {@link GL2ES2.GL_UNPACK_ALIGNMENT}. Saves the pixel storage modes if not saved yet. */ public final void setUnpackAlignment(GL gl, int unpackAlignment) { if(!saved) { save(gl); } gl.glPixelStorei(GL2ES2.GL_UNPACK_ALIGNMENT, unpackAlignment); } /** * Sets the {@link GL2ES2.GL_PACK_ALIGNMENT} and {@link GL2ES2.GL_UNPACK_ALIGNMENT}. * Saves the pixel storage modes if not saved yet. */ public final void setAlignment(GL gl, int packAlignment, int unpackAlignment) { setPackAlignment(gl, packAlignment); setUnpackAlignment(gl, unpackAlignment); } /** * Restores the pixel storage mode. * @throws GLException if not saved via one of the set methods. */ public final void restore(GL gl) throws GLException { if(!saved) { throw new GLException("pixel storage modes not saved"); } if(gl.isGL2()) { gl.getGL2().glPopClientAttrib(); } else { gl.glPixelStorei(GL2ES2.GL_PACK_ALIGNMENT, savedPackAlignment); } saved = false; } }