/**
* Copyright 2012 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
package com.jogamp.opengl.av;
import java.io.IOException;
import java.net.URLConnection;
import javax.media.opengl.GL;
import javax.media.opengl.GLException;
import jogamp.opengl.Debug;
import com.jogamp.opengl.util.texture.Texture;
import com.jogamp.opengl.util.texture.TextureCoords;
/**
* Lifecycle of an GLMediaPlayer:
*
* action | state before | state after |
* {@link #initGLStream(GL, URLConnection)} | Uninitialized | Stopped |
* {@link #start()} | Stopped, Paused | Playing |
* {@link #stop()} | Playing, Paused | Stopped |
* {@link #pause()} | Playing | Paused |
* {@link #destroy(GL)} | ANY | Uninitialized |
*
*/
public interface GLMediaPlayer {
public static final boolean DEBUG = Debug.debug("GLMediaPlayer");
public enum State {
Uninitialized(0), Stopped(1), Playing(2), Paused(3);
public final int id;
State(int id){
this.id = id;
}
}
public static class TextureFrame {
public TextureFrame(Texture t) {
texture = t;
// stMatrix = new float[4*4];
// ProjectFloat.makeIdentityf(stMatrix, 0);
}
public final Texture getTexture() { return texture; }
// public final float[] getSTMatrix() { return stMatrix; }
public String toString() {
return "TextureFrame[" + texture + "]";
}
protected final Texture texture;
// protected final float[] stMatrix;
}
public int getTextureCount();
public int getTextureTarget();
/** Defaults to 0 */
public void setTextureUnit(int u);
public int getTextureUnit();
/** Sets the texture min-mag filter, defaults to {@link GL#GL_NEAREST}. */
public void setTextureMinMagFilter(int[] minMagFilter);
public int[] getTextureMinMagFilter();
/** Sets the texture min-mag filter, defaults to {@link GL#GL_CLAMP_TO_EDGE}. */
public void setTextureWrapST(int[] wrapST);
public int[] getTextureWrapST();
/**
* Sets the stream to be used. Initializes all stream related states inclusive OpenGL ones,
* if gl
is not null.
*
* Uninitialized -> Stopped
*
* @param gl current GL object. If null, no video output and textures will be available.
* @param urlConn the stream connection
* @return the new state
*
* @throws IllegalStateException if not invoked in state Uninitialized
* @throws IOException in case of difficulties to open or process the stream
* @throws GLException in case of difficulties to initialize the GL resources
*/
public State initGLStream(GL gl, URLConnection urlConn) throws IllegalStateException, GLException, IOException;
/**
* Releases the GL and stream resources.
*
* ANY
-> Uninitialized
*
*/
public State destroy(GL gl);
public void setPlaySpeed(float rate);
public float getPlaySpeed();
/**
* Stopped/Paused -> Playing
*/
public State start();
/**
* Playing -> Paused
*/
public State pause();
/**
* Playing/Paused -> Stopped
*/
public State stop();
/**
* @return the current state, either Uninitialized, Stopped, Playing, Paused
*/
public State getState();
/**
* @return time current position in milliseconds
**/
public long getCurrentPosition();
/**
* Allowed in state Stopped, Playing and Paused, otherwise ignored.
*
* @param msec absolute desired time position in milliseconds
* @return time current position in milliseconds, after seeking to the desired position
**/
public long seek(long msec);
/**
* @return the last updated texture. Maybe null
in case no last frame is available.
* Not blocking.
*/
public TextureFrame getLastTexture();
/**
* Returns the next texture to be rendered.
*
* Implementation shall block until next frame is available if blocking
is true
,
* otherwise it shall return the last frame in case a new frame is not available.
*
*
* Shall return null
in case no frame is available.
*
*
* @see #addEventListener(GLMediaEventListener)
* @see GLMediaEventListener#newFrameAvailable(GLMediaPlayer, long)
*/
public TextureFrame getNextTexture(GL gl, boolean blocking);
public TextureCoords getTextureCoords();
public URLConnection getURLConnection();
/**
* Warning: Optional information, may not be supported by implementation.
* @return the code of the video stream, if available
*/
public String getVideoCodec();
/**
* Warning: Optional information, may not be supported by implementation.
* @return the code of the audio stream, if available
*/
public String getAudioCodec();
/**
* Warning: Optional information, may not be supported by implementation.
* @return the total number of video frames
*/
public long getTotalFrames();
/**
* @return total duration of stream in msec.
*/
public long getDuration();
/**
* Warning: Optional information, may not be supported by implementation.
* @return the overall bitrate of the stream.
*/
public long getBitrate();
/**
* Warning: Optional information, may not be supported by implementation.
* @return the framerate of the video
*/
public int getFramerate();
public int getWidth();
public int getHeight();
public String toString();
public void addEventListener(GLMediaEventListener l);
public void removeEventListener(GLMediaEventListener l);
public GLMediaEventListener[] getEventListeners();
}