/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.graph.geom.opengl; import com.jogamp.graph.geom.Vertex; import com.jogamp.opengl.math.VectorUtil; /** A Simple Vertex Implementation. Where the coordinates, and other attributes are * float based, and the coordinates and texture coordinates are saved in two float arrays. * */ public class SVertex implements Vertex { private int id = Integer.MAX_VALUE; protected float[] coord = new float[3]; protected boolean onCurve; private float[] texCoord = new float[2]; static final Factory factory = new Factory(); public static Factory factory() { return factory; } public static class Factory implements Vertex.Factory { @Override public SVertex create() { return new SVertex(); } @Override public SVertex create(float x, float y, float z, boolean onCurve) { return new SVertex(x, y, z, onCurve); } @Override public SVertex create(float[] coordsBuffer, int offset, int length, boolean onCurve) { return new SVertex(coordsBuffer, offset, length, onCurve); } } public SVertex() { } public SVertex(float x, float y, float z, boolean onCurve) { setCoord(x, y, z); setOnCurve(onCurve); } public SVertex(float[] coordsBuffer, int offset, int length, boolean onCurve) { setCoord(coordsBuffer, offset, length); setOnCurve(onCurve); } public SVertex(float[] coordsBuffer, int offset, int length, float[] texCoordsBuffer, int offsetTC, int lengthTC, boolean onCurve) { setCoord(coordsBuffer, offset, length); setTexCoord(texCoordsBuffer, offsetTC, lengthTC); setOnCurve(onCurve); } @Override public final void setCoord(float x, float y, float z) { this.coord[0] = x; this.coord[1] = y; this.coord[2] = z; } @Override public final void setCoord(float[] coordsBuffer, int offset, int length) { System.arraycopy(coordsBuffer, offset, coord, 0, length); } @Override public int getCoordCount() { return 3; } @Override public final float[] getCoord() { return coord; } @Override public final void setX(float x) { this.coord[0] = x; } @Override public final void setY(float y) { this.coord[1] = y; } @Override public final void setZ(float z) { this.coord[2] = z; } @Override public final float getX() { return this.coord[0]; } @Override public final float getY() { return this.coord[1]; } @Override public final float getZ() { return this.coord[2]; } @Override public final boolean isOnCurve() { return onCurve; } @Override public final void setOnCurve(boolean onCurve) { this.onCurve = onCurve; } @Override public final int getId(){ return id; } @Override public final void setId(int id){ this.id = id; } @Override public boolean equals(Object obj) { if( obj == this) { return true; } if( null == obj || !(obj instanceof Vertex) ) { return false; } final Vertex v = (Vertex) obj; return this == v || isOnCurve() == v.isOnCurve() && VectorUtil.checkEqualityVec2(getTexCoord(), v.getTexCoord()) && VectorUtil.checkEquality(getCoord(), v.getCoord()) ; } @Override public final float[] getTexCoord() { return texCoord; } @Override public final void setTexCoord(float s, float t) { this.texCoord[0] = s; this.texCoord[1] = t; } @Override public final void setTexCoord(float[] texCoordsBuffer, int offset, int length) { System.arraycopy(texCoordsBuffer, offset, texCoord, 0, length); } /** * @return deep clone of this Vertex, but keeping the id blank */ @Override public SVertex clone(){ return new SVertex(this.coord, 0, 3, this.texCoord, 0, 2, this.onCurve); } @Override public String toString() { return "[ID: " + id + ", onCurve: " + onCurve + ": p " + coord[0] + ", " + coord[1] + ", " + coord[2] + ", t " + texCoord[0] + ", " + texCoord[1] + "]"; } }